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So BioWare is 0 for 3 now I guess?


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#101
Massamo

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i payed for 6 months of swtor don't really see anything diff then any other mmos that just start off

#102
Godzillla

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dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.


actually it does 

#103
The Spamming Troll

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bioware isnt as awesome as i thought they were back in '07.

ME1 and the majority of ME3 are the only bioware games i could ever replay. the stories are great, all standard bioware cliches, but the combat in its games are sooooo god damned boring. kotors combat is the worste, and DA was fun at first, untill i was done carrying about what abilities i used, instead of simply rolling through the 6 powers i have hotkeyed. DA2 didnt really bother me. i wasnt a fan of the universe or whatever i talked myself into thinking bioware knows what its doing, and as a result ill end up playing an awesome game. unfortunately for me, i was wrong.

bioware is getting to be bad news to me. i really hope something can be done with ME3 to keep me invested in the MEuniverse, but im thinking this ship has already sailed, and im just here only becasue i have some distant faint hope that bioware will make games more like ME1 instead of trying to make ME into every other game.

Modifié par The Spamming Troll, 19 mars 2012 - 11:30 .


#104
Lord of Mu

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I rather liked DAO:A Granted some of the characters were a little extreme but I think that's part of the flavor of the story.

DA2: The major issue with DA2 is the idea that less is more, recycled zones etc. There were parts of the story that I simply hated because I couldn't change the outcome no matter how hard I tried.

Though I did find the Hawke family story to be relatively well done with some powerful underlying messages.

ME3: Amazing game right up to the ending. If Bioware can deliver on a meaningful ending that makes use of all decisions made in ME1, 2 and 3 then I'd be quite pleased.

SWTOR: While it does feel that the game was rushed out a little early, most likely due to the fact that the game needed to start making money because it couldn't remain in development forever.

Right now people just need to accept the fact that it takes time for a developer to implement new features and content. Everyone expected TOR to launch with X, Y, Z feature because it is the "norm" for an X, Y, Z year MMO.

Irrespective of if the game should have launched with X,Y, Z feature Bioware is working hard to add a lot of new content and features in patch 1.2. I'd give Bioware a gold star for effort.

#105
boardnfool86

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TGraptor wrote...

some people like DA2, some dont
some people like SWToR, some dont
some people like ME3, some dont
some people like eating snails, some dont

opinions, gotta love em


spot on

#106
Koju737

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0 for 4 huh??? Nah thats just immature fan-boy rage talking. Just because a game is a different genre doesnt mean its bad in any way. The whole useless "its not an RPG!!" argument is entirely invalid because a games quality is NOT based on what genre it is. If its not RPG enough for you then accept that and find another game to play.
Add that to this track record statement and youll get nothing but a shallow opinion not based on any sort of facts.

I never really liked the DA games. DAO was boring as hell albeit a decent story and lore. DA2 had its own set of problems but it wasnt a bad game by any means.
Ive enjoyed the hell out of SWTOR but I just dont think MMOS are for me. If it wasnt for the great story Id be out.
ME is my favorite series of all time and I love each game equally. Most will agree ME3 was a damn masterpiece sans the last 5-10 minutes. I myself didnt even mind the ending...sure it has its problems...the Normandy scene irked me mainly because of the plot holes, but everything else was just fine. Not on the level of the rest of the series, but just fine. Theres no way in hell that 5 minutes, no matter how bad, could ruin 5 years of some of the most memorable gaming moments Ive ever had. Its not the destination , its the journey people.

#107
Descy_

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dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.


Tali's Face...
Auto-Dialogue...
Lipsyncing...

#108
CitizenSnips

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The game itself is fantastic. The last 5 minute segment is what you likely have a problem with. The ending is a big deal but please try to keep things in perspective.

#109
Koju737

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Descy_ wrote...

dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.


Tali's Face...
Auto-Dialogue...
Lipsyncing...





Talis face issue was just lazy. Yea its a bit of a facepalm, but its just a low quality picture sitting on a desk that half the people who play the game wont even see. Not a big issue here.

Auto-dialouge criticism is completely subjective and has absolutley nothing to do with the quality of the game. End of story

lipsynching is only bad during auto- out of cinematic conversations from what I could tell. This wasnt really an issue during normal conversations.

#110
VolusvsReaper

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SalsaDMA wrote...

VolusvsReaper wrote...

Sharn01 wrote...

There is nothing really wrong with SWTOR, most of the complaints seem to be the same, it wasnt KOTOR3, it wasnt SWG2, it wasnt bold enough, its actually a pretty good MMO for as young as it is, one of the best actually, its still an MMO though, if you dont like MMO's, you wont like SWTOR.



It's a hell of a lot better than the current World of Warcrap


I disagree.

Now don't asume I love Blizzard or WoW, cause I don't. Blizzard is actually on my list of companies I don't bother with anymore because of some of their decisions concerning business strategies and WoW, but that doesn't mean I can't objectively gauge the product called WoW.

ToR is basicly WoW in space. Heck playing a Sith warrior tank was practically like I was playing my old WoW warrior tank. Same mechanics, same abilities, even same ability names in some places...
the difference could really be summed up as:

+ for ToR:
+ better single player narrative (albeit also totally linear)
+ better display of loot on corpses and area loot option
+ companions
+ light sabers

+for WoW:
+ stable (never had a BSoD in WoW, record for ToR was a dozen in one day)
+ design flaws and bugs are usually not gamebreaking (ToR had plenty of those)
+ Controls are more responsive, leading to a better PvP "feel" (ToR was very unrespsonisve, and sometimes deflect/parry animations breaks your abiloity usage, meaning you have little control over actually firing off an ability you told the interface you wanted to use)
+ Addons allow you to customize your interface and gaming experience (I continually missed addons in ToR)
+ An auction house you can actually use decently (ToRs was just horrible, and coupled with the window to it shutting down if a companion came back from a mission could be teeth-grating)
+ Good support that was flexible in its dealings with customers to ensure customers got their issues resolved (ToR support seemed like a bunch of people that hit the copy/paste button instead of trying to deal with the issue, and since every reply was dealt with by a different person, you'd get the same response AGAIN when you replied to their mail telling them why their response didn't work)

All in all, I would say WoW is the better product. I don't like Blizzard, but I admit the product is still superior to most stuff on the market today, especially ToR which is just in a horrible condition at the moment.


You never raided frequently did you? Because the whole "Design Flaws" happened all the time on that game...there was always something game breaking in a raid that took tons of patches to fix....their customer support was horrendeous...thank god my account never got hacked because they would keep people on the phone for hours.

#111
BubbleDncr

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I know if I check the internet, it would seem like DA2, ME3, and SWTOR were all epic fails.

But I happened to loved DA2 and SWTOR, and ME3 was amazing until the ending. And I'm sure someday I'll go back and replay it, because I did enjoy most of it.

So, to each their own.

#112
daftPirate

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[quote]redplague wrote...

How can you say that! 

The combat was clumsy the sub-plots were the same no matter what you decided in ME1 or ME2 or who died in 1 and 2. 

The fetch questions of scanning were mind-numbing than the scanning of minerals. 

The squad mates had very little story and character interaction.  The inventory system was pointless and mostly redundant as the game can easily be finished using the armour sets you can buy.

And those the only things I can think of right now but I'm sure there are more.

Oh yes Tali's face!
[/quote]

Three different actions mapped to the same key.
[/quote]

Are you talking about the series as a whole, or ME3 vs the rest of the series? 'Cuz vs the rest of the series...it really doesn't make much sense. ME1's combat was the weakest of the three, and ME3's was the best. Three actions may have been mapped to one key, but only two of those even apply to combat and the same (surmountable) issue existed in ME2.

Every game had a mind-numbingly repetetive task. ME1's were those retarded copy-paste bunkers, ME2 had planet scanning (worst of the three), and ME3 had fetch quests. ME3's quests are easier to do alongside main story missions and (imho) have the best story tie-ins.

Squadmate interactions on the Normandy were, indeed, disappointing. I'd have preferred improvements there over the ambient conversations. They chose to add some more depth to the setting than the characters, which was obviously a debatable decision among fans (and largely undone by the holes in the ending).

Tali's face...meh. I'm not a Tali fan, so I can't really comment on that one.

#113
Solmanian

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Zanath wrote...

Taradil wrote...

In the defense of Bioware. "****-mode, activated!"

Dragon Age 2 was developed during a period of 1 Year and 5 Months, whereof the team wasn't even full for the first months. You can't expect that a game in such a grand scope to be a masterpice in such a small time-frame. It's impossible, The first Dragon Age was in production for FIVE years. Dragon Age 2 was rushed by EA and I promise you it would have been as amazing with another year or two under development.

Not that I consider one year to be a reasonable time frame to develop a game, but I'd like to point that Obsidian managed to pull off New Vegas and KoTOR 2 with such constraints, and though the latter was quite a bit rushed, both were still very good and the former has been the single best RPG since BG2.

Hell even a CoD title takes two years, and people still complain about it being rush. Kotor2 was a good game, but lets admit it, it was mostly a kotor clone. they only slightly improved kotor, and most things stayed the same (which was fine by the fans). Kotor 2 maybe better than kotor gameplay wise, but it was inferior to it in many ways the story that stunk, and a lousy ending (which would made ME3 ending look like a masterpiece, with the only excuse was that it made almost a decade before. I remeber it was in the time period of ME1, or atleast when they started working on it).
One of the things that plagues bethesda games, that their games feel like a SP mmorpg, you have mediocre quests and zero drive in the almost nonexistent plot. Skyrim even have side quest generating system, so you wont run out of quests. I loved skyrim, but the main plot and story telling were a little weak and they simply drowned it tones of meaningless side quests... I usually enjoy bethesda and obsidian games, but I rarely finish them; sooner or later come a point where I just say to myself "what the point of what i'm doing?". For me, side quests are importent, they what give flavour to rpg's. But a strong main plot is what makes or break it for me...

#114
Han Shot First

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Unlike DA2, ME3 is a great game overall. It just has a terrible ending. If the game had a good ending I'd rank it as the best in the series, as most of it was better than ME1 and ME2.

Bioware still has a chance to salvage ME3. DLC that fixes the ending could right that ship.

#115
FlyingWalrus

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AleshCZ wrote...

dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.

This. Also, I quite like DA2. Beta of SWTOR seemed quite good, havent follow it after that, whats wrong with it? Awakening was quite good, what bugs the hell out of me is the fact that I cant import my dead Warden withou him being ressurected.

All the usual whines about MMOs, really. None of them seemed particularly original to me.

-Repetitive
-Lacking endgame
-Advancing becomes an extreme grind
-PvP

Oh my god the PvP griping. Let me just say that there has never been an MMO where the PvP satisfied anyone. It is always "biased towards <x class>" and "broken." Then the mechanics get "rebalanced" (read: nerfed into oblivion) until everyone is equally unhappy.

#116
MegaBadExample

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Godzillla wrote...

dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.


actually it does 


I felt like Mass effect 3 was a lot shorter. Less dialogue options too. Not to mention some love interests got the shaft *cough* Jacob. It's obvious they cut corners with this game. Still it's not bad, just not GREAT.

#117
Uneazy

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Massamo wrote...

i payed for 6 months of swtor don't really see anything diff then any other mmos that just start off


>trying to justify spending my car payment on a unfinished game with little potential

#118
Zaydin

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I personally liked Dragon Age 2; still need to finish it, though. Yeah, the repetitive dungeon design was annoying, but a lot of the streamlining felt necessary to me; combat felt way too clunky for me in Dragon Age: Origins, though they were both still good games. I honestly felt I had more emotional connection to my party and to Hawke in Dragon Age 2 over most of the party and my Warden in DA:O, save for Alistair, Oghren, and Sten.

As for ME3, I enjoyed most of the game except for the ending, and I'm not going to let that last 5 minutes ruin my enjoyment of a game that took me forty hours to complete and enjoyed every minute of up to the end.

Never played SWTOR; I'm already paying for WoW, and I really don't have any interest in TOR.

#119
goofyomnivore

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TOR is an okay game. I'd think you would have to be a passionate Star Wars fan to justify paying monthly for it.

Dragon Age 2 left a lot to be desired. It had some unique and fresh ideas that were executed very poorly. I've played through it two or three times. It isn't a bad game, but it isn't a memorable game either.

Mass Effect 3 is really good, but as you approach towards the end of the game(Thessia on to me). It seemed like they ran out development time, and the quality suffers. I'd say it is better than the two above, but replay value is diminished for me due to a poor ending. While the other two lose replay value due to overall loss of interest throughout the game/narrative.

Modifié par strive, 20 mars 2012 - 09:00 .


#120
FDrage

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dreman9999 wrote...

It's just a bad ending. It doesn't make the rest of the game bad.


However the ending is part of the game ... the "last memory" so to speak. If the Ending doesn';t do it justice then all teh joruney is tarnished by it. At least for me. One of the biggest things for me in most Bioware games is replayability, if the ending tarnishes 1 play throught it tarnishes the replayablity severly. "Inception", great movie .. I really liked it .. until the end. The whole ending, hard to explain as I had some intereesting discussions with a friend who really liked it, spoiled the movie that much that I don't really want to see it again. Usually a movie that I really liked I'd re-watch, I just can't get myself to do it.

For some that isn't as much of an issue, for other it is.

#121
Blarty

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TGraptor wrote...

some people like DA2, some dont
some people like SWToR, some dont
some people like ME3, some dont
some people like eating snails, some dont

opinions, gotta love em

Or in many people's case 

'opinions, if they don't match mine, they're wrong... because they are'

#122
Moonshadow_Dark

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Blarty wrote...

TGraptor wrote...

some people like DA2, some dont
some people like SWToR, some dont
some people like ME3, some dont
some people like eating snails, some dont

opinions, gotta love em

Or in many people's case 

'opinions, if they don't match mine, they're wrong... because they are'


Just like religion!:o

#123
Dridengx

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People think SWtOR is bad? I tested that game, its wonderful, I just don't play MMOs to be social, I just test them like WoW, DAoC, Warhammer, etc As for ME3 it was amazing, DA2 was great as well. Bioware for me is like 20 - 0

#124
Paulinius

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I don't see how scanning a random planet could give you a mission to scanning a random planet could give you an artifact is an improvement.

#125
apoc_reg

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Another all or nothing "your game ruubbish/your games amazing thread title", I'm sure this constructive and detailed critique is really going to help improve the developers ideas in the future Posted Image