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Arcane Warrior


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23 réponses à ce sujet

#1
Patrick2415

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I'm getting ready to play through the game as a mage and I'd like to be an Arcane Warrior/Spirit Healer. I know that Blood Mage is a very popular combo with AW but for storyline reasons I dont want to be a blood mage. Does anyone have any tips for me? Especially regarding Arcane Warriors

#2
Ulrik the Slayer

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I love the AW/SH combo. Its as close as you can come to the "Cleric" class in DA:O.

#3
thegreateski

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If you're playing an AW then you have no need for tips, advice, or common sense.

Just plow through everything like a run away bulldozer being driven by a drunken monkey.

#4
StupidWiz

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Get the Shimmering Shield spells and you'll be fine. =)

#5
adam_nox

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AW warrior isn't as great as that.



It turns you into a warrior, if you want to play a warrior then play a warrior.



Armor comes with steep stamina penalities and the warrior skill itself has a huge upkeep and fatigue. Shimmering and the ability to wear armor better than leather is nice, but unless you really want to play a spellsword, skip the last ability and don't turn on the first ability, it's a waste of mana.



Even then avoid sustained abilities, shimmering is all you will need defense wise and it will drain you so you don't want to start battles at half mana going downward.




#6
Ulrik the Slayer

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No, it turns you into the mutant hybrid of a Warrior and a Mage. A very, veeeeery potent combination. You don't lose your Mage spells by becoming an Arcane Warrior, y'know...

#7
jdeneweth

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AW is nothing like warrior. Both are very unique experiences. My advice to the OP is to focus your stat points on magic. You'll probably only want one other plate wearer in the group. A 2nd mage is great since you won't be a full time mage and can safely give them most of the best mage gear you have. The last spot is good for a rogue, a dog or a golem depending on what you want. A 3rd mage would probably just be over kill.

The first ability of the AW line isn't a waste of mana, its a huge attack and damage bonus that you will *need* especially early on to do anything in melee. Its a waste to start battle with it, or to keep it on for casting because of it's fatigue/upkeep, but its a must use for melee.

Arcane warriors aren't really eldrich knights or spell swords. They aren't meant to be. They can cast OR fight pretty well, but not both at once. You can switch between them freely but if you try to do both at once you end up not doing them as well.

Modifié par jdeneweth, 29 novembre 2009 - 11:56 .


#8
gsmithcat

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I just finished the game with my AW. Actually, I made an entire AW team out my main character, Morrigan, and Wynne.



If you're not going blood made, I recommend medium armor and a decent willpower stat. It left with enough mana that I could cast all my heavy hitter spells once and all my minor spells several times. So, I could start the battle with Death Cloud or Crushing Prison, and then I could pull of several Mind Blasts or Cones of Cold.



Make sure you get plenty of buffs. Death Magic is great. It made me nearly invincible, especially in large battles.



Don't forget to put points into Dexterity or you'll be missing a lot.

#9
JaegerBane

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gsmithcat wrote...
Don't forget to put points into Dexterity or you'll be missing a lot.


Or strength?

#10
Patrick2415

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So I do need to put points into Dex? Not str though right doesnt my magic compensate for that? And does AW turn me into like a tank or?

#11
JabberJaww

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Patrick2415 wrote...

So I do need to put points into Dex? Not str though right doesnt my magic compensate for that? And does AW turn me into like a tank or?



Dont worry about strength.

A high Magic score increases spellpower which is strength for an AW. Its a fun class to play. You cant blast many spells or your mana will go.. combo with BM is great. Like an earlier poster said, death magic constantly replens your health

#12
arrrasdgaehjskmszkm

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You still need str or dex to actually hit something.. suppose this is the "weakness" of this build XD

I wonder why the game programmers put an GodMode command if you can use a AW/BM mage.

Yes it turns you into a tank.. actually you the game becomes a long cinematic film whith you walking in the field without being hurt at all. Can it be more boring?

#13
djfayt

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bah AW/BM is just awesome. SH/BM has been entertaining as well for another party member. ;)

#14
Thomas9321

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Surely turning combat magic on, with the enhancing abilities would compensate for your lack of Dex? This has always been my experience. Some points in constitution might help, maybe just 6 thrown in as you go along.

#15
Jordi B

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I think you should just focus on Magic and some Willpower. You can add some Dexterity if you feel you're missing too much, but I haven't really had that problem yet on Normal. Dexterity should also increase your defense stat, but this should be fairly high anyway, although I haven't gotten to the stage where my AW has become the unhittable juggernaut some people make it out to be.



Miasma is a good spell for an Arcane Warrior, because it lowers your opponents' attack and defense in a pretty wide area around you, so your party members benefit as well.



I normally start my battles without any sustainables on and begin casting some spells. Then, as I'm running out of mana, I start activating sustainables that don't cost too much fatigue. I activate Combat Magic and Shimmering Shield last, pull out my sword and start helping my tank in melee. It's a fun way to play for me.

#16
JaegerBane

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arrrasdgaehjskmszkm wrote...

You still need str or dex to actually hit something.. suppose this is the "weakness" of this build XD
I wonder why the game programmers put an GodMode command if you can use a AW/BM mage.
Yes it turns you into a tank.. actually you the game becomes a long cinematic film whith you walking in the field without being hurt at all. Can it be more boring?


That depends on your understanding of boring. I happen to find it rather cool playing a character who can just stride through enemy fire and effortlessly wipe everything out. I mean, there are still revenants and horrors and that kind of stuff to keep some challenge in there. But I've never really played RPGs to demonstrate l33t-uber-pwnage-skillz. Other genres are better suited for that.

#17
Damar Stiehl

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I always start fights in "mage" mode, throwing spells until my mana runs dry, then turn on all of the AW sustained spells and go to town with the Starfang.



AW is fun, definitely breaks the "mage is a scrawny bugger with a stick" mold.



FYI, with Wynne's support (tweak her to constantly heal and buff everyone) you become a nary-unstoppable juggernaut.

#18
DMTyrisis

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This is a good thread, with great tips. I'm about to start another play through, and I think I will make Morrigan a AW this run. Thanks again for the tips.

#19
Spaceweed10

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adam_nox wrote...

AW warrior isn't as great as that.

It turns you into a warrior, if you want to play a warrior then play a warrior.

Armor comes with steep stamina penalities and the warrior skill itself has a huge upkeep and fatigue. Shimmering and the ability to wear armor better than leather is nice, but unless you really want to play a spellsword, skip the last ability and don't turn on the first ability, it's a waste of mana.

Even then avoid sustained abilities, shimmering is all you will need defense wise and it will drain you so you don't want to start battles at half mana going downward.


So you obviously have no idea how to regen mana efficiently, right?

#20
JaegerBane

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Damar Stiehl wrote...

AW is fun, definitely breaks the "mage is a scrawny bugger with a stick" mold.


You, good sir, have just summed up in a single sentence why I think the AW is Win. Have a pie B)

Stereotypes fail. Sword and spell FTW :devil:

#21
Patrick2415

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So from the sound of it I can still be like a dps AW type of character? I don't really want to tank I wouldnt mind the capability of offtanking but I would still want to leave most of that role to alister or shale. I'm not the type of min-max player I'll save that for online games I dont care too much for soloing the game on nightmare I mostly just play on normal. I like my characters to be about half of what I prefer and half of whats good (like a mix between cool but not gimped) because it does bother me if I pick like the wrong talents or something like that just not to the degree where I would make my character evil to be a BM. On a completely other note does anyone know if you can romance Leiliana without her becoming an assasin? XD Thx for all the advice btw

#22
TSAdmiral

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Is strength or dexterity the only way to boost the attack rating on an arcane warrior? Is it actually smarter to dump points into those two attributes instead of magic and willpower, even for an arcane warrior?

#23
Haexpane

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AW + SH, your cat can beat the game while you watch

#24
Patrick2415

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And what weapon would I be using most likely sword and sheild right?