Ending EXTENSION DLC. Quick examples before class starts.
You chose Destroy: BioWare caters to Indoctrination theory fans. IF destroy is chosen, then that idea is true. One final mission to destroy Harbinger and the rest of the reapers.
You chose Synthesis: You control one of the Normandy crew, possibly having the option of picking several members, and the DLC somehow wraps up what happens to everyone, whether that be getting into contract for rescue or something else.
You chose Control: You control one of the Normandy Crew, possibly having the option of picking several members, and the DLC somehow deals with a Reaper, controlled by Shepard, saving them. Shepard possibly makes the Reapers help in a reconstruction process?
This idea would keep current endings as canon, each in their own way. No loose ends to tie together for future titles, right? It would also allow for closure without rewriting what is there, saving BioWare's "artistic integrity."
Sentences were fairly rushed, heading to class. Any input would be great.
Crazy idea that might make some people happy...
Débuté par
Neuthung
, mars 20 2012 09:31
#1
Posté 20 mars 2012 - 09:31





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