More Sexy Speculation: An Indoctrination Theory (that might blow your mind)
#126
Posté 20 mars 2012 - 04:30
The first days they were giving hints via Twitter, now they just stopped and went to total bunker damage control.
Waiting because many players did not finish is not valid after two weeks. Besides, anyone not finishing the game will not come to BSN to get spoilered anyway.
Everyday they wait the more it looks unlikely they had anything planned.
#127
Posté 20 mars 2012 - 04:31
GBGriffin wrote...
The Real Bowser wrote...
They believe that we'll forgive them. And to be honest, wouldn't you?
Look at all the attention this game is getting. All the publicity in the most unlikely of places. I think they want this publicity. If this is true, then this game will be one of the most famous ever created, remembered forever.
The biggest reason I believe this is because Bioware is smarter than this. They know that we would never accept this kind of ending, they are not stupid. They wouldn't just ignore us and give vague or snide remarks. The reason I believe this is because it makes more logical sense than anything else.
Forgive them? Hardly. It would mean I paid $80 for an incomplete product, and that they basically dragged everyone through this for nothing at all. Also, indoctrination theory does not excuse poor writing / storytelling.
It makes sense...to you. It makes sense because it fits your belief that BioWare wouldn't "do this". Look at the developer notes, though, and the fact they openly admitted to scrapping the indoctrination gameplay mechanic. Also, the fact of the matter is that they're doing exactly that: they are ignoring us, and they are giving snide remarks, alongside allowing us to make suggestions for a better ending.
Now, consider that. Why allow people to make suggestions for a better ending if they have one planned already?
They admitted to scrapping the mechanic. Not the indoctrination itself. So the game plays like normal, the player oblivious to what has changed.
#128
Posté 20 mars 2012 - 04:31
Dusty Boy T wrote...
If this is what Bioware had in mind, they'd better fess up pretty soon. They're not making many friends by staying quiet...
If this is what they had planned they would have been working on the end DLC all the time the game was shipping etc so it might not be as far off as some people may think but either way I doubt we will know anything till it's ready.
#129
Posté 20 mars 2012 - 04:31
Modifié par crimsontotem, 20 mars 2012 - 04:32 .
#130
Posté 20 mars 2012 - 04:32
Myskal1981 wrote...
I like to believe they have something up there sleeve. The first days this believe was rather strong. But now? After this backlash you cannot be this stubborn and keep your original announcement timeline. They need to announce something or this borders corporate suicide.
The first days they were giving hints via Twitter, now they just stopped and went to total bunker damage control.
Waiting because many players did not finish is not valid after two weeks. Besides, anyone not finishing the game will not come to BSN to get spoilered anyway.
Everyday they wait the more it looks unlikely they had anything planned.
We still have to wait 2 more weeks...(Hope! April 6th!)
#131
Posté 20 mars 2012 - 04:32
I totally agree. NOT because I'm 'grasping at straws' only. This isn't 'I don't like it.' This is Indoctrination Theory either is amazing and makes the whole thing come together OR the writers lost their minds in the last five minutes and no one seemed to notice.
The former is the only one that makes sense.
Does make me wonder though - there's going to be some very annoyed people if this turns out to be true. Nearly every "I liked it!" review hinges on having chosen synthesis. Heck, mostly of the major publications chose synthesis. I keep wondering what is going to happen when BioWare up and says, 'Good job. you killed all of us.'
Modifié par sagequeen, 20 mars 2012 - 04:33 .
#132
Posté 20 mars 2012 - 04:33
Stevebo wrote...
This has been my theory of choice for the most part, and to add to it. The boy was in Shepards mind from the very beginning. Look at the part where Shepard watches him get on the ship. Not on of those soldiers around him even notices that he's there nor tries to help him get aboard.
Not to mention the destroy option is masked as "red" so you would think that would be the renegade choice and playing as a paragon throughout the game, you may believe that wouldn't be the correct choice to make.
In this case you as the player would be "indoctrinated", sure it's an original idea but honestly I'm not sure if it's something that they should have done (i.e ship an incomplete product.....) Still, I applaud them if this is indeed, what they intended to do (it better be free or there will be riots lol)
Of course this could all be wrong, but I find it easier to believe in this and stay optimistic that there may be something on the way that will finish where this left off.
#133
Posté 20 mars 2012 - 04:34
all I can say is if that this is right, if this is what Bioware intended… If the true ending is yet to come…
…. Bra. F*****g. Vo. Take my g*****n money
Please, you're welcome to it! To all of it! Take it!
Just gimme the g*****n ending. Please? Pretty please?
#134
Posté 20 mars 2012 - 04:37
#135
Posté 20 mars 2012 - 04:39
Liquoid wrote...
SilentWolfie wrote...
Rofl. Seriously what is this... there is completely no concrete evidence whatsoever that indoctrination theory exists. It's just as easy to say Bioware screwed up, end of line. Rofl.
If you believe there is no evidence, then you have not played the game or you don't know the lore.
@Silent
Once upon the time, there were pessimistic people, and optimistic people... guess which one you fall in?
#136
Posté 20 mars 2012 - 04:39
Modifié par Erethrian, 20 mars 2012 - 04:41 .
#137
Posté 20 mars 2012 - 04:41
#138
Posté 20 mars 2012 - 04:42
#139
Guest_ConVito_*
Posté 20 mars 2012 - 04:44
Guest_ConVito_*
MadRabbit999 wrote...
Liquoid wrote...
SilentWolfie wrote...
Rofl. Seriously what is this... there is completely no concrete evidence whatsoever that indoctrination theory exists. It's just as easy to say Bioware screwed up, end of line. Rofl.
If you believe there is no evidence, then you have not played the game or you don't know the lore.
@Silent
Once upon the time, there were pessimistic people, and optimistic people... guess which one you fall in?
Stand down, fellow rational beings of flesh. A quote from Wolfie's post says it all, "easy to say BioWare screwed up."
Translation?
"Bwaa! I no understand things! That means it sucks!"
#140
Posté 20 mars 2012 - 04:46
#141
Posté 20 mars 2012 - 04:47
#142
Posté 20 mars 2012 - 04:47
#143
Posté 20 mars 2012 - 04:47
#144
Posté 20 mars 2012 - 04:48
Interesting read and highly recommended for everyone.
#145
Posté 20 mars 2012 - 04:49
first, and unfortunately this is the way im leaning, its player created, but bioware will adopt it as part of the fix to what was, essentially a game that was rushed out the door before it was fully completed, by their corporate overlords, i.e. EA.
or, and i really hope this was the truth because it would be amazing brilliant...
like the author alluded to, this is a genius meta-game move that would put bioware in the history books.
i always like to refer back to Bioshock and the "would you kindly?" scene. that scene is meta-game philosophy at its finest. its a game just as much about choice as Mass Effect. but at the end, in a cutscene (the ultimate form of removal of control for a player)... you realize that the entire game you've been controlled, manipulated. "Would you kindly?" is the control phrase. You, the player, end up forced to do what you've been trying to do all game, but suddenly don't want to... because, as you're told in the cutscene... "A man chooses, a slave obeys."
if Indoc theory is true, and there is a real ending coming (especially if its free) that would be a statement about how easily players are conditioned and manipulated. We've been conditioned throughout all the games to view certain things in certain ways (blue = paragon, music cues, bad guys, etc etc).
indoc theory throws all that on its head and, in my books, makes Bioware a visionary developer able to far exceed the simple pleasures goals of any other game developer before.
unfortunately... its not likely to be like that. Real world finances and such just make it too risky, and... to boot, its very complex... and in the absence of information, the simplest explanation tends to be the correct one.
#146
Posté 20 mars 2012 - 04:54
I can see the use of the lack of that option now.
#147
Posté 20 mars 2012 - 04:55
#148
Posté 20 mars 2012 - 04:56
#149
Posté 20 mars 2012 - 04:56
Aiyie wrote...
ive been saying ever since i first read the indoctrination theory that it was likely to be one of two things.
first, and unfortunately this is the way im leaning, its player created, but bioware will adopt it as part of the fix to what was, essentially a game that was rushed out the door before it was fully completed, by their corporate overlords, i.e. EA.
or, and i really hope this was the truth because it would be amazing brilliant...
like the author alluded to, this is a genius meta-game move that would put bioware in the history books.
i always like to refer back to Bioshock and the "would you kindly?" scene. that scene is meta-game philosophy at its finest. its a game just as much about choice as Mass Effect. but at the end, in a cutscene (the ultimate form of removal of control for a player)... you realize that the entire game you've been controlled, manipulated. "Would you kindly?" is the control phrase. You, the player, end up forced to do what you've been trying to do all game, but suddenly don't want to... because, as you're told in the cutscene... "A man chooses, a slave obeys."
if Indoc theory is true, and there is a real ending coming (especially if its free) that would be a statement about how easily players are conditioned and manipulated. We've been conditioned throughout all the games to view certain things in certain ways (blue = paragon, music cues, bad guys, etc etc).
indoc theory throws all that on its head and, in my books, makes Bioware a visionary developer able to far exceed the simple pleasures goals of any other game developer before.
unfortunately... its not likely to be like that. Real world finances and such just make it too risky, and... to boot, its very complex... and in the absence of information, the simplest explanation tends to be the correct one.
Time will tell.
Now, completely looking forward to see the reaction of the people saying this theory is bull***t. And the ending should be the one we saw. ^^ I still have hope.
#150
Posté 20 mars 2012 - 04:58





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