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Happy Ending vs. Sad Ending


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#26
The Divine Avenger

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ediskrad327 wrote...

i have a revolutionary idea that perhaps has never been done in the gaming industry but how about having MULTIPLE ENDINGS, yeah that's right, how something you can do during the game can have different endings, some happy, some sad and some terrible. I'M A GENIUS!


LMFAO this really did make me majorly LOL thanks for that ;)

#27
Arken

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ediskrad327 wrote...

i have a revolutionary idea that perhaps has never been done in the gaming industry but how about having MULTIPLE ENDINGS, yeah that's right, how something you can do during the game can have different endings, some happy, some sad and some terrible. I'M A GENIUS!


Epic!

Personally I wanted an ending where my Shepard is dead, and Jack, the LI I chose, visits his grave and has a major relapse and starts getting pissed off that Shepard died and left her alone.

I wanted an ending where Joker and EDI try to figure out what to do with the Normandy without Shepard to guide it, and Anderson tells them that they're no longer Alliance property and free to decide what to do next.

Anderson leaves the Alliance for good, and takes over control of the Normandy as a civilian vessel which essentially means they've gone pirate.

I wanted Tali to be there, I had her exiled, and realize that the Normandy is the only home she has left since she can't bring herself to return to her homeworld.

Jack shows up and EDI asks her if she is still interested in going "pirate", since EDI was watching everyone during ME2, and Jack just settles in without saying a word.

They all sail into the distant unknown, and I get a satisfying ending where I know my favorite characters managed to do what they could do last time: They stood together without Shepard.

Naturally this would retcon the crap ending we had before so Anderson could be alive to take control of the Normandy.

#28
Pee Jae

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ediskrad327 wrote...

i have a revolutionary idea that perhaps has never been done in the gaming industry but how about having MULTIPLE ENDINGS, yeah that's right, how something you can do during the game can have different endings, some happy, some sad and some terrible. I'M A GENIUS!


Hit nail on head. :wizard:

#29
Christianswe

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Regardless. I think that the player should have a choice between endings. want a bad one??
go for it. You want to sacrifice yourself? Great and powerful scene. Want a happy ending??
Yeah. Since the promised "endings" of ME 3 really is a ending. It´s sad that everyone gets basically the same regardless. How the inported, paragon or renegade, war assets, romance. In the end.
it doesn´t end, the game just stops. I know that it´s inpossible to please everyone, but just add like 3 more totaly differnt endings. And as many as possible fans would be pleased. Show us more what happens with the charecters that weve come to love for five years. Please bioware.

#30
Zing Freelancer

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FaWa wrote...

Yes, I agree that the ending is awful. I agree that BioWare should probably make a DLC of some kind to fix this issue. It kinda just doesn't sit right knowing Mass Effect ends leaving a bad taste of "wtf?" in your mouth. 

But I believe that the people asking for a happy ending are asking too much. The ending SHOULD be changed, but we cant just ask Bioware to completely rework their story that they created. As bad as the ending is, I think its safe to say that we can maintain the fact that it is not a happy one. Shepard is dead. No human-turian babies running around, sorry. I just think while they should re-work the ending so that it makes sense (from both a literal and factual point of view) they shouldn't be forced to make it so that we can all live happily ever after with our LI on the beach. That would be wayyy to much of a cop out, and it would be transparent, knowing that it was only put in to appease raving fans. 

But still, the ending makes me want to never buy a BioWare product again. 
Strike 1: Awakening
Strike 2: DA2
Strick 3: Mass Effect 3 ending.

Sorry BioWare, you've struck out. 


As the great red team leader Sarge once said, options are optional. There are people who strongly feel there should be an all out happy ending and there are people who would rather experience the bittersweet ending. I am one of the "happy go lucky" people, but I know for sure that I would want to experience the bittersweet ending too.

Hence, options should be optional and not just R, G, B.
Holding the line

#31
Sparse

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I don't know about a happy ending, but there is an issue where you tell the story of a hero and the hero cannot actually achieve his objective. Throughout ME1 and ME2 Shepard was there trying to save galactic civilisation and at the end of ME3 there is no way of doing it.

I think there needs to be a way for the hero in any story to actually achieve their objectives. It doesn't have to be happy, but I don't like the way that we effectively have Hercules going to fetch some golden apples and instead setting the orchard on fire.

#32
The Divine Avenger

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Svests wrote...

DinoSteve wrote...

I think people are wrong to assume that the dislike of the endings means we want a happy one, I just want a complete ending


Some people really do just want a happy ending.  For some people as long as Shepard could retire to the beach with his/her LI they wouldn't really care if the rest made no sense at all.  Other people just don't want the relays destroyed.  Others just want some plot holes fixed.  Others want more closure.  This is one of the problems BioWare is going to have if they decide to fix the ending.  Most people might agree that they don't like the current ending, but they also don't agree on what would make a "good" ending either.  So, unless BioWare is willing to dump a ton of money into it and write like 50 different endings, no matter what they do someone is not going to get what they want.


They could have done all that in the 3 endings they put into the game only they did'nt.

Perfect Happy ending = Shepard lives, relays don't et destroyed Nomandy does'nt crash on random planet, galexy is saved, add sceen at the end of the credits (like the old man talking with the boy telling Sheps story) with the case of showing this is what happened to them (your crew)

Neutral ending = Shep dies but manages to save the relays & the galaxy, possibly loose more crew, Normandy does'nt crash on random planet. Have a sceen added with you serviving crew looking all emotional coz they know Shep saved them but it cost Shep his/her life. Add sceen at the end of the credits with old man telling the boy sheps story THE END

OMG ending = you fail reapers wipe out all galactic life in the galaxy THE END

Modifié par The Divine Avenger, 19 mars 2012 - 05:51 .


#33
Pottumuusi

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Why not do both, it's not like they can't have the story "diverge into wildly different conclusions" or something...

#34
Verit

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Both should have been an option, just like it was an option in ME2. This isn't a book, where you don't participate in the events at all. You can't reread a book and take different paths along the way so that it changes the outcome of events. But ME is a game where you were supposed to take part and shape the entire game universe based on your choices. Pople played through the game multiple times to explore all the different scenarios. Some for example enjoyed going for the worst possible ending, just as some people went for the best possible ending. Giving control to the player like this means people will have very different expectations, and it's only natural to expect the ending to the trilogy to offer a varied set of outcomes (and Bioware did in fact promise just that). The entire game was built on that premise. To now abandon that idea and claim Bioware should stick to "their" story is very shortsighted.

Modifié par -Draikin-, 19 mars 2012 - 05:48 .


#35
Giltspur

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I don't really care if they change the ending or not.  I just want them to understand why this ending is so unsatisfactory so that they write better stories in the future. 

I'm perfectly happy to have a sad ending.  Think about how much sadness there is in the world right now and how many sacrifices have been made throughout history.  I recognize that sad stories need to be told and that we should seek to understand such things.  I'm fine with a punch to the stomach so long as it's interesting and memorable.  Short-term pain can lead to happiness if it's memorable and broadens your understanding or gives you insight into the writer or the character.

Mass Effect's sad ending...didn't show me anything.  Did it tell me about Shepard or the choices he made?  Did it present him with a choice that really made me think?  No.  It told me that Bioware crafted the Crucible and its interaction with the Mass Relays in a deeply uninteresting way not particularly connected to the stories of the characters that up until the last few minutes had been at the center of Mass Effect.  It was a tacked-on tragedy that had no resonance with what had come before.

Modifié par Giltspur, 19 mars 2012 - 06:04 .


#36
Svests

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The Divine Avenger wrote...

They could have done all that in the 3 endings they put into the game only they did'nt.

Perfect Happy ending = Shepard lives, relays don't et destroyed Nomandy does'nt crash on random planet, galexy is saved, add sceen at the end of the credits (like the old man talking with the boy telling Sheps story) with the case of showing this is what happened to them (your crew)

Neutral ending = Shep dies but manages to save the relays & the galaxy, possibly loose more crew, Normandy does'nt crash on random planet. Have a sceen added with you serviving crew looking all emotional coz they know Shep saved them but it Shep his/her life. Add sceen at the end of the credits with old man telling the boy sheps story THE END

OMG ending = you fail reapers wipe out all galactic life in the galaxy THE END


Except this really only leaves 1 ending.  The "Perfect Happy Ending."  The other endings just mean the player screwed up.  People say they want the "choice" for both happy, sad, and bittersweet endings, but by making one ending that is all roses and sunshine they are really removing the choice for all other options.

If they are going to have an ending where Shepard dies then he/she has to die for something.  There has to be a reason for the sacrifice.  If there is an option for everything to work out perfectly in the end then it is a hollow sacrifice and a pointless death.  It could work the choice was, for example, Shepard lives but the relays blow up, or Shepard dies and the relays are saved.  But you can't have a perfectly happy ending if you want any other endings to have any meaning.

#37
The Divine Avenger

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Giltspur wrote...

I don't really care if they change the ending or not.  I just want them to understand why this ending is so unsatisfactory so that they write better stories in the future.  Bioware's still one of the few major developers that seems to give a damn at all.

I'm perfectly happy to have a sad ending.  Think about how much sadness there is in the world right now and how many sacrifices have been made throughout history.  I recognize that sad stories need to be told and that we should seek to understand such things.  I'm fine with a punch to the stomach so long as it's interesting and memorable.  Short-term pain can lead to happiness if it's memorable and broadens your understanding or gives you insight into the writer or the character.

Mass Effect's sad ending...didn't show me anything.  Did it tell me about Shepard or the choices he made?  Did it present him with a choice that really made me think?  No.  It told me that Bioware crafted the Crucible and its interaction with the Mass Relays in a deeply uninteresting way not particularly connected to the stories of the characters that up until the last few minutes had been at the center of Mass Effect.  It was a tacked-on tragedy that had no resonance with what had come before.


Yes but as you say Mass Effect has always been about choice, so if you choose to go for a blaze of glory ending that is your choice but some want the option of a happy ending. That is there choice, as for the whole escapism stuff exactly a lot of people play game to help deal with stress & bullsh** in there lives. I personaly am 1 of them, when I was a kid I had a very traumatic experience, I was raped by my best friend, at the time I had nobody there for me. My mother was a single parent so she was always in work & when she wasn't we were always arguing. My sister hated my guts being 6 years older than me she just veiwed me as her brat of a baby sister & never really bothered with me. My brother is 8 years older than me & he just used to beat the crap out of me. I had knowone there for me in a time of my life when I needed people the most, the only thing I had was my Playstation & if it wasn't for FINAL FANTASY VIII I wuld have lost all hope of things getting better with time. If it wasn't for that game I would have commited suicide because I was that depressed & I felt that alone. If some people want the option of a happy ending then that's fine, Mass Effect has always been about choice so if they choose a happy ending then that's there choice to make as much as it's your choice to die in a blaze of glory.

#38
Mr. Big Pimpin

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It's not like they claimed that those who completed all the side quests and made all the right decisions would get a more satisfactory conclusion or anything...

#39
ApuLunas

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the ending was sad? i felt amazed, not sad.

#40
The Divine Avenger

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Svests wrote...

The Divine Avenger wrote...

They could have done all that in the 3 endings they put into the game only they did'nt.

Perfect Happy ending = Shepard lives, relays don't et destroyed Nomandy does'nt crash on random planet, galexy is saved, add sceen at the end of the credits (like the old man talking with the boy telling Sheps story) with the case of showing this is what happened to them (your crew)

Neutral ending = Shep dies but manages to save the relays & the galaxy, possibly loose more crew, Normandy does'nt crash on random planet. Have a sceen added with you serviving crew looking all emotional coz they know Shep saved them but it Shep his/her life. Add sceen at the end of the credits with old man telling the boy sheps story THE END

OMG ending = you fail reapers wipe out all galactic life in the galaxy THE END



Except this really only leaves 1 ending.  The "Perfect Happy Ending."  The other endings just mean the player screwed up.  People say they want the "choice" for both happy, sad, and bittersweet endings, but by making one ending that is all roses and sunshine they are really removing the choice for all other options.

If they are going to have an ending where Shepard dies then he/she has to die for something.  There has to be a reason for the sacrifice.  If there is an option for everything to work out perfectly in the end then it is a hollow sacrifice and a pointless death.  It could work the choice was, for example, Shepard lives but the relays blow up, or Shepard dies and the relays are saved.  But you can't have a perfectly happy ending if you want any other endings to have any meaning.


I'd call the neutral ending bittersweet, don't forget that the current ending has many variuents depending on your choices they could do that here too. with the neutral ending depending on what you chose to do Shep still dies but it's a case how much of the galaxy went with you I'd definatley call that bittersweet.

As for a bad ending I can't think of anything worse than we failed the reapers won

but it's simple make the happy ending hard to obtain everyones happy, the game is about choice after all so noone said you have to go for it. I wouldn't really call it a perfect ending anyway because people still die earth still gets ravaged, but just because you don't want a happy ending doesn't meen it shouldn't be an option for those that do.

Modifié par The Divine Avenger, 19 mars 2012 - 06:34 .


#41
Svests

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The Divine Avenger wrote...

I'd call the neutral ending bittersweet, don't forget that the current ending has many variuents depending on your choices they could do that here too. with the neutral ending depending on what you chose to do Shep still dies but it's a case how much of the galaxy went with you I'd definatley call that bittersweet.

As for a bad ending I can't think of anything worse than we failed the reapers won


Except its really not bittersweet, just bitter.  The fact that everything could have worked out perfectly removes any sweet from it.  For the ending to be bittersweet Shepard's death has to have meaning.  You have to gain something you could not have if Shepard survived.  By having a perfect super happy ending you are no longer giving a real choice between endings.  Its simply one is obviously the right way to go and all other options are wrong.

Think about the "Ultimate Sacrifice" ending in Dragon Age Origins.  The reason that ending worked was because if the Warden didn't sacrifice him/herself someone else had to die, or you had to risk creating some super-demon-god-baby.  Had the Warden just died for no reason it would have been lame.

So it is possible for Shepard to retire on a beach with his/her LI, but that has to come at some sort of cost, otherwise any ending where Shepard died would be lame.

but it's simple make the happy ending hard to obtain everyones happy,
the game is about choice after all so noone said you have to go for it. I
wouldn't really call it a perfect ending anyway because people still
die earth still gets ravaged, but just because you don't want a happy
ending doesn't meen it shouldn't be an option for those that do.


The point is not to have one super happy ending.  Just a choice of endings where you can get what you find most important.  You can't always get what you want, but you can get what you need.

Also, I'm not against the idea of a happy ending.  I'm just against people saying its all about choice and then basically trying to remove any real choice.

Modifié par Svests, 19 mars 2012 - 06:44 .


#42
Grasich

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Catroi wrote...

And why can't we achieve both a perfect happy ending and an horrible bad ending?
ME2 allowed for it


1000x this. Why not let us... you know... CHOOOOOOSE?!

#43
The Divine Avenger

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Svests wrote...

The Divine Avenger wrote...

I'd call the neutral ending bittersweet, don't forget that the current ending has many variuents depending on your choices they could do that here too. with the neutral ending depending on what you chose to do Shep still dies but it's a case how much of the galaxy went with you I'd definatley call that bittersweet.

As for a bad ending I can't think of anything worse than we failed the reapers won


Except its really not bittersweet, just bitter.  The fact that everything could have worked out perfectly removes any sweet from it.  For the ending to be bittersweet Shepard's death has to have meaning.  You have to gain something you could not have if Shepard survived.  By having a perfect super happy ending you are no longer giving a real choice between endings.  Its simply one is obviously the right way to go and all other options are wrong.

Think about the "Ultimate Sacrifice" ending in Dragon Age Origins.  The reason that ending worked was because if the Warden didn't sacrifice him/herself someone else had to die, or you had to risk creating some super-demon-god-baby.  Had the Warden just died for no reason it would have been lame.

So it is possible for Shepard to retire on a beach with his/her LI, but that has to come at some sort of cost, otherwise any ending where Shepard died would be lame.

but it's simple make the happy ending hard to obtain everyones happy,
the game is about choice after all so noone said you have to go for it. I
wouldn't really call it a perfect ending anyway because people still
die earth still gets ravaged, but just because you don't want a happy
ending doesn't meen it shouldn't be an option for those that do.


The point is not to have one super happy ending.  Just a choice of endings where you can get what you find most important.  You can't always get what you want, but you can get what you need.

Also, I'm not against the idea of a happy ending.  I'm just against people saying its all about choice and then basically trying to remove any real choice.


How is it a super happy ending Earth is ravaged as is the asari & turian worlds most of the colonys have been destroyed, you've lost crew along the way, you may or may not have brokered peace between the quarians & the geth if not then the quarians have been wiped out. I'd definately call the nutral ending bittersweet, Shep's dead but as a result what's left after the reaper invasion is safe from anymore cycles Sheps death is given meaning & the galaxy is saved. If you want depressing that's your choice but don't expect everyone else to want to focus on the cloud rather than the silver lining. As I said before if you don't want a happy ending then just don't go for it, at the end of the day there are those of us that think Shep deserves a bit of happyness after everything thats happened. It's a game of choice & that's all that matters 1 & 2 had there happy endings so it should be an option in 3 & that's all there is too it.No one said you couldn't input your own idea of bittersweet, but like I said before, I only labled it as perfect ending because I was using your worlds. How is it perfect when earth is in ruins as are the colonys the turian empire & the asari worlds. A true perfect ending would be nothing got devistated, my suggestion is simply a happy ending, it is an idea & idea's tend to be tweeked along the way to making them real.

Modifié par The Divine Avenger, 19 mars 2012 - 09:02 .


#44
MysticBinary82

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One question why should there be a bittersweet ending? Everybody is talking about it but what is the point? I want to say "yes I did it" at the end and not cry because that what my Shep deserves he did not get or at least not for long. That would be bittersweet sure but that is not what I want in the longrun. There should be a hard to achivable good ending. There is no happy ending Earth, Palavan, Khar'shan, Thessia, Dekuuna and what not planet are in ruins.