David Gaider wrote...
Corto81 wrote...
Honest question here, David, can you give us a short answer as to why you guys believe the voiced protagonist is necessary? Or better than a silent protagonist?
Almost all of the legendary RPGs had silent protagonists (off the top of my head, I think Witcher series and Vampire series had voiced ones, but with a SET character - Geralt, Christoph, etc.).
BG, PS:T, NWN, IWD, Morrowind, Oblivion, KOTOR, etc etc etc.
Even the most recent ones to achieve major success had silent protagonists and very few complaints were raised about it.
Skyrim, KOA:R, DA:Origins, etc.
So yeah... Why do you guys feel that strongly that voiced character is a MUST, when it so obviously hampers your budget and takes away time from adding content and depth to the game?
Because, content > cosmetics.
I don't think a voiced protaganist is fundamentally better than a silent one. Each approach has its advantages as well as its drawbacks. The problem as we saw it was with Origin's approach: with the game having such a huge cinematic element to its storytelling, having a silent PC when the rest of game's characters were fully-voiced was an issue.
Was it an issue to someone who enjoyed the game overall? Of course not. Sometimes I think there's an element to fans where they blend things they enjoy or hate together-- they forget it's possible to enjoy something despite its weaknesses-- but I'm not going to presume to tell the individual what they should or should not prefer. The difference here is with regards to the kind of game we wanted to make. A game doesn't have to be cinematic in order to be enjoyable, and an RPG even less so, but that's what we want-- for many reasons, right from those top-level marketing folks down to the team level. I won't get into it beyond that. but this is where BioWare has been heading for a long time... and while someone may not agree with that approach and thinks we should be making an RPG of a flavor closer to their personal preference (and that's fine), that is simply what we do.
Thank you for answering.
I think the issue many people seem to have ( and me personally) is that Hawke ends up a mish-mash, a character that's suppose to feel mine, but always ended up feeling Bioware's.
Witcher, PS:T, Vampire, and a Hawke-molded Shepard (or vice-versa) always felt mine, despite being (half)set characters.
Another problem is that where Shepard was likeable etc., Hawke seemed to rub plenty of people the wrong way (me included). He was just either bland or annoying too much of the time.
But that's besides the point.
I'd prefer a silent protagonist because IMHO that meands significant funds and time go to making more content rather than prettying up the limited content already there.
But if you guys make DA3 protagonist as likeable and as "mine" as the DA:O Warden, I won't mind the voice-over at all.
In the end, if the decision was made upstairs, the writers just have to do best with what they have.
And apart from (IMO) DA2 and now ME3, BW writers have shown they are the best in the business, so that's one area I'm hoping you guys pull through.
Modifié par Corto81, 21 mars 2012 - 04:39 .