EternalAmbiguity wrote...
jeweledleah wrote...
could someone please explain to me why do they feel.. what's the word I'm looking for "forced" to ONLY go for the most optimal setup every single time? the whole beauty of meta gaming for me is that it allows me to set up different outcomes. there are quite a few time where you can get an optimal result in DAO. that didn't stop me from having different Wardens who picked different things... like the Dalish who didn't even think twice about wiping out werewolves even though it was possible to keep both werewolves and elves. or when I played ME2 and set up multiple outcomes with multiple variations of who died and who lived, and how their loyalty missions went (or even if I did them at all)... for all the good that it did me :/
the whole pint in having variety of outcomes... is to have variety of outcomes.
P.S. to me deaths that I cannot prevent - lose all impact. I know that they will happen anyway no matter what i do. so I stop caring.
The problem is that you're metagaming to do it. It's fake then.
Your wardens can pick different things, because you sat them up to have different goals. But here's one place where I feel it's a bit like what we're talking about for ME3:
Dwarven king. You've got Bhelen and Harrowmont.
Bhelen supports removal of castes and more interaction with the surface.
Harrowmont supports more segregation.
Now, try as I might, I can't make my human Wardens see things Harrowmont's way. In the future, I may play a Warden that dislikes the Dwarves, who will then be able to do it, but until then, there's pretty much nothing to make that option available.
So, metagaming should NOT be a part of it. It invalidates somewhat the conclusion.
it doesn't invalidate ANYTHING to me. it makes it INTERESTING to me. it allows me to actualy craft a story I want. it a video game. its ALL fake.
on my first playthrough? Harrowmont came across as a pretty nice guy. my first playthrough I was trying to metagame the best ending, so I looked everything up.. and it told me - Bellen. so I figured out how to make Bellen fit. but I have no problem picking Harrowmont on other playthrough.
we all play games differently. we all have to make consessions for things we might not enjoy to gain acess to things we do. there's no such thing as a perfect game. but what we got in ME3 is a game that asked for too many concessions from too many people by restricting their options... and in a name of what? realism?
please...
its like saying that its realistic for Ashley to wear that leather atrocity and loose hair into battle (and then claim she wears armor, not latex) its realistic for someone who supposed to be a master assasin to pretend to be a prima ballerina with a sword... in a freaking gun battle. its realistic to have the same exact gravity and air composition everywhere you go. and I can go on. and on. and on.
its supposed to be a role playing game. a game of pretend. there's no inherent virtue in bitter outcomes. there's no inherent inferiority in chosing an outcome that is not optimal in someone else's eyes.
how many people don't recruit Diana Allers becasue they cannot stand her? I'll wager - quite a few. they lose war assets from it. knowingly. but its worth it to them to play the game THEIR way.
P.S. unavoidable deaths lost any meaning to me. they are a statistic. something that I just get through because its there on a way to the next section. deaths that I could have prevented and didn't? those have meaning. those have impact.
and contrary to a popular beleif... there's no such thing as "doing it wrong" when it comes to playing a single player game.
Modifié par jeweledleah, 12 mai 2012 - 06:12 .