EDITED TITLE: New poll from Captain_Brian about endings, take a look.
#251
Posté 20 mars 2012 - 02:53
#252
Posté 20 mars 2012 - 02:55
DEMIKLY wrote...
Indoctrination clear winner for theme of DLC.
I'm not suprised.. no retcon required, no changes needed.. nice, clean, break.
In its current form, indoctrination raises more questions than it answers or, rather, the sheer amount of evidence people posit advocating IT makes it less plausible by the hour and more than a little far-fetched. If you want to turn me to the dark side, try sticking to its strengths only. Do not claim IT explains why the kid dropped his ball in a park while a purple car was flying overhead under a full moon at 6pm on a Sunday (joking, but you get the point... I hope).
#253
Posté 20 mars 2012 - 02:56
InvincibleHero wrote...
Except we know indoctrination is permanent. So once reapers win or or destroyed Shepard is a mindless husk that will eventually starve. Is that a "dignified end" that people actually want?DEMIKLY wrote...
Indoctrination clear winner for theme of DLC.
I'm not suprised.. no retcon required, no changes needed.. nice, clean, break.
The current ending after the laser would be like attempted indoctrination as only choosing destroy has shep wake up. It is a battle for his mind.
The part with TIM is the first part of the crucible and the last is with the SpaceBrat.
Modifié par RX_Sean_XI, 20 mars 2012 - 02:57 .
#254
Posté 20 mars 2012 - 02:58
Modifié par Getorex, 20 mars 2012 - 02:59 .
#255
Posté 20 mars 2012 - 02:58
There's nothing disheartening about that particular poll result and it certainly does not affect (at all) my opinion that the silly RGC was a silly character to introduce in the last ten minutes of the game and that the current endings are one absolute mess of plot holes. In other words, why on earth should that poll result make a difference to anyone, ANYONE, who has a problem or problems with the endings as it in no way takes away from your own reasons for disliking/hating the current endings.
#256
Posté 20 mars 2012 - 02:59
I like your cynical vibe - I disagree with you entirely, but give you props for the purple car shtick.OdanUrr wrote...
DEMIKLY wrote...
Indoctrination clear winner for theme of DLC.
I'm not suprised.. no retcon required, no changes needed.. nice, clean, break.
In its current form, indoctrination raises more questions than it answers or, rather, the sheer amount of evidence people posit advocating IT makes it less plausible by the hour and more than a little far-fetched. If you want to turn me to the dark side, try sticking to its strengths only. Do not claim IT explains why the kid dropped his ball in a park while a purple car was flying overhead under a full moon at 6pm on a Sunday (joking, but you get the point... I hope).
#257
Posté 20 mars 2012 - 03:00
My Shepard survived.
#258
Posté 20 mars 2012 - 03:03
#259
Posté 20 mars 2012 - 03:04
Great Drama, sorry- great tragedy does not require great deaths.
Two factors: Joseph Cambell's 'Path of the Hero' theory became a huge rage in the eighties and nineties and suddenly every bozo with pen believed that that was the only way to write a convincing saga.
I respected the man a great deal and I could kick him in the the teeth for all the damage he's caused to storylines.
Second: The idea that writers need to 'teach me a lesson about the harshness of reality' is a complete and utter crock. Not your average crock, mind, we're talking quality 'Z' poison the earth for a thousand paces maggot filled crock. This is escapism and there is no harm in wanting the escapism to include (Not be LIMITED to, merely include) the possibility of hope and renewal directly connected to the protagonist I identify with; not some abstract concept like everybody else or the galaxy.
Anyone, again, ANYONE who believes happy endings are limited only to thirty minute, 1980s ThunderCat Colors Palette entertainment with all depth of And Knowing is Half The Batle(Yo Joe!) are woefully lacking in any literary skills and are therefore the last people who should be criticizing others in this venue.
Seriously, if Shakespeare read some of the self-proclaimed literary superior smugness I'm seeing around here he'd spin so fast I could wrap him in copper wire and power Manhattan for a year.
I like the idea of relatively happy ending, deal with it.
Modifié par Mad-Hamlet, 20 mars 2012 - 03:06 .
#260
Posté 20 mars 2012 - 03:05
RX_Sean_XI wrote...
InvincibleHero wrote...
Except we know indoctrination is permanent. So once reapers win or or destroyed Shepard is a mindless husk that will eventually starve. Is that a "dignified end" that people actually want?DEMIKLY wrote...
Indoctrination clear winner for theme of DLC.
I'm not suprised.. no retcon required, no changes needed.. nice, clean, break.
The current ending after the laser would be like attempted indoctrination as only choosing destroy has shep wake up. It is a battle for his mind.
The part with TIM is the first part of the crucible and the last is with the SpaceBrat.
The creepy spacebrat would have been MUCH improved if it had simply appeared in a manner similar to Vigil in ME1. No need to do a 2001: A Space Odyssy baby ending copy. Don't use the kiddy voice either...go Vigil.
#261
Posté 20 mars 2012 - 03:05
That said, yes - a happy ending should be one of the available outcomes. A tragic ending should also be one of the outcomes. For reference, see Mass Effect 2 - while it is possible for everyone to make it out alive, it is also possible for everyone except Joker to end the game pushin' up daisies. Some of those ME2 deaths are pretty moving, actually.
#262
Posté 20 mars 2012 - 03:07
Seriously. That is tragedy. I HATE bellyaches.
#263
Posté 20 mars 2012 - 03:09
I had Garrus with me when I was heading to the beam. I was shocked when seemingly the entire team was wiped out and Shep was the only one left. Garrus was my Shep's LI so that even added to the feeling of "nooo Garrus is dead."
And then the cut scene. Garrus exited the Normandy on the Jurassic Park world.
WTF?
My kneejerk reaction was "yay, Garrus lived," but after I digested it, it made no sense. Joker and the others somehow ending up over there made no sense either, amongst a multitude of other things that were wrong with the ending that have been discussed ad nauseum.
The worst thing, however, is undoubtedly the mass relays getting blown up. So even if the Reaper threat is defeated, Shephard has doomed the entire galaxy. How many planets and populations get utterly destroyed from the mass relay explosions? And even if (big if) that didn't happen, how many species are doomed because they're trapped in the Sol system? You can help the Quarians get Rannoch back, but that doesn't matter, because now they're stranded by Earth and can never get home. Then with some other endings, even if you saved the Geth, you doom them all over again, so on and so forth. The biggest problem with the endings is YOUR CHOICES DON'T MATTER... A saccharine ending is not required to address this. And the plot holes are just incredibly lazy writing, and I think we've all come to expect more from Bioware.
Lastly, they could have easily had an opportunity to make war assets and readiness matter more. Why couldn't you have the option to tell the AI kid no, let my fleet duke it out with the Reapers instead? And let the fate of the galaxy in that situation be determined by everything you put together. The cut scene could have been amazing. But as was, the "choose what color explosion you want" was crap.
#264
Posté 20 mars 2012 - 03:10
#265
Posté 20 mars 2012 - 03:11
#266
Posté 20 mars 2012 - 03:12
#267
Posté 20 mars 2012 - 03:14
That said, I wouldn't mind having Shepard giving the ultimate sacrifice. I went in to Mass Effect 3 expecting that Shepard would have to die and I accepted that. But in this ending, Shepard dies and it's basically pointless because everyone is screwed.
If we had the same ending but the Mass Relays didn't blow up, the ending would be much better.
#268
Posté 20 mars 2012 - 03:14
suprhomre wrote...
wait a sec, so there are people who actually like the ME3 ending?
Not everyone becomes emotionally invested in the characters and story. I think that for anyone who chose the "action" play style at the beginning of the game so that they wouldn't be bothered by all that extra conversation, some colorful explosions and the "brave new world" cut scene were all they could have asked for.
For some people, Mass Effect is just a context in which to shoot robo-zombies. Their appreciation for character interaction tops out at "a chance to bang the blue chick." A scene with a character crying causes them to mash the "skip" button a few times. This ending was perfect for them, because none of the problems with it are anything they care about.
#269
Posté 20 mars 2012 - 03:15
xsdob wrote...
52% favor, and I quote, "Mega Happy Ending (Shepard survives, Normandy stays, Relays Stay, ONLY Reapers Dead, romantic epilogue with LI and crew, no starchild, no stargazer)"
I think that counts as a "ending of only bunnys and sunshine", for comparison, the "Bolt-On Conventional (Shep rejects "Star Child", reapers are eventually destroyed with HEAVY losses using the allied fleet, Shep survives to reunite with crew)" has 29% in second place, with a 23% gap between them.
I believe that the second place one is more realistic, and what I thought from observation that everyone on here wanted as opposed to an "everything worked out fine and dandy" ending. I was wrong, and have been proven wrong through empirical evidence from this very community.
The problem with the 2nd place ending is that it doesn't make sense. As far as anyone knows, the Reapers are simply too powerful, even for the big assed fleet Shepard assembled. It's going to be hard to justify winning that battle by conventional arms alone.
I figured a good ending would be to have EDI figure out a way to reprogram the Crucible to just disable or destroy the Reapers in the solar system. This is only viable if you lure most of them to Earth first, and the fleet will still need to stand off against them while EDI works. The result is that the war is won after some clean up and a really bad naval battle that sees the destruction of half or so of the galaxy's remaining fleets.
#270
Posté 20 mars 2012 - 03:15
Cheep Cheep Cheep wrote...
The fact of the matter is, the ending we received didn't make sense and was full of plot holes. Even if a happy ending was impossible, the plot holes are inexcusable.
I had Garrus with me when I was heading to the beam. I was shocked when seemingly the entire team was wiped out and Shep was the only one left. Garrus was my Shep's LI so that even added to the feeling of "nooo Garrus is dead."
And then the cut scene. Garrus exited the Normandy on the Jurassic Park world.
WTF?
My kneejerk reaction was "yay, Garrus lived," but after I digested it, it made no sense. Joker and the others somehow ending up over there made no sense either, amongst a multitude of other things that were wrong with the ending that have been discussed ad nauseum.
The worst thing, however, is undoubtedly the mass relays getting blown up. So even if the Reaper threat is defeated, Shephard has doomed the entire galaxy. How many planets and populations get utterly destroyed from the mass relay explosions? And even if (big if) that didn't happen, how many species are doomed because they're trapped in the Sol system? You can help the Quarians get Rannoch back, but that doesn't matter, because now they're stranded by Earth and can never get home. Then with some other endings, even if you saved the Geth, you doom them all over again, so on and so forth. The biggest problem with the endings is YOUR CHOICES DON'T MATTER... A saccharine ending is not required to address this. And the plot holes are just incredibly lazy writing, and I think we've all come to expect more from Bioware.
Lastly, they could have easily had an opportunity to make war assets and readiness matter more. Why couldn't you have the option to tell the AI kid no, let my fleet duke it out with the Reapers instead? And let the fate of the galaxy in that situation be determined by everything you put together. The cut scene could have been amazing. But as was, the "choose what color explosion you want" was crap.
How about this...the "planet: isn't really a planet at all. It is Titan, a terraformed Titan, moon of Saturn, in the year 2150-ish. They didn't run THAT far, just a few light minutes from Earth. That big "moon" in the sky is not a moon, it is Saturn (though...where the hell's the rings?). Shepard takes a ragged breath at the red ending, gets up, walks off the flesh wound, hops a ride with the nearest Turian battleship and gets dropped off at TItan for a reunion with his LI.
There. Fixed. Except for the issue of everyone turning tail and running away on me in the Normandy. Yeah, except for that part.
#271
Posté 20 mars 2012 - 03:16
Han Shot First wrote...
There should be some changes to the ending, but Shepard should remain on the chopping block.
The survival of galactic civilization is what is really important, not the survival of the hero. That, and a heroic sacrifice ending when done right, is far more compelling than one in which everyone lives.
Your opinion. Which is fine, I actually think that and the happier conclusion should both be included. There's not a good reason for them to not both be possible outcomes.
#272
Posté 20 mars 2012 - 03:17
A "good" and "happy" ending. Since I worked my ass off from ME1 trought ME3 why not ?
I also like the idea of a "bad" ending (reaper winning) and a ending you control the reapers (stay alive) and became the new "emperor" of the galaxy...
#273
Posté 20 mars 2012 - 03:19
Getorex wrote...
Technically, the RED ending is a sucky happy ending. Shepard is clearly alive as suggested by the ragged intake of breath with the "I love you" statement. He's alive (or she) but, suck of all sucks, he is...wherever he is...on a chunk of Citadel in orbit? In Citadel debris on earth? No WAY to survive that re-entry and "landing". Anyway, he takes a breath and this suggests he still lives. Too bad his LI is a gazillion miles away, untold lightyears away on some Gilligan's Island world and the Relays are toast. What good is he being alive and beat all to crap and stuck in Earth system (with the Quarian, Turian, Krogan, Asari, Geth fleets)? Then the IMPOSSIBLE old guy stargazer holding hands with a DEEPLY inbred child telling Shepard stories years in the future...inbred and defective because there were only a couple dozen people on Normandy TOPS. There is a LOT of bro-sis humping going on to make a new civilization there. They're all albino kids who spend their time sitting on a porch strumming a banjo and making strangers squeel like pigs.
Hmmm...that's kinda....hot. Mass Effect: Deliverance?
Squeal like a Volus!
#274
Posté 20 mars 2012 - 03:20
Also if i die i want my big statue dammit
#275
Posté 20 mars 2012 - 03:22
Hm.





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