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What's with this "No Closure" BS?


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#176
Xenoaroe

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 The lack of closure that I feel is the lack of observable consequences for the end of the game. Were the destruction of the mass relays and Sheppard's sacrafice not so abstract and more of conscious decisions coupled with the reactions of the characters, it would sit better with me. 

Can't speak for everyone though.

#177
Slayer299

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Fjordgnu wrote...

... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.


This +1

#178
Killer3000ad

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Fjordgnu wrote...

... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.



#179
Dav3VsTh3World

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Darthlawsuit wrote...

Dav3VsTh3World wrote...

Computron2000 wrote...

Dav3VsTh3World wrote...

Computron2000 wrote...

Dav3VsTh3World wrote...


[*]
Honestly how can people say the game has no closure when the game is filled with it?

OP please tell me what happened the the following people since you have closure on the entire series
Liara
Garrus
Tali
EDI
James
Javik (if you have the DLC)
Hackett
Samara
Miranda
Steve
Kasumi
Zaeed
Jack
Grunt
The Sword fleet


I say again

[*]

[*]

Dav3VsTh3World wrote...
 so many people here don't know how
stories are supposed to conclude and end up acting like Baby Bart
Simpson saying "Then what happened? Then what happened? Then what
happened?" repeatedly. Hell may as well keep asking Bioware to make the
story until the galaxy's stars burn out since that seems to be the only
closure so many here want. You want to know what happened to the galaxy
afterwards in your story, use your imagination.

[*]
I'm even surprised you mentioned the crew on the Normandy, even though what happened to them was clearly obvious

So of those on the normandy and did not show up in the end sequence (which includes joker and only 2 others), what happened to those? Did they die from the crash? Yes? No?

I would have thought you had noticed i did not mention Joker yet asked on the normandy crew, which would be quite obvious what i am implicitly asking

I find it strange that you think wanting to know what happened to all the mentioned people is akin to asking for a continuation when it is simply asking for the author to end the stories of all those involved. You might have noticed that it is an ensemble cast used for the story


Well for one I can't give you a definatie answer for each of those character since I have no idea what choices you made in your story, Did you choose Synthesis and have Joker and EDI get frisky on the planet? did Samara shoot herself in the head? who came out of your Normandy at the end? How big was your sword fleet, if it was below 1700 it gets wiped out completly.
[*]
Like I said figure your own story out for yourself

If I wanted to figure out the ending for myself I would have stopped at ME2 and just used my imagination for the rest.... Infact what I had planned would happen was better than ME3. I could have saved $60 and never spent the time playing if I wanted to figure it out myself.
 
I bought this game because I wanted a story to be TOLD to me as I play not destroy the entire storyline during the last mission


Then it seems like you one of those "Then what happened, Then what happened, Then what happened" people if you really ARE that desperate then you should be campaigning for a Mass Effect 4, besides its a war story, war has sacrifises and that sacrifise came in the form of the Mass Relay, as Shepard said at the start of the game with the Baterian Relay "It was either that or let the Reapers crawl all over us"


#180
Capeo

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ichik wrote...

I can't accept, that some1 with account registered 1 week ago, with only posts that justify the bad ending, no userpic, no google-able nickname, who owns only a ME3 and has no available mutiplayer data (very propably didn't even launch it ever), has no signature is a real person, yeah, i highly doubt that. Especially after all these issues, when EA was caught red-handed doing this multiple times.

Also, i love how you ignore the real issues about the closure and just repeat all that marketing BS, that have already been said multiple times. That makes me even more suspicious.

Never seen any real person who actually liked ME3 ending btw, asked all my RL friends and relatives, all of them ('round 10 ppl who already finished it, others either not interested in the series or didn't have time yet) said the ending makes no sense and is very frustrating.

Am i clear in my denial now, mr?


Agreed.  Quite fishy that.

#181
Dav3VsTh3World

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Capeo wrote...

ichik wrote...

I can't accept, that some1 with account registered 1 week ago, with only posts that justify the bad ending, no userpic, no google-able nickname, who owns only a ME3 and has no available mutiplayer data (very propably didn't even launch it ever), has no signature is a real person, yeah, i highly doubt that. Especially after all these issues, when EA was caught red-handed doing this multiple times.

Also, i love how you ignore the real issues about the closure and just repeat all that marketing BS, that have already been said multiple times. That makes me even more suspicious.

Never seen any real person who actually liked ME3 ending btw, asked all my RL friends and relatives, all of them ('round 10 ppl who already finished it, others either not interested in the series or didn't have time yet) said the ending makes no sense and is very frustrating.

Am i clear in my denial now, mr?


Agreed.  Quite fishy that.


What's fishy? the fact that there are actual people outside of this forum?

#182
Capeo

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Dav3VsTh3World wrote...

[*]

Then it seems like you one of those "Then what happened, Then what happened, Then what happened" people if you really ARE that desperate then you should be campaigning for a Mass Effect 4, besides its a war story, war has sacrifises and that sacrifise came in the form of the Mass Relay, as Shepard said at the start of the game with the Baterian Relay "It was either that or let the Reapers crawl all over us"


Hey new guy, how about you name one trilogy in literature, film or games that leaves you with absolutely no knowledge of what happens to the main characters or the setting due to the culmination of the plot.  Just one.  I'd love to hear it.  

There are none by the way.  Know why?  Because that's the damn point.  That's what you've been reading/watching/playing for.  To see the hero achieve their goal and see the results of it.  ME3 tosses out everything you have achieved up to that point, suddenly adds gaping and inexplicable plot holes, and resolves none of them.  

#183
deathscythe517

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Aw look at the tough guy pretending he knows war, it's absolutely adorable, really. The "this is war" excuse is right up there with "this is art" in its utter nonsensicalness, you're strawmaning people who disagree with you by claiming they're ignorant, so excuse me if I don't want to discuss anything with you. Do you know why we don't respect people who like the endings? We tolerate them, sure, most of us ignore the topics when they pop up only to disapper into oblivion one or two days later.

People who claim that all the cliche dark crap is necessary on the basis of it being a war story have likely never been in the military. A proper war story is about the conflict and then the metaphorical scars post-war, it's not about some ham fisted Deus Ex ripoff of an ending that misses the point of the ending its nearly plagiarizing while simultaneously giving the lore of the universe a nice big **** you.

The lack of closure comes from lacks of epilogues, the plot holes are the fact that no one can explain with certainty how the **** the Crucible/Catalyst is capable of releasing an I Win beam that simultaneously ****s everything up, on top of this is that in the ending many characters - the protagonist, Joker, your squad mates - break character for no reason to accommodate this ****ty ending when the latter two don't even make sense because there's no logical way that the Normandy could have picked up your squad and then jumped so far away from Sol.

It's getting really tiresome that dark = quality, to the point that people who crave this crap are only allowing Devs to be unnecessarily malicious to their creations for the sake of being artsy when - and this may not occur to you - saying that a hero 'has to' or anything that claims that some unnecessarily bleak ending is required...is in fact cliche. Yes, I said it, downer endings are cliche in today's society.

Come to me with a good reason why we couldn't have at least three endings that were wildly different and included at least a text epilogue over six horrible endings that are insultingly similar and lead to one of the greatest copouts in history (Stargazer) and a message telling you "You Are Legend, Durr Gimme Money"

#184
Mnementh2230

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SmokePants wrote...

Dark Energy -- Was actually mentioned by the Catalyst in passing. What do you want? On the ME2 forum, it was generally agreed that the mention of Dark Energy was STUPID! You wanted them to compound their mistake by placing further importance on it?

Earth -- Use your imagination. TBD.

Normandy -- It's not like trying to leave the Local Cluster is a completely illogical course of action.

Relay Destruction -- Thematically, they had to go. If you can't appreciate it, then you can't appreciate it. But I do.

Reaper Morality -- The folly of projecting ones own way of thinking on another is a central theme of the entire series. Yet here you are, showing that you didn't get it.How were the Reapers able to justify it? Because you don't understand how they think.

Civilization -- Use your imagination. TBD.

TIM -- The Prothean VI informs you that TIM fled to the Citadel.

Starchild's oriigin -- Irrelevant. An answer to what he is would probably do more harm than good.

If that's your definition of closure, then you must hate every movie that doesn't end with an epilogue shot for every character. "The guy got the girl, but did they stay together and get married? I need closure!"

You really are not qualified to criticize the ending, because you don't have a grasp of the editing process and you have trouble discerning the important from the unimportant. If they provided an ending that satisfied your definition of closure, it would be a true abomination worthy of mock and scorn.

It's not just you, though. Every ending "solution" I've seen is so very bad. The irony is killing me.


Dark Energy - The implementation at the time was dumb.  That doesn't mean the concept was dumb.  It's certainly better than "Oh, we're going to protect you from the singularity by forcing you to become what will eventually kill you."

Earth - completely destroyed if they remain true to "The Arrival" DLC.  It's a bullsh*t ending.

Normandy - So you're going to tell me that Joker turned coward and ran away with the ship during the fighting?

Relay Destruction - bullsh*t.  The Mass Effect universe is one where space travel is integral to the story, and suddenly it's gone?  That would be like taking hyperdrives away from Star Wars, or warp drives away from Star Trek.  How is that thematically appropriate?

Reaper Morality - it's a matter of simple logic:  murdering an entire civilization is EQUIVALENT to letting them be murdered by their own synthetic creations.  At least the Dark Energy plot line made sense in that they were saving the galaxy from total annihilation.

Civilization - Utterly destroyed, thanks to the Relays being destroyed.  This is a *good* ending?

TIM - but HOW did he suddenly just appear in the room, when there was only one door?  Sure he was on his way there, but there's no answer to his sudden appearance.

Starchild - It's not irrelevant, it's integral.  He's a sudden deus-ex-machina, LITERALLY.  "Oh, here's a ****-load of information you never had before, put in the wrong segment of the story, presented by a character you aren't allowed to question or interact with at anything other than a superficial level, and you're just supposed to trust that this REAPER-thing is honest?!?"  It's lazy writing.

Closure - At least with other movies you get a HINT that "hey, things are going to work out OK" or "There will still be issues, but they're not insurmountable".  With this, you get nothing but a big "F-U" from the writers.

Criticism - They managed to do it pretty well with Dragon Age:  Origins.  I loved it.  We saw the consequences of our actions throughout the whole series in text form, and it wasn't all rainbows and bunnies but we *KNEW* it wouldn't be.  We still got to see how the world would continue.  Suddenly they've forgotten how to tell a story or give an ending that lets you be satisfied?  Bullsh*t.

#185
ichik

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Dav3VsTh3World wrote...

What's fishy? the fact that there are actual people outside of this forum?


You honestly believe everyone on the BSN is such a classical nerdy-type gamer, that spends all his life staring at the PC screen and having no RL friends, relatives, whatsoever, you honestly propose that?

#186
Dav3VsTh3World

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Capeo wrote...

[*]
Hey new guy, how about you name one trilogy in literature, film or games that leaves you with absolutely no knowledge of what happens to the main characters or the setting due to the culmination of the plot.  Just one.  I'd love to hear it.  

There are none by the way.  Know why?  Because that's the damn point.  That's what you've been reading/watching/playing for.  To see the hero achieve their goal and see the results of it.  ME3 tosses out everything you have achieved up to that point, suddenly adds gaping and inexplicable plot holes, and resolves none of them.  

[*]
Well Alfred hitchcock's "The Birds" come to mind for starters, Also The Soprano's, plus Shepard defeated The Reapers in the end goal achieved.

#187
Mandemon

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Dav3VsTh3World wrote...

I've been seeing multiple comments from these "Retake Mass Effect 3" folks saying that Mass Effect 3 had no closure at all yet they only focused on the last 15 minutes of the game,

Need I remind these people that the entire second half of the game was closure. Let me give you guys that reminder

  • Resolving the Quarian/Geth war, (if you talk to Tali afterwards you'll find full closure on that story arch)
  • Curing the Genophage (or leaving it unchecked, Talking to Wrex/Wreav on Earth afterwards ties up that story)
  • Destroying Cerberus
  • Setting closure to Jack's storyline as a military teacher finding the closest thing she has to a family.
  • Finally finishing off Miranda's storyline with her killing her father (if she survives depends on the player)
  • Finding resolve or annialation of the Racini Queen, be it legit or artificial
  • Thane's tragic end, and subsequent vengence
  • Jacob finally finding the peace to start a family.
  • Samara many possible endings with her daughters
Just a few I can think of off the top of my head, oh and then of course there's Shepard dying ... so that's the end of his story.

Honestly how can people say the game has no closure when the game is filled with it?


Only things that get closure are:

Legion/Tali: Which ever dies, their stories end, Quarian/Geth are destroyed and Legion/Tali dies. There nothing left to wonder on losers side, their civilization ends.

Thane/Kirrahe: Either one dies, end of story. That is closure. Thanes story is foregone conclusion, he would anyway be dead in few months at best. Kirrahe, if he stays alive, did he survive final assault?

Miranda: Part about her father gets closure and she herself if she dies. If she survives, did she survive final battle?

Mordin: Either you killed him or he found his peace in the control tower.

Things we didn't get closure:

Krogan: Did they rejoin galactic community, or did they become menace that plagues the galaxy? Did Wrex reforms succeed?

Rachni: Did they join galactic community and explain what happened during Rachni wars? Or did they disappear again? What happened to the queen? Did she die or live?

Geth/Quarians: 
Survivors story is left without closure, did Geth ever finish their contruct? Did they join galactic community? Did Quarians ever fully repair their immune system? Did Tali get that house of hers? If you broker peace, we do not know if the peace last. Did hostilities recommence? Or did they finaly found true peace between two.

Samara: Did she ever actualy visit the place? Or was it an empty promise, like so many times before?

Jacob: Did he survive? Or did he die? He never had chance to start the family, only that he was going to become a father.

Jack: Did she or her students survive? Did she continue in Alliance or did she leave.

Batarians: Is their race facing extinction, did they become new Quarians or did they find new homeworld?

Earth: How much of it survived? Ir Earth complety destroyed? From what we see from space, it's burning everywhere.

Galactic Community: Without Mass Relays, travel between clusters becomes nearly impossible, is the fleet stranded in Sol?

Relays exploding: Is it Arrival style supernova or controlled demolition?


[*]

Modifié par Mandemon, 20 mars 2012 - 01:22 .


#188
Dav3VsTh3World

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ichik wrote...

Dav3VsTh3World wrote...

What's fishy? the fact that there are actual people outside of this forum?


You honestly believe everyone on the BSN is such a classical nerdy-type gamer, that spends all his life staring at the PC screen and having no RL friends, relatives, whatsoever, you honestly propose that?

No, thats what you were proposing since you were attacking the fact that I don't care about how my profile looks

#189
ichik

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You totally miss the point, why i'm not surprised?

#190
Capeo

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Dav3VsTh3World wrote...

Capeo wrote...

[*]
Hey new guy, how about you name one trilogy in literature, film or games that leaves you with absolutely no knowledge of what happens to the main characters or the setting due to the culmination of the plot.  Just one.  I'd love to hear it.  

There are none by the way.  Know why?  Because that's the damn point.  That's what you've been reading/watching/playing for.  To see the hero achieve their goal and see the results of it.  ME3 tosses out everything you have achieved up to that point, suddenly adds gaping and inexplicable plot holes, and resolves none of them.  

[*]
Well Alfred hitchcock's "The Birds" come to mind for starters, Also The Soprano's, plus Shepard defeated The Reapers in the end goal achieved.

The Birds was a hero trilogy?  News to me.  Here I thought it was a single horror/thriller whose intention was to leave the audience with a sense of disquiet.  I could name about 50 movies with ambiguous endings.  That would, of course, be pointless as it has nothing to do with my point or the question at hand.  And the Sopranos?  A serial?  Again the complete opposite of a trilogy.  And a badly recieved ending on top of that.  A better mob example would the Godfather trilogy and lo and behold by the time that was done we knew what happened to every single major and ancillary character in the films.

#191
Reidbynature

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Another OP that either misunderstands or misrepresents some of the Retake movements arguments. There are things in the game that are just not addressed or receive no real resolution before the end of the game and the end of the game itself invalidates that by leaving the galaxy in a dire situation. Not to mention that just considering that the ending itself mind bogglingly raises questions on how dire the situation may be therefore adding one more thing that needs a resolution. It's just bat*** crazy.

#192
iTofu

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An epilogue would've saved Bioware some of the fan anger. Just cutting a game off with "lots of speculation" could work in an hour and half movie, but it doesn't work when people are deeply attached to characters.

A Dragon Age: Origins style epilogue would've given players closure on the final outcome of their squad mates and alien races. More importantly players would've seen the impact that their choices and actions had on squad mates and the universe.

#193
Darthlawsuit

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Dav3VsTh3World wrote...

Darthlawsuit wrote...

Dav3VsTh3World wrote...

Computron2000 wrote...

Dav3VsTh3World wrote...

Computron2000 wrote...

Dav3VsTh3World wrote...


[*]
Honestly how can people say the game has no closure when the game is filled with it?

OP please tell me what happened the the following people since you have closure on the entire series
Liara
Garrus
Tali
EDI
James
Javik (if you have the DLC)
Hackett
Samara
Miranda
Steve
Kasumi
Zaeed
Jack
Grunt
The Sword fleet


I say again

[*]

[*]

Dav3VsTh3World wrote...
 so many people here don't know how
stories are supposed to conclude and end up acting like Baby Bart
Simpson saying "Then what happened? Then what happened? Then what
happened?" repeatedly. Hell may as well keep asking Bioware to make the
story until the galaxy's stars burn out since that seems to be the only
closure so many here want. You want to know what happened to the galaxy
afterwards in your story, use your imagination.

[*]
I'm even surprised you mentioned the crew on the Normandy, even though what happened to them was clearly obvious

So of those on the normandy and did not show up in the end sequence (which includes joker and only 2 others), what happened to those? Did they die from the crash? Yes? No?

I would have thought you had noticed i did not mention Joker yet asked on the normandy crew, which would be quite obvious what i am implicitly asking

I find it strange that you think wanting to know what happened to all the mentioned people is akin to asking for a continuation when it is simply asking for the author to end the stories of all those involved. You might have noticed that it is an ensemble cast used for the story


Well for one I can't give you a definatie answer for each of those character since I have no idea what choices you made in your story, Did you choose Synthesis and have Joker and EDI get frisky on the planet? did Samara shoot herself in the head? who came out of your Normandy at the end? How big was your sword fleet, if it was below 1700 it gets wiped out completly.
[*]
Like I said figure your own story out for yourself

If I wanted to figure out the ending for myself I would have stopped at ME2 and just used my imagination for the rest.... Infact what I had planned would happen was better than ME3. I could have saved $60 and never spent the time playing if I wanted to figure it out myself.
 
I bought this game because I wanted a story to be TOLD to me as I play not destroy the entire storyline during the last mission


Then it seems like you one of those "Then what happened, Then what happened, Then what happened" people if you really ARE that desperate then you should be campaigning for a Mass Effect 4, besides its a war story, war has sacrifises and that sacrifise came in the form of the Mass Relay, as Shepard said at the start of the game with the Baterian Relay "It was either that or let the Reapers crawl all over us"


Yes I want to know what happened to the galaxy when every mass relay goes super-nova and kills all advanced civilization in range of a mass relay. Also what happened to Harbinger? You know my stalker in ME2 that taunted and tried to capture me at every encounter.

No way. No ME4. They have already raped the series no need to torture the poor thing. Each Reaper was "Independant a sovreign nation" now they are just puppets. Worst plot twist ever -_-;;

#194
Dav3VsTh3World

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Capeo wrote...

Dav3VsTh3World wrote...

Capeo wrote...

[*]
Hey new guy, how about you name one trilogy in literature, film or games that leaves you with absolutely no knowledge of what happens to the main characters or the setting due to the culmination of the plot.  Just one.  I'd love to hear it.  

There are none by the way.  Know why?  Because that's the damn point.  That's what you've been reading/watching/playing for.  To see the hero achieve their goal and see the results of it.  ME3 tosses out everything you have achieved up to that point, suddenly adds gaping and inexplicable plot holes, and resolves none of them.  


Well Alfred hitchcock's "The Birds" come to mind for starters, Also The Soprano's, plus Shepard defeated The Reapers in the end goal achieved.

The Birds was a hero trilogy?  News to me.  Here I thought it was a single horror/thriller whose intention was to leave the audience with a sense of disquiet.  I could name about 50 movies with ambiguous endings.  That would, of course, be pointless as it has nothing to do with my point or the question at hand.  And the Sopranos?  A serial?  Again the complete opposite of a trilogy.  And a badly recieved ending on top of that.  A better mob example would the Godfather trilogy and lo and behold by the time that was done we knew what happened to every single major and ancillary character in the films.

You're making it sound like every single trilogy has to follow the same routine criteria, if that was the case with Mass Effect 3 the ending would have been way to predictable. The Sopranos like The Godfather is still a long length storyline so don't excuse that just because of its medium.


#195
J-Reyno

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iTofu wrote...

An epilogue would've saved Bioware some of the fan anger. Just cutting a game off with "lots of speculation" could work in an hour and half movie, but it doesn't work when people are deeply attached to characters.

A Dragon Age: Origins style epilogue would've given players closure on the final outcome of their squad mates and alien races. More importantly players would've seen the impact that their choices and actions had on squad mates and the universe.


This is basically it. 

The "no closure" issue is not BS, op.  Especially not when you end the game with nuking the galaxy with a life-altering super energy that is going to change the whole of galactic civilization.  They just opened up a new can of worms, not to mention that we don't even know the status of the characters we care about from the actual war before the galactic energy-nuke took place. 

It's like when you toss a boll in the air, expecting it to come down.  But it gets stuck in a tree, and you're left there just... waiting...

Everything's just up in the air right now.

#196
ichik

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Well, anyway, just out of a curiosity i'll ask you a question OP. I can tolerate your feeling like there's all the closure needed in the game.
What about all the plotholes in the game ending (to be specific all that happens after Shepard got struck by Reaper red beam)? A good one list can be found here: https://docs.google....?pli=1&sle=true

#197
Iwillbeback

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Fjordgnu wrote...

... all of which is invalidated by the obliteration of the galaxy in the last two minutes of the game.




www.youtube.com/watch]This is accurate[/url]

#198
BaladasDemnevanni

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Reyno411 wrote...

This is basically it. 

The "no closure" issue is not BS, op.  Especially not when you end the game with nuking the galaxy with a life-altering super energy that is going to change the whole of galactic civilization.  They just opened up a new can of worms, not to mention that we don't even know the status of the characters we care about from the actual war before the galactic energy-nuke took place. 

It's like when you toss a boll in the air, expecting it to come down.  But it gets stuck in a tree, and you're left there just... waiting...

Everything's just up in the air right now.


Exactly. The problem is literally that ME3 ends with the relays exploding, stranding the entire fleet on Earth. The "endings" people refer to (Genophage arc, Geth-Quarian conflict, etc) were all concluded under the assumption that we were going to preserve galactic civilization. By destroying the relays, any sense of conclusion those "endings" had is lost.

#199
Capeo

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Dav3VsTh3World wrote...

Capeo wrote...

Dav3VsTh3World wrote...

Capeo wrote...

[*]
Hey new guy, how about you name one trilogy in literature, film or games that leaves you with absolutely no knowledge of what happens to the main characters or the setting due to the culmination of the plot.  Just one.  I'd love to hear it.  

There are none by the way.  Know why?  Because that's the damn point.  That's what you've been reading/watching/playing for.  To see the hero achieve their goal and see the results of it.  ME3 tosses out everything you have achieved up to that point, suddenly adds gaping and inexplicable plot holes, and resolves none of them.  


Well Alfred hitchcock's "The Birds" come to mind for starters, Also The Soprano's, plus Shepard defeated The Reapers in the end goal achieved.

The Birds was a hero trilogy?  News to me.  Here I thought it was a single horror/thriller whose intention was to leave the audience with a sense of disquiet.  I could name about 50 movies with ambiguous endings.  That would, of course, be pointless as it has nothing to do with my point or the question at hand.  And the Sopranos?  A serial?  Again the complete opposite of a trilogy.  And a badly recieved ending on top of that.  A better mob example would the Godfather trilogy and lo and behold by the time that was done we knew what happened to every single major and ancillary character in the films.

You're making it sound like every single trilogy has to follow the same routine criteria, if that was the case with Mass Effect 3 the ending would have been way to predictable. The Sopranos like The Godfather is still a long length storyline so don't excuse that just because of its medium.

Yes, I will reject your Sopranos example as it's a serial.  Do you know what that means?  They have to keep coming up with stuff to keep making seasons.  It's not pre-planned.  It doesn't have a beginning, middle then end.  A main actor quits and they have to end the series there with a million plotlines dangling.  It has absolutely no relation to an actual trilogy.  

As for predictable?  That's ridiculous.  Just because a story is going to end doesn't mean it's end would predictable.  Who may die?  How will the world be left?  How will the major conflicts resolve?  None of these questions need "predictable" answers.  They just need friggin' answers.

So, any other bad examples you want to throw out there?

#200
suusuuu

suusuuu
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this makes more sense than the ending and is far more enjoyable

Modifié par suusuuu, 20 mars 2012 - 01:53 .