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Website speculates ending was rushed (no spoilers)


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#26
Super.Sid

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LiquidLogic2020 wrote...

So what was the leaked ending then anyway? It can't have been worse than "speculation for everyone" and "jus liek de dun herp de derp matrix".


It was vague too and had only 2 options and that was even much harsher since the final squadmates you bring die.

Modifié par Super.Sid, 19 mars 2012 - 04:09 .


#27
starscreamerx31

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I really and i mean really hope they go back and redo or expand on the ending filling in some serious gaps that are clearly revealed.

#28
Mighty_BOB_cnc

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So in other words it was vague + death and more death and instead we got vague + death and maybe slightly less death.

#29
LiquidLogic2020

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Super.Sid wrote...

LiquidLogic2020 wrote...

So what was the leaked ending then anyway? It can't have been worse than "speculation for everyone" and "jus liek de dun herp de derp matrix".


It was vague too and had only 2 options and that was even much harsher since the final squadmates you bring die.


What are you talking about? Garus and liara can teleport to the normandy at will, how could they be killed? Or could people not teleport in the leaked ending? 

#30
Tigerman123

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If you're talking about the script, there were always three endings, it's just there were fewer details... But they're essentially the same; eg I knew parts of a certain space tyke's dialogue back in November

#31
Super.Sid

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LiquidLogic2020 wrote...

Super.Sid wrote...

LiquidLogic2020 wrote...

So what was the leaked ending then anyway? It can't have been worse than "speculation for everyone" and "jus liek de dun herp de derp matrix".


It was vague too and had only 2 options and that was even much harsher since the final squadmates you bring die.


What are you talking about? Garus and liara can teleport to the normandy at will, how could they be killed? Or could people not teleport in the leaked ending? 



Check link

#32
terralax

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Been a BW customer since Baldur's gate, and the whole ending to the game has likely ensured that this will likely be my last BW game. I do feel for the team who made the game as they no doubt wanted to put out the best possible game they could, but the ending ruins all their hard work. The ending to any kind of creative work is tremendously important, a poor first act or second act can always be pulled up by the following acts, but a poor final act will always pull a work down and nullify to a large extent what went before. I write professionally for television and film, and if I submitted such a final act that looked rushed  or was not up to expectations I would be told by my producers to change it.

I can say that I was disappointed by DA 2 and never bought any DLC for that, even though I thought for the most part it was an okay game. ME3, as it stands now, is a much worse disappointment and I do feel my trust in the company has been damaged by that.

Modifié par terralax, 19 mars 2012 - 04:22 .


#33
LiquidLogic2020

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Super.Sid wrote...

LiquidLogic2020 wrote...

Super.Sid wrote...

LiquidLogic2020 wrote...

So what was the leaked ending then anyway? It can't have been worse than "speculation for everyone" and "jus liek de dun herp de derp matrix".


It was vague too and had only 2 options and that was even much harsher since the final squadmates you bring die.


What are you talking about? Garus and liara can teleport to the normandy at will, how could they be killed? Or could people not teleport in the leaked ending? 



Check link


Im pretty sure the red flash is infact the teleporter firing up, they get back to the Normandy just in time for Joker to remember he left the heating on at home. 

#34
x-Killision-X

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Why would they not just delay the game. It's kinda the norm in the gaming world, hell it's even expected to avoid disaster like the one they have to deal with now. AAA title not getting delayed several times raises alarms with me about quality.

#35
Overule

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They didn't delay the game because EA has no idea who the target audience for the game is and didn't realize exactly how important that last 10 minutes was.

#36
saracen16

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If it was intentional, which it is, then it isn't rushed.

#37
Edje Edgar

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x-Killision-X wrote...

Why would they not just delay the game. It's kinda the norm in the gaming world, hell it's even expected to avoid disaster like the one they have to deal with now. AAA title not getting delayed several times raises alarms with me about quality.


Same here, was pretty scared for ME3. Like I was scared for DAII.

#38
Ryvack

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looks like there was a response after the weekend...this just came up on IGN.

http://ps3.ign.com/a.../1221081p1.html

#39
j78

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The Final Hours of Mass Effect 3, Geoff Keighley's behind-the-scenes iOS app, has revealed some new details about the game's controversial ending that will likely give irate fans even more reason to be upset. Be warned: there are quite a few spoilers scattered throughout, so don't read on unless you've already completed the game.

While former lead writer Drew Karphysyn had said that the broader strokes of the ending were in place for years, it seems the specifics were hammered out remarkably late in the game's development cycle. The team actually delayed a recording session with Illusive Man voice actor Martin Sheen from August into November, so that the writers would have more time to finish off the dialogue for the ending.

What's more, the ending was initially written to provide a much more robust explanation of the game's surprising — and to some, confusing — last-minute twist. According to writer Mac Walters:


"Originally, with the Catalyst, the Star Child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, let's keep the conversation high level, give you the details that you need to know, but don't get into the stuff that you don't need to know. Like 'How long have they been reaping?'. You don't need to know the answers to the Mass Effect universe, so we intentionally left those out."

In the end, Watlers decided to end the game in a way that would lead to, in his words, "lots of speculation for everyone."

And as for complaints that the game's three endings don't provide enough variety? As late as November, the developers were considering at least one drastically different ending that was eventually scrapped. The sequence would have seen the player lose control of Commander Shepard, revealing that he or she had actually been indoctrinated by the Reapers. This ending was eventually cut for technical reasons, as the team was having a hard time making the gameplay mechanic work alongside dialogue choices.

Another common complaint centers on the ending's lack of any real boss fight. The closest thing to it, the showdown with Kai Leng at Cerberus HQ, occurs more than an hour before the game finally wraps, leaving many fans upset that Mass Effect 3's gameplay ends on a somewhat anticlimactic note.

Turns out, you were originally supposed to have a showdown with the Illusive Man just before the end of the game, but the team ultimately scrapped the idea because it felt too "video gamey" and predictable.

To add insult to injury, the app apparently also reveals that the much contested day-one DLC pack, From Ashes, was, in fact, originally intended to be a part of the main game before time constraints caused the team to convert it to DLC instead.

Frankly, none of these revelations bode particularly well for BioWare, as many of them only serve to confirm the suspicisions of the game's unruly fanbase. Given the nature of game development, it's wholly unfair to claim that BioWare ruined the ending by rushing it out the door at the last minute, but it certainly won't be easy to convince the detractors of that when these new details play so handily into their arguments.
this        http://www.gameranx....versial-ending/

Modifié par j78, 19 mars 2012 - 04:30 .


#40
Mighty_BOB_cnc

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x-Killision-X wrote...

Why would they not just delay the game. It's kinda the norm in the gaming world, hell it's even expected to avoid disaster like the one they have to deal with now. AAA title not getting delayed several times raises alarms with me about quality.


That really only works for Blizzard.  Once the juggernaut's gears start turning, things "need" to ship on time regardless of quality.  The developer, BioWare, signs contracts with the publisher, EA, that says it'll be ready by date X or there will be financial penalties such as not getting paid.  The publisher has contracts signed with all major retailers like Best Buy that says the product will be on their shelf by date Y.  The retailers base their marketing and make promises to consumers based on date Y.  A delay that causes a miss of date Y results in financial penalties for the publisher and then the developer because it makes the retailer look bad to the consumer for 'lying' about when they can come in and buy it.  So there is a huge pressure on the publisher and in turn on the developer to ship on time and quality be damned.  Why do you think so many games get rushed?

#41
Super.Sid

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Mighty_BOB_cnc wrote...

x-Killision-X wrote...

Why would they not just delay the game. It's kinda the norm in the gaming world, hell it's even expected to avoid disaster like the one they have to deal with now. AAA title not getting delayed several times raises alarms with me about quality.


That really only works for Blizzard.  Once the juggernaut's gears start turning, things "need" to ship on time regardless of quality.  The developer, BioWare, signs contracts with the publisher, EA, that says it'll be ready by date X or there will be financial penalties such as not getting paid.  The publisher has contracts signed with all major retailers like Best Buy that says the product will be on their shelf by date Y.  The retailers base their marketing and make promises to consumers based on date Y.  A delay that causes a miss of date Y results in financial penalties for the publisher and then the developer because it makes the retailer look bad to the consumer for 'lying' about when they can come in and buy it.  So there is a huge pressure on the publisher and in turn on the developer to ship on time and quality be damned.  Why do you think so many games get rushed?


Q4 sales figures to add to year end total causing an increase in profit due to the hype

#42
tetrisblock4x1

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Well naturally gay sex and cgi cinematics were more important than giving the ending all of the time and money it deserved. I'm glad to see that Bioware have their priorities straight.

#43
Blarty

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LiquidLogic2020 wrote...

Super.Sid wrote...

LiquidLogic2020 wrote...

So what was the leaked ending then anyway? It can't have been worse than "speculation for everyone" and "jus liek de dun herp de derp matrix".


It was vague too and had only 2 options and that was even much harsher since the final squadmates you bring die.


What are you talking about? Garus and liara can teleport to the normandy at will, how could they be killed? Or could people not teleport in the leaked ending? 


That's absolutely true, I mean it's not like there's any point where Shepard blacks out for an indefinite amount of time.... twice.

#44
Getorex

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Amazon.com is giving refunds for returned Mass Effect 3. Origin/EA Games is offering to exchange ME3 for another game of your choice of equal value. You are NOT stuck with this loser...and you can always buy it again later if/when Bioware pulls its head out of its ass and fixes the ending.

A fixed ending is one that makes it worthwhile and rewarding to do multiple replays.

#45
Bubalo

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Honestly, if they were pressed for time they should have delayed it a bit longer, I would not have minded waiting.

Granted EA is the one in charge of the deadlines though right?

#46
Tirigon

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coles4971 wrote...

Well they rushed out the ending because some idiots leaked the story before release.

No way can Bioware take all the blame for this.


Eh, even if this would be the case they could take the blame. They would have to take it twice, even: Once for rushing because of a leak  - there is no reason to do that - and a second time for being unablt to keep their sh!t secret.

But eh, what's to expect. Mass Effect 2 was available to pirates 2 weeks before release. They have a history of leaking things, or as it were entire, finished, games.....

#47
Random citizen

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Its a reasonable assumption.
I will give them time to recover their honour.

#48
Mighty_BOB_cnc

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Once the ball starts rolling they're very stubborn about delaying due to the stuff I mentioned (and quarderly sales figures... damn publicly traded companies...).  Broken contractual obligations = devs/publisher have to pay them money for not meeting deadlines.  Of course if everyone in the room agrees to a delay then it's just a contract renegotiation.  But again, Blizzard is practically the only one that can get away with that these days.

Getorex wrote...

Amazon.com is giving refunds for returned
Mass Effect 3. Origin/EA Games is offering to exchange ME3 for another
game of your choice of equal value. You are NOT stuck with this
loser...and you can always buy it again later if/when Bioware pulls its
head out of its ass and fixes the ending.

A fixed ending is one that makes it worthwhile and rewarding to do multiple replays.


Hmm,
but if I return now and then rebuy later, their PR will just count that
2nd purchase as another sale to add to their total instead of first
subtracting 1 from my return and then re-addeding 1 from the 2nd re-purchase.. "PR spin to win!" aka more lies.

#49
RocketManSR2

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This topic now has spoilers in it. The title should be changed to warn people.

#50
Tirigon

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Mighty_BOB_cnc wrote...

That really only works for Blizzard.  Once the juggernaut's gears start turning, things "need" to ship on time regardless of quality.  The developer, BioWare, signs contracts with the publisher, EA, that says it'll be ready by date X or there will be financial penalties such as not getting paid.  The publisher has contracts signed with all major retailers like Best Buy that says the product will be on their shelf by date Y.  The retailers base their marketing and make promises to consumers based on date Y.  A delay that causes a miss of date Y results in financial penalties for the publisher and then the developer because it makes the retailer look bad to the consumer for 'lying' about when they can come in and buy it.  So there is a huge pressure on the publisher and in turn on the developer to ship on time and quality be damned.  Why do you think so many games get rushed?


Maybe companies should start publishing their games themselves instead of letting them be bound by stupid contracts, then?