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Cutscenes and timed effects.


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#1
Ginggis Khan

Ginggis Khan
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 How do I make something like this work:

I am creating a cutscene during which one of the actors needs to casts spell on a main character. I got everything done to the point of actor playing casting animation etc. I can add regular effects to cutscenes but what about if I need specific effect, say effect of a flame burst to launch only when my actor does a spell casting animation?

Should I exit the cutscene for this specific part? Make my 'actor' creature just attack the main character dummy?

In other words, take for example Wynne, when you enter the tower she does this gesture and effect appears on her palm, then camera switches and demon is engulfed in flames and disappears in the ground. Anyone has an idea how that was made? 

Thanks in advance.

#2
Ginggis Khan

Ginggis Khan
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Ok, just figured it out. Effects have embedded animations that you can move across the time line. Nice.