Why is Mac Walters not talking with us?
#51
Posté 20 mars 2012 - 02:46
#52
Posté 20 mars 2012 - 02:46
#53
Posté 20 mars 2012 - 02:47
Disclaimer: I am well aware that most people in the new-ending movement are well articulated for the most part, but again the vocal minority bashing and flaming do have a habit of being the face of the movement.
#54
Posté 20 mars 2012 - 02:48
#55
Posté 20 mars 2012 - 02:48
count_4 wrote...
Considering he lied to the entire fan base, praised himself wherever he could in interviews and did scribble the infamous 'Lots of speculation from everyone' - I wouldn't even dare to leave my house if I were in his shoes...Avissel wrote...
If you were in his shoes, would you?
No offense, but this comment right here is probably one example of why he wouldn't come and talk to us. You can disagree with the direction he went with in his writing without making him out to be some super villian who deserves to be drawn and quartered. It's not cool.
#56
Posté 20 mars 2012 - 02:49
#57
Posté 20 mars 2012 - 02:50
#58
Posté 20 mars 2012 - 02:50
#59
Posté 20 mars 2012 - 02:50
Eain wrote...
...
If #3 is the case.
Then why does Mac Walters not tell us what the vision for the ME trilogy overall has been? If this is literally what the plan from the start was, how did the writers envision its execution?
If this was the way it was designed from the beginning then there is another ending waiting for more people to finish what is already present in the game before releasing the surprise they have planned for their tale.
The strongest argument I have for this inference is the whole series up until the end. The endings present are nihilistic existentialist: futiity braced with pure facts is a Reaper meme, which contradicts everything the story taught all through the rest of the series including ME3 up to the end. From a Hegelian POV the logical Paragon end should be synthesis without Shepard's suicidal leap into the energy stream. In the endings we see visions of Anderson's choice (destruction), and TIM's choice (control) but Shepard has been all about tolerance, inclusion, self-detrmination, perseverance, and hope. Synthesis should fit best with Shepard, yet the vision of synthesis entails suicide. This leads me to think that the indoctrination theory is correct, except that Destruction is not necessarily the optimal ending (thought it may viscerally be more satisfying).
Hence it is reasonable that the endings we are already in possession of are not the true end possibilities, and a product of an attempted indoctrination, and thus pre-planned.What is the underlying philosophy of the game's theme? For five years we thought we were playing a game that was about survival against all odds and finding strength in cooperation. Now it turns out that the message of the game is that "synthetics will inevitably destroy organics". This is one of the main offenses of the ending, because when Spacekid speaks we don't hear a character in the universe talk but we hear the writer's contrived philosophy seep its way into our story, and all suspension of disbelief is shattered.
Modifié par OriginalTibs, 20 mars 2012 - 02:58 .
#60
Posté 20 mars 2012 - 02:51
#61
Posté 20 mars 2012 - 02:51
#62
Posté 20 mars 2012 - 02:54
MassEffecter132 wrote...
The scared of what will happen when they tell us they won't change the ending
I have the same opinion
#63
Posté 20 mars 2012 - 02:55
I didn't even criticize his writing, I criticized his behavior towards the fans. And he certainly doesn't deserve to be quartered. Everybody makes mistakes (some obviously more than others) but his attitude isn't helping...Village Idiot wrote...
count_4 wrote...
Considering he lied to the entire fan base, praised himself wherever he could in interviews and did scribble the infamous 'Lots of speculation from everyone' - I wouldn't even dare to leave my house if I were in his shoes...Avissel wrote...
If you were in his shoes, would you?
No offense, but this comment right here is probably one example of why he wouldn't come and talk to us. You can disagree with the direction he went with in his writing without making him out to be some super villian who deserves to be drawn and quartered. It's not cool.
#64
Posté 20 mars 2012 - 02:55
Andronic0s wrote...
There is nothing that he can say that would help with the ending so it makes sense for him not to say anything
This sums it up, nice and simple
#65
Posté 20 mars 2012 - 02:56
Village Idiot wrote...
count_4 wrote...
Considering he lied to the entire fan base, praised himself wherever he could in interviews and did scribble the infamous 'Lots of speculation from everyone' - I wouldn't even dare to leave my house if I were in his shoes...Avissel wrote...
If you were in his shoes, would you?
No offense, but this comment right here is probably one example of why he wouldn't come and talk to us. You can disagree with the direction he went with in his writing without making him out to be some super villian who deserves to be drawn and quartered. It's not cool.
First, no offense taken. I think you question is extremely valid. No, I woudn't want to do it. However, if someone PAID me to do it, I would and I actually think I could do it in a way that acknowlegdes concerns and defuses tensions. I'd also be doing it through more than tweets. I'd be going all out to ensure that Bioware couln't be accused of ignoring their beloved fans.
Hell, I would seriously consider co-opting the Hold the Line Meme. It's fantastic. I would be pointing out to the press how loyal, dedicated and mature Bioware's fans are. How much good they've done for charity and how Bioware will match the funds donated.
But, I'm just an idiot so what do I know.
#66
Posté 20 mars 2012 - 02:56
#67
Posté 20 mars 2012 - 02:57
Saying that Bioware was rushed is wishful thinking at best. They just didn't feel like spending time on an ending when they have multiplayer.
#68
Posté 20 mars 2012 - 03:00
To be quite honest with you, I'd rather him be tied up with the other writers right now, working on an ending DLC, then wasting his time coming onto the boards. Let those hired to do PR do that.
#69
Posté 20 mars 2012 - 03:02
they really don't have any time left.Thepeak12 wrote...
I think they are waiting for more people to finish the game, and then will decide what to do from there.
#70
Posté 20 mars 2012 - 03:02
Some people have no restraint.
Modifié par Ieldra2, 20 mars 2012 - 03:03 .
#71
Posté 20 mars 2012 - 03:02
Village Idiot wrote...
No offense, but this comment right here is probably one example of why he wouldn't come and talk to us. You can disagree with the direction he went with in his writing without making him out to be some super villian who deserves to be drawn and quartered. It's not cool.
Thats pretty much my point. While plenty of people have done their best to remain civile during this whole disput, many others have been anything but.
Plus there is also the logistical problems of "having a chat" with a couple thousand people.
#72
Posté 20 mars 2012 - 03:04
Coolfaec wrote...
I love how people say Bioware was "Rushed" even though they took extra time on the game.
Saying that Bioware was rushed is wishful thinking at best. They just didn't feel like spending time on an ending when they have multiplayer.
It was. It was because of the diversion of resources to mash MP into a game that wasn't known for it, didn't need it and is not better because of it.
They had deadlines to meet, didn't dare push ot back again, so they just...finished the SP as rapidly as possible.
#73
Posté 20 mars 2012 - 03:05
#74
Posté 20 mars 2012 - 03:07
No.Village Idiot wrote...
No offense, but this comment right here is probably one example of why he wouldn't come and talk to us. You can disagree with the direction he went with in his writing without making him out to be some super villian who deserves to be drawn and quartered. It's not cool.
You make a mistake, or **** something up, you appologise for it and take any **** you get with it.
You do not hide away and say nothing to what is a very disappointed, somewhat enraged fan base, it only adds fuel to the fire.
#75
Posté 20 mars 2012 - 03:09
cerberus1701 wrote...
Coolfaec wrote...
I love how people say Bioware was "Rushed" even though they took extra time on the game.
Saying that Bioware was rushed is wishful thinking at best. They just didn't feel like spending time on an ending when they have multiplayer.
It was. It was because of the diversion of resources to mash MP into a game that wasn't known for it, didn't need it and is not better because of it.
They had deadlines to meet, didn't dare push ot back again, so they just...finished the SP as rapidly as possible.
This is also not true. Keep in mind that a company operates with different people doing different things. When MP was initially hinted at, it was because Bioware posted a Job Opening for someone with MP experience. Also, writers don't really partake in the development of MP. The only people who DOES significant work on it are the MP designer and the programmers. The rest of the team completes the main game. The writers don't really touch the MP portion at all.





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