John Walker's "What's Right With Mass Effect 3's Ending"
#101
Posté 20 mars 2012 - 02:14
#102
Posté 20 mars 2012 - 02:15
Modifié par TheGHalfMan, 20 mars 2012 - 02:17 .
#103
Posté 20 mars 2012 - 02:20
1. The whole game was one big ending! So who cares if the last ten minutes aren't that great?
2. I didn't get the Reapers motivation either, but whatever.
3. Green Eugenics is fun! And I made Saren proud!
4. I only play the games once so the one ending to rule them all is good enough for me.
That's all very well and good for the author. But I don't think that excuses the endings. For me it's not so much an issue of lack of variation, just that they are all mind-boggling contrived and as a result stupid. Basically you get to the end and you pick a color of poison which is really only based on one in-game meter. Could as well have just made the ending requirements based on how much Eezo Shepard collected in ME2.
Too bad you can't tell the Reapers to stuff it either. Frankly it felt odd that Shepard at the very end seems to "give up" and just does whatever the Reapers say. I dunno that's probably what bothers me the most. I actually wonder how many people actually try shooting the Reaper's Avatar. For me this is the big difference from ME1 and ME2. In those two games I could always do the noble thing or the selfish thing. In ME3 I feel like no matter what I've topped the War Criminal Charts for worst person in the galaxy ever. How Shepard can even be viewed as "Hero" when he damns the lives of so many without even trying to find an alternative?
Dunno why at the end Shepard basically decides to become either the Illusive Man or Saren.
Of course the whole Normandy thing is just the final insult. There was no point in doing that all. Very poorly handled and literally just asking for fans to flip out.
#104
Posté 20 mars 2012 - 02:21
TheGHalfMan wrote...
Mr. Hudson, I do not consider myself a "passionate fan", I'm just a fan. I believe along side BioWare's passionate fan base, resides an entire sup-fan culture that wanted a better ending than some anticlimactic ending that left your fans' with less closure, more questions, and less time to say goodbye to all of our stories (which leaves both passionate and regular fans alike with a cliffhanger).
Interesting.
#105
Posté 20 mars 2012 - 02:21
Does that mean the galaxys entire military crash landed on earth? Or is floating with no life support? :s
Modifié par Intiakel, 20 mars 2012 - 02:23 .
#106
Posté 20 mars 2012 - 02:22
The last 10minutes of said ending, undoes everything that it did right.
#107
Posté 20 mars 2012 - 02:22
Also when you admit you don't follow the lore and only played each game once it starts to put it in context, if you're not aware of the themes and the canon the ending seems very typical. Sort of how you'd expect a video game to end with some choose one of 3 options and watch a cutscene. You don't really know that BioWare basically laid waste to their entire canon in 15 minutes and radically changed the basic style of the Mass Effect story from a conventional heroic story to some transhumanist, tragic hero, fatalistic, mess. Where basically God shows up and says "This is the way everything works now choose a new future and become an hero . . . I mean legend."
You also have to ignore everything BioWare said before ME3 and take the ending at face value and even then you have to ignore most of the ending and infer it's outcomes. Which is still sloppy storytelling. But anyway at least someone is happy with the ending.
#108
Posté 20 mars 2012 - 02:23
Modifié par Intiakel, 20 mars 2012 - 02:23 .
#109
Posté 20 mars 2012 - 02:24
Intiakel wrote...
In all 3 choices, the wave basically destroys the normandy
Does that mean the entire military race crash landed on earth? Or is floating with no life support? :s
No, all ships are fine. The wave only destroyed the Normandy. Ouch, I think I just fell into a plot hole.
#110
Posté 20 mars 2012 - 02:27
Intiakel wrote...
In all 3 choices, the wave basically destroys the normandy
Does that mean the galaxys entire military crash landed on earth? Or is floating with no life support? :s
Exactly. The magic space wave is supposed to be non lethal, right? Yet it wrecks the Normandy (which should be nowhere near Pluto, but thats a different issue altogether). Mass relay travel is supposed to be instanteneous, yet the normandy is lost part way through the jump. Oh and of course the mass relay blowing up is somehow a contained explosion which doesn't affect anything else like the alpah relay? The lore just cried blood
#111
Posté 20 mars 2012 - 02:28
I was like WTF is this and all those other things many many people have stated.
As to the point was shepard going to perish, I kind of figured that was going to happen, There's tons of advertising about taking back Earth. IMHO that never really happens with the ending selections we are given.
Do I want a happy everyone lives ending, I think something along the lines of ME2's ending would have been a better choice. But thats just my opinion, in its current state that can never happen in ME3
Modifié par Ael, 20 mars 2012 - 02:28 .
#112
Posté 20 mars 2012 - 02:30
kbct wrote...
Intiakel wrote...
In all 3 choices, the wave basically destroys the normandy
Does that mean the entire military race crash landed on earth? Or is floating with no life support? :s
No, all ships are fine. The wave only destroyed the Normandy. Ouch, I think I just fell into a plot hole.
You should invite Faust1979 to see it. I'm pretty sure he and the people who say there are no plotholes can all fit into it
#113
Posté 20 mars 2012 - 02:32
Might had made sense for destroy ending, but the rest?
Jesus you need to be retarded to swallow that.
#114
Posté 20 mars 2012 - 02:35
TK EL wrote...
kbct wrote...
Intiakel wrote...
In all 3 choices, the wave basically destroys the normandy
Does that mean the entire military race crash landed on earth? Or is floating with no life support? :s
No, all ships are fine. The wave only destroyed the Normandy. Ouch, I think I just fell into a plot hole.
You should invite Faust1979 to see it. I'm pretty sure he and the people who say there are no plotholes can all fit into it
Heh, It would be like talking to a brick wall. I like your tactic of providing reasoned arguments. Others can decide what makes sense.
#115
Posté 20 mars 2012 - 02:36
#116
Posté 20 mars 2012 - 02:39
It seems like his level of investment in the characters was low. He probably represents the typical player, in all truth. He really doesn't care very much, and these games were just momentary distractions. That's fine, but it is somewhat asinine for someone of that disposition to tell someone who's a lot more into the games, characters, and story that they're wrong to point out plot holes and inconsistencies.
When you get down to the core of the issue, ending with a synthetic vs. organic theme is wrong. It really is. That is not the story of the Mass Effect trilogy, and so it cannot resolve that story to the satisfaction of someone who's really into it.
Shepard isn't fighting the reapers because they're synthetic, he's fighting them to save the galaxy. Resolving a meaningless conflict with synthetics (which Shepard has already proven to be unnecessary) while leaving the Galaxy blown to hell and entering into a dark age means that in the end, regardless of what color of space magic you choose, Shepard has failed.
I can't accept that Shepard came through so much just to be a failure in the end.
#117
Posté 20 mars 2012 - 02:40
When John Walker says something, you can be pretty damn sure he's being straight about it. He's one of the considerly better gaming journalists out there.Giggles_Manically wrote...
I wonder how much money EA paid him to say that exactly?
So to answer your question, nothing.
That said, I don't understand his premise. We're not criticising the rest of the game. We're criticising the final few minutes. Pointing to the preceeding thirty-ish hours as a demonstration that all's well seems... irrelevant.
Modifié par bleetman, 20 mars 2012 - 02:42 .
#118
Posté 20 mars 2012 - 02:40
Giggles_Manically wrote...
I wonder how much money EA paid him to say that exactly?
Unlike the pap that passes for most gaming sites, RPS don't post scores on their reviews. They're also happy to post contrarian reviews from multiple viewpoints - even for a game that is currently being advertised. This is not the behaviour of a site that panders to their advertisers. Go read IGN etc if you want that kind of nonsense.
Modifié par thedosbox, 20 mars 2012 - 02:41 .
#119
Posté 20 mars 2012 - 02:40
Intiakel wrote...
In all 3 choices, the wave basically destroys the normandy
Does that mean the galaxys entire military crash landed on earth? Or is floating with no life support? :s
ok so as this thread makes evident I like the ending,
But I really, really don't get what was going on with the normandy. Or why the crew was on it, which seems to me, physically impossible. Or why the wave interacted with it at all, which seems to contradict what is happeneing with the rest of the ending.
Reaper IFF maybe?
Basically out of that scene I just took it as "Look! Your crew is alive, looking hopefully into the distance! yay!" and left it at that, lol.
#120
Posté 20 mars 2012 - 02:42
durasteel wrote...
He describes the cut scene as "maddeningly unskippable." He played through each game only once, never questioning what would have happened if he has done things differently. He accepts "sci-fi nonsense" in his "sci-fi nonsense."
It seems like his level of investment in the characters was low. He probably represents the typical player, in all truth. He really doesn't care very much, and these games were just momentary distractions. That's fine, but it is somewhat asinine for someone of that disposition to tell someone who's a lot more into the games, characters, and story that they're wrong to point out plot holes and inconsistencies.
When you get down to the core of the issue, ending with a synthetic vs. organic theme is wrong. It really is. That is not the story of the Mass Effect trilogy, and so it cannot resolve that story to the satisfaction of someone who's really into it.
Shepard isn't fighting the reapers because they're synthetic, he's fighting them to save the galaxy. Resolving a meaningless conflict with synthetics (which Shepard has already proven to be unnecessary) while leaving the Galaxy blown to hell and entering into a dark age means that in the end, regardless of what color of space magic you choose, Shepard has failed.
I can't accept that Shepard came through so much just to be a failure in the end.
Thats my point, the entire thing you did on the 3 games were for nothing.
A bed time story.
You can sacrifice Shepard, I don't care if it actually made sense.
Hell I'm still asking myself why the **** Joker is doing a Jump while everyone in the damn ****ing galaxy is on Earth fighting the reaper, did he sundelly chicken out?!
#121
Posté 20 mars 2012 - 02:43
Another one misses the point it seems, people should really read this before they start trying to defend that literary train wreck. But in all honesty, this bs wouldn't have been so bad is the finial battle was a mix of ME 2's suicide mission and dragon age's final battle. Fighting your way through a husk infested citadel ordering squads to take and hold ground, calling in krogan shock squads and turian fire teams to beat back the tide, finding out that the citadel militia and spectre teams are still alive and fighting but having to make the call whether to try to aid them or focus on the greater goal (ect) . Your crew mates living or dying based on your orders and the effectiveness of the ground force you brought with you. That would have been so epic...
#122
Posté 20 mars 2012 - 02:43
Takamori The Templar wrote...
Seriously the ending made no sense.
Might had made sense for destroy ending, but the rest?
Jesus you need to be retarded to swallow that.
Having chose the destroy ending may be why I liked it.
Synthesis sounds plain dumb to me, I don't see any real problem with control, really.
#123
Posté 20 mars 2012 - 02:47
#124
Posté 20 mars 2012 - 02:57
Cobra5 wrote...
Takamori The Templar wrote...
Seriously the ending made no sense.
Might had made sense for destroy ending, but the rest?
Jesus you need to be retarded to swallow that.
Having chose the destroy ending may be why I liked it.
Synthesis sounds plain dumb to me, I don't see any real problem with control, really.
Ok you control the reapers, why the mass relays go boom?
How the hell they will warp from Sol system?
They will park near earth and say:
Hey guys im sorry for the mess and the inevitable extinction of Turians and Quarians on the fleet.
Sorry bro.
#125
Posté 20 mars 2012 - 02:58
I would also like an option to tell the god children to go hell and watch as my war assets do their job.





Retour en haut






