michal9o90 wrote...
Lugaidster wrote...
BS Why? No drag in space to slow down the ship. If anything, the explosion gives it more momentum. o_O
Well like said @Redbelle, you can't faster fly than speed of lifght without engine working, only FTL can be reaches with working engine, so when engine is destroyed FTL is automatically inactive, and Normandy would be forced back to the speed of light at extreme levels of deceleration as said redbelle. You will never reach the new planet as i prove it in first post.
That extreme manner of deceleration was stated in-game as causing a fatal radiation emission from the hull of the vessel in question. If the ship suddenly dropped out of FTL, everyone would die. A gradual deceleration is necessary. And yes, there is drag in space. It's a much smaller factor than on Earth, but the interstellar medium is full of particles, and any object passing through it will lose some kinetic energy to friction.
All in all, though, it's anles, and re interesting theory. The ending is full of plothoading this all made me think of a few more. At FTL, the pulse could not have ever reashed the Normandy unless the energy was released entirely as tachyons. Tachyons can't intereact with real space in any meaningful way, including the transmission of information, without violating causality. So the pulse would have to have cause time travel or not travel at the Normandy's speed. And as travel between relays is supposedly instantaneous, Joker should have been able to get substantially ahead of the blast wave, if not move around it entirely.
Einstein beats Merlin any day. Bioware, can we please be done with





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