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I still love you Bioware, but you can do better


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RandomSyhn

RandomSyhn
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I know that the forums are already flooded with ending threads, and this one is going to get lost in the shuffle but I could not find one in which I felt the following post was appropriate. I've reasoned why I personally did not like how  the game ended, and felt I had to share.


I'm aware many people have pointed out plotholes, discrepancies
and faults with the ending of Mass Effect three. But as one of the forum
lurkers I feel it's time I come out of my hole to give my two cents.

Firstly I loved the game, it made me cry, it made me rage
(mostly against Kai Leng) it made me panic, and it made me give a damn about
every last person I came across trying to hold out against the Reapers. I find
only Bioware games have driven my emotions so well and I expect no less from
them. I was completely enthralled up until the last ten minutes of the game.

I find the ending inconsistent, not cohesive with the rest
of the story. There are issues with logistics of who was where when, there is
no bearing on how my decisions affected the outcome, and the final choice left
me apathetic.

When I first started talking with the Catalyst I felt...
nothing. I had just spent the last three days angsting, raging, caring. The
finale made me feel nothing I made my decision and then it finally started to
hit me. At first I was confused, immediately noticing the inconstancies and narrative
flaws. Then the credits. That was like a brick wall and I started to feel
angry. That couldn't be it! it didn't make sense.

Given almost a week to calculate why I disliked the ending
so virulently I've come to the conclusion that it was the disconnect. The complete
apathy with the situation. I had spent all this time with these characters motivating
me to move forward. Shepard's last line before passing out and being lifted off
to the catalyst nearly broke my heart. But after ascending and finding the VI
or AI or whatever it was I didn't care. Every motivation that had brought my
Shepard and by extension myself to that point vanished.

The concept of there is always a bigger fish came to mind, and
the Reapers no longer held priority. It just didn't mesh with the rest of the
game.  I was by no means expecting a
happy ending, I was half expecting the Crucible to blow up earth, but the
ending I got was anticlimactic. Not intentionally I'm sure, but after
everything Shep ever achieved this just didn't feel like the way it all should
have ended. I can't say how it should have ended but I don't think a Catalyst
AI was the way to go.

I will play mass effect three again, I've made too many
Shepards not to, but it won't be the same. I'm not going to cry as hard, I
won't feel the same loss, anger, happiness any of it. It won't hold the same
weight as the first playthrough. Especially now since I don't want to relive
the final ten minutes. Even if it's indoctrination theory, or DLC to change it
does come out I'm not going to have the same emotional investment, and that's
what I find really disappointing. You only really have one shot to hit me and
when you miss the redo feels just as hollow.

I still love you Bioware, but you can do better.

Modifié par RandomSyhn, 20 mars 2012 - 01:34 .