Northernian wrote...
Unless they develop a large expansion pack fixing all those plotholes, I'm done with Mass Effect.
Yesterday I began a new playthrough in ME1. It really left a sour taste in my mouth knowing that what I'm doing is worthless. And I'm really not interested in bang bang, pow pow...
So @ OP, yes this isn't a situation could be fixed with a simple DLC. The whole game was unsatisfactory for me, mostly because they substantially downplayed Reapers, potentially one of the most awe-inspiring villain forces in whole Sci-fi literature. They didn't remain true to that amazing Lovercraftian storyline they began in the beginning. Or they merely lacked imagination in the end, and built a sloppy ending...
Ah, you are mistaken! The Reapers aren't the most awe-inspiring villians, it is that damn meddling starchild creep.
I need more than plot holes fixed. Some of it needs complete DO-OVER. The Normandy running away and crashlanding on that planet...grim beyond description. Stargazer and that kid he was telling stories to? Both the result of generation after generation after generation of incest. The planet is now called Incestus to describe the fate of the original crew's babies they obviously had.
NOT blowing up the relays is the best option. Deactivate them, don't blow them. Deactivated, one could imagine that they could be studied and either repaired and restarted OR new ones built based on the old, now fried, design. Might take a while but it certainly isn't hopeless. It means that maybe if the Normandy and crew just absolutely HAD to abandon Shepard at Earth that they could see a reactivated relay and rescue sooner rather than in the far future where everyone on planet Incestus is doing nothing but strumming banjos on delapidated porches.