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Particle Rifle and Ammo Types


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32 réponses à ce sujet

#26
Lambda Diamond

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I agree I think its amazing.
few things dislike the overheat and the lack of bullets.
Personally like the paint chips flying.

#27
Alexraptor1

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Guys! Armor Piercing mod + AP ammo power!
Its a beast! I pretty much melt anything from cover, and I can safely take out turrets by shooting at them while hiding behind a wall!

Wallhack gun ftw!

#28
Dresden867

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Just started fiddling with it on my soldier (running AP + extended clip + incendiary ammo). Just hit that Atlas on Sur'Kesh, and ... wow. WOW.

That poor Atlas. That poor squad BEHIND the Atlas.

#29
x-president

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Yea I started using Incendiary now on armor. As soon as it hits the 2nd stage beam, the health bar melts away. :)

#30
JaegerBane

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Klimax wrote...

Ah. Particle rifle... Get it after Mars and no more problems... (like "out of ammo")
Including Atlas or Kai Leng.


Ah yes, 'out of ammo', that thing that happens to lesser assault rifles when used too often. We have dismissed that claim.

#31
Biotic Flash Kick

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Dresden867 wrote...

Just started fiddling with it on my soldier (running AP + extended clip + incendiary ammo). Just hit that Atlas on Sur'Kesh, and ... wow. WOW.

That poor Atlas. That poor squad BEHIND the Atlas.


The bold sounds amusing :D

#32
DireCyphre

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Soooo much fun with piercing mod. Squadmates tend to shoot at walls anyway because they aren't very bright. So hilarious to see the beam just slice through everything. Also, Piercing mod V turns all the lights red on the rifle which looks ten times better.

#33
Longsword-83

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The Particle Rifle, while working wonders for my squad, makes me a very, very bad Vanguard. It causes me to forget to Charge, because be the time I remember, all the targets are dead.

On topic, Explosive Squad Incendiary ammo is by far my favorite ammo power to use with this gun. Turns the thing into an explosive flamethrower of death. Now if only the beam could change colors to match the AP...