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To All Those Who Are Pro-Ending- Don't You Feel Misled?


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#26
Zaire Taylor

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Valo_Soren wrote...

I do not feel misled because I expected this kind of esoteric and self sacrificing ending in the first place. I'm not sure why a dark universe sci-fi world like Mass effect would lead people to believe that the ending was going to be all rainbows and cup cakes.

Well, the first two games ended in minor triumphs by quelling temporary threats of Sovereign and the Collectors.  It sure would have fit in to have the Reapers destroyed.

#27
Jaysh

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HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 

#28
HenchxNarf

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Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 


Yeah, you keep holding that line by being arrogant and uninformed.

I have six ME2 saves on PS3, two on 360, and two ME1 saves on 360, and now four saves on ME3.

I see the whole picture when it comes to the franchise. Don't make generalizations about people unless you have facts to back them up. It makes you look bad, which makes your movement look bad.

#29
Allofthem

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Why do people keep using the terms "rainbows and unicorns" or in the second post, "cupcakes". An end can be a good and happy ending without everything being perfect. The term bittersweet is also falsely applied to the endings. They aren't bittersweet, they're downright depressing. A father rescuing his daughter from a burning building but losing all his past possessions in said fire is bittersweet. A father dying while rescuing his daughter from a burning building only for her to die later on because of injuries is depressing. Sure Shepard saved everyone in an immediate sense, but the ramifications of his decisions will have a lasting effect.

#30
TheJiveDJ

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This isn't about the ending being happy or sad. It's about the execution of the ending and the plot holes it created.

#31
Valo_Soren

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Zaire Taylor wrote...

Valo_Soren wrote...

I do not feel misled because I expected this kind of esoteric and self sacrificing ending in the first place. I'm not sure why a dark universe sci-fi world like Mass effect would lead people to believe that the ending was going to be all rainbows and cup cakes.

Well, the first two games ended in minor triumphs by quelling temporary threats of Sovereign and the Collectors.  It sure would have fit in to have the Reapers destroyed.


But the reapers are defeated in one of three ways every time, and the more war assets you have the more sound that defeat is, if you choose destroy, they are utterly destroyed, if you choose symbiosis all organic and synthetic life becomes one single race, if you choose control the reapers now serve shepard and the organic races. You can't defeat an enemy much more soundly then that.

#32
Clayless

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I'm surprised that people were expecting more.

We get no choice in how the first game ends, 2 choices in the second one, and 3 in the 3rd one.

#33
Anuvis13

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HenchxNarf wrote...

Why would I feel misled? I got exactly what Bioware offered me with this game. I feel I got exactly what they told us we would get. I never expected a happy ending, like some people. And I'm glad it ended the way it did. It's the end of Shepard's story. There is hope for the galaxy, but in the end, a true hero like Shepard would give his life to save them all. Why would I want to spoil that with a fairytale ending?


It's not about a fairytale or happy ending. With the destruction of the Mass Relays everyone who came to the fight on Earth will starve to death and all those alliances you created don't matter because the different systems can't interact with each otther anymore.

Add to that the great number of plot holes, contradictions and inconsistencies and you should see why people want a change.

#34
Jaysh

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HenchxNarf wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 


Yeah, you keep holding that line by being arrogant and uninformed.

I have six ME2 saves on PS3, two on 360, and two ME1 saves on 360, and now four saves on ME3.

I see the whole picture when it comes to the franchise. Don't make generalizations about people unless you have facts to back them up. It makes you look bad, which makes your movement look bad.


I don't think it makes our movement look bad in the slightest. 

#35
Allofthem

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TheJiveDJ wrote...

This isn't about the ending being happy or sad. It's about the execution of the ending and the plot holes it created.


I never said the ending was bad soley because it was depressing, but people who keep using the "rainbows and unicorns" analogy are ignorantly trying to put a bad label on "happy" endings.

#36
2484Stryker

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I definitely felt misled. Here's the choice I made and what I got as a result:

I picked destroy. So now all the Reapers are dead along with all synthetics, including EDI & the Geth, whom I actually managed to reunite with the Quarians. All the Relays are now gone, and galactic civilization as I knew it is now over. I don't know what state they're in, or whether each major civilization will manage to survive or not. And you know what, none of these are my biggest problems with the ending.

I have the most trouble with accepting that my Shepard would simply accept the Catalyst's logic as his own and furthermore to make a choice out of the possibilities that the Catalyst gave him. My Shepard would have first investigated the Catalyst's logic, and then readily rejected him and challenged him.

I know this is the point where someone will jump in and say, "well, what else could he have done? He's all alone up there and the Catalyst has the power of the Reapers behind him." Well, that is precisely why I think the ending was poorly written - the writers have written themselves into a corner here, placing Shepard at the sole mercy of the Catalyst.

What I got was not the ending that Bioware promised. Yes, most of my choices did get resolved over the course of the game, but they become nullified and rendered pointless since my character is apparently abducted at the very end and substituted with a generic Shepard, making the choices that Bioware wanted us to make.

#37
YeGodz

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Sisterofshane wrote...

YeGodz wrote...

Misled in what sense? I keep seeing that choice didn't matter, but it was all over the place. The entire game was one call-back and arc resolution after another.

Or does it only count if it happens in the last 5 minutes of the game? Because if that's the case, then ME 1&2 didn't have choice, either. Well, 1 didn't. 2 had a choice of two colors for the explosion, rather than 3.


I would have to disagree here.  The ending setting for the story may have been the same (Sovy destroyed, new human councilor), but the entire setting could be set way different for Mass Effect two depending on the choices made during the story.  Same for ME3 -- you have a myriad of endings when you count all of the possible squadmate deaths, Shepard's own death, amd the decision about the Collector Base.  From the first two games alone, it's like they said -- thousands of different possibilities are present, which for a videogame is phenomenal.

And, then there's ME3's ending (which concerns the entire ME universe, BTW).  No matter what you did during the course of the game, or which of the three choices you make, the ending plays out the same.  The relays are destroyed, stranding the whole of the galactic fleet at Earth.  Joker flees the explosion, and arguably he is outside of the Sol System, because he always manages to land on a habitable planet with two moons (which does not exist in Sol System).  There is a little bit of variation here depending on the endings chosen, and oddly enough your EMS (what does THAT have to do with your crews ability to survive on the Normandy far away from the battle?).  Seriously, I have more fingers on my hand then ME3 has endings, and the cut scenes have even less variabililty.

Hardly what I would call "drastically different" to quote Casey Hudson.


Something to consider: I know there's been some noise from bioware about possible follow-ups. Maybe the things you mentioned are the way in which they planned to keep the setting consistant regardless of ending to set up another game. Because a little more variety in the epilogue would have been (I think) relatively easy to pull off, but may have made it harder to come to a starting point for a future product that didn't invalidate anyone's playthru.

#38
WilliamDracul88

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Did you see the ending of Mass Effect? EPIC. Did you see the ending of Mass Effect 2? EPIC.
GLADIATOR epic level. BRAVEHEART epic level. That level of epicness.
Also, this is not DEAD SPACE, in which you pretty much know you are ****ed since the first scene. This is an EPIC SPACE OPERA, with a lot of funny moments, a lot of dramatic moments, a lot of action... This is NOT a survival horror, NOT an existencialist essay... but THAT is what we get at the end, and it appears suddenly from NOWHERE.
THAT needs to be changed. Epic doesn´t mean "everybody lives". NOT AT ALL. But epic means NOT THE ENDING OF 2001: A SPACE ODYSSEY. Thanks.

Modifié par eghbdgdsgh, 20 mars 2012 - 05:04 .


#39
TheMerchantMan

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Valo_Soren wrote...

So in essence the war assets control the variables you get with each ending how well your forces do in the final push affects the ending of the three different big choices that you are given, so therefore there are in fact, 17 different endings, as Bioware stated based on that war asset number. SO THEREFORE, there was in fact no lying or deceit involved. They gave us exactly as they promised.


There are a total of one of 6 cutscreen endings that will be displayed upon making a choosin. Unless you count who comes out of the Ship at the end and in which order. Which is ridiculously pedantic.

6 is 11 less than 17. And calling each of those 6 endings different is an affront to any notion we we're previously afforded.

If we allow for any cutscene variation in the final mission to count, then there are a total of two different forms of the "Hammer advancing cutscene" , there are 5 Sword "Reporting In" Cutscenes each played after each other, you might not get all of them, I suppose.

There are further 3 ways to kill the Illusive Man. And Three different cut scenes for jumping into your plot-convient sacrificial on-button of choice. 

So, in total there are 13 variable cutscenes in the game, 6 of them are a variation of the same 2 minute clip of the citadel bursting out a beam of light, which bathes the Earth, either destroying a tower and killing the soldiers, just destroying Big Ben, or destroying nothing then either destroying the Reapers or making them lift off and away, followed by the beam hitting the mass relay going from system to system in the exact same order except in Red Blue or Green.
Joker then escapes from the same Red, Blue or Green explosion and crashes on the same planet, he and either EDI or one of your other crewmates joins him.


17 different endings. Only by the most expansive stretch of the word.

Modifié par TheMerchantMan, 20 mars 2012 - 05:09 .


#40
Tietj

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For the record, I'm of the opinion that if Shepard survives in the destruction ending if your EMS is high enough, then he survives in the destruction ending, period, even if you don't explicitly see it. And the star child thing is (in my opinion) clearly lying to me, so that's the ending I will always pick. Note that EDI is sometimes seen coming out of the Normandy if your friendship with her is high enough, I think. The red explosion doesn't kill organics, as shown by the fact that it doesn't kill the soldiers on the ground, so it doesn't kill Shepard, who is mostly organic. So there's that. Also, the Normandy never goes through a relay. This is a huge bug of mine on the BSN; I have no idea where people got this idea that Joker went through a relay. Therefore, they're within FTL distance from earth. There are definitely things about the ending I don't like, and if they released an alternate ending I would buy it... buy it not because it was something Bioware owed me but because it's something I feel would enhance the game. Bottom line, despite the huge flaws, which I admit I hate, the ending doesn't break the game for me. I'm actually just about to start my fourth playthrough.

#41
MegaSovereign

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Thanks to the smart choices I made in the previous game and ME3 I was able to build up a high amount of war assets. The high EMS let me save earth, stop the reapers, and live. It's the ending I wanted and worked for. I knew there were going to be sacrifices but overall I felt like the stuff I did made my journey and ending feel unique. You're saying I'm not a true fan because I actually like the ending? That's pretty ignorant. No wonder bioware is largely ignoring you guys...

#42
Jaysh

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Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 


Yeah, you keep holding that line by being arrogant and uninformed.

I have six ME2 saves on PS3, two on 360, and two ME1 saves on 360, and now four saves on ME3.

I see the whole picture when it comes to the franchise. Don't make generalizations about people unless you have facts to back them up. It makes you look bad, which makes your movement look bad.


I don't think it makes our movement look bad in the slightest. I'm only one member out of what is almost 50,000. I doubt I am making our movement look bad. 




#43
2484Stryker

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Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different
. At this point we’re taking into account so many
decisions
that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”


What I got was three out-of-character choices that take none of my past choices into account.  The ending cutscenes are virtually the same with a different color filter applied for each one, and with slight variations.  How could I not feel misled?

#44
Tietj

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For the record, you can't get your EMS high enough in single player alone to see the ending where Shepard lives explicitly. No matter how smart your choices are. This is my main problem with the game and I think is one of the few reasons to be legitimately angry.

#45
Guest_EternalAmbiguity_*

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 My perspective:
Bioware has never shown the effects of choices realistically.
From the beginning of when choices should have started showing up, in ME2, there was almost zero variance between them.
This taught me not to expect BW to show the differences in choices. If everything in ME1 was referenced in ME2 only through emails, small cameos, or 1-2 lines of dialog I realized it was completely foolish to expect anything else for the third game.
Thus, any and all complaints about BW not having effective choice & consequence can be boiled down to not understanding that BW never has.


Also, to look at the endings more specifically:

I planned to kill the Reapers. I knew they had to die. And I knew that a sacrifice, my sacrifice, would almost certainly be necessary.

I knew, after fighting Sovereign (and only beating him because I myself destroyed his avatar which left him vulnerable), that it was completely impossible to beat the Reapers. I knew there HAD to be a Deus Ex Machina. Thus, it is not, and should not be a surprise to anyone, that there is a Deus Ex Machina.

I knew that I didn't know the reason that the Reapers did what they did. I knew they would think that they were doing the world a favor, regardless of how wrong or right the motivation was. Thus, the explanation for the Reapers' actions was completely valid, in the sense that it doesn't have to make sense to me--I haven't been around for millenia untold, and seen the rise and fall of dozens of intelligent species'.

All I needed to know what what my actions would do, and if it accomplished my objective--to kill the Reapers--then there was nothing else to worry about.

#46
2484Stryker

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If anyone has trouble understanding why some people may feel misled by Bioware regarding the ending, or have trouble grasping why the ending is poorly written, check out this hilarious video:


Modifié par 2484Stryker, 20 mars 2012 - 05:19 .


#47
Jagri

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Here is a question I would have for people who support the ending.

Do you not regret not having a chance to confront Harbinger for one last time? I feel rather cheated I didn't get to at least spit on him for all the trouble he gave us in ME2.

#48
HenchxNarf

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Jaysh wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 


Yeah, you keep holding that line by being arrogant and uninformed.

I have six ME2 saves on PS3, two on 360, and two ME1 saves on 360, and now four saves on ME3.

I see the whole picture when it comes to the franchise. Don't make generalizations about people unless you have facts to back them up. It makes you look bad, which makes your movement look bad.


I don't think it makes our movement look bad in the slightest. I'm only one member out of what is almost 50,000. I doubt I am making our movement look bad. 



The actions of one can speak louder than many.

#49
sistersafetypin

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I have another question... Why don't you care that almost up until the day of launch, Casey Hudson and others were claiming there would be wildly diverging endings because the fans deserved more then an 'A, B, C' pick one end.

But that's what we got. And I don't understand why you're not upset.

#50
sistersafetypin

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HenchxNarf wrote...

Jaysh wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

HenchxNarf wrote...

Jaysh wrote...

The people who "love" the endings are those who have only played ME3 or those who like depressing endings.


Wrong and arrogant to boot.

I have played all three ME games and pretty much all games Bioware put out. So your logic is flawed. I love the ending, and I do like depressing endings if the game allows.

But it's people like you who make this movement look immature and uneducated.


Really? I don't see how anyone could be satisfied with the endings who have invested their time with the first two installments. I'm glad you like the ending though, but for the rest of us I have to say "Keep Holding The Line!" 


Yeah, you keep holding that line by being arrogant and uninformed.

I have six ME2 saves on PS3, two on 360, and two ME1 saves on 360, and now four saves on ME3.

I see the whole picture when it comes to the franchise. Don't make generalizations about people unless you have facts to back them up. It makes you look bad, which makes your movement look bad.


I don't think it makes our movement look bad in the slightest. I'm only one member out of what is almost 50,000. I doubt I am making our movement look bad. 



The actions of one can speak louder than many.


I agree. But judging a movement by the actions of one is silly imho. It's as bad as judging the whole of the Occupy movement on one person.