The Best Defense of the Ending I have seen
#1
Posté 20 mars 2012 - 07:06
#2
Posté 20 mars 2012 - 07:09
Now I read.
#3
Posté 20 mars 2012 - 07:12
#4
Posté 20 mars 2012 - 07:13
On the issue of artistic freedom: Large corporations who mass produce things do not make art. They produce a document showing how their product will make money, what demographics it will appeal to, and so on, then they make it (if there is enough profit in it) and sell it. That is not art. That is business.
I don't care the Bioware did it, I care that they did and sold it to me having assured me that it would be different.
That has nothing to do with art.
Modifié par Sparse, 20 mars 2012 - 07:14 .
#5
Posté 20 mars 2012 - 07:14
It's to bad they SOLD US THE GAME SAYING OUR CHOICES WOULD EFFECT THE ENDING. From loading screens in Mass Effect 2 to up to the release of ME3. We were told we would get that, there's no defending it.
#6
Posté 20 mars 2012 - 07:15
People experiencing a story -- whether they're readers, audiences, or players -- can get a lot out of discussing the meaning of what they're presented with, but coming up with explanations for what they see is the responsibility of the author.
So while it might be reasonable to ask a question like, "If Shepard takes the Control option, does it matter that Shepard is essentially carrying out TIM's wishes?", it's totally unreasonable to expect the audience to essentially come up with a story explaining how people get on the Normandy and why it was fleeing the battle. Can you agree that these two things are very different? Because while the first invites a philosophical discussion/debate, the second basically amounts to us coming up with some of the story for the storyteller. The first is enriching, the second is us doing the storyteller's job for him/her.
#7
Posté 20 mars 2012 - 07:16
So keep on attacking the ending people, hold the line.
#8
Posté 20 mars 2012 - 07:17
#9
Posté 20 mars 2012 - 07:18
#10
Posté 20 mars 2012 - 07:19
I think most everyone understands what they tried to do, but in the execution, lack of variety to the ends themselves, and little feeling of your choices/effort mattering they screwed it all up.
IE. the fleet is all turian, human and asari ships, no Elcor, no mercs, no geth, no bactrian or quarian. The biotics you save, never see em, all those war assets just feel like an obligatory number you have to reach and who cares what or who they are.
Then the end just nullifies your game, kills all replayability. I play ME for the story, if I want a shooter I'll play BF or CoD, if I want an RPG I'll play Baldurs gate, or Neverwinter, heck even Final Fantasy.
Story = Broken, game = broken.
#11
Posté 20 mars 2012 - 07:19
ergonomalous wrote...
I read up too the joker part before my eyes started to bleed. What i get from it still doesn't properly explain the crew ended up on the ship. Your crew was gone before you woke up and before harbinger left. DId they swoop in, grab your crew and abandon the mission? Mind you that they were perfectly fine when they stepped off the normandy. their is no way the would abandon the mission for any reason.
Because symbolism.
#12
Posté 20 mars 2012 - 07:20
#13
Posté 20 mars 2012 - 07:23
The ending makes perfect sense
not sure if serious
Thing is, everything is just theorie and nothing set in stone, speculations! Thats the annoying part you cant even proof your arguments because there is no proof, this ending does not make any sense sorry, nothing is getting explained - yes thats what bioware wanted - but it sucks
Modifié par Rhz, 20 mars 2012 - 07:28 .
#14
Posté 20 mars 2012 - 07:23
Plagiarism.
#15
Posté 20 mars 2012 - 07:29
ergonomalous wrote...
I read up too the joker part before my eyes started to bleed. What i get from it still doesn't properly explain the crew ended up on the ship. Your crew was gone before you woke up and before harbinger left. DId they swoop in, grab your crew and abandon the mission? Mind you that they were perfectly fine when they stepped off the normandy. their is no way the would abandon the mission for any reason.
Not to mention that 90% of that was imagination and only 10% actual game content. It basically comes up with the same crap of they were retreating excuse that obviously still doesn't make any kind of sense.
Also if I want to fill giant gaps between random scenes with my imagination, I'll just watch the trailer and imagine the rest. No point in paying full price for the game.
Oh and
" Lord knows there are things I dislike in Mass Effect…Liara’s entire character is one of them. That doesn’t mean I want Liara removed from the games and replaced with some other asari. Let’s show some tolerance, everyone, and move on from this. "
That's some great logic there. Definitely convinced me to move on.
Modifié par anlk92, 20 mars 2012 - 07:32 .
#16
Posté 20 mars 2012 - 07:35
Sorry, EDI. I know I pushed you into a relationship with Joker, but now I'm taking you away from him. Hey, not my fault you're a synthetic and have to die for the good of the galaxy. Even though you just told me that it's because of me that you feel alive. Tough cookies, sweetheart.
Synthesis - Yay, space magic. I just decided to take away every single thing that is alive in the entire galaxy's choice by combining organic and synthetic life, creating the next step in evolution. No more diversity. Woohoo! But, take heart, because at least now, the Quarians and Turians stuck here won't starve to death because they can't eat what humans do. Oh yeah and I die! Woohoo!
Control - I disintegrate my body and become a higher being to control the Reapers. Don't ask me how this **** works. I don't even.
Last I knew, Joker was flying the Normandy back into battle to help the fleets take down the Reapers. Why is he now outrunning the explosion that happened no matter which option I chose? How did my squadmates teleport to the Normandy when they were all on Earth with me?
Lastly, and most importantly, why is my Shepard railroaded into 3 choices that he or she would never make? My Shepard would tell the mysterious AI/Godchild/thing, "I don't accept any of these choices. I brought the races of the entire galaxy together to stop the Reapers here and now and we will die trying with or without your help. Eff your choices."
Here's another option; shut down the Reapers. Just stop them. You control them. Shut them down and turn yourself off. Sacrifices were made, billions are dead, planets are devastated, it's over. We win.
Yeah, fix all of this, then we'll talk.
#17
Posté 20 mars 2012 - 07:42
to me that just doesnt give the closure i was looking for and the little things that
are there is simply not enough ( for me anyways ) although there are some good
points in the post it still leaves me with a Meh , Half baked feeling... something
i wasnt expecting from the 3th Mass effect game.. its may make sence to you
but that doesnt mean i have to accept it and just go with it and many other with me..
i also dont say you are wrong , it just doesnt compute for me lol.
so i will keep holding the line.
Modifié par Renew81, 20 mars 2012 - 07:43 .
#18
Posté 20 mars 2012 - 07:44
#19
Posté 20 mars 2012 - 07:45
You can't defend false advertising.
#20
Posté 20 mars 2012 - 07:48
Stanley Woo wrote...
If you're not going to read it, or can't read it, spamming the thread with posts isn't going to solve it. Don't spam the forum. Spam is being removed.
This thread is brand new , and just because some people arent reading it , doesnt mean nobody will
this isnt spam this is somebody's opinion about the ending and why they like it..
i dont agree with it but that doesnt mean i will not take the time to read it also if you classify
this thread now as spam by just the few post that are made.. i dont think that fair.. give
both sides a chance.
#21
Posté 20 mars 2012 - 07:52
This. Whether you like the ending(yes singular ending all we got was different colored explosions) or not you can't deny that the creators of the game promised 16 endings that weren't of a A, B, C choice and that all our previous choices in the series were to effect the last ending. I don't hate our ending (well too much anyways) I hate that it's our ONLY ending.whydoyouwanttoknow wrote...
There's no defence of the ending because it goes against the advertising for the game. They advertised the game, and spoke about the game, in regards to the ending, in only the days and weeks before release, that the ending would be determined by our actions throughout the series.
You can't defend false advertising.
#22
Posté 20 mars 2012 - 07:52
#23
Posté 20 mars 2012 - 07:53
I have removed all of the "too long didn't read" posts and posts calling for formatting. If I had wanted to remove this thread entirely, I would have locked it or removed it, not announced to all and sundry that I was removing it while leaving it open.Renew81 wrote...
This thread is brand new , and just because some people arent reading it , doesnt mean nobody will
this isnt spam this is somebody's opinion about the ending and why they like it..
i dont agree with it but that doesnt mean i will not take the time to read it also if you classify
this thread now as spam by just the few post that are made.. i dont think that fair.. give
both sides a chance.
EDIT: When I started removing posts, my previous announcement was the first post on page 4. Now, without all the spam, the thread is less than one page
Modifié par Stanley Woo, 20 mars 2012 - 07:54 .
#24
Posté 20 mars 2012 - 07:53
Stanley Woo wrote...
If you're not going to read it, or can't read it, spamming the thread with posts isn't going to solve it. Don't spam the forum. Spam is being removed.
I think it's fair to ask for a bit of formatting. I tried to read it and immediately started to get a headache.
whydoyouwanttoknow wrote...
There's no defence of the
ending because it goes against the advertising for the game. They
advertised the game, and spoke about the game, in regards to the ending,
in only the days and weeks before release, that the ending would be
determined by our actions throughout the series.
You can't defend false advertising.
But from the bit at the start I did read, this was pretty much my response. If the game had not been advertised to have lots of potential endings based on things you did, there probably would not even be a movement to get it changed. But since it was, and that clearly was not delivered on, that is a huge problem.
Modifié par atheimetal, 20 mars 2012 - 07:55 .
#25
Posté 20 mars 2012 - 07:54
I turn your attention to the Rachni plot thread from ME1 through to 3. In ME1 you get the choice to kill or release the Rachni Queen, in ME2 you get a possesed Asari giving you a thankyou and an update on the state of the rachni.
Now come ME3 that Queen has been captured and forced to lay eggs to be converted into reaper troops, however if you killed the Queen you get a generic placeholder queen. Now ask yourself does this or does this not ultimately cheapen the whole decision to release or kill the Rachni Queenin ME1? You had the choice, yet no matter what you pick nothing has meaningfully changed. You still have to fight off Rachni Hordes.
Now consider Ashley and Kaiden, you have to sacrifice one on Virmire. That's a powerful choice that massively impacts the whole series. Now obviously they then have Ashley/Kaiden fulfill the same story role in ME3, and the other is consigned to a simple name on the memorial wall aboard the Normandy. This is an example of a choice having weight.
The Mass Effect series is full of both kinds of choices, and as such I forgive the ones where we are ultimately given the illusion of choice, for there ones that actually matter. I simple suspend my disbelief. However I think a lot of people were hoping not to have to do that with the final choice of the game.





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