But in todays world of patches and DLC, a dev no longer has to make sure everything is spot on. Bugs and glitches can be patched post release. Incomplete material can be added later.
We've been told that "big things" are on the way and if you believe the indoctrination theory, it seems as if this was all part of the plan. Perhaps Bioware didn't think that the reaction would be soon bad, but a semi in game ending followed by a DLC true ending is not something I take comfort in.
I would hope that this DLC ending fix if it comes would be a one in a lifetime situation for a once in a lifetime franchise and not the norm for how games are released and marketed.
So what do you think? Is the idea of Ending DLC for games the future? Is it good, bad? Something to ponder as we hold the line.
I once played Bioware games, but then I took a ME3 to the knee.





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