leapingmonkeys wrote...
TheLostGenius wrote...
I loved the ending. Don't think your opinions is a consensus. Merely a vocal minority on internet forums.
When ME1 was released, the internet lit up with positive reviews from the consumers.
When ME2 was released, the internet lit up with positive reviews from the consumers.
When ME3 was released, the internet lit up with negative reviews from the consumers.
Everyone took the positive feedback from the consumers for ME1 and ME2 to be legit. Now that the same consumers are complaining about ME3 suddenly they are a "vocal minority"? Sorry, neither you nor Bioware get to look one way for ME1/ME2 and look the opposite way for ME3.
With a reaction this overwhelming in numbers and so staggeringly arrayed against the ending, it's pretty clear that that the "pro-ending" group is far, far in the minority of players generally. Leapingmonkeys is exactly right. People can complain about polls or forums or user reviews of having sample bias, but with results this extreme, "sample bias" just doesn't cut it. The majority far outstrips the minority here, and Bioware needs to do serious work to repair their brand name after this debacle.
I don't think the twitter people are dismissive, but they aren't decision makers either. The top end decision makers should have seen this coming before the game was even released (a few people complain about the script having been leaked by someone, claiming that it forced them to rush things out to us, but the criticisms of the leaked script were completely spot on, and Bioware ignored them and pushed forward - I don't believe the leak changed any time frame). The mountain of anger that erupted on the forums after the game was released should have resulted in a far quicker decision to merely announce they would change things, then they should have gathered feedback to make sure the change was exactly what was needed.
The interview given by Hudson referring to the controversy was dismissive. Bioware's failure to quickly assess and give an answer as to whether they would change things has been deflective and dismissive. It shouldn't be surprising though. You'd have to start out as pretty dismissive of the intelligence of your audience to think they wouldn't notice how wide your plotholes get in the last ten minutes of this game.