I'm playing as a Vanguard (hard difficulty) and I'm noticing some hit detection problems with the shokwave attack.
In ME2 this was a very usefull attack against big groups of unprotected (no shield/barrier) enemies but I'm finding it to be quite useless in Me3, the problem is that a lot of times the attack just goes directly through enemies having no effect at all.
I was just playing on a level where there are a lot of husks comming at you, but every time I used shokwave on a group of them only 1 seemed to be affected by it and the other ones just ignored it even though the animation of the attack hit them from the front.
Anyone else having trouble with this???
Shokwave hit detection???
Débuté par
Fbh
, mars 20 2012 05:18
#1
Posté 20 mars 2012 - 05:18





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