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Anyone else feel sorry for Bioware?


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#401
xxskyshadowxx

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Veggiesofmanycolors wrote...

They worked so hard on Mass Effect 3 and now everyone's being mean to them because of the ending.  Could you imagine what it would be like if all of your fans suddenly turned against you?

I think we need to show our emotional support for Bioware.  Even though we didn't like the ending we need to let them know that we still love and care about them and everybody makes mistakes.


They admittedly rushed the ending because of time constraints,  and lied multiple times to the playerbase in the months prior to release. If they had put in the same level of effort in the ending as the first part of the game (Heck the very last scene that is supposed to convey "hope for the future" is  a stock photo that they purchased and modified)...the ending would have adhered to their own established lore, Shepard wouldn't have become the universe's biggest Space Hitler and there'd likely be fewer people less disillusioned with the story as a whole.

So no. Fans didn't turn against them; they abandoned the fans....and their franchise.

But if they were to give the consumers what they were promised, it would make up for the dishonesty and earn them a ton of love and support.

#402
Iyerbeth

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I feel sorry for the individual staff members whose work is being trashed to such an extent, but the company as a whole has a responsibility that they're being held to account on. I don't feel sorry for them as a company, but purely as individuals.

#403
Wrathra

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No.

I don't love them. They are a corporation that provides a product. I personally feel the product didn't live up to what was promised, so I will voice my displeasure about it.

they don't need my emotional support anymore than a dealership who sold me a car without its wheels would need my emotional support.

#404
dfstone

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Honestly no one should be surprised considering how they butchered Dragon Age 2's story. This is the *new* Bioware folks. Its like they just gave up with story telling.

#405
humes spork

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You know, after thinking about the endings a lot and working out most of the odds and ends, I honestly feel that all the thematic, philosophical and symbolic elements are there. It would have been a great ending if it hadn't been so...to put it bluntly, stripped down and so sloppily constructed that as presented, is without exposition, follows a sequence of events so stripped of context as to render them illogical and suspension of disbelief-breaking, has characters acting out-of-character, and provides absolutely no closure whatsoever.

It's as if in the climax of 2001, Kubrick were to have skipped the scenes of Bowman confronting HAL and re-entering the Discovery and skipped straight to him shutting down HAL's memory core, skipped the video of Floyd revealing HAL's surreptitious mission and went straight to Bowman leaving the ship in his pod and finding the Monolith, skipping the FTL and baroque bedroom scene to just have Bowman becoming the Star-Child. You'd have no idea why Bowman is moving around so much and shutting down HAL, how he found out HAL killed the rest of the crew, why he found the Monolith in Jovian orbit and what happened to turn him into the Star-Child.

I don't know why that occurred -- perhaps it was because they ran out of time, perhaps they couldn't figure out how to properly contextualize the ending while maintaining pace and genre-fidelity (which is the first sign of a bum ending in the first place), or maybe they were just so starstruck by their own "genius" they couldn't imagine anyone being unhappy with it. Or maybe they just figured everyone would be so floored by the rest of the game we'd let a bum ending slide. Who knows, and until there's more elaboration than what's in "Final Hours" I guess we won't know. The "why" is largely irrelevant, anyhow, in the face the fact remains the ending is just, for lack of a better way of putting it and to phrase it bluntly, crap.

Modifié par humes spork, 20 mars 2012 - 02:09 .


#406
PeterG1

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I don't know if I "feel sorry" for them, but they do get a certain level of sympathy from me. If I created a product that I was passionate and excited about and found out that a very vocal, very loyal number of consumers were tearing it apart, I'd be heart broken.

So yes, I do imagine many of the game's developers are heartbroken and I'm sympathetic of that.

#407
Hingjon

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 Why should we feel sorry for a company that gives us un-finished / crappy products and we pay for it? its good that 99 % of the fans are against them, they need to get it right!

#408
Alexius

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Not sorry... but sort of sad. I mean, I've had a blast with all their games. Yeah, including DA2, regardless of everything that was wrong with it. Even ME3 had awesome moments prior to the ending. Things like the toaster refund, Conrad, the reporter finally ducking the punch and Shepard's dancing... those were there for the fans. So I do believe they care, but something went wrong with the ending and that's that. Win some, lose some.

#409
dfstone

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PeterG1 wrote...

I don't know if I "feel sorry" for them, but they do get a certain level of sympathy from me. If I created a product that I was passionate and excited about and found out that a very vocal, very loyal number of consumers were tearing it apart, I'd be heart broken.

So yes, I do imagine many of the game's developers are heartbroken and I'm sympathetic of that.


If they were that passionate about their game they wouldn't have ended their most popular franchise in such a half-hearted, lazy manner.

#410
dfstone

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AlexiusDAlex wrote...

Not sorry... but sort of sad. I mean, I've had a blast with all their games. Yeah, including DA2, regardless of everything that was wrong with it. Even ME3 had awesome moments prior to the ending. Things like the toaster refund, Conrad, the reporter finally ducking the punch and Shepard's dancing... those were there for the fans. So I do believe they care, but something went wrong with the ending and that's that. Win some, lose some.


The game-play has definately improved.  Combat is a lot more exciting.  But they pretty much threw in the towel when it comes to making a story. I think thats whats so disappointing to the fans.  There are tons of game companies out there making first person shooters.  What set Bioware apart was their amazing ability to weave story and RPG into it.  Without that all your are left with is an average first-person shooter.

#411
Giskler

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I have no sympathy for them. If they couldnt see this coming a mile away they are completely and utterly out of touch with their fanbase.

#412
Vedexent

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While I dislike the endings intensely, and think that Bioware reneged on implied and marketing promises, I DO feel kind of sorry for Bioware's writing team.

I know some people are really bitter and think Bioware did this on purpose to "screw fans out of a $10 DLC for the endings" - but I DON'T believe that this train wreck was done on purpose, or was part of an evil conspiracy.

Rather I think this was a case of the writing team COMPLETELY losing touch with their audience and making a horrific mistake - but a mistake none-the-less.

While I think that the writers, producers, and developers had - even have - a responsibility to live up to their promises, and that they are accountable for the current mess (I'm not letting them off the hook), I can sympathize that they either have a lot of work ahead of them to "make things right", or they have to deal with long term fan ire and loss of a sizable number of their long term fans. Neither path is going to be easy for them.

More along the lines of "wow - sucks to be you right now. You'd better fix this" than a "that's OK - we forgive you" kind of sympathy.

#413
jvara

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Veggiesofmanycolors wrote...

They worked so hard on Mass Effect 3 and now everyone's being mean to them because of the ending.  Could you imagine what it would be like if all of your fans suddenly turned against you?

I think we need to show our emotional support for Bioware.  Even though we didn't like the ending we need to let them know that we still love and care about them and everybody makes mistakes.


Nope, but I can imagine how it feels when a studio I'm a fan of turns it's bacl on me.

#414
horacethegrey

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I do not. They promised us a golden ending and all we got is an ambiguous mess. I spent money on a Collector's Edition for ME3 and I sometimes feel that money is wasted. So as a paying costumer who feels jipped by their product I have the right to feel discontented.

I will say that I do appreciate Bioware for giving us great experiences before. Games such as Baldur's Gate, SW: KOTOR, Jade Empire, Dragon Age and Mass Effect 1 and 2. But I'm no blind follower that's ready to excuse them for whatever blunder they do to raise the fans ire.

#415
Sesshaku

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I feel sorry for those who though that was a good an artistic ending....but of course, not the same kind of "sorry" you feel.....but seriously, what were they thinking?

#416
Morgz-23

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Yes. They created one of the greatest games I have ever played & for the first 99.9% of the game, I truly believed it was perfect, it had actually surpassed MGS3 as my all time favourite game (That's huge for me).

But...the ending was the worst ending I could possibly imagine & took the game down on my list.

They deserve A LOT of praise for ME3.

They also deserve a kick in the nuts for the ending.

#417
Fraevar

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No, I don't feel sorry for them in the direct sense. I feel sorry for how they apparently completely lost touch with their fanbase, but in my case that already happened in ME2 when they derailed the series to do 12 side stories instead of Shepard's Story, Part 2. In retrospect, ME2 seems almost completely throwaway in the larger context of the Reaper plot, actually.

So no, can't say I feel sorry. It's been a very rough wake-up call for them, but I think it was needed. And I'm pleased to say most people are being very reasonable and logical in presenting their dissatisfaction, making it harder for BioWare to summarily dismiss their customers on this.

#418
Alexius

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dfstone wrote...

AlexiusDAlex wrote...

Not sorry... but sort of sad. I mean, I've had a blast with all their games. Yeah, including DA2, regardless of everything that was wrong with it. Even ME3 had awesome moments prior to the ending. Things like the toaster refund, Conrad, the reporter finally ducking the punch and Shepard's dancing... those were there for the fans. So I do believe they care, but something went wrong with the ending and that's that. Win some, lose some.


The game-play has definately improved.  Combat is a lot more exciting.  But they pretty much threw in the towel when it comes to making a story. I think thats whats so disappointing to the fans.  There are tons of game companies out there making first person shooters.  What set Bioware apart was their amazing ability to weave story and RPG into it.  Without that all your are left with is an average first-person shooter.

Oh, sure, I am 100% with you regarding the gameplay. I never really pay attention to it, but this game got me thinking that there wasn't enough combat. The story was fantastic, true BW style, until the very last minute. I don't know whether they were trying to be innovative or just ran out of time, but something about it is off. Even if they didn't show it, BioWare's games always gave you enough clues to fill in the holes and consider the game done.  Or had some sort of epilogue that did the trick.

#419
NekOoNinja

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Yes, and no.

There were so many fan services during the game (Vega and Cortez arguing about Hammerhead vs Mako anyone? Priceless!). Everyone did a great job except for the nonsensical last 10 minutes.

Random thing I liked: The levels were a bit more messy and lacked that repulsive Hollywood polish. The little things such as the coffee mug in the sink in the Med-Bay. Makes you think that someone is actually working/living there.

Modifié par NekOoNinja, 20 mars 2012 - 02:43 .


#420
MeesterSquishy

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Yeah I do actually, I'm fairly sure the ending is a result of being rushed to a deadline enforced by EA, rather than actual poor writing and game design.

#421
Mithrawn

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Nope, they lied.

#422
Baihu1983

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MeesterSquishy wrote...

Yeah I do actually, I'm fairly sure the ending is a result of being rushed to a deadline enforced by EA, rather than actual poor writing and game design.


Pretty sure the games story was finished before christmas?

#423
Count Viceroy

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I feel sorry for the tons of people working under the management who just wanted to create a great game, this outrage must be demoralizing for them, but I don't feel a thing for the company leads came up with this crap and who let this catastrophy through playtesting.

Modifié par Count Viceroy, 20 mars 2012 - 03:02 .


#424
Izithel

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I do not feel anything for Bioware but contempt, because in the end Bioware is a company.

Individual members of their staff on the other hand.

#425
etnah

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no and yes, depend on things that I can't decovert.

NO: because they have made 3 games that are fantastic, that make me said "wahou I want to buy anything with ME written on it!", so they can do a better ending (an epic, gorgeous, sad, happy, dramatic or whatever endingS). this ending is an insult to their previous work.

YES: if it's because of time-line and EA telling them to be faster..... maybe yes a little...... but it still is a very incoherent ending.....