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The original removerd ending + genetal ME3


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ollec92

ollec92
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This post
is meant to summarize my thoughts on Mass effect 3.


 To
summarize Mass effect 3 very briefly, Mass effect 3 was one of the greatest
games I’ve ever played, truly a 10/10 right up until the end. As I’ve gathered
that seems to be the general idea among the community. But let me start at the
beginning of my experience and truly say what I thought was good and then get
to the unfortunate part of the ending. 



 
General
thoughts on ME3



I imported
a savegame from mass effect 2 that had previously imported a savegame from mass
effect 1. My story had had its true beginning and was now ready to get an
amazing end. This is my experience I am writing about, I have little knowledge
about what transpires if you’ve made different choices during the other games.
The first thing I notice when I choose star new game import character is the
look of my Shepard, she (I use to play female in ME) looks all wrong, pale,
younger and all wrong. After trying to redeem this fault and make her look like
my old one (failed) I start the game. My first reaction I one of shock, the
graphics they are all wrong. Everything looks cartoonish and not at all like
the supreme graphics from the second installment. It takes about three hours
for me to get used to it, now I don’t have I problem with it.

 

Then you
are of and your adventure has begun. Earth is under attack and I have to flee.
Really exiting. Then once you are of earth you get a call from Hacket
explaining that you have to go to mars and get some Intel. Fine Cerberus shows
up and things are very tens for a while. It is when you find out about the
“crucible” a gigantic machine that will be able to stop the reapers somehow
that I yawn. “Seriously… a big gun or something…” I know I thought to myself.
“Must the story revolve around a large construction instead of uniting the
galaxy…“ Than the citadel and finally everyone is finally accepting the reapers
to be a real threat. And no one says anything like “we’re sorry for not
trusting you before… please help us” you don’t even get to tell the turian
council member “told you so”. Then the galaxy opens up to you.

 

You get to
do different missions interacting with different people you’ve met previously
during the story like Jack and others. But one of the things I found really
great during this time were that characters from the books were actually in the
game. I’m thinking of Kahlee Sanders. The feeling you get from knowing what
they are talking about when they are referring to things that happened in the
books is great indeed. Her and Anderson hinting at their romance and their
adventures, I find that hilarious. When they talked to Shepard about one
another however, it seemed that the events of the forth book in the mass effect
series hadn’t actually taken place. Anderson mentioned that he and Sanders
hadn’t really gotten together yet, but in the fourth book they clearly had.
This might be because the fourth book had a writer that wasn’t familiar with
the series and as you were reading it you got the sensation that none involved
in the making of mass effect had read it. There were such obvious mistakes made
like the book said that the baterians had an embassy on the citadel. Anyone who
is the least bit involved in mass effect knows this not to be true. And you can
really understand that the new writer had worked on the halo franchise before
cause the entire book was as emotionally void as the entire Halo saga
were.     

 

But back to
the game. Meeting your old squad mates when they have found new places in the
galaxy for them self is very very rewarding. Especially when they like Jack
have changed for the better and “blame” it on your influence. I never
especially cared for Jack in the second game, however, her change in character
was really opinion changing. The only annoying thing during this part of the
story were that I had to change between disks one and two like six times, a
little annoying and you find yourself longing for a blueray player.

 

Then came
the part when I for the first time in the game encounter Wrex. He who to me had
a very big role in the story, I seriously can’t imagine how the game would have
played out if he had died in Vermire. He was one of my favorite characters from
ME1 and I was very happy to see him again. Then probably my favorite character
from ME2 made an appearance, Mordin. I honestly loved him.  And the mission to save the entire Krogan
race began. Of course I chose to cure the genophage cause I’ve always liked the
krogans, especially the ones you have had as squad members. This was one out of
two times I cried while playing the game, and I don’t usually cry for anything.
Tears of both sadness and joy as Mordin sacrificed himself, that moment was so
emotionally impactful. One of the two greatest moments of the entire game.

 

It wasn’t
until I were fighting Cerberus on the citadel that I realized how awesome the
new fighting mechanics were. I were jumping, rolling, dodging missiles and
firing back at the enemy, it all felt so natural and exiting. Having a lot of
moves and very diverse enemies you always felt challenged in a good way. It was
no longer the corridor fighting of hiding between one cover until the fighting
was over so you could move to the next. This time you were really agile. I came
to the conclusion that I really really liked the battle system.

 

I think it
was very good that you got some missions from previous dlc adventures. It made
the dlc seem to have such a greater importance than you would have thought
during ME1 and ME2. For anyone who haven’t purchased any of the previous dlcs
should really consider to do so.

 

Then there
were a lot of good story. It wasn’t until I reached Rannoch that I got to meet
one of my other favorite squad members again, this time Legion. I can’t see how
the story would have played out if he hadn’t been alive, what could possibly
have happened instead to make up for his absence? And after defeating the
reaper on Rannoch and Legion uploads the reaper upgrades to the rest of the
geth. That moment was the greatest one in the entire game. I cried once again,
both out of joy and sorrow. It was so extremely great to see the quarians and
the geth united.

 

One addicting
thing in this entire in the series is your galaxy readiness status. Always when
I find a new resource by scanning a planet or when somebody joins me I always
have to check the status and see how much my influence has increased the meter.
No matter that it doesn’t have any effect in the final battle, it is still fun
to observe the increase in numbers.

 

The different
choices when you were able to pick sides during an argument were rather fun and
a good general edition to the game.

Satisficing
side missions that continued stories from the first games were a very good addition
to the game. Meeting old friends like Conrad Verner and having his side mission
being influenced by other previous ones, it provided you with a good feeling
and left you a little bit happier, a thing done right if someone asks me.  

 

All and
all, up till this point in the game, just before you travel to earth I would easily
have given the game a 10/10 because it is nearly perfect this far in the story.
Then, then the ending happened.

 

The ending

 

After
fighting Cerberus for a while it was finally time to head back to earth. Your
plan to stop the reapers forces you to a face to face confrontation with
harbinger… and you know the rest… the citadel, TIM and the three very, very similar
choices.  Like almost everyone else I
just sat stunned. “Is this… is this the ending??” I thought, the emptiness that
consumed me, indescribable. “It can’t end like this… it just can’t…”

 

How I had
hoped it would end

My vision
for mass effect 3s end and victory over the reapers was a giant glorious battle
between all the galaxy’s forces against the reapers. Imagine the reapers
attacking earth, the citadel (on its original spot) or somewhere else, you have
gathered thousands of ships from all the citadel races, some fleets are upheld
at other locations. A giant surprise attack against the reapers as your armada
jumps out of ftl and starts firing immediately even before the reapers have
time to raise their “shields”, crippling and destroying countless reapers in
the process. But the reapers colossal numbers makes your victory short-lived as
they have begun firing back and have now their shields up. You continue to fire
taking down multiple ships however losing ships very fast. The new thackion
cannons installed on many of you ships give you a fighting chance. After the cut
scene you take control of the Normandy yourself and take part in this enormous spacebattle
(the developers have previously stated that they thought about bringing space
battle to Me3).  Then after taking out a
few reapers (or one…) you see a cut scene again. This time however things seem
dire, you are taking heavy casualties and not taking out enough reapers. Then
at this moment when all seams lost (depending on your choices) the entire rachni
fleet jumps out of ftl flanking the reapers and entering the battle, of course
with some epic music. The rachni queen (somehow) saying “it is time for our crescendo
to burn the darkness clean”. And then more epic space battle, until the final the
reaper has been defeated. Or something similar, maybe with the geth or another
race depending on your previous choices (if the rachni weren’t captured by the
reapers and had been left to rebuild since the firsts game). This would have
been my favorite ending your unity and you previous decisions that took out the
reapers.

 

The worst
end I imagined before were one where you would simply upload a virus to the
reapers and they would be defeated. Or something just as pointless and without
a really epic confrontation.  

 

My previous
theory about the reapers theorized that they had once been organics evolving in
a similar way as we are. But their meddling in their own evolution with
modifications to their DNA and synthetic implants rendered them all dying maybe
unable to multiply. This then led them to the only solution becoming a reaper,
saving their legacy and ensuring their own survival. They then saw that other
organics would do the same mistake and these other organics cultures would die
out. The reapers then think that turning others into reapers is a way of
helping them escape dome at their own hands. This was my theory though I expected
a far better explanation for the reapers behavior in the real game… sadly that
was not the case.      

 

The theory
about the end - indoctrination

This seem
to be the most widely believed theory about the current ending. I agree
(perhaps in desperation) that this seems to be the most likely explanation. The
following video provides a very good insight. Even if you don’t believe in the indoctrination
theory it is still a first class work, worth watching.

 



 

And this following
link brings up most of the strange things that I can think of considering the
ending. While looking through it one might gain a few new ideas.

 

https://docs.google....=1&sle=true


 

The
original ending

Just a few
hours ago I didn’t know that there had been a different ending planned for the series,
I didn’t know for shore. The person in this video summarizes it all very well,
the original ending that is. He also talks about what he would now like to see,
quite interesting.

 



 

This was
the ending that had been planned since the start of the series. Though not the
ending I would entirely the ending I would have imagined still, in my opinion,
a very good ending depending on how they’d offered it to you. But choosing between
saving the galaxy at the cost of a few million human lives or taking your chances
with finding your own solution, magnificent. And here everything would be explained,
why the reapers do as they do, the harvesting, the cycles, the talk about dark
energy in the two first games, the collectors actions and a whole lot else. It
to me would be almost the perfect ending. I cannot comprehend why Bioware would
willingly move away from this when this were their plan while they were making
the two fist games. Why mess up all their previous work? It is beyond my comprehension.


 

The future

I hope, I truly
hope that Bioware and EA will come to their senses and try to please their fan
base. But as this link explains, hope might be little indeed. They just seem concerned
by controlling the situation and not fixing it according to these PR methods.

 

http://social.biowar...10084349-1.html


 

What I believe
they should do is to release a patch to the game containing the real ending.
You don’t have do entirely through the old ending away, if you use the indoctrination
theory and when the time come to choose no matter what choice you make you
still wake up, maybe in a different state, but still you. You are able to break
free of harbingers indoctrination, while doing so you unconsciously transfer
something to the reapers that cripple them in some way. The link between you
and harbinger resulted in this malfunction when you were able to break free
much as Solvren malfunctioned when you killed his Saren enhanced form in ME1.
With the odds turning in your favor you might just have a standard fight where
an ordinary space battle might destroy all reapers. Or the dark energy from the
original script is played out. Harbinger realizes he will be defeated and then choses
to explain everything, you are then presented with the choice of creating a
human reaper to finally stop the threat of dark energy or to destroy the
reapers entirely and try to find your own cure for the problem...

Bringing back
the old ending might make the title substantially better. But at least a
revised ending of sorts, I would even go as far as satisfy with the current ending
(though reluctantly) if we just received some closer. Seeing what happened to
the rest of the galaxy, how your choices affected it and such (the idea of text
in an epilogue form suggested in the video above is actually a good one, though
it will require a lot of work it is basically text and a nice pictures. Such things
would go a long way to satisfy many upset costumers). Though I would much rather
have the ending revised as well.    

 

I do not
know what to make of the future… Should one place trust in Bioware that they
will try as hard as possible to satisfy their fan base or are they likely to
ignore us? I don’t know how long I can keep hoping for a more satisfying ending…