Does a Ending decide how good a game is?
#151
Posté 20 mars 2012 - 06:11
#152
Posté 20 mars 2012 - 06:38
#153
Posté 20 mars 2012 - 09:05
I may prefer ending X more than ending Y, but that doesn't mean ending X is better or better suited for the story. It all depends on what the writer wants nad what HE feels works best.
So no, I don't see the end having a BIG impact. Unless it's full of plot holes.
#154
Posté 20 mars 2012 - 09:10
all we did in the previous games, all our decisions are irrelevant because of the crappy endings we just got.
#155
Posté 20 mars 2012 - 09:12
#156
Posté 20 mars 2012 - 09:13
It certainly does not discard whole first time enjoyment (it may spoil it a bit through), but for me unsatisfactory ending kills replayability completly. And for me replayability is one of the few factors by which I judge how good the game is. If I purchase a game and after finishing it I don't feel any urge to play it again, it is not a "good game" for me.
#157
Guest_makalathbonagin_*
Posté 20 mars 2012 - 09:23
Guest_makalathbonagin_*
yes i ****ing love how we spent our entire game recruiting assets, then fighting like for 1h annoying husks and over 200 banshees in london and then to rekill the agonizing mode even more they decide to torture our Shepard with harby laser to the face and then some kid tells us to kill ourselves
**** this game
Modifié par makalathbonagin, 20 mars 2012 - 09:24 .
#158
Posté 20 mars 2012 - 09:24
But I would still like to point to the ending of another huge pop cultural phenomenon,The Sopranos. It lasted for 6 seasons. It had an enormous fan/viewer base. It was also hailed by critics as one of the very best tv series ever. Those of you who have seen it know that the ending of The Sopranos was even more abrupt than in ME3, and with much larger "plot holes" although I think the more correct term would be "loose strings". The feeling of "closure" was actually much less in The Sopranos than in ME3.
The question is: Has the ending tarnished the reputation of the Sopranos as maybe the best tv series ever? The answer is: No way. It is still hailed as a master piece. It still has a huge fan base. It is still praised by critics. It still gets voted and rated highly in "the best ever" polls. Why? Because the rest of the series is of unquestionable quality regardless of love or hatred for the ending.
#159
Posté 20 mars 2012 - 09:25
So yes, the ending can make or break a game. ME3 is the perfect example.
#160
Posté 20 mars 2012 - 09:26
To be totally clear: We do not hate ME3 because of the ending. We hate ME3's ending and love the rest of the game.ME3 wrote...
Im Tired of seeing people hating on ME3 Because of its ending.
Yes, a bad ending can ruin a good story, as evidenced by all those people who say their memories from ME1 and ME2 are tainted and they can't replay any more. The end isn't just bad, it leaves a gaping emotional wound. Who would want a journey that ends like that?
Modifié par Ieldra2, 20 mars 2012 - 09:27 .
#161
Posté 20 mars 2012 - 09:27
ME3 wrote...
Im Tired of seeing people hating on ME3 Because of its ending.
Ending is a rly important piece in a videogame and me3 ending is just too short and full of non sense.
#162
Posté 20 mars 2012 - 09:30
#163
Posté 20 mars 2012 - 09:37
It's just like a good book where you turn to the last page and don't want to leave the world the author has created. If it's the opposite then there's something terribly wrong with the narrative.
That said, I wouldn't say all the one star ratings based only on a terrible ending are justified. But the lack of any satisfying ending should be reflected prominently in the ratings.
#164
Posté 20 mars 2012 - 09:40
For my ending I picked the destroy option, because red is my favourite colour. >_>
#165
Posté 20 mars 2012 - 09:41
#166
Posté 20 mars 2012 - 09:44
According to the director, the original ending of the film tested sooo badly and left the audiences who saw it so upset, they reshot that entire portion of the film. The rest is history.
Imagine your favorite films or games and how they made you feel. Now, take away the endings of those films and games. Even with the majority of them left intact, that last scenes are what pull them together. To suggest that the endings aren't as important as the the rest of the game or movie is simply foolish.
IT DOES MATTER!
...and if you think they don't, just look around.
Need I say more?
Modifié par cljqnsnyc, 20 mars 2012 - 09:46 .
#167
Posté 20 mars 2012 - 10:07
lukex38 wrote...
99% of the game is pure awesome juice, and 1% of the game is someone pooping on your face
And that's exactly why these 1 percent should play a prominent part in ratings.
#168
Posté 20 mars 2012 - 10:29
When you screw up the ending with plot holes and logic errors and completely turn on established themes of the universe it invalidates everything.
Knowing these endings makes even starting a new character in ME1 far less enjoyable for many reasons.
You have to question everything that used to make sense thanks to the last minutes.
#169
Posté 20 mars 2012 - 10:30
#170
Posté 20 mars 2012 - 10:39
For me an example would be FFIX I really did not like the game at all, but the ending was satisfying and somehow made the whole thing worth it.
The opposite would be ME3 , the ending cheapened everything I'd accomplished and left me with a feeling of "why did I bother"?
Final Fantasty VIII
Modifié par BobSmith101, 20 mars 2012 - 10:52 .
#171
Posté 20 mars 2012 - 10:42
Atakuma wrote...
Not at all, it's completely irrational to judge an entire game based on a bad ending.
#172
Posté 20 mars 2012 - 10:47
Lets take a usual comparison to a car: you have an awesome car with everything perfect in it, but then you either forget to install back seats (DA2) or just put any chairs you could find laying around (ME3). Does it makes a car still great or it makes a car bad?
So sorry, in order to judge a product you must consider every aspect of it, not just good things. And if something is just outweighs other aspects, then so be it. If for example ME3 had something so inceribly good that would outweight ending fiasco, then Im sure ending discussions would be kept to a minimum.
Modifié par Klimy, 20 mars 2012 - 10:51 .
#173
Posté 20 mars 2012 - 10:49
As you can expect, I am a happy farmer. Feeding my cow top notch grain etc, graze the best pastures of cash, purchasing all of the proper DLC etc. has left my cow and I happy. I take good care of my cow, and my cow gives me the bestest milk!
So as I get the last few drops of milk into the bucket, my cow (Bioware) freaks out in her stall and gets her poop covered hoof stuck in the bucket, running all over and making foul mess. Now I'm ready to take a chainsaw to the beast. Stoopid cow.
#174
Posté 20 mars 2012 - 10:53
Robhuzz wrote...
The ending is the last part of the game you'll play and the first thing you'll remember when reviewing the game.
So yes, the ending can make or break a game. ME3 is the perfect example.
This
#175
Posté 20 mars 2012 - 10:53





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