What's with this "No Closure" BS?
#26
Posté 20 mars 2012 - 12:42
Everyone dies. Nothing matters.
#27
Posté 20 mars 2012 - 12:43
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
#28
Posté 20 mars 2012 - 12:43
God forbid the story actually ends at some point. Not to mention the whole point of ME3 was to force the player to make some hard decisions with long-lasting consequences that are difficult to foresee.Dreogan wrote...
All of the above are not closure, since we don't see what happens to them after the technicolor explosion. They're simply dangling plot threads.
#29
Posté 20 mars 2012 - 12:43
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
This is the main point right here.
Mass Effect 3 offered a lot of resolution, but that resolution doesn't mean much when the last ten minutes thrust the entire universe into an unsure future that doesn't look that great and makes our choices seem pointless.
Everyone is stranded. Regardless of where they were. They're without the Mass Relays.
Earth is currently holding occupants from all over the galaxy who are expected to now live on limited resources until someone figures out how to make new Mass Relays. I get the feeling it's not going to be a pretty fight.
#30
Posté 20 mars 2012 - 12:44
#31
Posté 20 mars 2012 - 12:44
Miths wrote...
I just finished the game ten minutes ago (control option), and while some of the things that were resolved along the course of this last game, were left shattered afterwards, I rather liked it that way and also liked the ending in general.
Life is frequently chaos and confusion - I don't need everything neatly wrapped up and all answers laid out in detail.
I was ok with the ending right after I finished the game, but I was also pretty high. Once I sobered up I was like WTF IS THIS SH**??????
#32
Posté 20 mars 2012 - 12:45
#33
Posté 20 mars 2012 - 12:46
#34
Posté 20 mars 2012 - 12:46
yes, we cure the Krogans but we don't get to see how it plays out. Does Wrex succeed in keeping them under control and building their race? Do they revert to the angry, war like race that people fear or do they move on and return to their art and culture?
Yes we build peace with quarian and geth. How does that play out? Does it last? Are the Quarians going to be able to live without their suits? Does tali get her house?
Did Garrus's family survive?
Did Samara's other daughter live? If so what does Samara do now that her main mission as a Justicar is done?
What happens to the individual squad mates? Do they survive? Move on to have happy lives or not?
What happens to our LI specifically?
What happens to earth? How does the human race rebuild?
What happens to the alliance now that the citadel, its seat of power, is destroyed?
Do the Rachni go away into peace or do they revert?
Is Cerberus really destroyed? Just because TIM is gone doesn't mean the entire thing is destroyed. They've lost 2 facilities that doesn't mean the entire movement is done. There's a lot of stuff that could still be discussed and explained. If it's the game that's going to end the series they need to explain more of this stuff.
#35
Posté 20 mars 2012 - 12:46
#36
Posté 20 mars 2012 - 12:47
#37
Posté 20 mars 2012 - 12:47
#38
Posté 20 mars 2012 - 12:47
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
#39
Posté 20 mars 2012 - 12:48
#40
Posté 20 mars 2012 - 12:48
My responses are in the below numbered list answering each of your "reminders".Dav3VsTh3World wrote...
I've been seeing multiple comments from these "Retake Mass Effect 3" folks saying that Mass Effect 3 had no closure at all yet they only focused on the last 15 minutes of the game,
Need I remind these people that the entire second half of the game was closure. Let me give you guys that reminderJust a few I can think of off the top of my head, oh and then of course there's Shepard dying ... so that's the end of his story.
- Resolving the Quarian/Geth war, (if you talk to Tali afterwards you'll find full closure on that story arch)(1)
- Curing the Genophage (or leaving it unchecked, Talking to Wrex/Wreav on Earth afterwards ties up that story)(2)
- Destroying Cerberus(3)
- Setting closure to Jack's storyline as a military teacher finding the closest thing she has to a family.(4)
- Finally finishing off Miranda's storyline with her killing her father (if she survives depends on the player)(5)
- Finding resolve or annialation of the Racini Queen, be it legit or artificial(6)
- Thane's tragic end, and subsequent vengence(7)
- Jacob finally finding the peace to start a family.(8)
Samara many possible endings with her daughters(9)
Honestly how can people say the game has no closure when the game is filled with it?
- Does this matter if the relays are destroyed and there's no chance for those people to get back home?
- Does this matter if the relays are destroyed and there's no chance for those people to get back home?
- Does this matter if the relays are destroyed and humanity is doomed to isolated pockets with no chance for those people to get back home?
- Does this matter if the relays are destroyed?
- Does this matter if the relays are destroyed?
- Does this matter if the relays are destroyed and there's no chance for the Rachni "threat" to be a problem?
- Does this matter if the relays are destroyed?
- Does this matter if the relays are destroyed and he might just starve to death?
- Does this matter if the relays?
Seeing a pattern?
Modifié par KustomDeluxe, 20 mars 2012 - 12:49 .
#41
Posté 20 mars 2012 - 12:48
Miths wrote...
I just finished the game ten minutes ago (control option), and while some of the things that were resolved along the course of this last game, were left shattered afterwards, I rather liked it that way and also liked the ending in general.
Life is frequently chaos and confusion - I don't need everything neatly wrapped up and all answers laid out in detail.
It would also be chatoic and confusing if Shepard got hit by a bus. That doesn't mean it's good.
#42
Posté 20 mars 2012 - 12:48
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
And This...
Evil_medved wrote...
And then galaxy blows up, everybody end up stranded and dead, quarians never reach their home, krogan stuck on overpopulated tuchanka, everybody turns into half-robots and then its all happen million years ago and in some old guy story,
Hahahah
#43
Posté 20 mars 2012 - 12:49
Also, What vengeance of thanes?
#44
Posté 20 mars 2012 - 12:49
rockman0 wrote...
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
This guy!
DISCLAIMER: But you're totally entitled to have your own opinion.
How did the galaxy get obliterated? Don't remember seeing that. If you can point me to it that'd be great.
#45
Posté 20 mars 2012 - 12:49
Hudathan wrote...
God forbid the story actually ends at some point. Not to mention the whole point of ME3 was to force the player to make some hard decisions with long-lasting consequences that are difficult to foresee.Dreogan wrote...
All of the above are not closure, since we don't see what happens to them after the technicolor explosion. They're simply dangling plot threads.
God forbid BW writers follow examples from just about every good scifi literature known to man. But hey, excusing slopping writing will SO help the industry. You dont add more questions then answers when you are wrapping up a trilogy. Nothing wrong with adding questions, but you sure as hell better answer more then you left, and these questions should NEVER eat the answers because of how many questions the ending asks.
#46
Posté 20 mars 2012 - 12:50
#47
Posté 20 mars 2012 - 12:51
Let me pose a new one. When the energy from the relay hit the Normandy, the Normandy was disabled and crashed. Every ship in the armada was presumably hit by the same energy, so did they all crash?
#48
Posté 20 mars 2012 - 12:52
Despite your points, some of which could barely be considered resolved, the fact remains that half the galaxy is now stranded on Earth with no Mass Relay network, not to mention Joker and several of your companions, who were magicly whisked away are stranded on an unknown planet, what exactly do you think that will mean?
The ending created countless plot holes and brings very little closure, resolving very little of the overall saga, and in doing so entirely invalidates 150+ hours of game play and decisions in the span of 10 minutes...
The ending failed to deliver on BioWare's promises and statements to it's customers, this is the primary issue with the ending...
#49
Posté 20 mars 2012 - 12:52
#50
Posté 20 mars 2012 - 12:53
Mass relays exploded. When that happens you supposedly get a supernova.Setz wrote...
rockman0 wrote...
Fjordgnu wrote...
... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.
This guy!
DISCLAIMER: But you're totally entitled to have your own opinion.
How did the galaxy get obliterated? Don't remember seeing that. If you can point me to it that'd be great.
Though the point is in contention because one can assume the





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