Mark Darrah wrote...
what does Dragon Age mean to you, and where would you like to see it go?
What Dragon Age meant to me, at the time of Origins, was a return to traditional RPGs with some of the modern day bling (NPC voices, animated conversations etc). It brought me back to one of my all-time favourite RPGs, Ultima 7, especially with regards to having a party of companions I could talk to whenever, would interrupt conversations and chip in at different parts of the game. There were echoes of themes I loved: good intentions corrupted to ambiguous evil, possibilities of redemptiom, heroism, sacrifice, camaraderie, good vs evil and the blurry line between.
I prize an immersive story over flashy mechanics. As such, I particularly despise it when games sacrifice story integrity for something that 'looks cool' as though catering to an audience with the attention span of fewer than three seconds. With Dragon Age: Origins, flaws and all, I found a story, characters and themes that drew me in and that's what I hoped the rest of the series would be like. With DA2, I found some of the 'Flash > Story' things I so thoroughly hate.
I'm not wanting to waste time rehashing likes/dislikes here. I've said my piece numerous times in the past, and future games will tell whether I was singing into a void.
But where would I like to see Dragon Age go?
I want to see the RP part of the G take the fore again. I want the story and the characters to take precedence over some Boss Fight an exec thinks simply
must be squished into the game. I want the player to be able to own their character, their choices to matter, and decisions to have
divergent consequences instead of everything funnelling down into roughly the same outcome. I want a plot that makes sense instead of feeling horribly contrived, and characters that aren't so defined by a few key notes of their personal histories that it apparently consumes their every waking moment.
I want a lot of stuff, but my bias against EA as a publishing corporation is such that I don't have high hopes. :/ FWIW, I'd be totally behind Bioware employees if they ever did a Kickstarter fund for a new RPG.