David Gaider wrote...
Sylvianus wrote...
Yes I do, because they need to convince all those who are screaming for full sentence, they need to show that it can work too with paraphrase. If they won't give you what you want exactly, ( silent protagonist, full sentence ) they will do everything they can to fix your biggest reasons to complain
To a point, perhaps. There is a point where trying to address an issue with half-measures which will ultimately never be satisfying to those who refuse to accept the very premise of what you're doing can be counter-productive, but this does not mean we won't look at options.
I explained my issue with full sentences earlier in this thread, so I won't repeat them. I do notice, however, that anyone who references what I said tends to refute the premise-- as opposed to trying to understand what I'm saying and offer a compromise-- which is pretty telling. I suppose, from their perspective, we're doing the same thing... but we really can't help that, as we're the ones making the game. So, yeah.
what I meant is that I think you're ready to make every effort to ensure your decision, your choice, and your path is convincing at best even if it wasn't what wanted those people. The best way to silence critics. For example with a wheel ( paraphrase ) really worked close to what tell the PC.
There will be always people who will be saying, " but it is better with full sentence ", but at least that could convince some other folks that it isn't that much terrible even if they would prefer something else.
I take also as an example the multiplayer. People complained about it, hated it. But when they saw the result, many people changed their minds. " They were like, oooh, finally, it's good, etc. "
Personally, I am sure it is possible to convince a lot of people.
But I strongly agree with all what you said and especially what you noticed. I noticed the same thing. XD
So, yeah, to a point.
Modifié par Sylvianus, 04 avril 2012 - 09:12 .