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How long until this blows over?


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#326
Faust1979

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I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I borrowed the game, I don't have the money to pay for it at the moment other wise I would

Modifié par Faust1979, 21 mars 2012 - 02:51 .


#327
kbct

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Father_Jerusalem wrote...

You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


This is what he is talking about:

Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”

EDIT: Couple more interesting quotes I found, enjoy......or not.

Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".

Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”

#328
I can Hackett

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Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2

#329
I can Hackett

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Faust1979 wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I borrowed the game, I don't have the money to pay for it at the moment other wise I would



well what made you want to play this game

#330
Salis777

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Father_Jerusalem wrote...

slyguy200 wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing


oh, so now paying attention is a bad thing too. people were lied to, BW was making the game they could have made it what they said it was but they directly chose not to, so that makes it BW's fault not ours for expecting to much.


You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


Ok fair enough, even though they are both horrendously cheaply done in the game.

What about Casey saying 'this isn't going to end with some ABC option, how could we possibly do that with ME3?'

#331
SirBob1613

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its always gonna be around there will just be bulges in the line

#332
Father_Jerusalem

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kbct wrote...

Father_Jerusalem wrote...

You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


This is what he is talking about:

Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”

EDIT: Couple more interesting quotes I found, enjoy......or not.

Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".

Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”


And the only things in there that could REMOTELY come close to being considered "lies" are the statement about the Rachni playing a part in the final battle, the Reapers win ending, and the Multiplayer ending. And of those three, only the Multiplayer ending quote is actually near enough the edge to really be considered.

Everything else is vague enough to satisfy even the most lenient of "is this a lie?" tests, or just flat out true. I'm sorry that you feel betrayed, I am, but these aren't lies.

Is it "overhype"? Depending on whether or not you were satisfied, sure. But "lies"? No. Not in any sort of definition.

#333
Faust1979

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I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


I own the first two game and have them both registered why did you completely change my words around? when I am able to afford my own copy and don't have to rely on a borrowed one it will be because I enjoyed the first two games

#334
Guest_slyguy200_*

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Father_Jerusalem wrote...

slyguy200 wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing


oh, so now paying attention is a bad thing too. people were lied to, BW was making the game they could have made it what they said it was but they directly chose not to, so that makes it BW's fault not ours for expecting to much.


You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


we were lied to, they still lied they could not honestly have expected people to feel the same way even if the majority don't like it, did you pay attention at all they did lie dude, ad-speak is misleading enough to be lieing as far as i am concerned(and thousands of others. 
multiple endings no (unless you want to get technical), the majotities standard not just mine
choices have absolutly no effect at all on the ending, majorities standard not just mine

they are lies, this just proves the lack of info you really know

#335
I can Hackett

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look my point is there is a thick line between the people who dont mind the endings and the people who hate them the fact is the long time fans and fans who invested 120+ hrs into these games feel robbed, the casual players who really just played for the action shooting and the occasional choose yes or no dialogue, what the hell is a keeper players dont really have a reason to be mad

#336
Father_Jerusalem

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I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


Oh goody, this argument again.

My roommate and I bought ME1 at midnight of launch day. I've completed 6 playthroughs of ME1 and ME2, including all DLC - including the appearance pack because I wanted to make Grunt look AWESOME. I've played with various mixtures of Paragon, Renegade, Paragade, and Renegon. I've romanced multiple different compositions of squadmates, and completed every single sidequest in both games on five of my playthroughs. My Sentinel was a little rushed, because ME3 was coming out and I just wanted to make sure he had the big ones down.

So yes. I've played ME1 and ME2. And yes, I still feel that this is a conclusion of my journey.

#337
Father_Jerusalem

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Salis777 wrote...

Father_Jerusalem wrote...

slyguy200 wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing


oh, so now paying attention is a bad thing too. people were lied to, BW was making the game they could have made it what they said it was but they directly chose not to, so that makes it BW's fault not ours for expecting to much.


You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


Ok fair enough, even though they are both horrendously cheaply done in the game.

What about Casey saying 'this isn't going to end with some ABC option, how could we possibly do that with ME3?'


Again, I'd like to point out that hype is not the same thing as a lie. But even then, depending on your war assets, he's completely correct. You may NOT have an ABC option, you may have one option, or two options, or three options, and even if you have a third option, it may be different from the third option you may have if you have even MORE war assets. 

Hype? Yes. Lie? No.

#338
I can Hackett

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Faust1979 wrote...

I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


I own the first two game and have them both registered why did you completely change my words around? when I am able to afford my own copy and don't have to rely on a borrowed one it will be because I enjoyed the first two games



you completely missed the point whether or not you purchased the game is irrelevant, besides the fact that you didnt waste $80 on this game yet

#339
I can Hackett

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Father_Jerusalem wrote...

I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


Oh goody, this argument again.

My roommate and I bought ME1 at midnight of launch day. I've completed 6 playthroughs of ME1 and ME2, including all DLC - including the appearance pack because I wanted to make Grunt look AWESOME. I've played with various mixtures of Paragon, Renegade, Paragade, and Renegon. I've romanced multiple different compositions of squadmates, and completed every single sidequest in both games on five of my playthroughs. My Sentinel was a little rushed, because ME3 was coming out and I just wanted to make sure he had the big ones down.

So yes. I've played ME1 and ME2. And yes, I still feel that this is a conclusion of my journey.



well then no offense but you have very low standards and/or expectations imho

Modifié par I can Hackett, 21 mars 2012 - 03:05 .


#340
Father_Jerusalem

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slyguy200 wrote...

Father_Jerusalem wrote...

slyguy200 wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing


oh, so now paying attention is a bad thing too. people were lied to, BW was making the game they could have made it what they said it was but they directly chose not to, so that makes it BW's fault not ours for expecting to much.


You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


we were lied to, they still lied they could not honestly have expected people to feel the same way even if the majority don't like it, did you pay attention at all they did lie dude, ad-speak is misleading enough to be lieing as far as i am concerned(and thousands of others. 
multiple endings no (unless you want to get technical), the majotities standard not just mine
choices have absolutly no effect at all on the ending, majorities standard not just mine

they are lies, this just proves the lack of info you really know


They. Are. Not. Lies.

You, yourself, confirm it. "multiple endings no (unless you want to get technical)" well, YEAH. Right. Freaking There. There are multiple endings. How can you sit there and say "there's not multiple endings" and then in the very next breath confirm that there are multiple endings? HOW?

Are they multiple endings up to YOUR standards? No. But show me the quote where Casey Hudson said "We have multiple endings that all live up to slyguy200's super-high standards" and I'll go ahead and agree with you.

#341
Salis777

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Father_Jerusalem wrote...

Again, I'd like to point out that hype is not the same thing as a lie. But even then, depending on your war assets, he's completely correct. You may NOT have an ABC option, you may have one option, or two options, or three options, and even if you have a third option, it may be different from the third option you may have if you have even MORE war assets. 

Hype? Yes. Lie? No.


Sorry no, you have an ABC option which can lead to 1, 2, 3 repercussions depending on other factors.  It's still A B C.  I don't think you'd get that past any logical breakdown.

Modifié par Salis777, 21 mars 2012 - 03:11 .


#342
Father_Jerusalem

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I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


Oh goody, this argument again.

My roommate and I bought ME1 at midnight of launch day. I've completed 6 playthroughs of ME1 and ME2, including all DLC - including the appearance pack because I wanted to make Grunt look AWESOME. I've played with various mixtures of Paragon, Renegade, Paragade, and Renegon. I've romanced multiple different compositions of squadmates, and completed every single sidequest in both games on five of my playthroughs. My Sentinel was a little rushed, because ME3 was coming out and I just wanted to make sure he had the big ones down.

So yes. I've played ME1 and ME2. And yes, I still feel that this is a conclusion of my journey.



well then no offense but you have very low standards and/or expectations imho


Well then, no offense, but you're an **** for degrading me because I liked something you didn't. "IMHO".

#343
CerberusSoldier

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games are a consumer product they are not art and hell yeah the ending sucked . but hey what do you expect from a studio that wanted to be like Star Wars and found out that some ****** poor game series will never be on Star Wars's level

#344
MegaBadExample

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Father_Jerusalem wrote...

I can Hackett wrote...

Father_Jerusalem wrote...

I can Hackett wrote...

Faust1979 wrote...

the problem is people follow the making of the game then they build up these insane expectations from the developers. Stop following interviews, just wait till the game comes out, I don't follow interviews, I don't really scour the net for any information. I don't feel lied to because I didn't really buy into the marketing



why did you buy this game? (honest question)


I know you didn't ask me that question, but I'll answer it anyway.

I bought the game to stop the Reapers and conclude my Shepard's journey. That's it. That's all I wanted, and I got it, so I'm MORE than content.


you say conclude your sheps story. Did you play 1 and 2


Oh goody, this argument again.

My roommate and I bought ME1 at midnight of launch day. I've completed 6 playthroughs of ME1 and ME2, including all DLC - including the appearance pack because I wanted to make Grunt look AWESOME. I've played with various mixtures of Paragon, Renegade, Paragade, and Renegon. I've romanced multiple different compositions of squadmates, and completed every single sidequest in both games on five of my playthroughs. My Sentinel was a little rushed, because ME3 was coming out and I just wanted to make sure he had the big ones down.

So yes. I've played ME1 and ME2. And yes, I still feel that this is a conclusion of my journey.


If that's the case, it sounds like your Shepard's story could've ended right in the middle of ME2 and you'd still be content.
Seriously, bro, I would've been happier if my Shepard's story ended in ME1. Now that I know what happens. Image IPB

#345
I can Hackett

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@ MegaBadExample agreed

#346
Father_Jerusalem

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Salis777 wrote...


Sorry no, you have an ABC option which can lead to 1, 2, 3 repercussions depending on other factors.  It's still A B C.  I don't think you'd get that past any logical breakdown.


Ending 1: I have 1000 EMS, I get to the end and have one option available to me. ABC? No.
Ending 2: I have 2000 EMS, I get to the end and have two options available to me. ABC? No.
Ending 3: I have 3000 EMS. I get to the end and have three options available to me. ABC? Yes.
Ending 4: I have 4000 EMS. I get to the end and have three options available to me, even though the third option is different from any of the other endings. ABC? I'd say... half. 

Not to mention, the simple fact is that the entire game is an ending to events that started in ME1, are those all ABC options as well? Do those count in the ending? Should they? 

Again, hype, yes. Lie, no. Unless you can prove that Casey Hudson was talking specifically about this part of the ending, with 3000 EMS, and only 3000 EMS... it's not a lie.

#347
Guest_slyguy200_*

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Father_Jerusalem wrote...

kbct wrote...

Father_Jerusalem wrote...

You weren't lied to! Everything they said, they believed. Just because you had one expectation and reality was different, doesn't mean they lied. Not to mention that ad-speak is, quite simply, not lying.

Are there multiple endings? Yes? Even if they aren't up to YOUR standard? Not a lie.

Do your choices matter? Yes? Even if they aren't up to YOUR standard? Not a lie.

These aren't lies. They just aren't.


This is what he is talking about:

Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”                                                                                                  lie
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”                      lie(for real man?)
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “                                                                  lie (come on)
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”                                                                            Lie(i wish that were teue) 
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”                                                                                  big freaking lie
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."                                                                                 lie(but kinda true)
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide   big lie(creates more questions than it answers)
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being          
brought to a finale, since you were a part of architecting how they                     kinda true but still mostly lies
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different          okay, that one is mostly true
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get          lol that is a lie
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,            lie but some is true
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with      lie
the fans. We use a lot of feedback.”            i wish
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,                           lie
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and                LIE
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”                                                                                 lie

EDIT: Couple more interesting quotes I found, enjoy......or not.

Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle                      lie
for Earth, according to BioWare's community representative Mike
Gamble.

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".                                                                                                         dang right they were

Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html

"Of course you don’t have to play multiplayer, you can choose to play           lie
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a                 true
totally different way of playing"

Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to                           lie
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things     mostly true
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who                                                     lie
plays it.”


And the only things in there that could REMOTELY come close to being considered "lies" are the statement about the Rachni playing a part in the final battle, the Reapers win ending, and the Multiplayer ending. And of those three, only the Multiplayer ending quote is actually near enough the edge to really be considered.

Everything else is vague enough to satisfy even the most lenient of "is this a lie?" tests, or just flat out true. I'm sorry that you feel betrayed, I am, but these aren't lies.

Is it "overhype"? Depending on whether or not you were satisfied, sure. But "lies"? No. Not in any sort of definition.


i am not going to click those links and spend 20 mins reading them so i will just write up there^ 
i wrote next to the quotes you found and said if they were lies or not you will see them, only like 2 or 3 are true

#348
Guest_Opsrbest_*

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Why does everyone act like the story is 100000000000000000000000000% completed?

Does no one think that Bioware would be aware of how they ended the game and actually have plans for ME3?

#349
Father_Jerusalem

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MegaBadExample wrote...

If that's the case, it sounds like your Shepard's story could've ended right in the middle of ME2 and you'd still be content.
Seriously, bro, I would've been happier if my Shepard's story ended in ME1. Now that I know what happens. Image IPB


Seriously? ****ing seriously? I'm happy with the endings, so it's fine to slag me for it? I get called a noob, which I disprove, I get called a bioware plant, I get called an idiot, and now you're flat out calling me stupid because I liked ME3.

No wonder I hate your "movement". The condescenion and arrogance coming from you assclowns makes me want to vomit.

#350
kbct

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Father_Jerusalem wrote...

They. Are. Not. Lies.


A lie is intentional. A lie is hard to prove. We should agree they are false statements - unless you try to twist them like Clinton and it depends on what the definition of "is" is.

Modifié par kbct, 21 mars 2012 - 03:17 .