Anyone else feel sorry for Bioware?
#226
Posté 19 mars 2012 - 06:23
So when I think about the writers and what they were trying to do, I do feel tremendously sorry for them. If you went for the conventional, 'ACTIVATE CRUCIBLE > REAPERS DIE>WIN' ending, it will lack that memorable element that the series really needs to finish on. It needs something spectacular, worthy of concluded a hundred hours worth of playtime. And trying to do that, while satisfying previous events, is extremely difficult.
I mean, how often does a truly original idea come along, We had Inception, and We had Donnie Darko. That's two truly original concepts in a decade and even they were inspired from here and there. My point is I understand what Mac Walters and the writers were trying to do, But they didn't do it right. It IS possible to make a memorable ending AND please the fanbase, they just need to really think things through and come up with a better conclusion.
#227
Posté 19 mars 2012 - 06:23
#228
Posté 19 mars 2012 - 06:24
#229
Posté 19 mars 2012 - 06:26
Girlfrakker69 wrote...
BWGungan wrote...
... and I will no longer pre-order BioWare games on faith alone.
But you do realize that today's process of magazines reviewing games is terribly flawed, right?
I always read a review fully, I don't just look at the scores. In any case, I'm talking about "hey, lets see if there's a giant fan uproar regarding this game on the interwebs a week after launch". No? Good. Yes? Do I care about this issue?
Modifié par BWGungan, 19 mars 2012 - 06:27 .
#230
Posté 19 mars 2012 - 06:26
#231
Posté 19 mars 2012 - 06:27
#232
Posté 19 mars 2012 - 06:27
#233
Posté 19 mars 2012 - 06:30
They obviously thought the endings were good. We've told them we think otherwise. Now they can acknowledge they made a mistake and fix it or they can stick with what they've got. Until they make a decision, I'm not passing judgment.
#234
Posté 19 mars 2012 - 06:31
#235
Posté 19 mars 2012 - 06:31
They are a business. They delivered a defective product and have yet to address the issue head on. Thus, the business does not deserve any sympathy. It would be different if there was some reciprocal communication and indication of some sort of amends like any other conventional business.
Modifié par Chronor, 19 mars 2012 - 06:32 .
#236
Posté 19 mars 2012 - 06:31
#237
Posté 19 mars 2012 - 06:34
They destroyed my favorite game, they put a friend of mine in real depression and lots of other problems.
#238
Posté 19 mars 2012 - 06:35
BWGungan wrote...
No, it's not ridiculous. When you grow up with something like a book series or game series, you get attached to stories and characters and they influence your personal growth. When the author then does a complete reversal of themes, kills of a beloved character in the most contrived way imaginable, and then for good measure, blows up the galaxy, it feels like a betrayal, and it can be emotionally traumatizing.
There's no catharsis, or grieving period. It's wham bam thank you mam, and by the way everything that led up to this point was futile.
I was sad when I beat the game. Sad that my Shepard's life was over. It took me an hour to process what happened, and then I slept on it and came to the conclusion the next day that I really enjoyed the ending. My Shepard was never going to live happily ever after, it never works like that. And then I moved on.
I love the games, I love the universe. I spent countless hours reading through the codices, thinking up my own stories, bought all the toys, comics, and books (save that last one, glad I skipped it). I am just as heavily invested in this universe as any of you, but to have it make me physically and emotionally sick for weeks? No, that's not healthy. I don't care how big a fan you are, that is not even remotely healthy.
#239
Posté 19 mars 2012 - 06:35
#240
Posté 19 mars 2012 - 06:40
I don't want them to feel like everything they wrote was bad, I just feel like the ending definitely needs to be heavily rethought and rewritten to match the tone of the rest of the series.
Modifié par Terraforming2154, 19 mars 2012 - 06:50 .
#241
Posté 19 mars 2012 - 06:41
#242
Posté 19 mars 2012 - 06:44
#243
Posté 19 mars 2012 - 06:44
#244
Posté 19 mars 2012 - 06:45
Anastassia wrote...
BWGungan wrote...
No, it's not ridiculous. When you grow up with something like a book series or game series, you get attached to stories and characters and they influence your personal growth. When the author then does a complete reversal of themes, kills of a beloved character in the most contrived way imaginable, and then for good measure, blows up the galaxy, it feels like a betrayal, and it can be emotionally traumatizing.
There's no catharsis, or grieving period. It's wham bam thank you mam, and by the way everything that led up to this point was futile.
I was sad when I beat the game. Sad that my Shepard's life was over. It took me an hour to process what happened, and then I slept on it and came to the conclusion the next day that I really enjoyed the ending. My Shepard was never going to live happily ever after, it never works like that. And then I moved on.
I love the games, I love the universe. I spent countless hours reading through the codices, thinking up my own stories, bought all the toys, comics, and books (save that last one, glad I skipped it). I am just as heavily invested in this universe as any of you, but to have it make me physically and emotionally sick for weeks? No, that's not healthy. I don't care how big a fan you are, that is not even remotely healthy.
It doen't matter that Shepard dies. I think a vast majority of people were expecting him to die, but not like a pansy **** being told by Reaper #1 that everything he and his crew went through to defend and unite (or not) the galaxy was completely futile, and he can pick the color for the backdrop of the end of the galactic civilization.
The most damaging part is that the ending doesn't make any sense. Your loyal squad mates are teleported to the Normandy and run away with Joker. Then the nail in the coffin is that they kill the IP entirely by destroying the mass relays. There's no reason to ever play any prequel they release, and any sequels will not have the same setting as the world we cared about.
It's not just a disappointing ending because we don't see Shepard live. It's a genuinely bad ending from a storytelling point of view, and it's no wonder that literary journals are bashing the endings for it.
Although, technically it has probably been less than a week that most people finished the game, so lets say "days" instead of "weeks" as a compromise.
I know I spent 2 or 3 days completely depressed and confused after seeing all the endings. Now I'm just angry, and BioWare has completely lost my faith. No more pre-orders from me. I'm waiting for others to get through their new stuff before I give it a chance.
Modifié par BWGungan, 19 mars 2012 - 06:48 .
#245
Posté 19 mars 2012 - 06:46
#246
Posté 19 mars 2012 - 06:47
#247
Posté 19 mars 2012 - 06:47
Veggiesofmanycolors wrote...
They worked so hard on Mass Effect 3 and now everyone's being mean to them because of the ending. Could you imagine what it would be like if all of your fans suddenly turned against you?
I think we need to show our emotional support for Bioware. Even though we didn't like the ending we need to let them know that we still love and care about them and everybody makes mistakes.
I feel sorry for the indivduals who worked so hard on the game. They deserved better.
But I don't feel sorry for the corporate entity BioWare/EA. They need to put higher emphasis on quality and allow the game to be finished.
#248
Posté 19 mars 2012 - 06:48
#249
Posté 19 mars 2012 - 06:49
In a way, this backlash shows that Mass Effect helped push storytelling in a video games to the point to where people expect you to not blow the ending (just as they expect this of movies and novels and tv shows). In the past, people might have said "Oh well, it's all about the gameplay in a game." Now, you blow the ending, and it overshadows everything. It's that important now.
#250
Posté 19 mars 2012 - 06:50





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