If Bioware has been planning on Ending DLC all along/Indoc theory is true, then we need a massive apology thread
#101
Posté 20 mars 2012 - 04:10
#102
Posté 20 mars 2012 - 04:11
Almostfaceman wrote...
There's no evidence for this, so no reason to entertain this idea at all.
Theres also nothing stopping Bioware from saying it was all a ruse.
#103
Posté 20 mars 2012 - 04:11
But it's looking extremely unlikely that indoctrination theory was what they planned. They should've stole the idea and pretended to have it planned, because otherwise I have no idea how they're gonna resolve the last 10 minutes of this game without retconning everything.
#104
Posté 20 mars 2012 - 04:12
#105
Posté 20 mars 2012 - 04:13
#106
Posté 20 mars 2012 - 04:13
#107
Posté 20 mars 2012 - 04:15
Shadowlit_Rogue wrote...
The indoctrination theory is interesting, but it still doesn't explain everything, and it's still not a good way to end the trilogy. Writing off everything as "it was just a dream" is not a good way to cut to black in this instance.
It need not all be a dream for there to be indoctrination involved. Still lacks closure. Additional content needed.
#108
Posté 20 mars 2012 - 04:16
And if it's not, it better have more content put into it, singleplayer-wise AND multiplayer-wise.
#109
Posté 20 mars 2012 - 04:17
This question will answer everything. As yourself, why would Shepard need to destroy the conduits to make the Crucible work? Since when does destroying something make something work?!?!?
Or how about space jumping into a beam and falling to your death??? How does that make the Crucible work??? Ask yourself these questions and you will see that it may not be poor writing after all...
BioWare was trying to end the game in a poetic and artsy way. Is that a good thing for all, nope, but is it a horrific thing. Nah.
#110
Posté 20 mars 2012 - 04:20
Sirartistic wrote...
I was and still am against the endings in some ways but I recently thought about the ending further and I longer hate it. Here is why. There is CLEAR evidence that Shepard is dreaming or perhaps being tested/indoctrinated.
This question will answer everything. As yourself, why would Shepard need to destroy the conduits to make the Crucible work? Since when does destroying something make something work?!?!?
Or how about space jumping into a beam and falling to your death??? How does that make the Crucible work??? Ask yourself these questions and you will see that it may not be poor writing after all...
BioWare was trying to end the game in a poetic and artsy way. Is that a good thing for all, nope, but is it a horrific thing. Nah.
Perhaps transmitting the signal requires enough energy that couses the relays to come apart. However, I still believe that having shep die in both synth and control endings is just Harbinger/the reapers tricking him into not only dieing, but sparing the reapers as well.
#111
Posté 20 mars 2012 - 04:20
End of the day, we all love the games and the stories that Bioware creates. And that is why we are so passionate, and feel like we've been let down this one time.
Modifié par Shallyah, 20 mars 2012 - 04:22 .
#112
Posté 20 mars 2012 - 04:20
Dr_Hello wrote...
Re: thread title. Precisely what I've said before. If the indoc theory were to be true, part of their bigger picture, a master plan which they had planned from day 1 but had to keep it a secret to not spoil the big surprise for the next DLC, I would call it Ingenious and wouldn't mind the fact that the therefore fake endings (hallucinations) fooled us. Because right now, I can't understand how come the same people -- who wrote and created such a great series with clever ideas, compelling characters and profound dialogues -- wrote and made such ending. It is just odd. Especially the obvious plot holes. Reading some of the notes posted on this forum taken from the Final Hours app, I have a bad feeling they got too confident and/or ran out of time and had to cut corners... Subsequently they blew it.
This thread is also meant to hopefully inspire Bioware to take this route (if they arent already) to cover their behinds, if anything due to the amount of fans they'd win back (as viewed by their admittance to apologize).
Modifié par FlyinElk212, 20 mars 2012 - 04:22 .
#113
Posté 20 mars 2012 - 04:20
#114
Posté 20 mars 2012 - 04:20
I haven't given up, BioWare. But because of my love, until this is rectified, I'm going to give you hell. Civilly
#115
Posté 20 mars 2012 - 04:22
FellishBeast wrote...
I would definitely apologize. There are a lot of "not likely"s and such here, but given the specified circumstances, yes. I would also praise them if they fixed it and it WASN'T their plan all along. It's not about condemning them. The only reason I'd be upset is if they didn't do anything about it. People mess up. People make bad calls. That's not the issue. It's the lack of interaction with us and the lack of taking responsibility for the situation.
I haven't given up, BioWare. But because of my love, until this is rectified, I'm going to give you hell. Civilly
The lack of response at all, if anything makes me think there's some sort of reveal incoming.
#116
Posté 20 mars 2012 - 04:24
From the recent price drop of ME3, already having sold over 2 million copies, made national news, a DLC running off the indoctrination theory (Which is what people want may I add... http://social.biowar...50/polls/29917/) would change a lot of people's outlook on the game. Reviews will go up, scores will go up.
In turn more people will buy the game $20 cheaper. $10 for the Ashes DLC, and they will all want it because of the amazing reviews.
This in turn = more money for EA
#117
Posté 20 mars 2012 - 04:26
It actually 'would' have been genius if the ending was intended to be just a bad trip all along and it was just a inner look at the turmoil in Sheppard's heart-or whatever. Then have a suprise expansion that ties it up ala Throne of Bhaal. I don't think that kind of creativity exists at Bioware anymore.
I hate to say it-but those days are long gone. But, if I'm wrong then I will most definitely apologize. It would be Bioware's biggest reveal/coup since the original KOTOR in game reveal. Not only apologize but congratulate them on a job well done. And gladly pay up for it with a **** eating grin on my face.
#118
Posté 20 mars 2012 - 04:29
streamlock wrote...
All current data suggests that is not the case....
idk, the current data, esp the documentary seems awfully conveniently released. Could be controlled misinformation just to have people doubting. Or it could be exactly what it seems.
#119
Posté 20 mars 2012 - 04:32
#120
Posté 20 mars 2012 - 04:35
intersect wrote...
streamlock wrote...
All current data suggests that is not the case....
idk, the current data, esp the documentary seems awfully conveniently released. Could be controlled misinformation just to have people doubting. Or it could be exactly what it seems.
The only thing keeping even a sliver of hope alive for that idea is the fact that everything from the elevator of light and beyond is so hopelessly absurd as to defy belief.
Modifié par streamlock, 20 mars 2012 - 04:35 .
#121
Posté 20 mars 2012 - 04:35
#122
Posté 20 mars 2012 - 04:35
jkflipflopDAO wrote...
Whole Particle wrote...
Or how would you feel if ME2 ended with the Normandy flying through the Omega 4 Relay, and then released the Suicide Mission a few months later as DLC?
Perfection.
Thanks
FlyinElk212 wrote...
Again, this analogy doesn't work, unless separating the Suicide Mission from the rest of ME2 served some greater storytelling purpose. Which if the events of ME2 stayed the same, it wouldn't.
I'm not sure I understand, our entire mission in ME2 was revolved around building a team to take on the Collectors. If the game ended at the Relay, we're just supposed to assume that's what happened. Bioware could have left that open-ended because we'd want to know what's on the other side of the Relay, it could have been left a mystery for us to imagine what happens afterwards.
And we'd want Suicide Mission DLC to experience that event, to find out who lives or who dies on our team, what happened to our crew after they were kidnapped, and lear about what exactly the Collectors were up to and why they were abducting people.
#123
Posté 20 mars 2012 - 04:36
#124
Posté 20 mars 2012 - 04:36
FlyinElk212 wrote...
leianajade wrote...
If my dad called me up, told me that my mom was gravely injured because he hit her with a frying pan, I would be upset and angry, and probably chew him out.
If he showed up at my door with my mom an hour or two later and said that he was kidding, I would not apologize for chewing him out, even though he was just kidding and had wanted to surprise me with a visit.
I'll still be annoyed if this is all a ruse, but part of me will acknowledge their attempt to be clever. Would I apologize? No.
The problem with that analogy is that you get nothing better than what you originally started with (your mom and dad both being alive).
This'd be a more apt analogy if it were something along the lines of your Dad telling you he's just kidding, and your Mom and Dad are gonna move closer to you now so you can see them more often.
That is of course assuming you love your parents very much and miss them.
Sorry. It's not a great analogy. But I'm also running on half a tank of sleep today.
#125
Posté 20 mars 2012 - 04:37





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