Would a new ending actually make anyone feel better?
#201
Posté 19 mars 2012 - 10:37
#202
Posté 19 mars 2012 - 10:38
#203
Posté 19 mars 2012 - 10:39
#204
Posté 19 mars 2012 - 10:42
Modifié par Raezaiel, 19 mars 2012 - 10:42 .
#205
Posté 19 mars 2012 - 10:42
The ending was bad enough that I got stuck in Denial stage. So I made up my own.
Depending on everything you did from ME1 and ME2.
Most of the Mass relays got Destroyed. The Citadel was torn to pieces, but funny enough if you watch the scene, it didn't broke off in millions of piecs, the arms and the ring holding them was mostly in giant broken pieces.
So here was my take.
The energy "choosing destroying all synthetics" was a lie. The little star child was actually harbinger messing with you. And since you helped the geth he insidiously mentioned "including the geth will be destroyed".
Skipping battle scene and what not. You shoot the tank. All synthetics in the galaxy based on reaper technology are wiped out. Of course geth survive whether heretics still around or true. Since they are synthetics but not reaper based.
Mass Relays are destroyed, Mass Histeria follows for a few days on the Sol system as species wonder about food. However the Entanglement communicators linked to the mass relay hub in... the N7 mission where all those radio stations were at "fire base in multiplayer" if you saved it. Turns out Communications are still intact through these. And species report the mass relays are all but oblidirated. However the only ones that were destroyed were secondary mass relays.
Theory holds that maybe the secondary relays were not strong enough to hold such power output but the primary relays are still intact.
With the Quarian fleet Live Ships (if you save the quarians) turian and Quarian troops can survive for a few years in Sol, while preparations take place to salvage vessels to reach the next primary relay. earth cities mostly destroyed leave with no option but to have the rachni terraform all available land, and water, regardless if is a desert or not to turn Earth into a massive farm to supply all non dextro species for as long as possible)
Massive Salavage operations take place with everyone working around the clock on geth ships (if you saved the geth) given that their ships are faster than most since they didn't base their technology so much on the reapers than the rest. This effort is to build a single ship strong enough to reach the arturus relay and tow the primary relay back into the Local Cluster.
After a year The massive Geth ship arrives at the fringes of the Local cluster. Respective fleets rush through it to the primary relay closest to home, to begin salaving and towing process of a primary relay nearby them.
Depending on what fleets you've acquired, each specie has different ending if they dont have enough vessels. Different powers arise.
And there you have it. Not "perfect" but the primary relays are intact.
PS: in my own brain, I thought since the cutscene showed the citadel break only in big chunks. I pictured the citadel being rebuilt and providing a another ending. depending how many fleets you've had. If you recruited all fleets. Then the citadel is salvaged and although only a small part of it for now!. The combined think tanks linked to Fire Base Relay comminication hub. The Galaxy helps the stranded fleets salvage a small part of the citadel to work as it was always intended to. An Alpha relay in its own right... but with the exception it doesn't need another relay.
As a result a "put your species here" volunteers for the first jump aimed at the communication's hub system to test the mini citadel. After the "given ship" makes it to the outskirt of the system. The Citadel is aimed at the respective systems. The Fleets jump through it.
After this primary relays are tow as before.
Then add w/e you want. kind a open ended
????
#206
Posté 19 mars 2012 - 10:45
UKJackMan wrote...
I was feeling a bit better today but then this...
i934.photobucket.com/albums/ad185/digga08/NokiaC3pics.jpg
Ugh.. dunno how I missed seeing that until now, but that sounds just about perfect.
#207
Posté 19 mars 2012 - 10:47
JPN17 wrote...
IMO the game doesn't actually end, so yes I would be very satisfied with a new ending (as long as it makes sense).
^This.^
I don't think it's an exaggeration to say that 95% of what I saw after blasting Harbinger seemed fundamentally off when compared to the rest of the series. Watching and trying to process it probably gave me a bigger headache then Shepard has after getting smacked down like that. That was not the ending of a game.
Anything that retcons out the starchild would be a massive improvement.
#208
Posté 19 mars 2012 - 10:49
#209
Posté 19 mars 2012 - 10:50
#210
Posté 19 mars 2012 - 10:51
Wyld Star wrote...
UKJackMan wrote...
I was feeling a bit better today but then this...
i934.photobucket.com/albums/ad185/digga08/NokiaC3pics.jpg
Ugh.. dunno how I missed seeing that until now, but that sounds just about perfect.
Was thinking of directing her here for some moral forum support.
#211
Posté 19 mars 2012 - 10:52
#212
Posté 19 mars 2012 - 10:53
Especially after all this time complaining about the old one. And listening to my friends complain about the old one.
It would be proof that Bioware listens to its fans, and cares about its series. It'd also be nice closure.
#213
Posté 19 mars 2012 - 10:55
#214
Posté 19 mars 2012 - 10:55
#215
Posté 19 mars 2012 - 11:04
#216
Posté 19 mars 2012 - 11:09
Had the game been advertised that it was going to not be complete and will be expanded on in the future everyone on the forums would be speculating about what is to come and be sitting at the edge of their seats waiting for the next dlc, instead they get anger and confusion.
#217
Posté 19 mars 2012 - 11:12
The content is already dynamic. People can die on the suicide mission, for example. You can even die. That doesn't make the first ending "can't unsee" and the game unplayable. You can play the game again and achieve an entirely new ending, one that works better for you.
The only way Mass Effect is locked into this awkward, unsatisfying, static sequence at the very end is if BioWare chooses to do nothing.
Modifié par devSin, 19 mars 2012 - 11:14 .
#218
Posté 19 mars 2012 - 11:20
#219
Posté 19 mars 2012 - 11:21
But I sure as hell wouldn't trust Bioware nearly as much in the future.
#220
Posté 19 mars 2012 - 11:23
Lacan2 wrote...
Sure, after a few months you might get a new ending. But the original ending, the most dramatic moment, has already passed. The best you can hope for is, months later, to replay the game and pretend that the previous ending didn't happen. The ultimate moment in any RPG, that first playthrough where your emotions are running high and you're gripped by what will happen next, is gone.
I didn't like the ending, not at all. I've explained why it is objectively bad. But the internet phrase "can't unsee" is perfectly accurate here. Once you see a person's face, no amount of makeup or plastic surgery will ever make you forget how that person actually looks. This ending is the ending. All you can achieve is a high priced DLC alternative ending that has probably already been leaked to the media. Would that actually satisfy you?
Well if the hallucination/indoctrination theory is true we havent yet seen the real ending
#221
Posté 19 mars 2012 - 11:24
Yes.Would a new ending actually make anyone feel better?
#222
Posté 19 mars 2012 - 11:25
#223
Posté 19 mars 2012 - 11:26
#224
Posté 19 mars 2012 - 11:28
#225
Posté 19 mars 2012 - 11:32
Wildhide wrote...
Yes, if it was well written, actually fit the narrative, and made sense. And there was some real variety. If it's as bad as what they have now, then no.
Everything after the beam and the Godchild's tripe had just annoyed me and disappointed me as a failure by this point. I just watched the youtube that showed all 3 endings at the same time and saved myself the effort.





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