Aller au contenu

Photo

Remove Jarrett Lee's stickied post about multiplayer. Full of misinformation


  • Ce sujet est fermé Ce sujet est fermé
431 réponses à ce sujet

#401
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

Kub666 wrote...

RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).


I don't know, I wouldn't call the ending where the protagonist lives an easter egg... I would call it the only "good" ending.


yes where the protaganist lives and it requires the most points...only in Bioware Bizzaro logic is that not the best ending...nonetheless at best the thread is misleading and at worst it is an intentional lie and frankly neither warrants tthe thread being stickied - at least we know not tho bleeive a word that comes out of Jarret Lee's mouth going forward...

#402
BeefoTheBold

BeefoTheBold
  • Members
  • 957 messages

bluewolv1970 wrote...

Kub666 wrote...

RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).


I don't know, I wouldn't call the ending where the protagonist lives an easter egg... I would call it the only "good" ending.


yes where the protaganist lives and it requires the most points...only in Bioware Bizzaro logic is that not the best ending...nonetheless at best the thread is misleading and at worst it is an intentional lie and frankly neither warrants tthe thread being stickied - at least we know not tho bleeive a word that comes out of Jarret Lee's mouth going forward...


At the moment, there's a whole bunch of mouths not to believe going forward.

#403
Raizo

Raizo
  • Members
  • 2 526 messages
I wonder if anyone will ask Bioware about this issue at Pax. It would be nice if they addressed this issue.

#404
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

Raizo wrote...

I wonder if anyone will ask Bioware about this issue at Pax. It would be nice if they addressed this issue.


Beats me. I actually hope someone will ask this. I'll try to bug NerdAppropriate about it if I can.

#405
Syfoor

Syfoor
  • Members
  • 62 messages
lol it sometimes seems that Bioware hired someone to make the game, because they misinform quite alot, and staff posts are mostly about how they play multiplayer. so, its "BW-jokes-on-customer" again. but im already used to this. its like with post-communist or nowadays Russian, goverments - alot of BStting.

#406
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

Syfoor wrote...

lol it sometimes seems that Bioware hired someone to make the game, because they misinform quite alot, and staff posts are mostly about how they play multiplayer. so, its "BW-jokes-on-customer" again. but im already used to this. its like with post-communist or nowadays Russian, goverments - alot of BStting.


Figures. So much for being open with the fanbase about this. LOL.

#407
precipitate8

precipitate8
  • Members
  • 15 messages
It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.

#408
AlanC9

AlanC9
  • Members
  • 35 678 messages

Lunatic LK47 wrote...

Kub666 wrote...

RiouHotaru wrote...

...You know, given the score gap between unlocking Synthesis and Shepard lives (2800 to 4000-5000) it's entirely possible that the Shepard Lives is an "easter egg" only intended for those who play MP. After all, it's only a minor, change in ONE ending (literally a change in a few frames).


I don't know, I wouldn't call the ending where the protagonist lives an easter egg... I would call it the only "good" ending.


This.


Even at the cost of committing genocide and murdering one of your companions, though? Strange use of "good."

I call it a bad ending -- but one that every player should be able to reach anyway.

Modifié par AlanC9, 28 mars 2012 - 07:14 .


#409
KBomb

KBomb
  • Members
  • 3 927 messages

AlanC9 wrote...


Even at the cost of committing genocide and murdering one of your companions, though? Strange use of "good."

I call it a bad ending -- but one that every player should be able to reach anyway.



 I wouldn't call shutting EDI down “murder”. Nor would I call shutting down the geth genocide. Even though EDI is self-aware, she is still not made up of organic or bio-organic material. She is a machine. A program. I love EDI and the decision would not be an easy one, but I would not say it's murder. Especially when measured against "mankind".


However, taking billions of organics and forcing them to merge and become a hybrid robot/human is more unethical than the destruction of machines. Especially when the long term effects of such a merge is unknown. Especially when so many have fought and died to keep from being transformed into the reaper's science project.


But yeah, if you want to choose the synthesis ending, that's your choice. If you want to choose the Destroy, that is your choice. On that, we agree.

#410
AlanC9

AlanC9
  • Members
  • 35 678 messages

KBomb wrote...

AlanC9 wrote...


Even at the cost of committing genocide and murdering one of your companions, though? Strange use of "good."

I call it a bad ending -- but one that every player should be able to reach anyway.



 I wouldn't call shutting EDI down “murder”. Nor would I call shutting down the geth genocide. Even though EDI is self-aware, she is still not made up of organic or bio-organic material. She is a machine. A program. I love EDI and the decision would not be an easy one, but I would not say it's murder. Especially when measured against "mankind".


But you don't have to measure it against mankind. Pick the blue ending and you save both. (As for them just being machines -- well, if you want to be a biological supremacist we shouldn't argue the point here)

I agree that green isn't one that everyone should pick.

#411
redplague

redplague
  • Members
  • 501 messages

precipitate8 wrote...

It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.


Why didn't you just play offline, your decay doesn't go down then?

#412
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

redplague wrote...

precipitate8 wrote...

It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.


Why didn't you just play offline, your decay doesn't go down then?


Problem is everyone is perma-stuck with 50% if no one ever touched MP with a ten-foot pole.

#413
KBomb

KBomb
  • Members
  • 3 927 messages

AlanC9 wrote...

But you don't have to measure it against mankind. Pick the blue ending and you save both. (As for them just being machines -- well, if you want to be a biological supremacist we shouldn't argue the point here)

I agree that green isn't one that everyone should pick.



Well, yes. If I had to choose between the life of a living, breathing human (or alien) against that of a machine, I would choose the one who is actually living. Those are the people Shepard is fighting for. That is what he's fighting for. Life. I wouldn't call it being a “supremacist ”. That is a misrepresentation of what the situation is and I think we both know that.
“My” Shepard would never choose blue. Too little is known of the repercussions of that decision. Who is to say Shepard won't change and become just as screwed up in his thinking as the Catalyst. (Though if I ever can force myself into a second play through, I may do this with my renegade) TBH, too little is known about any of the repercussions considering it was thrown at us at the very end.


In the end, I choose life. And I want my 4,000 EMS to complete it.

#414
Darth Garrus

Darth Garrus
  • Members
  • 844 messages
"Deus ex", the 2000 game chose for you. Colors and all. I never thought BW would copy something to the last detail like they did. Watch.

http://www.youtube.c...S&v=Qh7PmunYnok ' class='bbc_url' title='Lien externe' rel='nofollow external'>

And you also get MP down your throat. So sad a situation.

#415
Hurbster

Hurbster
  • Members
  • 772 messages

Darth Suetam wrote...

"Deus ex", the 2000 game chose for you. Colors and all. I never thought BW would copy something to the last detail like they did. Watch.



And you also get MP down your throat. So sad a situation.


And we got a synthesis-type ending in Deus Ex :Invisible War. 

#416
precipitate8

precipitate8
  • Members
  • 15 messages

redplague wrote...

precipitate8 wrote...

It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.


Why didn't you just play offline, your decay doesn't go down then?



That will help once I get it to 100%.  Are there any features that I actually want (not saying you know what I want) that I give up for going offline?  Since I have DLC, is that even possible?  I know when EA servers are down, it won't even let me play single player.  Guess I'll have to try it out.

Modifié par precipitate8, 28 mars 2012 - 08:37 .


#417
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

Darth Suetam wrote...

"Deus ex", the 2000 game chose for you. Colors and all. I never thought BW would copy something to the last detail like they did. Watch.



And you also get MP down your throat. So sad a situation.


Except MP wasn't mandatory in Deus Ex....

#418
Lalalandia

Lalalandia
  • Members
  • 135 messages
Yup no other SP RPG has thought this a good idea because it isn't and to force users into it to justify your 'Project $10' blows chunks

#419
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

Lalalandia wrote...

Yup no other SP RPG has thought this a good idea because it isn't and to force users into it to justify your 'Project $10' blows chunks


Join the club.

#420
tishyw

tishyw
  • Members
  • 581 messages
Bumping because the miss-leading sticky is still there!

#421
Kub666

Kub666
  • Members
  • 400 messages
I wonder if they are gonna acknowledge this problem during PAX East. Or will it drown in the ending controversy.

#422
Gnaeus.Silvanus

Gnaeus.Silvanus
  • Members
  • 911 messages
Yup I'm now on my official 2nd playthrough and still gathered all the war assets. Will be finishing the game in a very short while. EMS is only at 3,400 plus.

#423
redplague

redplague
  • Members
  • 501 messages

precipitate8 wrote...

redplague wrote...

precipitate8 wrote...

It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.


Why didn't you just play offline, your decay doesn't go down then?



That will help once I get it to 100%.  Are there any features that I actually want (not saying you know what I want) that I give up for going offline?  Since I have DLC, is that even possible?  I know when EA servers are down, it won't even let me play single player.  Guess I'll have to try it out.


I'm not sure about that, I don't have the DLC.  All I know is that when the server is down the normal single player works offline.

#424
redplague

redplague
  • Members
  • 501 messages

Lunatic LK47 wrote...

redplague wrote...

precipitate8 wrote...

It would be nice to have more disclosure on this. I'm pretty disappointed that they allowed any reliance, dependence, or interaction between story elements of the single player portion and participation in the multiplayer. When I discovered this, I thought, 'fine, I'll do enough to get credit and then not have to do it anymore' only to discover the decay rate after not playing for a couple of days. Then having the easily misinterpreted sticky, well that just sours my appreciation a bit more. Lot's of great things about this series, but I hope Bioware learns from fan feedback about handling multiplay in ostensibly single player games.


Why didn't you just play offline, your decay doesn't go down then?


Problem is everyone is perma-stuck with 50% if no one ever touched MP with a ten-foot pole.


Yes but the guy was asking also about the decay of GR.

#425
TomHark

TomHark
  • Members
  • 77 messages

AlanC9 wrote...

Even at the cost of committing genocide and murdering one of your companions, though? Strange use of "good."

I call it a bad ending -- but one that every player should be able to reach anyway.


The game provides no evidence that this actually happens.  You only have the word of the Catalyst, something that believes the solution to issues between organics and synthetics is to kill everyone before they can kill each other.  I picked the destroy ending because my Shep thought the Catalyst was lying in order to make the stupid synthesis ending look more enticing.