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To Bioware and Gamers! FTL DRIVE, Crucible Attack! And Escaping Joker - MY CALCULATIONS and Opinion about ending.


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#151
eddieoctane

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At 200c (the only actual velocity figure given in the wiki you linked to), it would still take 3 weeks to travel 12 light years. To put it in Star Trek terms, 12 light years in a day is roughly Warp 9.8. Warp 10 would be instantaneous travel to any point in the universe, and in Star Trek causes mutations to organic life. Consideing that Gene Roddenberry's mythos is probably the one that explores the science of FTL travel the most, the speed you proposes starts to push the limits of the suspension of disbelief. Star Wars completly ignored the actual measurement of speed and used a relative concept of a faster ship being able to travel closer to gravity wells, thus being able to chose shorter courses that pass dangerously close to black holes or stars.

michal9o90 wrote...

Lugaidster wrote...

BS Why? No drag in space to slow down the ship. If anything, the explosion gives it more momentum. o_O


Well like said @Redbelle, you can't faster fly than speed of lifght without engine working, only FTL can be reaches with working engine, so when engine is destroyed FTL is automatically inactive, and Normandy would be forced back to the speed of light at extreme levels of deceleration as said redbelle. You will never reach the new planet as i prove it in first post.


That extreme manner of deceleration was stated in-game as causing a fatal radiation emission from the hull of the vessel in question. If the ship suddenly dropped out of FTL, everyone would die. A gradual deceleration is necessary.  And yes, there is drag in space. It's a much smaller factor than on Earth, but the interstellar medium is full of particles, and any object passing through it will lose some kinetic energy to friction.

All in all, though, it's anles, and re interesting theory. The ending is full of plothoading this all made me think of a few more. At FTL, the pulse could not have ever reashed the Normandy unless the energy was released entirely as tachyons. Tachyons can't intereact with real space in any meaningful way, including the transmission of information, without violating causality. So the pulse would have to have cause time travel or not travel at the Normandy's speed. And as travel between relays is supposedly instantaneous, Joker should have been able to get substantially ahead of the blast wave, if not move around it entirely.

Einstein beats Merlin any day. Bioware, can we please be done with :alien::wizard:?

#152
Redbelle

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Ok, no more joking around. The following comes from the Mass effect wiki page:

Faster-than-light drives use element zero cores to reduce the mass of a ship, allowing higher rates of acceleration. This effectively raises the speed of light within the mass effect field, allowing high speed travel with negligible relativistic time dilation1 effects.

Starships still require conventional thrusters (chemical rockets, commercial fusion torch, economy ion engine, or military antiproton drive) in addition to the FTL drive core. With only a core, a ship has no motive power.

The amount of element zero and power required for a drive increases exponentially to the mass being moved and the degree it is being lightened. Very massive ships or very high speeds are prohibitively expensive.

If the field collapses while the ship is moving at faster-than-light speeds, the effects are catastrophic. The ship is snapped back to sublight velocity, the enormous excess energy shed in the form of lethal Cherenkov radiation.


Sooooo what this is saying is that if the method of generating thrust is destroyed the ship will not be destroyed as long as the core that lowers the mass of the ship is intact. From there is seems logical that by slowly reducing the mass effect field of the core you can slow down to just under the speed of light. In theory.

I think it's important to divide what we have termed the engine into it's component parts. There is the Eezo core which lowers the mass of the ship, and the thrusters which are the means of propelling Normandy around. They are not connected to each other, not that I can find anyway, so the answer is if the thrusters go down Normandy won't be subjected to lethal Cherenkov radiation

#153
SogaBan

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michal9o90 wrote...

SogaBan wrote...

Wave CANNOT travel FTL. Why?

Because all 'wave's are electro-magnetic radiation (except the sound waves and water waves.. lol), so that makes thing a bit possible.

Nevertheless, as the shockwave (or the wave, as you call it) surrounds the Normandy during her escape, probably the ship was coming out of its FTL and that's the reason why it nearly engulfed the Normandy.

However, nice work done there. And well... even then the ending is a shi**y crap!


You  think wrong
, Normandy is coming out of FTL BECAUSE this wave/shockwaves catching up with joker, and beings to destroying normandy.


How come? Let's simulate the sequences:
1. Normandy is already on the way tho Charon relay (in FTL)
2. Shepard talks with that Ghost kid and makes decision
3. The Crucible emits energy at the speed of light
4. By that time the Normandy may probably have reached the relay and trying to come out of FTL jump
5. The moment relay catches the Crucible's energy, it starts emitting the energy to all other relays across the galaxy - and Normandy prepares to jump through the relay and 'probably' succeeds.
6. As soon as Normandy comes out from the relay jump (unknown system) the relay network starts bursting and emits shockwave - which chases the Normandy (as shown in the end movie)
7. Because the Normandy had just come out of a relay-jump, Joker was 'probably' preparing to make another FTL jump; BUT unfortunately the shockwave devastates the EEzo core and the thrusters - normandy crash lands on some anonymous planet.

That's what I have figured out - at least the best logical sequence - I have adopted.

Kindly correct me if the sequences need restructuring...

#154
michal9o90

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eddieoctane wrote...

At 200c (the only actual velocity figure given in the wiki you linked to), it would still take 3 weeks to travel 12 light years.


You didn't saw this? Dozen years in one day! But rest of your post is good point :) Still we prove it ending is illogical as mucj as we saw it.

Modifié par michal9o90, 21 mars 2012 - 03:16 .


#155
alexcarter

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SogaBan wrote...

michal9o90 wrote...

SogaBan wrote...

Wave CANNOT travel FTL. Why?

Because all 'wave's are electro-magnetic radiation (except the sound waves and water waves.. lol), so that makes thing a bit possible.

Nevertheless, as the shockwave (or the wave, as you call it) surrounds the Normandy during her escape, probably the ship was coming out of its FTL and that's the reason why it nearly engulfed the Normandy.

However, nice work done there. And well... even then the ending is a shi**y crap!


You  think wrong
, Normandy is coming out of FTL BECAUSE this wave/shockwaves catching up with joker, and beings to destroying normandy.


How come? Let's simulate the sequences:
1. Normandy is already on the way tho Charon relay (in FTL)
2. Shepard talks with that Ghost kid and makes decision
3. The Crucible emits energy at the speed of light
4. By that time the Normandy may probably have reached the relay and trying to come out of FTL jump
5. The moment relay catches the Crucible's energy, it starts emitting the energy to all other relays across the galaxy - and Normandy prepares to jump through the relay and 'probably' succeeds.
6. As soon as Normandy comes out from the relay jump (unknown system) the relay network starts bursting and emits shockwave - which chases the Normandy (as shown in the end movie)
7. Because the Normandy had just come out of a relay-jump, Joker was 'probably' preparing to make another FTL jump; BUT unfortunately the shockwave devastates the EEzo core and the thrusters - normandy crash lands on some anonymous planet.

That's what I have figured out - at least the best logical sequence - I have adopted.

Kindly correct me if the sequences need restructuring...

Assuming the Joker's motivation to run away is explained, I think Joker has plenty of time to go to charon. Hear me out: 
In the control ending, there is no beam but only the wave of the energy, the "wave" is the electro-magnetic radiation which shouldn't travel at faster than light. And as for the destroy and synthesis endings, there is a beam, and you SEE it TRAVELING from one point to the relay, which can suggest the possibility that it is not even traveling at the light speed, so yeah, it will take at least 4 hours for the beam or the wave to go to the relay. If Joker dares to use FTL inside the system, he's got time 

Modifié par alexcarter, 21 mars 2012 - 03:26 .


#156
michal9o90

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SogaBan wrote...

michal9o90 wrote...

SogaBan wrote...

Wave CANNOT travel FTL. Why?

Because all 'wave's are electro-magnetic radiation (except the sound waves and water waves.. lol), so that makes thing a bit possible.

Nevertheless, as the shockwave (or the wave, as you call it) surrounds the Normandy during her escape, probably the ship was coming out of its FTL and that's the reason why it nearly engulfed the Normandy.

However, nice work done there. And well... even then the ending is a shi**y crap!


You  think wrong
, Normandy is coming out of FTL BECAUSE this wave/shockwaves catching up with joker, and beings to destroying normandy.


How come? Let's simulate the sequences:
1. Normandy is already on the way tho Charon relay (in FTL)
2. Shepard talks with that Ghost kid and makes decision
3. The Crucible emits energy at the speed of light
4. By that time the Normandy may probably have reached the relay and trying to come out of FTL jump
5. The moment relay catches the Crucible's energy, it starts emitting the energy to all other relays across the galaxy - and Normandy prepares to jump through the relay and 'probably' succeeds.
6. As soon as Normandy comes out from the relay jump (unknown system) the relay network starts bursting and emits shockwave - which chases the Normandy (as shown in the end movie)
7. Because the Normandy had just come out of a relay-jump, Joker was 'probably' preparing to make another FTL jump; BUT unfortunately the shockwave devastates the EEzo core and the thrusters - normandy crash lands on some anonymous planet.

That's what I have figured out - at least the best logical sequence - I have adopted.

Kindly correct me if the sequences need restructuring...


Man you know this what you said is only speculation becasue all we know Joker won't ever left the battle field before crucible atack. And i think all gamers on this forum will agree with me. So all your theory is destroyed just now.

alexcarter wrote...
Assuming the Joker's motivation to run away is explained, I think Joker has plenty of time to go to charon. Hear me out: 
In
the control ending, there is no beam but only the wave of the energy,
the "wave" is the electro-magnetic radiation which shouldn't travel at
faster than light. And as for the destroy and synthesis endings, there
is a beam, and you SEE it TRAVELING from one point to the relay, which
can suggest the possibility that it is not even traveling at the light
speed, so yeah, it will take at least 4 hours for the beam or the wave
to go to the relay. If Joker dares to use FTL inside the system, he's
got time 


So how you explain, this wave is catching up with normandy, besides like i said there is no option, that Joker will left battle, or shepard before crucible atack, so still he has no time to escape.

AND WHAT IS IMPORTANT, RESCUE A SQUAD MEMBERS FROM EARTH, SO STILL I HAVE RIGHT, THAT he hasn't enough time for all this.

Modifié par michal9o90, 21 mars 2012 - 03:37 .


#157
alexcarter

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michal9o90 wrote...

SogaBan wrote...

michal9o90 wrote...

SogaBan wrote...

Wave CANNOT travel FTL. Why?

Because all 'wave's are electro-magnetic radiation (except the sound waves and water waves.. lol), so that makes thing a bit possible.

Nevertheless, as the shockwave (or the wave, as you call it) surrounds the Normandy during her escape, probably the ship was coming out of its FTL and that's the reason why it nearly engulfed the Normandy.

However, nice work done there. And well... even then the ending is a shi**y crap!


You  think wrong
, Normandy is coming out of FTL BECAUSE this wave/shockwaves catching up with joker, and beings to destroying normandy.


How come? Let's simulate the sequences:
1. Normandy is already on the way tho Charon relay (in FTL)
2. Shepard talks with that Ghost kid and makes decision
3. The Crucible emits energy at the speed of light
4. By that time the Normandy may probably have reached the relay and trying to come out of FTL jump
5. The moment relay catches the Crucible's energy, it starts emitting the energy to all other relays across the galaxy - and Normandy prepares to jump through the relay and 'probably' succeeds.
6. As soon as Normandy comes out from the relay jump (unknown system) the relay network starts bursting and emits shockwave - which chases the Normandy (as shown in the end movie)
7. Because the Normandy had just come out of a relay-jump, Joker was 'probably' preparing to make another FTL jump; BUT unfortunately the shockwave devastates the EEzo core and the thrusters - normandy crash lands on some anonymous planet.

That's what I have figured out - at least the best logical sequence - I have adopted.

Kindly correct me if the sequences need restructuring...


Man you know this what you said is only speculation. And all we know Joker won't ever left the battle field before crucible atack. And i think all gamers on this forum will agree with me. So all your theory is destroyed just now.



really? I have just "speculated" the scenario for Joker to run away from his beloved commander in another thread, I will just copy/paste it here: 
"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 

I think this is the only explanation for Joker's motivation to run away, but as for other technical details such as the speed of the energy wave and how practical it is to use FTL inside a star system, no explanation. But I guess bioware just feels there is no need to explain, same way they don't feel like explaing how the energy wave seems to be travelling at thousands of light years per second from the inter-galactic perspective. "

Modifié par alexcarter, 21 mars 2012 - 03:35 .


#158
michal9o90

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alexcarter wrote...

really? I have just "speculated" the scenario for Joker to run away from his beloved commander in another thread, I will just copy/paste it here: 
"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 

I think this is the only explanation for Joker's motivation to run away, but as for other technical details such as the speed of the energy wave and how practical it is to use FTL inside a star system, no explanation. But I guess bioware just feels there is no need to explain, same way they don't feel like explaing how the energy wave seems to be travelling at thousands of light years per second from the inter-galactic perspective. "


Well you self answered to yourself. Even if wave travelling with speed of light there is still no time for joker and normandy to run away in time from crucible atack. ANd like all we said it in this topic, if normandy suddenly back to normal speed from speed of FTL then effect of this will be HUGE explosion. and if it was speed of mass realy, (what is impossible, because joker can't reach in time mass relay, without espacing earlier battle like coward), then i think to alive this journey, did it security, we need to be picked up by a second mass relay, if during journey mass relay will be destroyed i think this will bring the same effect for normandy as suddenly off FTL.

I have other question, why the hell blue wave is destroying mass relays, this is simple controling wave, citadel even didn't shoot. :? By this whole ending, I start to fall into madness

Modifié par michal9o90, 21 mars 2012 - 04:01 .


#159
Erixxxx

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michal9o90 wrote...

alexcarter wrote...

really? I have just "speculated" the scenario for Joker to run away from his beloved commander in another thread, I will just copy/paste it here: 
"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 

I think this is the only explanation for Joker's motivation to run away, but as for other technical details such as the speed of the energy wave and how practical it is to use FTL inside a star system, no explanation. But I guess bioware just feels there is no need to explain, same way they don't feel like explaing how the energy wave seems to be travelling at thousands of light years per second from the inter-galactic perspective. "


Well you self answered to yourself. Even if wave travelling with speed of light there is still no time for joker and normandy to run away in time from crucible atack. ANd like all we said it in this topic, if normandy suddenly back to normal speed from speed of FTL then effect of this will be HUGE explosion. and if it was speed of mass realy, (what is impossible, because joker can't reach in time mass relay, without espacing earlier battle like coward), then i think to alive this journey, did it security, we need to be picked up by a second mass relay, if during journey mass relay will be destroyed i think this will bring the same effect for normandy as suddenly off FTL.

I have other question, why the hell blue wave is destroying mass relays, this is simple controling wave, citadel even didn't shoot. :? By this whole ending, I start to fall into madness


Expelling all that excess energy would still require as much from the relays as the other two options would. They still burn out.

#160
alexcarter

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michal9o90 wrote...

alexcarter wrote...

really? I have just "speculated" the scenario for Joker to run away from his beloved commander in another thread, I will just copy/paste it here: 
"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 

I think this is the only explanation for Joker's motivation to run away, but as for other technical details such as the speed of the energy wave and how practical it is to use FTL inside a star system, no explanation. But I guess bioware just feels there is no need to explain, same way they don't feel like explaing how the energy wave seems to be travelling at thousands of light years per second from the inter-galactic perspective. "


Well you self answered to yourself. Even if wave travelling with speed of light there is still no time for joker and normandy to run away in time from crucible atack. ANd like all we said it in this topic, if normandy suddenly back to normal speed from speed of FTL then effect of this will be HUGE explosion. and if it was speed of mass realy, (what is impossible, because joker can't reach in time mass relay, without espacing earlier battle like coward), then i think to alive this journey, did it security, we need to be picked up by a second mass relay, if during journey mass relay will be destroyed i think this will bring the same effect for normandy as suddenly off FTL.

you are not reading my post, which "speculates" why Joker WOULD leave in the first place. And even though Joker leaves after citadel goes up in flames, he still has time, if the wave or the beam travel at (sub)-luminal speed, which, at least before they reach the relay, seems to be the case. That would give Joker about 4 hours.  Now it leaves only the problem of using FTL inside the system. Sure, he needs to fire up the FTL, speed up, and decelerate, so would 4 hours be enough for that? I don't know, I never fly an FTL-capable ship myself, but at least it is plausible now with hours instead of seconds in his hands

#161
Redbelle

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I think we might be missing something here. In every ME game the story boarding has been brilliant. Things are explained and Joker, when he moves the ship around, calls in to Shepard before he does it. That's just a standard practice in the Navy. Tell people what you will do before you do it so they are ready for when you take an action. If Hackett can call Shepard after Anderson dies, why can't Joker? If Hackett had a way to know Shep was alive, the admiral who has many repsonsibilites to keep track of, why can't Joker? Sure he's busy flying the ship but EDI's primary core is still on Normandy ..........

Ok, getting into Indoc theory territory, stopping now........ Must. Focus. On. Math!

#162
michal9o90

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@Erixxxx it's hard to say it's accumulated energy, energy is energy, energy didn't synthesis life. It is more like magic wave :blink:LOL:lol: so it shouldn't affect on mass relay especially blue wave

Modifié par michal9o90, 21 mars 2012 - 04:22 .


#163
antony.daley

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We all know in the ME universe at the moment;

Space Magic > Science & Cannon

#164
Redbelle

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alexcarter wrote...

michal9o90 wrote...

alexcarter wrote...

really? I have just "speculated" the scenario for Joker to run away from his beloved commander in another thread, I will just copy/paste it here: 
"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 

I think this is the only explanation for Joker's motivation to run away, but as for other technical details such as the speed of the energy wave and how practical it is to use FTL inside a star system, no explanation. But I guess bioware just feels there is no need to explain, same way they don't feel like explaing how the energy wave seems to be travelling at thousands of light years per second from the inter-galactic perspective. "


Well you self answered to yourself. Even if wave travelling with speed of light there is still no time for joker and normandy to run away in time from crucible atack. ANd like all we said it in this topic, if normandy suddenly back to normal speed from speed of FTL then effect of this will be HUGE explosion. and if it was speed of mass realy, (what is impossible, because joker can't reach in time mass relay, without espacing earlier battle like coward), then i think to alive this journey, did it security, we need to be picked up by a second mass relay, if during journey mass relay will be destroyed i think this will bring the same effect for normandy as suddenly off FTL.

you are not reading my post, which "speculates" why Joker WOULD leave in the first place. And even though Joker leaves after citadel goes up in flames, he still has time, if the wave or the beam travel at (sub)-luminal speed, which, at least before they reach the relay, seems to be the case. That would give Joker about 4 hours.  Now it leaves only the problem of using FTL inside the system. Sure, he needs to fire up the FTL, speed up, and decelerate, so would 4 hours be enough for that? I don't know, I never fly an FTL-capable ship myself, but at least it is plausible now with hours instead of seconds in his hands


Wouldn't the safest place to avoid an the mass relay beam be, I don't know....... not in a mass relay transit vector. I bet Joker was flying around shooting Reapers and said to himself "This is no fun anymore.I need something harder to do, maybe if I try to outrace that Red/blue/green light thingee"

Suddenly the door to the cockpit starts ringing out as the crew of Normandy start trying to break in to stop Joker from making the mass relay run.

I mean none of the other Normandy's had a cockpit door. Must have been lpaced there for plot neccessity.

#165
michal9o90

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Redbelle wrote...

I think we might be missing something here. In every ME game the story boarding has been brilliant. Things are explained and Joker, when he moves the ship around, calls in to Shepard before he does it. That's just a standard practice in the Navy. Tell people what you will do before you do it so they are ready for when you take an action. If Hackett can call Shepard after Anderson dies, why can't Joker? If Hackett had a way to know Shep was alive, the admiral who has many repsonsibilites to keep track of, why can't Joker? Sure he's busy flying the ship but EDI's primary core is still on Normandy ..........

Ok, getting into Indoc theory territory, stopping now........ Must. Focus. On. Math!


I agree 100000%

Besides Hackett didn't was on the Normandy during atack? If i'm wrong then sorry :unsure:

But for all of this what we said, NORMANDY was MAIN BASE, and sword of attack, THERE IS NO OPTION, that he would run from battle, remeber ME2? or ME1? Joker was always till the end.

@alexcarter  Stil i'm asking where is time for rescue our squad members which they hit by reapers during our charge on Blue Light, normandy even can't land there because in a second reapers will destroyed her.

Modifié par michal9o90, 21 mars 2012 - 04:38 .


#166
krayt298

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Well done OP but it seems space magic is stronger...

#167
alexcarter

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Redbelle wrote...

I think we might be missing something here. In every ME game the story boarding has been brilliant. Things are explained and Joker, when he moves the ship around, calls in to Shepard before he does it. That's just a standard practice in the Navy. Tell people what you will do before you do it so they are ready for when you take an action. If Hackett can call Shepard after Anderson dies, why can't Joker? If Hackett had a way to know Shep was alive, the admiral who has many repsonsibilites to keep track of, why can't Joker? Sure he's busy flying the ship but EDI's primary core is still on Normandy ..........

Ok, getting into Indoc theory territory, stopping now........ Must. Focus. On. Math!


well actually it is entirely plausible that Joker tries to contact Shep, too. And since right after Hackett called, Shep answered, assuming the signal is not jammed inside the citadel, they would know he's still alive, and will definitely start some rescue mission, and I guess that's why those squad members are onboard normandy... after all, you don't know how long the times has passed between when Shep acsends on that mat up to the sky and when he finally reaches where the god kid is and wakes up.  

#168
michal9o90

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@alexcarter normandy even can't land there because in a second reapers will destroy her.

Modifié par michal9o90, 21 mars 2012 - 04:41 .


#169
jumpingkaede

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Does OP's science thread come up with an explanation for why the blast destroys the Normandy at all? Since it leaves all the other ships intact...

Or was that explained somewhere and I just missed it?

#170
alexcarter

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Redbelle wrote...
Wouldn't the safest place to avoid an the mass relay beam be, I don't know....... not in a mass relay transit vector. I bet Joker was flying around shooting Reapers and said to himself "This is no fun anymore.I need something harder to do, maybe if I try to outrace that Red/blue/green light thingee"

Suddenly the door to the cockpit starts ringing out as the crew of Normandy start trying to break in to stop Joker from making the mass relay run.

I mean none of the other Normandy's had a cockpit door. Must have been lpaced there for plot neccessity.

the point is, they don't know what that beam or that wave does, and of course they also don't know the wave can magically speed up inside the tunnel, so since they think normandy can outrun the wave/beam, isn't the safest way to avoid being fried up by the supernova caused by the relay explosion ... I don't know...  FTL-running to the relay and get the hell out? 

#171
jumpingkaede

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alexcarter wrote...

"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 


lol that's the only explanation really but it sucks.  

"Joker's survival instincts kicked in and he turned coward at the last moment."  

Joker, the best pilot in the Alliance fleet.

Joker, who flew vanguard for the Fifth Fleet against Sovereign in the Battle of the Citadel.  

Joker, who refused to abandon the Normandy even as it was being destroyed by the Collector Ship.

Joker, who piloted the SR2 Normandy through the Omega 4 Relay that no ship had ever successfully navigated before.    

Joker, who again flew vanguard for the Alliance Fleet in the Battle for Earth.  The final battle; where the only possible options were to win or die.  Die there in fight or die afterward when the Reapers destroy the galaxy.

That Joker.

Survival instincts kicked in.

And he decided to GTFO.

#172
alexcarter

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michal9o90 wrote...

@alexcarter normandy even can't land there because in a second reapers will destroy her.

now you are also... "speculating" ^_^  and a moment ago you were still saying normandy was still in the thick of the fight, so why afraid of getting in closer? 

#173
Killer3000ad

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I salute you sir for taking the time to do all this.

#174
Rower_DK

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Nice work! Can you make a calculation of how long it calculation of how long it would take to reach alpha centauri? just for reference!

#175
alexcarter

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jumpingkaede wrote...

alexcarter wrote...

"At that time, no one knows exactly what's gonna happen when the citadel goes up in a flame, or when it gives off those really strange lights with strange energy readings, but Joker surely still remembers what's gonna happen when a mass relay goes up in a flame, hell, they barely made it out last time, and he also knows citadel is a mass relay, so as much as he would like to stick it out for his commander, survival instinct just kicks in and drives him to GTFO, and probably same as everyone else there with an FTL drive. 


lol that's the only explanation really but it sucks.  

"Joker's survival instincts kicked in and he turned coward at the last moment."  

Joker, the best pilot in the Alliance fleet.

Joker, who flew vanguard for the Fifth Fleet against Sovereign in the Battle of the Citadel.  

Joker, who refused to abandon the Normandy even as it was being destroyed by the Collector Ship.

Joker, who piloted the SR2 Normandy through the Omega 4 Relay that no ship had ever successfully navigated before.    

Joker, who again flew vanguard for the Alliance Fleet in the Battle for Earth.  The final battle; where the only possible options were to win or die.  Die there in fight or die afterward when the Reapers destroy the galaxy.

That Joker.

Survival instincts kicked in.

And he decided to GTFO.

well, it is not just him, but also the whole crew on normandy, the Shep squad members, and, HIS GIRLFRIEND, too. Besides, in the synthesis and destroy endings, the citadel blows up, and since they probably know Shep is there (assuming the radio communication between Hackett and Shep wasn't jammed) and almost certainly dead in the explosion, even less reason to stick out any longer. Admittedly, this still leaves the case of control, but my argument about   the scary beams and survival instincts still stand.