Aller au contenu

Photo

More Sexy Speculation: An Indoctrination Theory (that might blow your mind)


  • Veuillez vous connecter pour répondre
358 réponses à ce sujet

#101
Jaze55

Jaze55
  • Members
  • 1 071 messages
[quote]David Bergsma wrote...

How does Hackett know that you’re on the Citadel? As far as everyone knows, you are dead, slain by Harbinger. [Quote]

Enough with this. Someone opened the arms of the citadel, that is the proof that Shepard's is somehow alive. [/quote]

lol or  you know maybe Shepard had a tracking device on him and Hackett was able to see him moving. Or maybe since it's the future everyone has a device on them that shows life signs.

Maybe Anderson told him. Maybe Hackett was listening in when Anderson and Shep were talking. 

Prove to me that can't be why.

#102
LotharArmoran

LotharArmoran
  • Members
  • 49 messages
I had read in a previous post somewhere about the idea that of us, the players being indoctrinated by the Reapers in this mindgame of an ending. And as for the real ending to come. This is entirely possible with the facility of the DLC which was not widely used in earlier games (in an official capacity anyway let's not talk about mods) and not at all in movies allows for this kind of unique ending.

Modifié par LotharArmoran, 20 mars 2012 - 04:33 .


#103
zhixson

zhixson
  • Members
  • 122 messages
hope +1

#104
Unit-Alpha

Unit-Alpha
  • Members
  • 4 015 messages

Excl wrote...

- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.


Wait, what?

Really?

If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.

Modifié par Unit-Alpha, 20 mars 2012 - 04:18 .


#105
Alexius

Alexius
  • Members
  • 1 050 messages

Unit-Alpha wrote...

Excl wrote...

- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.


Wait, what?

Really?



Yup, take a look around.

#106
spacefiddle

spacefiddle
  • Members
  • 890 messages
The text and background on that link makes my eyes bleed >.< please tell your friend to use a far better text/background contrasting set of colors.  Ow.

You can find all that in the ID thread(s), but it's a nice summary.  I also note that some stuff I picked up on, like the devious color coding counter to how we're "trained" to perceive them, is not just me.  Nice catch on the music.

I'd like to believe this but I feel like if "real ending DLC" was planned all along, then we'd have heard more about it almost right away.  Who would want to prolong this spitstorm when you could quickly instead prove yourselves geniuses?

(Personally, I think Shepard has become the Catalyst).

My main issue, if ID is close to correct, is we're not given quite enough info to choose to mistrust Godboi.  He combines his Character Voice with the game's Narrator Voice a little too much.  Also, the *player* has every indication that this is the end of the game.  It's too much metagame to have us make that jump in the last few minutes of what we believe to be The End of Everything.  It came SO CLOSE, though, and if this was their aim, that would be really cool.

See, to mistrust Godboi about sacrificing the Geth and EDI means everything he says must be doubted.  Why is he telling me any of this AT ALL?  Why tell me about ANY of the buttons?  Why give me accurate info to any degree?  Why didn't anyone think we'd be appalled at the destruction of the relays and, with no indication there would be more to come, leave us thinking we'd wrecked everything we tried to save - no matter what we chose?

Too many questions with unsatisfying answers.

#107
Paragon Auducan

Paragon Auducan
  • Members
  • 301 messages
http://i9.photobucke.../upsidedown.png

#108
Ahro

Ahro
  • Members
  • 32 messages
I've been thinking the same thing since i first read about the Indoc Theory when I beat the game over a week ago. I have not given up that there has to be more up Bioware's sleeve. They've already shown us they can propel the genre to new hights, why not push more?

#109
blooregard

blooregard
  • Members
  • 1 151 messages

Qareen wrote...

The Real Bowser wrote...

What a risky move, but... the reward?


Making the endings to ME3 an illusion. Heavy risk.... but the priiiiiize.



Beat me to it.

#110
Nykara

Nykara
  • Members
  • 1 929 messages
Add to all that Marauder Shields Worshiping. Player indoctrination complete.

( Really though, a lot of things in that article make sense and it is JUST the kind of twist bioware would do. I STILL have faith in them and the fact that they would not miss so many things and fail to address so many others without a plan. Hold The Line. )

#111
Sal86

Sal86
  • Members
  • 651 messages
If it did out to be a BW troll (which would be EPIC), I might say it was a little *too* successful. Unfortunately I can't see EA PR having the quads to run with this, even if BW do. Amazing theory though, love it.

#112
MadRabbit999

MadRabbit999
  • Members
  • 1 067 messages

Unit-Alpha wrote...

Excl wrote...

- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.


Wait, what?

Really?

If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.


Been saying this since the last really good Indoc video, but people keeps ignoring  ths one... no attempt has been yet made to justify it.

My only educated guess is that there was lack of communication within the enviorment artists.. and they did not realise it when they created both scenes... or possibly this was part of the original indoc which has been removed from the game, but they forgot to fix this scene too.

Modifié par MadRabbit999, 20 mars 2012 - 04:23 .


#113
Nykara

Nykara
  • Members
  • 1 929 messages

Unit-Alpha wrote...

Excl wrote...

- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.


Wait, what?

Really?

If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.


There's like a blackish hazy thing that comes across the screen every so often during that scene. I just repeated it an hour or so ago.

#114
HighScore 2600

HighScore 2600
  • Members
  • 195 messages

NanNoir wrote...

I know the indoctrination theory has been discussed to death and back, but I recently read a rather insightful (and may I add eloquent?) piece on this popular theory... and I wanted to share.


Spoilers! Do not read if you have not finished ME3 or wish to avoid spoilers for the ending.
Alright. I’ve been toying with the idea of the Indoctrination theory for the ending of Mass Effect 3 that has been floating around the internet. And I have discussed many points with my housemate, who has also studied literature extensively. She knows how invested I am in the story, and has given me a seed of hope that has blossomed into a razor-sharp flower of abject disbelief. She has also been researching this purely to ease my troubled mind, because living with me when I am in the throes of anguish or the grips of rage is pure hell.

And I can safely say that this is either the most dick move that Bioware could have pulled, or pure. ****ing. Genius.

So, yes. I have been won over to the indoctrination theory, and I’ll share with you some of the reasons why.


MORE

Apologies if it has been shared already.


That theory is very well flushed out and detailed. Thank you for sharing it. I hope the Indoc theory is right, it would show a deviousness and great writting from BioWare to do it this way. However given some of the Twitter, FaceBook, and even the posts hear that we have heard; it sounds like this is something that was not planned or expected. I did also see one quote saying that Ending DLC was not planned.

#115
MadRabbit999

MadRabbit999
  • Members
  • 1 067 messages

Nykara wrote...

Unit-Alpha wrote...

Excl wrote...

- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.


Wait, what?

Really?

If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.


There's like a blackish hazy thing that comes across the screen every so often during that scene. I just repeated it an hour or so ago.


That can be explained as "trauma" but actually bushes and trees appearing.. that is another matter..

Modifié par MadRabbit999, 20 mars 2012 - 04:25 .


#116
Kamagawa

Kamagawa
  • Members
  • 348 messages
Lol..no-one noticed that shep left his/her body at the control panel.
If I did that, the last thing I would do is go into the crucible, I would posses a reaper instead.

Modifié par Kamagawa, 20 mars 2012 - 04:25 .


#117
Paragon Auducan

Paragon Auducan
  • Members
  • 301 messages
Also you move around slowly like you do in those dreams in an area with the dream trees that only show up at that moment.

Modifié par Paragon Auducan, 20 mars 2012 - 04:25 .


#118
Gilsa

Gilsa
  • Members
  • 5 828 messages

NanNoir wrote...

I was a bit worried that this piece was posted already and may have gotten lost among the countless indoctrination threads.

Glad to bring a smidgen of hope!

Thanks for posting the link in the FemShep thread. I enjoyed how the arguments were laid out and the positive tone to the blog.

#119
Sunnyhat1

Sunnyhat1
  • Members
  • 168 messages
Sorry but this isn't helping. I'm an end hater but your basing your thoughts on mostly wrong facts.

-          Why is the means to end the game (destroy, control, synthesis) built into the Citadel, a device that was created by the Reapers to trap the organic civilisations in each cycle?

It's not. The crucible extends the citadels original functionality.

-          If you’re
standing at the point where the Citadel and the Crucible meet, why is
Earth above your head, looming like a brilliant, cosmic reminder of
what’s at stake, when Earth is really beneath you? The Citadel is pointed away from Earth.

The citadel may be pointed at the earth when the beam is firstly activated . But it doesnt mean it still does at the time shepperd arrives. For all we know the beam works like the Ilos conduit and judging from that distance, postition or rotation wouldn't matter. Also note that earth is not seen in the cutscene when the crucible docks.

-          Why does
the ‘creator’ of the Reapers simply allow you to choose the fate of
their ‘solution’, which also defies all logic, when this is a creature
of pure logic?

He doesn'r really lets you choose freely. He presents 3 options he deems to be viable. And he only gives you the option because your the first organic to get there.

-          How does Hackett know that you’re on the Citadel? As far as everyone knows, you are dead, slain by Harbinger.

Simple.. the arms open. When that happens Hacket assumes you succeeded. We do not know if hacket actually still receives com signals from shepperd. He doesn't respond directly to him as far as i can remember.

-          How did Anderson get to the room before you, when there was only one visible entrance, and he was not ahead of you? He even admits to getting to the Citadel after you. Moreover, how did he know you were in the Citadel?

I'll give you that one. Makes no sense.

-          How did the
‘creator’ know to appear as the child? Even if you’d told someone about
the boy, you never told them what he looked like. How old he was. What
he was wearing. How he sounded.

Mind reading? The reapers can indoctrinate minds. Not too far fetched to assume their master has more sophisticated abilities.

I'm still hoping any of the indoc theories prooves to be true but the only one that makes sense to me is shepperd getting hit by harbinger and everything after that is a dream. And if that is so, nitpicking about specific details of that dream won't proof anything.

Modifié par Sunnyhat1, 20 mars 2012 - 04:28 .


#120
Diligent_d2

Diligent_d2
  • Members
  • 23 messages
The first time I finished the game, I thought I had done something wrong with my assets, decisions, etc. As soon as I finished the game a second time however, I figured (as many others did) that something was up, that things were not as they seemed.

The ending was too random, didn't make sense, too dreamlike. As well, with the dream itself before the final battle was a hint for me: the imagery of the one Sheppard watching the other embrace the child and both burn as a result.

That plus the Indoctrination codex, the bodies strewn so casually about the Citadel, Sheppard waking up in the concrete rubble only after the destroy option - everything seemed to (and still does) point to a trick ending IMO.

#121
III_wAR

III_wAR
  • Members
  • 169 messages
Wow, that was a good read, gives me some hope again. Lol

#122
zhixson

zhixson
  • Members
  • 122 messages
So were there any reports of Hideo Kojima visiting Bioware during the ME3 development cycle? Were there any MGS2 fans on the team that anyone knows of?

#123
Dusty Boy T

Dusty Boy T
  • Members
  • 257 messages
If this is what Bioware had in mind, they'd better fess up pretty soon. They're not making many friends by staying quiet...

#124
Liquoid

Liquoid
  • Members
  • 133 messages

SilentWolfie wrote...

Rofl. Seriously what is this... there is completely no concrete evidence whatsoever that indoctrination theory exists. It's just as easy to say Bioware screwed up, end of line. Rofl.


If you believe there is no evidence, then you have not played the game or you don't know the lore.

#125
Steel Dancer

Steel Dancer
  • Members
  • 962 messages
...I seriously want to believe this is correct, I really, really do.

And, just as an aside... People mentioning the levels they lost... Is it possible to even get to 60 on a 1st run ME3 playthrough, with an import character, as the game currently stands?

You could on ME2 with an import character, but I only got to 55 in ME3, which seems to be an odd level to hit... I have no idea if I'm getting caught up on game mechanics with this one though :S