A silly oversight IMHO is that monsters which shouldn't have any inventory (wolves, spiders, etc) often drop nonsensical stuff (EG, things besides skins or toxin respectively). Now, it's understandable the occasional item might be found in the gullet of a monster, but it's ridiculous that a potion would survive their digestive system intact.
Going a bit further, I think only mages should drop lyrium potions. Unless it was recently pilfered off of someone, there isn't any reason why a bandit or a regular genlock would hold onto one. While you could still have essentially infinite crafting possibilities, this should make dungeons a lot harder. Plus, it's much less "gamey' than the current system, which essentially just has random Super Mario Brothers-style powerups.
Modifié par telephasic, 30 novembre 2009 - 02:49 .





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