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Remove Jarrett Lee's stickied post about multiplayer. Full of misinformation


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#376
kbct

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They have certainly seen this thread - many times over the past couple weeks. Obviously, they're only listening at this point. I'm aggravated too that I have to play MP to maximize my EMS. SP and MP should have no bearing on the outcome of the game.

#377
TheRealJayDee

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Although I consider this issue and the face import mess game breaking flaws they aren't what made me lose pretty much all sympathy for Bioware by now. It's the complete failure regarding communication about these problems. Next to nothing has been said, and what has been said was vague and unhelpful at best, and factually wrong like the stickied thread discussed here at worst. This is how customers and fans are lost.

For me it started when the Origin discussion was very active, and they vehemently refused to sticky any thread, even those concerning the final announcement of it being required.

Modifié par TheRealJayDee, 28 mars 2012 - 02:09 .


#378
Harley_Dude

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I have 6050 war assets and readiness of 80%. Is the amount 4,000 or 5,000 for best endings? I wish they would break this down officially.

#379
RyuujinZERO

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Has anyone thought of "reporting" the offending sticky? :P

If there were a deluge of reports about it it'd certainly get the moderators attention

#380
BiancoAngelo7

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I finished with 7020 war assets and war readiness 50%, it wasn't enough to get the best ending.

It made me sad panda face.

#381
BigZ7337

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AlanC9 wrote...

Gtacatalina wrote...
I was told along with everybody else that we would get the most optimal ending on single player only. ME after all is a single player franchise, so I was relieved to hear this from Bioware (I've tried playing multiplayer and MMO's and I really don't like them).
To me the most optimal ending means the most desirable ending, which to me means having my Shep take a breath at the end.


Shep' survival is really worth committing genocide and murdering EDI?  (unless you'd already exterminated the geth, of course) I'm not trying to start an argument here; just idle curiosity about the thought process.

Doesn't matter for the actual topic.

There's no reason to believe that the Catalyst was telling the truth, in fact even the way he said it was awkward, "You can wipe out all synthetic life if you want." It doesn't actually say that choosing the destroy option will kill all synthetic life. The God-AI even says that it will kill Shepard since he's partially synthetic, while we know this is false as when you choose the Destroy option and have enough EMS Shepard breathes at the very end.

Modifié par BigZ7337, 28 mars 2012 - 02:23 .


#382
Gatt9

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KBomb wrote...

Krogangreetings wrote...


yeah the more or less the exact quote is:

Me: can we get a patch that disables EMS -50% as I have no desire to play online and would like to se it reflected in my game

Him: Then don't play MP, it'll be like you never go online

Me: I get that but it's the minus 50% thing that effects my readiness

Him: Right, which will always be there just get more resources to make up for it


at this point some else joined in and pointed out that there are not enough resources for SP only and the conversation stopped



Christ. They cannot possibly be so blind to the issue. Image IPB




They aren't blind,  it's intentional.  They're in a catch-22.

-If they take it down,  they confirm people like myself were right and then intention of the whole system was to force MP.

-If they acknowledge it as a bug,  at best they look like their QA dept missed an incredibly obvious bug.  At worst,  people with knowledge call them on the fact that they specifically coded the war assets that way.  It'll also lead into some incredibly uncomfortable discussions on how you go from "More than enough" to nowhere near enough.

Plus,  TBH,  I suspect the answer is that the rest of the war assets and the disappointing ending have a similiar root cause.

#383
Harley_Dude

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If they shut servers down like they do for the EA sport titles how can the better ending even be achieved in a few years? Even if the servers are still available everyone will playing Halo 5 or COD 10 so the result is the same.

#384
KBomb

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Gatt9 wrote...

They aren't blind,  it's intentional.  They're in a catch-22.

-If they take it down,  they confirm people like myself were right and then intention of the whole system was to force MP.

-If they acknowledge it as a bug,  at best they look like their QA dept missed an incredibly obvious bug.  At worst,  people with knowledge call them on the fact that they specifically coded the war assets that way.  It'll also lead into some incredibly uncomfortable discussions on how you go from "More than enough" to nowhere near enough.

Plus,  TBH,  I suspect the answer is that the rest of the war assets and the disappointing ending have a similiar root cause.



 
You're probably right. It's still a pretty messed up way to handle the situation. Extremely unprofessional and imo, disrespectful to the fans.


As for the bolded, I think I know what you're referring to, but could you elaborate? If it's spoilerish, you could pm me. If it isn't too much trouble, that is.

#385
iJeffWuh

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Midarenkov wrote...

It would be nice if they did, but if they haven't already they probably won't. Alternately, I'd love it if he or a mod could provide a sceenshot of war assets that reach 8 000, without having touched multiplayer.

The highest you need is 5000Which can be obtained by just playing single player


Edit: 5000

Modifié par iJeffWuh, 28 mars 2012 - 04:59 .


#386
AlanC9

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BigZ7337 wrote...

AlanC9 wrote...
Shep' survival is really worth committing genocide and murdering EDI?  (unless you'd already exterminated the geth, of course) I'm not trying to start an argument here; just idle curiosity about the thought process.

Doesn't matter for the actual topic.

There's no reason to believe that the Catalyst was telling the truth, in fact even the way he said it was awkward, "You can wipe out all synthetic life if you want." It doesn't actually say that choosing the destroy option will kill all synthetic life. The God-AI even says that it will kill Shepard since he's partially synthetic, while we know this is false as when you choose the Destroy option and have enough EMS Shepard breathes at the very end.


Sure. But if the Catalyst isn't telling the truth, then all the choices are meaningless. Might as well roll a die. It's certainly no reaosn to pick the red option.

Modifié par AlanC9, 28 mars 2012 - 05:06 .


#387
Lunatic LK47

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iJeffWuh wrote...

Midarenkov wrote...

It would be nice if they did, but if they haven't already they probably won't. Alternately, I'd love it if he or a mod could provide a sceenshot of war assets that reach 8 000, without having touched multiplayer.

The highest you need is 5000Which can be obtained by just playing single player


Edit: 5000


Outright impossible. People data-mined the crap out of the game. As it is, only 3700 EMS is possible with SP only.

#388
Ghost-621

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Seems like BioWare has a knack for "misinforming" the fanbase on things...

#389
Lalalandia

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It seems we'll see this thread reach the 30-odd page count before getting moderated to the spoiler forum to die like the almost 60 page thread on this already there. Sod it though, bump.

#390
Lunatic LK47

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Bumping again. Anyone want to bug Gamble about this?

#391
Krogangreetings

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Lunatic LK47 wrote...


Bumping again. Anyone want to bug Gamble about this?


Is he on twitter anyone know? I'll message him if he is

#392
tenojitsu

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The Harley Dude wrote...

I have 6050 war assets and readiness of 80%. Is the amount 4,000 or 5,000 for best endings? I wish they would break this down officially.


Both, actually. If the ending goes one way, 4000. If it goes another, 5000. Can't really say more without spoilers

#393
Gtacatalina

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Krogangreetings wrote...

Lunatic LK47 wrote...


Bumping again. Anyone want to bug Gamble about this?


Is he on twitter anyone know? I'll message him if he is


Yes he is
http://twitter.com/#!/GambleMike

#394
Krogangreetings

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Gtacatalina wrote...

Krogangreetings wrote...

Lunatic LK47 wrote...


Bumping again. Anyone want to bug Gamble about this?


Is he on twitter anyone know? I'll message him if he is


Yes he is
http://twitter.com/#!/GambleMike


Ok sent him a message, I expect to be ignored but it can't hurt

#395
Lunatic LK47

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Gtacatalina wrote...

Krogangreetings wrote...

Lunatic LK47 wrote...


Bumping again. Anyone want to bug Gamble about this?


Is he on twitter anyone know? I'll message him if he is


Yes he is
http://twitter.com/#!/GambleMike


Just a word of warning. Gamble has rarely responded on this front. Sent him over a dozen tweets over the past month or so.

#396
Krogangreetings

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Lunatic LK47 wrote...

Gtacatalina wrote...

Krogangreetings wrote...

Lunatic LK47 wrote...


Bumping again. Anyone want to bug Gamble about this?


Is he on twitter anyone know? I'll message him if he is


Yes he is
http://twitter.com/#!/GambleMike


Just a word of warning. Gamble has rarely responded on this front. Sent him over a dozen tweets over the past month or so.


yeah thanks, not really expecting a reply as such just hoping it at least brings it to their attention

or assuming they already know hope they get sick of the messages and fix it

#397
RiouHotaru

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...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).

After all, Jarret's post states there's more than enough to get to the endings, and if you think about...3700-3800 is 1k over the 2800 cut-off.

#398
KBomb

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RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).

After all, Jarret's post states there's more than enough to get to the endings, and if you think about...3700-3800 is 1k over the 2800 cut-off.


 
Do you get paid for defending Bioware and their actions? If not, you should. You do it with such blind love and enthusiasm. I mean every thread, no matter the subject.

Bioware stated that MP would not take anything away from SP. They stated that you will not miss out on any content. If this was an easter egg for those who played MP, then the sentiment is still the same: You're missing out on content due to MP. You're being punished for playing not MP. Whether or not some people see this “few changes in frame” as important is not the point. Some people who choose Destroy may want this “few changes in frame”. Considering this “easter egg” is in Single Player makes it even worse.


You want to give those who play MP a little easter egg, then do it in MP. I've already posted an interview in which Bioware states that nothing in Single player will be walled off. That everything you can see in SP will not be taken away if you choose not to play MP. It's a lie.

Honestly, do people not know what “Multiplayer is optional, any experience you gain through MP can be gained by SP.” means? Or are they so hell-bent on defending everything Bioware does that they completely become deaf and blind to it? I understand not wanting to think they lied to us about this and maybe it wasn't intentional (heh) on their part, but the fact remains that some dishonesty is going on here and continuously defending these actions only gives them permission not to answer for it.


EDIT: 
And here are some more quotes telling us how SP is an experience unto it's self and will not be affected by MP.



It is important to note that the system is entirely optional and just another way players can have control over your game experience – it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone.

Why did you decide not to include it as a part of the main campaign?
-Our priority and focus with Mass Effect 3 has and always will be to deliver a complete and satisfying single player experience.





Mass Effect 3 is a complete, standalone game that will deliver a satisfying story experience, even if you choose not to try multiplayer.


You can reach the highest levels of success in the single player experience alone, but Galaxy at War gives you alternative ways to get there. It’s about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe.

Source

Modifié par KBomb, 28 mars 2012 - 03:34 .


#399
Kub666

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RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).


I don't know, I wouldn't call the ending where the protagonist lives an easter egg... I would call it the only "good" ending.

#400
Lunatic LK47

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Kub666 wrote...

RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).


I don't know, I wouldn't call the ending where the protagonist lives an easter egg... I would call it the only "good" ending.


This.