No but I consider it when forming an opinion of how good the overall story is. Was there a lot of good work put into ME3 that I appreciate? Yes. Did the ending weaken the story and detract from the game? Yes.
Can I break ME3 up into sections and say what I think of each? Can I look at the treatment it gave to issues? Yes to both. But as a complete story, the lack of an interesting ending definitely takes some punch away from it.
Does a Ending decide how good a game is?
Débuté par
ME3
, mars 19 2012 04:43
#26
Posté 19 mars 2012 - 04:57
#27
Posté 19 mars 2012 - 04:57
The title would be correct for an Asian massage.
#28
Posté 19 mars 2012 - 04:59
This is an ending to a series of 3 games that spans over 5 years. Come on, you have got to be serious. The ending is a culmination of 3 games so it cannot be taken lightly
#29
Posté 19 mars 2012 - 05:00
ME2 is better. Better RPG elements, better sidequests (not just prove launching). All your choices made in ME1 and ME2 are inconsequential because they have not any repercussion in ME3 story. It always happen the same thing.
It would have been awesome to have a fight in the collectors ship if you give it to cerberus. Or if you killed the Rachni queen in ME1, that you should acquire some kind of device that enables you to control them. But there is not any of these things, which is just annoying really.
ME3 on its own right is a great game, but ME2 is AMAZING!!!
It would have been awesome to have a fight in the collectors ship if you give it to cerberus. Or if you killed the Rachni queen in ME1, that you should acquire some kind of device that enables you to control them. But there is not any of these things, which is just annoying really.
ME3 on its own right is a great game, but ME2 is AMAZING!!!
#30
Posté 19 mars 2012 - 05:01
Yes.
And most of the story was concluded before the final 10 minutes... the stories of the Krogan and the Geth for example were all complete stories and so were many of the smaller stories, and they contrary to popular belief regarded and accounted for the actions and choices of previous games. The best parts of the series had good endings, and the whole Reapers and Cerberus plots were never good. So I see the last 10 minutes as irrelevant.
And most of the story was concluded before the final 10 minutes... the stories of the Krogan and the Geth for example were all complete stories and so were many of the smaller stories, and they contrary to popular belief regarded and accounted for the actions and choices of previous games. The best parts of the series had good endings, and the whole Reapers and Cerberus plots were never good. So I see the last 10 minutes as irrelevant.
Modifié par tetrisblock4x1, 19 mars 2012 - 05:04 .
#31
Posté 19 mars 2012 - 05:01
The ending is just as important as the journey
#32
Posté 19 mars 2012 - 05:01
That ending was like ripping out every other page in the last chapter of a book you enjoyed. That ending can destroy a story if things are missing or not explained. You can't say oh that book was great if you don't know the whole story. So yes the ending to ME3 which explains nothing is really bad. Especially for a company who prides themselves on telling a story.
#33
Posté 19 mars 2012 - 05:02
For me no; the ending is merely one element of the greater story and cannot determine by itself whether a story is good or bad.
#34
Posté 19 mars 2012 - 05:04
The quality of the ending impacts greatly how good the overall game is because it's the last thing players remember about the game. And if the last thing players remembers about their experience is confusion or disappointment, then there is a natural tendency to forget anything good that may have happened before that. So yes, the ending can make or break a game.
#35
Posté 19 mars 2012 - 05:04
According to 90% of the BSN it does.ME3 wrote...
Im Tired of seeing people hating on ME3 Because of its ending.
But no, it does,'t
#36
Posté 19 mars 2012 - 05:05
A novel: Probably
A Game: Definitely no.
A Game: Definitely no.
#37
Posté 19 mars 2012 - 05:06
If the said game is the end of an arc, destination and journey are both extremely important.
So yes, it weighs.
So yes, it weighs.
#38
Posté 19 mars 2012 - 05:06
I spent about 100 hours on my Shepard going through ME1, 2 and 3. So yes, the ending is very important as is the beginning and the middle of the game.
#39
Posté 19 mars 2012 - 05:06
The ending decides what feeling you are left with. So in a way yes it does
#40
Posté 19 mars 2012 - 05:07
^^^^^Killer3000ad wrote...
When the ending makes the entire journey seem pointless, yes. When the entire journey is leading up to the destination and the destination is utter rubbish, then the journey itself was wasted.
This
Doesnt matter if its a game, a movie or a tv series. If you have committed to what you see as brilliant entertainment only to wittness and ending that basically ruins everything you have been getting involved in it for then hell yes its important.
There was a level of expectation for the ending of the ME series, it wasnt delivered IMO.
There are games that have had worse to their endings but none have had the same impact as ME has had because it was/ is a huge effort of a series....right up till the last 5 mins.
#41
Posté 19 mars 2012 - 05:07
An ending completes the game, without a proper ending Mass Effect 3 is definetly not completed.
What do you think after eating a very good baked meal only to release that last part you chewed is raw and rotten?
What do you think after eating a very good baked meal only to release that last part you chewed is raw and rotten?
Modifié par Cyberarmy, 19 mars 2012 - 05:11 .
#42
Posté 19 mars 2012 - 05:09
I'm torn on this. I had a blast for 30 hours and certainly got my money's worth in this age of 8 hour campaigns, but the ending made me not want to play it again. I played ME1 and ME2 4-5 times each. So, that ending isn't going to travel back in time and take away the fun I HAD playing ME3, but it's tarnished the replayability of the game for me.
And with ME2, I had this weird obsession where every time a piece of large dlc was released, I'd replay the entire game just to see it properly integrated. With ME3, I really don't have any motivation to buy dlc unless it fixes the end. So, no, it didn't ruin ME3 per say, but it tarnished what I EXPECT out of a Mass Effect game.
And with ME2, I had this weird obsession where every time a piece of large dlc was released, I'd replay the entire game just to see it properly integrated. With ME3, I really don't have any motivation to buy dlc unless it fixes the end. So, no, it didn't ruin ME3 per say, but it tarnished what I EXPECT out of a Mass Effect game.
Modifié par sackyhack, 19 mars 2012 - 05:09 .
#43
Posté 19 mars 2012 - 05:09
Jtdrainz wrote...
Considering it destroyed any urge I had to replay the series... Despite already plotting my next go around before I started that horrid ten minutes, Yeah pretty important.
^^ This
I have multiple playthrough of ME1 and ME2 yet I have no desire to play ME3 again. It is a great game, no doubt about it, but if every ending is incomplete as the next, what's is the point?
That goes for any DLC they release "before" the ending of ME3 as well. I don't want to see them change the ending, I just want them to complete it. I firmly believe in the indoctrination theory so I am really trying to remain optimitic. However, if Marauder Shields is indeed the final boss fight then so be it.
#44
Posté 19 mars 2012 - 05:10
A under whelming ending is a more then adequate reason to drag a whole game(series) down in rating Before ME3 this was my favorite game series out there. After completeing the game it dropped to barly being top 20.that being said ME3's gameplay was the best in the series in my opinion. But lack of depth that was expected after the first 2 dragged it down. The fact that most of my decisions in the first 2 essenitally did not matter in ME3 was irritating. The side mission's were just hunt and gather garbage with little to no thought put into them. The ending was more or less the same thing no matter what you chose. So yes in most peopel opnions the ending was Lack Luster and enough to drag down the rest of the series.
#45
Posté 19 mars 2012 - 05:10
Yes people remember the ending above all else. The journey is important but the destination is the ultimate goal. If the ending is pointless why make the journey in the first place.
#46
Posté 19 mars 2012 - 05:11
Its about it framing or giving it its finish. No matter how nice Mona Lisa is, if Leonardo went drunk or had a moment of questionable inspiration and hastily slapped on a black beard with broad and strokes lacking any detail... you know..
#47
Posté 19 mars 2012 - 05:12
Yes
#48
Posté 19 mars 2012 - 05:13
Mass Effect is not just a game, is a story, is a saga. Is THE story and THE saga. I've always considered this saga as a new milestone not only in gaming history, but in the entertainment history in general, something like star wars or the lord of the rings. So yes, ending is very very important in a product like this.
Apart of this, i'm one of the few who like ME3 as it is now, ending included. But i understand why a lot of fan dont like it. They whant to see someting more positive, more deeper and clear about the end of the saga. For example, what happened to the other characters we lern to love? they survive? how? And shepard? many and many peapole just dont like the fact that in the end, he cant land with normandy on earth and say to everyone "is done, we made it"... an happy ending at last.
I repeat, i liked this game as is now, but i can understand what many peapole are feeling and why they are so angry. Im just a little warried about how things are turning, beacouse many and many guys are becoming very mad and extremist in their comments and about bioware in general.
Apart of this, i'm one of the few who like ME3 as it is now, ending included. But i understand why a lot of fan dont like it. They whant to see someting more positive, more deeper and clear about the end of the saga. For example, what happened to the other characters we lern to love? they survive? how? And shepard? many and many peapole just dont like the fact that in the end, he cant land with normandy on earth and say to everyone "is done, we made it"... an happy ending at last.
I repeat, i liked this game as is now, but i can understand what many peapole are feeling and why they are so angry. Im just a little warried about how things are turning, beacouse many and many guys are becoming very mad and extremist in their comments and about bioware in general.
#49
Posté 19 mars 2012 - 05:14
Analogy:
You take an AWESOME trip cross country to see you cousins. You stop in Veges...you hit New Orleans at Mardis Gras...you stop off in Nashville for the Grand Ole Oprey (if that's your thing) and then when you get to your cousins it "We can play checkers you can be red OR black"
Next time you take that trip...maybe you don't end up wanting to go to your Cousins any more...and the thought of having to end up at your cousins eventually kinda takes the luster off that one night in Vegas.
You take an AWESOME trip cross country to see you cousins. You stop in Veges...you hit New Orleans at Mardis Gras...you stop off in Nashville for the Grand Ole Oprey (if that's your thing) and then when you get to your cousins it "We can play checkers you can be red OR black"
Next time you take that trip...maybe you don't end up wanting to go to your Cousins any more...and the thought of having to end up at your cousins eventually kinda takes the luster off that one night in Vegas.
#50
Posté 19 mars 2012 - 05:16
Ending doesn't DECIDE about how good the game is. But it definitely affects the score pretty heavily, especially in games that were presented as the ones, in which "choice matters".





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