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What's with this "No Closure" BS?


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#101
Shift07

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Seriously. Every single ending has the normandy stranded on some completely random planet (which conveniently has a breathable atmosphere, (what are the odds?) and food which will hopefully only be poisonous to Garrus and Tali ( (not like anyone cares about them right?)). If someone can give me one good reason why BioWare would willingly choose this as the final, lonely fate of the Normandy and its crew, well, lets be honest I'd still be dissapointed. They can't really fix that one. That scene ranks right up there with Indiana Jones surviving a nuke inside a fridge in terms of implausibility and WTF-ness.

#102
Giantdeathrobot

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Resolving the Quarian/Geth war, (if you talk to Tali afterwards you'll find full closure on that story arch): The quarians are doomed to starve, since they are either exterminated or stranded on a world whose food they cannot eat. As soon as the stocks on the Liveships dry out (keep in mind they gotta feed the Turians, too), it's lights out for the wole flotilla.

Curing the Genophage (or leaving it unchecked, Talking to Wrex/Wreav on Earth afterwards ties up that story): Most of the Krogan warriors will be stranded on Earth... without the females. The females themselves are on Tuchanka... without the males, on a planet which is a nuclear wasteland that can't support itself. The Krogans, in the medium-long term, are as doomed as the Quarians and Turians, regardless of the Genophage.

Destroying Cerberus: Yeah, OK, Cerberus is destroyed, yay. How were they relevant, except as designated human antagonists, in ME3 anyhow?

Setting closure to Jack's storyline as a military teacher finding the closest thing she has to a family: Lol. You do know she participates in the final battle, right? Presumably on the ground, as part of Task Force Hammer. The Task Force that suffered massive casualties. For all we know she and get students got vaporized the second she stopped talking to Shepard. or died when the CItadel crash landed on Earth. or she killed herself because she couldn,t handle being a half-robot. Plus you don't even get the courtesy of a flashback of her, getting Liara instead even if you don't care about her.

Finally finishing off Miranda's storyline with her killing her father (if she survives depends on the player): yeah, she also participates in the fina battle. Same issue as Jack.

Finding resolve or annialation of the Racini Queen, be it legit or artificial: Which is probably stranded wherever she was too. Maybe even on Earth. Surrounded by hungry Krogans. Uh oh.

Thane's tragic end, and subsequent vengence: yeah, that was cool. But it also happenned mid-game, no relations to the ending.

Jacob finally finding the peace to start a family. See Jack. he participates in the final battle.

Samara many possible endings with her daughters. See Jack. She participates in the final battle.
[/list]You don't seem to understand that Bioware gave us closure (the comms on Earth, conversation with Wrex/Wreav, ect.) right before a galaxy-changing twist ending. Whatever the status of things before, the ending radically changes everything. That's why there's no closure.

#103
Corrik Ronis

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Because all of that is utterly undone by the ending.

#104
mrderp27

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Paragon Auducan wrote...

I don't mean to be rude but defenders seriously are the cesspool of humanity. I mean SERIOUSLY, people actually think they got closure!?

that's not cool, man

Modifié par mrderp27, 20 mars 2012 - 01:21 .


#105
Mnementh2230

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Dav3VsTh3World wrote...

Mnementh2230 wrote...

What's with the "No closure"?
(1)We don't know what happened with the dark energy (Remember Tali's recruitment mission in ME2?),
(2)we don't know what's happened on earth,
(3)we don't know why the Normandy was inexplicably in the middle of a jump between clusters,
(4)we don't have any explanation as to why all of the solutions necessitated the annihilation of the relays,
(5)we don't know how a civilization so advanced that it could become the Reapers in the first place could be so disconnected from reality that it could somehow think repeated genocide is a moral option,
(6)we don't have ANY closure as to what's happened to civilization after the destruction of all the relays,
(7)we don't have any idea why TIM was on the citadel or how he got there,
(8)we don't know what the hell the starchild is... I could go on for a while yet, but hopefully you get the point.


1. What about it?
2. Most of the forces were wiped out leaving a few straggling races
3. Big galaxy size explosion coming at you, Basic instinct: "IT GONNA KILL EVERYTHING, GET AWAY FROM IT.
4. How else would they have remove the Reapers
5. The Reapers are like the Geth created by a previous race to "maintain order" but its evolution of becoming synthetic brought on its genocidal conquest
6. We do with the Quarians and the Krogans on their home planet. Thessia was wiped as noted by the Asari councilor
7. He learned from the Protheon VI that the Citidel was the Catalyst and was there before the Reapers arrived, and he wanted to control the Reapers he's stated that repeatedly how could you not have any idea on what he was doing?
8. The central hub of all Reapers

Tada


1.  It's only been the main plot since Mass Effect 1...  So much foreshadowing, so much of Soverign's dialog hinted at it...  and it's completely discarded in favor of the ending that makes no sense in light of *the rest of the series*.
2.  And this is "uplifting" according to you?  You're satisfied with an ending that has the protagonist destroy more of the galaxy than the Reapers ever did?
3.  I call bull**** on this answer.  He had no idea what was going to happen.  Hell, Joker must have been in transit before the thing ever fired.  Are you going to tell me that Joker suddenly became a coward?
4.  I dunno, maybe write in an ending that doesn't necessitate the destruction of the mass relays.  It's not as though they don't have the notes from the original ending around somewhere.
5.  That's not, once again, cannon according to the original script.  Further, since they even stated in this ending that it's to save them from annihilation by synthetics, aren't they just accomplishing the same thing?  It's a lazy, intelligence-insulting answer.
6.  Wrong - we have NO idea what happened to the Krogans - did they figure out how to come to terms with their place in the galaxy?  Did they figure out some method of birth control?  Are they still violent and warlike under their new leader?  Will they go back to war with the Salarians or Turians?  We don't know what happens with the Quarians, either - assuming you made peace with the Geth, can they maintain that peace?  As for the Asari, so their home planet was largely wiped out - what then happens to the Asari as a species?  Can they survive this with their culture intact?  There are so many questions that you're completely ignoring.
7.  But we never saw him get there.  There was one entrance to that room, and suddenly he just pops up?  I don't buy it.
8.  He never says that - he says he's controlling them, but he never explains what he *IS*.  An AI?   Space wizard?  WHAT?  You're glossing things in favor of expedience, but at the cost of the very details that make Mass Effect a rich experience.

#106
Merwanor

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Yes there is lots of awesome closures to things in the game, but it is all rendered menigless and pointless when you get an ending that makes no sense and just throws all these choices out the window. And not only that, it just ends, its just a boom headshot and it is over kind of situation. Off with the head as you will not know anyting of what happens to your friends, the other worlds or the civilizations that remain throughout the galaxy.

Also you don't get any explenation as to what the catalyst really is, is it some kind of alien enitity or is it a advanced AI or what? nothing, just I am the catalyst and Shepard just accepts it. Like he never questions people at all.

#107
doodiebody

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The game provides great closure to everything...until the ending makes most of it null and void.

Example: So I finally got the Quarians their homeworld back! Awesome!! Except pretty much the entire flotilla is now stuck in the Sol system because the relays blew up. I hope they enjoyed the home I got back for them that they'll never see again.

#108
shadey

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I thought you got closure on everyone.

the story has to end sometime

#109
sadako

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multi coloured explosions labeled as multiple endings are a cop out and simply lazy. You can like the ending, but you can't deny that reusing in game footage is a brilliant way to save money.

#110
Orthodox Infidel

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[quote]Dav3VsTh3World wrote...

I've been seeing multiple comments from these "Retake Mass Effect 3" folks saying that Mass Effect 3 had no closure at all yet they only focused on the last 15 minutes of the game, [/quote]

You mean the last 15 minutes where the FATE OF THE ENTIRE GALAXY is at stake?

[quote]Need I remind these people that the entire second half of the game was closure. [/quote]

No, I've beaten it 2.1 times since it released, but I'm sure that's not going to stop you from being condescending anyway.

[quote]Resolving the Quarian/Geth war, (if you talk to Tali afterwards you'll find full closure on that story arch)[/quote]

The resolution which is rendered null in at least 2/3 of the endings? Nevermind that most of the quarian population is stuck in the Sol system or has at least a 30 year trip back to Rannoch.

[quote]Curing the Genophage (or leaving it unchecked, Talking to Wrex/Wreav on Earth afterwards ties up that story)[/quote]

So... the Krogan will be able to reproduce all over the place... on Earth... 

[quote]Destroying Cerberus[/quote]

What if we didn't want to do that? It would have been interesting to see Cerberus potentially become the dominant force left in the galaxy, and that would also be more in line with the Renegade themes of the series.

[quote]Setting closure to Jack's storyline as a military teacher finding the closest thing she has to a family. Finally finishing off Miranda's storyline with her killing her father (if she survives depends on the player)[/quote]

Ok, these two I can't really argue with, aside from how Jack's long criminal history is ignored by the Alliance. But that falls within standard suspension of disbelief.

[quote]Finding resolve or annialation of the Racini Queen, be it legit or artificial[/quote]

It would have been 1000x more awesome if killing the Rachni Queen meant no Ravagers at all in the game. That would mean my choice in ME1 had an extremely significant consequence. As it stands, it's only net 100 points one way or the other.

[quote]Thane's tragic end, and subsequent vengence[/quote]

Some people didn't like that but I thought it was cool. Well, Kai Lang seemed pretty lame. but Thane was pretty awesome.

[quote]Jacob finally finding the peace to start a family.[/quote]

No, sorry Jacob was super dissapointing in this game. Ignoring for a moment the legion of FemSheps who wanted to romance him again, he underwent character derailment. In ME2 he was probably the single most morally upright character there was, always wanting to do something good about problems nobody else in the galaxy wanted to deal with. And he always was skeptical of the Illusive Man. In ME3 he's just kind of like "Oh man, the Illusive Man is evil, was I dumb?" and suddenly starts talking about a family out of nowhere, when there's no groundwork laid for it at all. Plus hearing "DUH I DON'T WANT TO THINK ABOUT THAT" when asking about his Dad was kind of lame.

[quote]Samara many possible endings with her daughters[/quote]

Many possible? I always saved her, and I assume she would actually pull the trigger if I didn't. So, she can... blow her head off or not? Her role, (and Grunts) is small. I understand the necessity of it being small, but it would have been cool to see a little more of her.

[quote]Just a few I can think of off the top of my head, oh and then of course there's Shepard dying ... so that's the end of his story.[/quote]

Or he's not dying. Or he's breathing in rubble on the Citadel. Or breathing in rubble in London. Or not breating. Or he was lied to. Or it was a hallucination. Or the galaxy is totally broken and Shepard's story was one of three years thrown away for absolutely no reason. Or the galaxy is totally saved and Shepard's story was one of The Ultimate Sacrifice. Which is it? Bioware didn't tell us very clearly no matter which color you picked, so the answer is...

LOTS OF SPECULATION

which is commonly considered the opposite of closure.

#111
liquiddemon

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Most everyone loves all the "closure" moments. I love them so much it felt like the wind was knocked outta me when every known civilization (and unknown civs in unactivated relay system) was completely destroyed by the exploding relays. Remember the batarian system that was wiped out by the explosion of a destroyed relay. How could they scramble the plot sooooo badly in the final minutes?

#112
Fjordgnu

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shadey wrote...

I thought you got closure on everyone.

the story has to end sometime



By that logic, a mid-sentence fade-to-black while you're talking to Anderson would count as an ending.

#113
Spectre_Shepard

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notice how none of those things mattered in the end.

#114
Baronesa

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Well, it is simple.. the ending changed the galaxy so much that what happ...

Modifié par Baronesa, 20 mars 2012 - 01:34 .


#115
RegularX

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Hellosanta wrote...

So they actually think ME3 as a whole is the ending to the Shepard's story, don't they?


To be fair to the OP, it's the only defense which makes any real sense to me.  Mechanically the only way it works is tha the last 10 minutes is small in comparison to the other 30 hours.

But that's not how I viewed the story/game as I was playing it.  I was actually really amped for an ME2 style ending.  Instead I got the one from Deus Ex.

#116
Setz

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liquiddemon wrote...

Most everyone loves all the "closure" moments. I love them so much it felt like the wind was knocked outta me when every known civilization (and unknown civs in unactivated relay system) was completely destroyed by the exploding relays. Remember the batarian system that was wiped out by the explosion of a destroyed relay. How could they scramble the plot sooooo badly in the final minutes?


The end explosions you could see the energy from the relay exiting the relay end. In the alpha relay case, nothing left the relay, it was all exploded outward. The energy you see leave the relay isn't an explosion. You see it wash over the earth and it doesnt affect the buildings or the people (Depending on your EMS).

Edit: The alpha relay was also powered by dark energy. Giving it a far bigger explosion than other relays would have.

Modifié par Setz, 20 mars 2012 - 01:37 .


#117
shadey

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Fjordgnu wrote...


By that logic, a mid-sentence fade-to-black while you're talking to Anderson would count as an ending.


but it didn't

the companions I thought were wrapped up fine.

#118
Renew81

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All the points the op makes are completly destroyed with the ending
leaving major plotholes , things are happening that do not make sence
and contradicts previous content of the game / games.

#119
liquiddemon

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But the relay is destroyed and they just ignore their previous assertion of the effects of a destroyed relay

#120
SmokePants

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Mnementh2230 wrote...

What's with the "No closure"? We don't know what happened with the dark energy (Remember Tali's recruitment mission in ME2?), we don't know what's happened on earth, we don't know why the Normandy was inexplicably in the middle of a jump between clusters, we don't have any explanation as to why all of the solutions necessitated the annihilation of the relays, we don't know how a civilization so advanced that it could become the Reapers in the first place could be so disconnected from reality that it could somehow think repeated genocide is a moral option, we don't have ANY closure as to what's happened to civilization after the destruction of all the relays, we don't have any idea why TIM was on the citadel or how he got there, we don't know what the hell the starchild is... I could go on for a while yet, but hopefully you get the point.

This isn't about pettiness on behalf of the fan base - this is about a poorly written, obviously rushed ending to a storyline that desperately deserves a more fulfilling ending than it received.


Dark Energy -- Was actually mentioned by the Catalyst in passing. What do you want? On the ME2 forum, it was generally agreed that the mention of Dark Energy was STUPID! You wanted them to compound their mistake by placing further importance on it?

Earth -- Use your imagination. TBD.

Normandy -- It's not like trying to leave the Local Cluster is a completely illogical course of action.

Relay Destruction -- Thematically, they had to go. If you can't appreciate it, then you can't appreciate it. But I do.

Reaper Morality -- The folly of projecting ones own way of thinking on another is a central theme of the entire series. Yet here you are, showing that you didn't get it.How were the Reapers able to justify it? Because you don't understand how they think.

Civilization -- Use your imagination. TBD.

TIM -- The Prothean VI informs you that TIM fled to the Citadel.

Starchild's oriigin -- Irrelevant. An answer to what he is would probably do more harm than good.

If that's your definition of closure, then you must hate every movie that doesn't end with an epilogue shot for every character. "The guy got the girl, but did they stay together and get married? I need closure!"

You really are not qualified to criticize the ending, because you don't have a grasp of the editing process and you have trouble discerning the important from the unimportant. If they provided an ending that satisfied your definition of closure, it would be a true abomination worthy of mock and scorn.

It's not just you, though. Every ending "solution" I've seen is so very bad. The irony is killing me.

Modifié par SmokePants, 20 mars 2012 - 01:44 .


#121
Setz

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liquiddemon wrote...

But the relay is destroyed and they just ignore their previous assertion of the effects of a destroyed relay


It's destroyed AFTER the power has left it. Making it a technical explosion, not an energy explosion. The alpha relay had full energy levels so it's explosion was catastrophic.

#122
Foulpancake

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Icesong wrote...

Weird, none of those things you listed are or are related to the ending.


haha i laughed at this, so true though, your arguments are horrible. Lets not forget the last one "Shepard dies" umm ya except in the ending where Shepard lives...:blink:

#123
RegularX

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SmokePants wrote...

{a bunch of stuff}


You realize that pretty much all of your responses were "theoretically", "TBD", "use your imagination", or "the Starchild said it was so".

Yeah, gee, with that much clarity in the ending it such a wonder people are wanting more...

#124
shadey

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Setz wrote...


It's destroyed AFTER the power has left it. Making it a technical explosion, not an energy explosion. The alpha relay had full energy levels so it's explosion was catastrophic.


I got the same impression

the relays more or less overloaded and broke but didn't explode.

#125
RegularX

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shadey wrote...

Setz wrote...


It's destroyed AFTER the power has left it. Making it a technical explosion, not an energy explosion. The alpha relay had full energy levels so it's explosion was catastrophic.


I got the same impression

the relays more or less overloaded and broke but didn't explode.


Then they shouldn't explode.  If they exploded, then they hadd more energy in them at the time than the relay could structurally handle.  It was previously established that that much energy = supernova.

If the energy wave need every drop of energy to add more to the overall energy wave to get to the nearby relays, then the relays being used would simply burn out.

But what we see?  Is relays exploding.  Repeatedly.  Which is some impressive :alien::wizard:, especially if it doesn't kill nearly everyone in the galaxy.