More Sexy Speculation: An Indoctrination Theory (that might blow your mind)
#101
Posté 20 mars 2012 - 04:15
How does Hackett know that you’re on the Citadel? As far as everyone knows, you are dead, slain by Harbinger. [Quote]
Enough with this. Someone opened the arms of the citadel, that is the proof that Shepard's is somehow alive. [/quote]
lol or you know maybe Shepard had a tracking device on him and Hackett was able to see him moving. Or maybe since it's the future everyone has a device on them that shows life signs.
Maybe Anderson told him. Maybe Hackett was listening in when Anderson and Shep were talking.
Prove to me that can't be why.
#102
Posté 20 mars 2012 - 04:15
Modifié par LotharArmoran, 20 mars 2012 - 04:33 .
#103
Posté 20 mars 2012 - 04:16
#104
Posté 20 mars 2012 - 04:17
Excl wrote...
- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.
Wait, what?
Really?
If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.
Modifié par Unit-Alpha, 20 mars 2012 - 04:18 .
#105
Posté 20 mars 2012 - 04:18
Yup, take a look around.Unit-Alpha wrote...
Excl wrote...
- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.
Wait, what?
Really?
#106
Posté 20 mars 2012 - 04:18
You can find all that in the ID thread(s), but it's a nice summary. I also note that some stuff I picked up on, like the devious color coding counter to how we're "trained" to perceive them, is not just me. Nice catch on the music.
I'd like to believe this but I feel like if "real ending DLC" was planned all along, then we'd have heard more about it almost right away. Who would want to prolong this spitstorm when you could quickly instead prove yourselves geniuses?
(Personally, I think Shepard has become the Catalyst).
My main issue, if ID is close to correct, is we're not given quite enough info to choose to mistrust Godboi. He combines his Character Voice with the game's Narrator Voice a little too much. Also, the *player* has every indication that this is the end of the game. It's too much metagame to have us make that jump in the last few minutes of what we believe to be The End of Everything. It came SO CLOSE, though, and if this was their aim, that would be really cool.
See, to mistrust Godboi about sacrificing the Geth and EDI means everything he says must be doubted. Why is he telling me any of this AT ALL? Why tell me about ANY of the buttons? Why give me accurate info to any degree? Why didn't anyone think we'd be appalled at the destruction of the relays and, with no indication there would be more to come, leave us thinking we'd wrecked everything we tried to save - no matter what we chose?
Too many questions with unsatisfying answers.
#107
Posté 20 mars 2012 - 04:19
#108
Posté 20 mars 2012 - 04:20
#109
Posté 20 mars 2012 - 04:21
Qareen wrote...
The Real Bowser wrote...
What a risky move, but... the reward?
Making the endings to ME3 an illusion. Heavy risk.... but the priiiiiize.
Beat me to it.
#110
Posté 20 mars 2012 - 04:21
( Really though, a lot of things in that article make sense and it is JUST the kind of twist bioware would do. I STILL have faith in them and the fact that they would not miss so many things and fail to address so many others without a plan. Hold The Line. )
#111
Posté 20 mars 2012 - 04:22
#112
Posté 20 mars 2012 - 04:22
Unit-Alpha wrote...
Excl wrote...
- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.
Wait, what?
Really?
If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.
Been saying this since the last really good Indoc video, but people keeps ignoring ths one... no attempt has been yet made to justify it.
My only educated guess is that there was lack of communication within the enviorment artists.. and they did not realise it when they created both scenes... or possibly this was part of the original indoc which has been removed from the game, but they forgot to fix this scene too.
Modifié par MadRabbit999, 20 mars 2012 - 04:23 .
#113
Posté 20 mars 2012 - 04:23
Unit-Alpha wrote...
Excl wrote...
- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.
Wait, what?
Really?
If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.
There's like a blackish hazy thing that comes across the screen every so often during that scene. I just repeated it an hour or so ago.
#114
Posté 20 mars 2012 - 04:23
NanNoir wrote...
I know the indoctrination theory has been discussed to death and back, but I recently read a rather insightful (and may I add eloquent?) piece on this popular theory... and I wanted to share.
Spoilers! Do not read if you have not finished ME3 or wish to avoid spoilers for the ending.
Alright. I’ve been toying with the idea of the Indoctrination theory for the ending of Mass Effect 3 that has been floating around the internet. And I have discussed many points with my housemate, who has also studied literature extensively. She knows how invested I am in the story, and has given me a seed of hope that has blossomed into a razor-sharp flower of abject disbelief. She has also been researching this purely to ease my troubled mind, because living with me when I am in the throes of anguish or the grips of rage is pure hell.
And I can safely say that this is either the most dick move that Bioware could have pulled, or pure. ****ing. Genius.
So, yes. I have been won over to the indoctrination theory, and I’ll share with you some of the reasons why.
MORE
Apologies if it has been shared already.
That theory is very well flushed out and detailed. Thank you for sharing it. I hope the Indoc theory is right, it would show a deviousness and great writting from BioWare to do it this way. However given some of the Twitter, FaceBook, and even the posts hear that we have heard; it sounds like this is something that was not planned or expected. I did also see one quote saying that Ending DLC was not planned.
#115
Posté 20 mars 2012 - 04:24
Nykara wrote...
Unit-Alpha wrote...
Excl wrote...
- The "dream trees" appearing near the beam to the Citadel only AFTER you get hit with the laser.
Wait, what?
Really?
If this is real, it's not some minor detail. This would be the one of the biggest pieces of evidence in the whole thing.
There's like a blackish hazy thing that comes across the screen every so often during that scene. I just repeated it an hour or so ago.
That can be explained as "trauma" but actually bushes and trees appearing.. that is another matter..
Modifié par MadRabbit999, 20 mars 2012 - 04:25 .
#116
Posté 20 mars 2012 - 04:25
If I did that, the last thing I would do is go into the crucible, I would posses a reaper instead.
Modifié par Kamagawa, 20 mars 2012 - 04:25 .
#117
Posté 20 mars 2012 - 04:25
Modifié par Paragon Auducan, 20 mars 2012 - 04:25 .
#118
Posté 20 mars 2012 - 04:26
Thanks for posting the link in the FemShep thread. I enjoyed how the arguments were laid out and the positive tone to the blog.NanNoir wrote...
I was a bit worried that this piece was posted already and may have gotten lost among the countless indoctrination threads.
Glad to bring a smidgen of hope!
#119
Posté 20 mars 2012 - 04:27
It's not. The crucible extends the citadels original functionality.- Why is the means to end the game (destroy, control, synthesis) built into the Citadel, a device that was created by the Reapers to trap the organic civilisations in each cycle?
The citadel may be pointed at the earth when the beam is firstly activated . But it doesnt mean it still does at the time shepperd arrives. For all we know the beam works like the Ilos conduit and judging from that distance, postition or rotation wouldn't matter. Also note that earth is not seen in the cutscene when the crucible docks.- If you’re
standing at the point where the Citadel and the Crucible meet, why is
Earth above your head, looming like a brilliant, cosmic reminder of
what’s at stake, when Earth is really beneath you? The Citadel is pointed away from Earth.
He doesn'r really lets you choose freely. He presents 3 options he deems to be viable. And he only gives you the option because your the first organic to get there.- Why does
the ‘creator’ of the Reapers simply allow you to choose the fate of
their ‘solution’, which also defies all logic, when this is a creature
of pure logic?
Simple.. the arms open. When that happens Hacket assumes you succeeded. We do not know if hacket actually still receives com signals from shepperd. He doesn't respond directly to him as far as i can remember.- How does Hackett know that you’re on the Citadel? As far as everyone knows, you are dead, slain by Harbinger.
I'll give you that one. Makes no sense.- How did Anderson get to the room before you, when there was only one visible entrance, and he was not ahead of you? He even admits to getting to the Citadel after you. Moreover, how did he know you were in the Citadel?
Mind reading? The reapers can indoctrinate minds. Not too far fetched to assume their master has more sophisticated abilities.- How did the
‘creator’ know to appear as the child? Even if you’d told someone about
the boy, you never told them what he looked like. How old he was. What
he was wearing. How he sounded.
I'm still hoping any of the indoc theories prooves to be true but the only one that makes sense to me is shepperd getting hit by harbinger and everything after that is a dream. And if that is so, nitpicking about specific details of that dream won't proof anything.
Modifié par Sunnyhat1, 20 mars 2012 - 04:28 .
#120
Posté 20 mars 2012 - 04:27
The ending was too random, didn't make sense, too dreamlike. As well, with the dream itself before the final battle was a hint for me: the imagery of the one Sheppard watching the other embrace the child and both burn as a result.
That plus the Indoctrination codex, the bodies strewn so casually about the Citadel, Sheppard waking up in the concrete rubble only after the destroy option - everything seemed to (and still does) point to a trick ending IMO.
#121
Posté 20 mars 2012 - 04:28
#122
Posté 20 mars 2012 - 04:28
#123
Posté 20 mars 2012 - 04:29
#124
Posté 20 mars 2012 - 04:30
SilentWolfie wrote...
Rofl. Seriously what is this... there is completely no concrete evidence whatsoever that indoctrination theory exists. It's just as easy to say Bioware screwed up, end of line. Rofl.
If you believe there is no evidence, then you have not played the game or you don't know the lore.
#125
Posté 20 mars 2012 - 04:30
And, just as an aside... People mentioning the levels they lost... Is it possible to even get to 60 on a 1st run ME3 playthrough, with an import character, as the game currently stands?
You could on ME2 with an import character, but I only got to 55 in ME3, which seems to be an odd level to hit... I have no idea if I'm getting caught up on game mechanics with this one though :S





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