Can I point out my problems with the ending, CaptainZaysh? I want to humor Bioware's writing logic and discuss using the logic they supplied to me.
I don't understand the motives of the Reapers. They claim to be 'harvesting' life forms so that they don't wipe themselves out by creating AI. I don't understand the point of harvesting advanced life forms.
The beings they harvest has none of their culture, technology, or bodily image preserved when they are put into the Reaper shell. So in essence nothing about these species are preserved or even remembered. As far as we know, the 'harvesting' kills you (yes, they basically disintegrate you into a DNA soup) and then pump your remains through tubes.
Now you might say, "but the Reapers are preserving the DNA of organic species.". But to what end is that goal? What is the point of preserving DNA if the Reapers have no intention of recreating or cloning these organic beings in the future? DNA on it's own has no intrinsic value unless they are part of a functioning organic system. Reapers are not organic systems, they are basically floating DNA soup vats that preserves nothing of their species collective consciousness. So ultimately, the logic falls flat and is equivalent to killing endangered Siberian Tigers and putting the carcasses through taxidermy to 'preserve' them, because they were doomed to go extinct anyway.
How do we know Reapers are not of organic intelligence? They are referred to as AI repeatedly throughout the 3 games and they even have AI code that's directly interfacable with Geth binary code. The Reaper AI can even be uploaded to databases.
So once we've established that Reapers are AI constructs, doesn't this contradict the Catalyst's statement that synthetic life will eventually revolt against their creators and destroy all life? I mean, the Catalyst 'created' the Reapers and they have been incredibly reliable in following out the Catalyst's commands to 'preserve all life' as they call it for millions of years. Not to mention that they are prudent enough to leave other intelligent, but technologically primitive life forms alone, even though the Catalyst said that AI will destroy ALL LIFE, with no exceptions.
Another question that pops up is that the Catalyst said that all synthetics are destined to destroy all organics. How did it come to this conclusion? We can only assume that it's only seen this happen once during it's own cycle, but to extrapolate that because something happened once, that it will happen again all the time, is incredibly dumb. It's like rolling a dice and getting a six, then you run around telling everyone that when they roll a dice, they will get a six. It makes no logical sense. We are not given any information about this and we are given no reason to accept it's explanation at face value. It's bad writing.
Another problem is why does the Mass Relay need to be destroyed. It never needed to be and the Catalyst never explains why the relays needed to be destroyed.
Sure, you can say that "now all species can develop the tech along the path of their own choosing" but this line of thinking is fundamentally flawed. With the Reaper threat gone, why is there a need to give up Mass Effect technology? Technology on it's own are not inherently evil, it's how they are used that is evil. The Reapers use Mass Effect technology to 'trick' organics into developing along the path they desired, but with the Reapers defeated, there is no reason why continuing using the mass relay system would be in any way dangerous. They are essentially inert. This is the same case for the Citadel where it's signal was made inert and was continually used despite it being an obvious trap.
Secondly if you really believed that the races should be allowed to self-determination, then why not ask the races like we did the Geth?
Humans, would you like to live without mass effect technology? Turians, would you like to live without mass effect technology?
When you think about this logically, they would certainly say YES, KEEP THE TECHNOLOGY. Mainly because the galactic races place more importance in preserving the galactic infrastructure more than starting all technology from scratch. Even if for some wild reason they reject mass effect tech, they would still want the relays out of the Sol system to work so that they could at least all go back to their home systems. So the need to destroy the mass relays makes no sense and is unecessary.
On a final note, people may say "but the ending is meant for you to use your imagination". Which is also a big problem. I'd like to imagine the fleet all got back to their home systems safely, but the cutscenes show the relays blowing up. I'd like to imagine my crew getting rescued, but that isn't possible because I was shown the relays explosing. I'd like to imagine that the crew was resourceful enough to repair the ship, with EDI being able to provide detailed schematics with the remaining talented crew engineers, but I am shown a Stargazer clip showing their descendants have never been able to re-develop space travel, so that wasn't possible either.
At every turn where I try to use my imagination to customize and comprehend my ending, it gets funneled and limited by the scenes the game shows me. I don't understand the rationale of 'use your imagination, but you can't imagine this and this or this'. What's the point of using your imagination when the game severely limits how broady you are allowed to imagine?
All in all, the ending, the motivation and the philosophical points that were being made were ultimately very shallow. You are never encouraged to challenge your perception of what is right or wrong and are instead told to accept your fate in 3 different colors. It never gives you the freedom to question things like 'how would have things ended differently if I had pointed out flawed logic on the Catalyst's part? What if I rejected it's proposals? What if, I acually agreed with it? What if I was able to bring EDI or some Geth with me and show the advancements our cycle has made?
These are all deep questions, but the ending never entertains you on the subject and just tells you to shut up and go with it. That isn't deep or meaningful, it's some pseudointellectual nonsense pretending to be deep, but refusing to have it's concepts challenged.
I don't think I can list my points out entirely in one post, and I doubt you would ever read it, but for you who tl;dr:
The ending sucked even if you TRY to accept the logic Bioware has given to you for the motives. None of this makes sense and it certainly isn't philosphically deep by any stretch.
Modifié par lltoon, 19 mars 2012 - 09:47 .