Maybe there will be more facial hair options?Yrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options?
I am curious as well.
Maybe there will be more facial hair options?Yrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options?
I too thought it didn't go together so wellYrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options?Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Modifié par WardenWade, 20 mars 2012 - 03:46 .
Darji wrote...
Mark Darrah wrote...
I do like combat relevant shouts and orders in combat.eveynameiwantisfekintaken wrote...
In fact on that, how about more combat dialogue? Again using ME3 as an example i like the way shepard and the sqaud mates shout out instructions or observations during a fight. I also like that enemy units do this as well (most notable with Cerberus forces) Something similar for Dragon Age would be awesome.
Have you tried ME3's Kinect support in combat?
and here you are doing it again...
Stop looking at Mass effect....
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Lucy_Glitter wrote...
Mark Darrah wrote...
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
WOO HOO!!
Mark Darrah wrote...
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Modifié par jlb524, 20 mars 2012 - 03:35 .
This is totally fine and I like this kind of combat too. Thats why I bought Kingdoms of Amalur which has a fantastic One man battlesystem. But if you want to do a party based combat system you just cant do it that way.Arppis wrote...
Darji wrote...
No it did not. ME is a shooter at heart. IT ever was more a shooter than a actual RPG. Origins was a real RPG with RPG combat right from the begining. But again if you want to make a mass effect like fantasy game do it. But you wont get people with it who thought that Origins was a much much much better game than DA2 was.Arppis wrote...
Darji wrote...
Mark Darrah wrote...
I do like combat relevant shouts and orders in combat.eveynameiwantisfekintaken wrote...
In fact on that, how about more combat dialogue? Again using ME3 as an example i like the way shepard and the sqaud mates shout out instructions or observations during a fight. I also like that enemy units do this as well (most notable with Cerberus forces) Something similar for Dragon Age would be awesome.
Have you tried ME3's Kinect support in combat?
and here you are doing it again...
Stop looking at Mass effect....
Well it got the combat right...
I do get and I think DA:0 was better. It's combat was just lacking, imo.
I never liked a system where I take control of the other characters than the guy I am suposed to RP. Like with PnP games I don't rip my friend's character sheet out of his hand and do decissions for him. I rather toss him a request or command (depends on character and so on) on what to do. I think Mass Effect did that part right, giving commander Shepard ability to order, but not directly influence your Squad mates.
Plus, when I play the character, I want to really be in control, not just order the character to certain direction to do auto-attack animations. PnP games had the dice rolls because they didn't have any other choice to deduce did your character hit or not, with games we got, we do.
But again, this is just my opinion on the matter. I'm sure they will keep the older systems, but I would like if there was less "character hopping".
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
What the hell are you talking about son? New Vegas, Easily the deepest RPG these past two years (when one considers both world, lor and ruleset) had controller support. It's just a question of spending 5-10 minutes on bringing over the mapping to PC from the Box.don-mika wrote...
Mark Darrah wrote...
I agree that controller support on the PC is important.AestiMassEffect wrote...
And one last thing for the combat.. please bring all the options across all the platforms. I couldn't replay the PC version completely because it would not use an xbox controller nor did it offer the same combat experience. I know you guys craft PC-specific UIs for the PC version but I implore you to please keep options available since some of us would like to use a gamepad on a PC.
PC gamin- i PC gaming, please don`t do casual game. More tactics less action![]()
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Yrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options? Doesn't basic logic dictate the complete opposite?Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Darth Krytie wrote...
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
I'm not particular either way about multi or single race players in a future game. However, one of the great things about DA (and BioWare in general) is being able to play a game more than once. So, if we're all Elves, I'd want there to be content you'd only see if you're a rogue or a warrior or a mage. Likewise, if we're multi-races, some content only seen by Elves or Humans or Quanri)
Something like that...so, in each playthrough, we get at least a little bit of specialised content, tailored to whatever particular character you've created.
Darth Krytie wrote...
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
I'm not particular either way about multi or single race players in a future game. However, one of the great things about DA (and BioWare in general) is being able to play a game more than once. So, if we're all Elves, I'd want there to be content you'd only see if you're a rogue or a warrior or a mage. Likewise, if we're multi-races, some content only seen by Elves or Humans or Quanri)
Something like that...so, in each playthrough, we get at least a little bit of specialised content, tailored to whatever particular character you've created.
New Vegas was a great RPG and yeah it worked ok with the controller becasue of the vats system. But again: This was not a party based combat system.....BomimoDK wrote...
What the hell are you talking about son? New Vegas, Easily the deepest RPG these past two years (when one considers both world, lor and ruleset) had controller support. It's just a question of spending 5-10 minutes on bringing over the mapping to PC from the Box.don-mika wrote...
Mark Darrah wrote...
I agree that controller support on the PC is important.AestiMassEffect wrote...
And one last thing for the combat.. please bring all the options across all the platforms. I couldn't replay the PC version completely because it would not use an xbox controller nor did it offer the same combat experience. I know you guys craft PC-specific UIs for the PC version but I implore you to please keep options available since some of us would like to use a gamepad on a PC.
PC gamin- i PC gaming, please don`t do casual game. More tactics less action![]()
Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Modifié par CoS Sarah Jinstar, 20 mars 2012 - 03:42 .
Darji wrote...
This is totally fine and I like this kind of combat too. Thats why I bought Kingdoms of Amalur which has a fantastic One man battlesystem. But if you want to do a party based combat system you just cant do it that way.
And again MArk and Bioware need to decide what style of combat they want. Do they want tactical combat or do they want actionary combat like they did in DA2. If they want later than dont try to implement tactical things just make it a nice hack and slay action game and improve on the storyside and its characters.
By mixing things however you wont make anyone happy at all. Thats the biggest issuse modern games have. They want to please anyone and by trying it it feels wrong for many people.
Modifié par Arppis, 20 mars 2012 - 03:42 .
This does not make much sense. Is it really that time consuming to make the same armor a human can wear for an elve?Mark Darrah wrote...
Yrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options? Doesn't basic logic dictate the complete opposite?Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Sorry, let me clarify:
This would allow us to have greater numbers of armor, clothing etc...
I'm sure that's what he means. After all, this was precicely the argument they put forth to explain to us why you couldn't swap out your companion's gear in DA2.byzantine horse wrote...
I too thought it didn't go together so wellYrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options?Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
But I think he's saying this: With several playable races we can't have a wide variety of customization for any of them. Different character models demand different armor models, weapon models and animations. With just one playable race they could focus solely on that race to give it many different armor sets, animations etc. Obviously, this point might run moot as there will most likely be other races present in the game that will have their own animations and armor models, but being able to focus on just one shouldn't be disregarded completely. You can do more for one than you can do for 3 separately if you have the same resources in both cases.
Modifié par Yrkoon, 20 mars 2012 - 03:43 .
Mark Darrah wrote...
Yrkoon wrote...
What? Can you elaborate here? How, exactly, does removing the ability to choose from difference races increase customization options? Doesn't basic logic dictate the complete opposite?Mark Darrah wrote...
jlb524 wrote...
I don't know if this has been discussed.
So...can I play as an elf?
Is this even on the table or will it be human-only again?
If the story demands a human-only (or dwarf, elf, or qunari only for that matter) than we would do that.
An advantage of a single player race is that it allows us to offer a lot more customization options. Customization is definately a place we want to focus.
Sorry, let me clarify:
This would allow us to have greater numbers of armor, clothing etc...