Opinions? Mages - Templars?
#1
Posté 29 novembre 2009 - 11:20
Second runthrough now, I'm a rougue, where do I unlock the ranger skill? Or any really?
Also, siding with the templars or mages? Which one do you prefer? In the circle tower
#2
Posté 29 novembre 2009 - 11:22
#3
Posté 29 novembre 2009 - 11:22
"Magic exists to serve man, not rule over him."
But ironically the Chantry helps magic rule over man by placing lots of rules on the mages, and using the Templars to enforce them. Tools.
Modifié par Ulrik the Slayer, 29 novembre 2009 - 11:23 .
#4
Posté 29 novembre 2009 - 11:25
#5
Posté 29 novembre 2009 - 11:27
Roleplay Perspective: Depends on your character, both groups can make potentially good points depending on one's mindset.
Shallow Perspective: Well, the mage costumes look retarded and templars have one of the coolest armor sets in the game...
#6
Posté 29 novembre 2009 - 11:32
#7
Posté 29 novembre 2009 - 11:33
Animora wrote...
rougue
Ooooh...
#8
Posté 29 novembre 2009 - 11:54
#9
Posté 30 novembre 2009 - 12:01
#10
Posté 30 novembre 2009 - 12:11
#11
Posté 30 novembre 2009 - 12:16
#12
Posté 30 novembre 2009 - 12:35
#13
Posté 30 novembre 2009 - 12:41
#14
Posté 30 novembre 2009 - 01:01
Oh...wait...did I say that out loud?
I sided with the mages since the Templars are authoritarian scum. Then I didn't use the mages in the end-game because the kept blasting me with fireballs.
#15
Posté 30 novembre 2009 - 01:13
And I have o agree :/ the chantry, just really pisses me off, more than anyone. I always chose to threaten the twits in the cchantry when it's an option.
I didn't really use the mages in the end, you only get a small amount and they don't have very good armor when it comes down to it, but still. The templars are just looking for someone to push around, though, outside you are right, they are very nice. Alistair was a templar and he's kinda a dork, but still very nice! ^^
#16
Posté 30 novembre 2009 - 01:16
In my first playthrough I inadvertently got all the mages killed. I reloaded to save them. They're actually very useful in the final fight.
#17
Posté 30 novembre 2009 - 01:34
#18
Posté 30 novembre 2009 - 01:38
Animora wrote...
They would only be apostates because people would deem it so, they are no less or more dangerous than the mages stuck in the tower.
no actually..the templars you sided with deemed them so and they were deemed so regardless of wiping out the mages.
so really you're leaving only unlawful mages out there..which are already so..as deemed by the side you chose if you choose templars
#19
Posté 30 novembre 2009 - 01:43
I'm also not siding with the templars, I will at some point to unlock the achievement ^^; But that doesn't mean I agree with them, I just want the achievement >.>
It doesn't mean that they are going to be evil evil mages, it's just that the templars are calling them such. :/ Not fair really.
And if someone becomes a mage, it's not like they do it overly intentionally, for example, like Arl Eamon's son, Connor, he started showing signs of the magi when he was very young, that's why Isolde hired a teacher, to hide it.
#20
Posté 30 novembre 2009 - 01:44
#21
Posté 30 novembre 2009 - 02:01
I could be mistaken..I don't remember the dialogue about melif vs apostates...
#22
Posté 30 novembre 2009 - 02:12
other types of apostates are really just on the wrong side of an authoritarian institution. the mage's collective quests show this quite a bit. quite possible to practice magic without getting into demon trouble but the Chantry still harasses them for dogmatic reasons. but not all apostate mages are like the Tevinter magisters or any other kind of maleficar. bum rap really.
#23
Posté 30 novembre 2009 - 03:13
Secondly the Templars just dont seem to be very good at their job. A handful of Mages are holding back abominaitons but the army of Templars are retreating. Glorified jailers do not equal an effective army. The inmates with crazy bat**** powers...do want!
#24
Posté 30 novembre 2009 - 03:28
Very much so, in fact that there seems to show how absurdly paranoid the chantry is about magic, they won't even let the mages light off a flare, and the sense I get from the camp is that the chantry is only letting the mages be at the battle because the king specifically requested they be there.UnAffectedFiddle wrote...
Mages, anyone miss the irony where the whole Tower at Ostagar could be ignored if the reverend Sister merely let the Mage fling a fireball into the sky? You dont throw something potentially powerful like that out the window because your silly religion has a strangelhold on that power and its lyrium associated benefits i.e. enchanting using tranquil mages.
I think the worst part of the whole thing is that the majority of maleficars we encounter in the game only turned to such magics in an attempt to escape the Chantry's oppression. Seems like a vicious cycle where the mages turn to evil magic to fight off their oppressors which only gives them more fuel for their hate of mages in the first place.
#25
Posté 30 novembre 2009 - 05:10
metatrans wrote...
the maleficars always get into alot of trouble whether or not they're actually evil. there's just no way to have dealings with demons and not get into trouble. worst case is abominations but even when that doesn't happen demons are just hard to control. they exist for the purpose of tempting and corrupting. if they don't get to the mage directly they'll get to someone else sooner or later. we see this over and over again in the game.
other types of apostates are really just on the wrong side of an authoritarian institution. the mage's collective quests show this quite a bit. quite possible to practice magic without getting into demon trouble but the Chantry still harasses them for dogmatic reasons. but not all apostate mages are like the Tevinter magisters or any other kind of maleficar. bum rap really.
Malificar's would include Blood Mages who never had to make a deal with a demon.Blood Magic was first taught by demons (& demons still teach it) but it is possible to learn blood magic from books. Take Jowan for example. It's heavily implied that he just learnt Blood Magic from the books in the Mage Tower.
UnAffectedFiddle wrote...
Mages, anyone miss the irony where the whole Tower at Ostagar could be ignored if the reverend Sister merely let the Mage fling a fireball into the sky? You dont throw something potentially powerful like that out the window because your silly religion has a strangelhold on that power and its lyrium associated benefits i.e. enchanting using tranquil mages.
Secondly the Templars just dont seem to be very good at their job. A handful of Mages are holding back abominaitons but the army of Templars are retreating. Glorified jailers do not equal an effective army. The inmates with crazy bat**** powers...do want!
If you talk to Duncan during the Mage Origin he tells a story of a Blood Mage fighting off a team of Templar's and the Templars only won because one of them snuck up from behind and cut the mages head off.
This is something people seem to forget: 1 Templar is not a match for 1 Blood or Non-Blood Mage. A team of templars is a match though.





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