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March 20 Balance Changes Posted


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#76
Naqey

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falcon - worse then smgs

#77
Miktia

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Wait... Turret got a buff?! Praise BioWare!

Now I just need to unlock Quarian Engineer ;-;

#78
Biosplosions

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Thanks to all the whiners now ALL the AR/SMGs are useless. Now how about things that make the game more fun:

1. Removing lame instankills from full shields
2. Remove power slowdown from Tech Armor

#79
Guest_PDesign_*

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Phaeston is still not worth it. It's just ridiculously bad against barriers and armor.

#80
DarkBladeX98

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Mattock Buff- YAY! :)
Vindicator Reduction- :(

#81
Mysterious Stranger 0.0

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Biosplosions wrote...

Thanks to all the whiners now ALL the AR/SMGs are useless. Now how about things that make the game more fun:

1. Removing lame instankills from full shields
2. Remove power slowdown from Tech Armor


FOr number 1 are you actually saying that Snipers should 1 hit anything even with shields up on gold?

That's silly, snipers have more than enough going for them they don't need any buffs.

And the Falcon isn't useless. Just isn't godly anymore and serves as pure CC rather than a damage dealer. 

#82
Elecbender

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PDesign wrote...

Phaeston is still not worth it. It's just ridiculously bad against barriers and armor.


It was only a 5 damage increase.  What did you expect?

#83
Jitawa

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I thought the Falcon fire rate might have been increased as an indirect fix to the ghosting grenades issue (all those hits that wouldn't register if you fired fast).

I don't think biotic combos should be held to the same standard as weapons. Any SINGLE player can use a potentially unbalanced weapon to wreck things in MP. Combos often require a certain degree of player cooperation. Not all enemies are vulnerable to all biotic skills. Warp (which works on all of them as a setup) can be dodged. Reave can%social.bioware.com only be used by a very squishy character, and so on.

There are some limitations in place there already, you need to land at least two skills without teammates or enemies interrupting you.

The same can't be said of a gun that's overpowered. It's a completely different dynamic.

I think the claymore balance changes are good. I think for its weight and fire rate, it was easily outclassed by the two charge-shotguns (Geth and Graal) which are more accurate, faster, and still extremely damaging.

I'm not sure if the turret changes save the Quarian relative to the other superior engineers, but every bit helps I'm sure.

#84
Biosplosions

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Mysterious Stranger 0.0 wrote...

Biosplosions wrote...

Thanks to all the whiners now ALL the AR/SMGs are useless. Now how about things that make the game more fun:

1. Removing lame instankills from full shields
2. Remove power slowdown from Tech Armor


FOr number 1 are you actually saying that Snipers should 1 hit anything even with shields up on gold?

That's silly, snipers have more than enough going for them they don't need any buffs.

And the Falcon isn't useless. Just isn't godly anymore and serves as pure CC rather than a damage dealer. 


Nope you are misreading it. Its about the enemy instankills, especially Banshees. Let all punish melee classes and Vanguards because of unfair game mechanics!

Heck I'm all for more buffs to snipers. Not killing a full HP/shield silver nemesis/centurion with a widow headshot is ridiculous when Carnifex downs them faster.

#85
Iodine

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Biosplosions wrote...
2. Remove power slowdown from Tech Armor

Can't recall who made/posted this, sorry content creator. :(
Granted, it adds up over time, but it's still not as horrible as it seems from the description and r1 version, and doesn't matter as much if you're firing from cover occasionally instead of forming some 4-man roving death squad of constant biotic destruction, or just spamming throw. It does need some balancing factor, in my opinion, instead of just making it a tanky glass cannon.

Modifié par Iodine, 21 mars 2012 - 01:54 .


#86
Mysterious Stranger 0.0

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Naqey wrote...

falcon - worse then smgs

lol no

#87
QuarianHIV

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WHY NO GETH PULSE RIFLE UPGRADE?!?

WHY
WHY
WHY
WHY
WHY

*kicks the ammo crate*

Modifié par QuarianHIV, 21 mars 2012 - 02:04 .


#88
Killmoves37

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Bioware is doing too much too fast. You gotta handle balancing changes slowly or you end up with useless things in the game. Think of it like this:

You have a forest. You see some trees are taller than others and growing faster. Instead of just trimming the trees and seeing where it goes from there, you chop it down the first chance you get. Sooner or later you'll run out of trees and have to start all over.

#89
Kopikatsu

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ZombiesNBacon wrote...

Mysterious Stranger 0.0 wrote...

And no Salarian infilly nerfs.

It's like Bioware thinks that it's ok if only Salarians/Asari are good on gold.


Infiltrators actually need skill/accuracy. Adepts are powerful but require team play for fast explosions. Neither need to be nerfed as they require a certain amount of skill and/or teamwork. If anything some of the other classes could get a buff but that's it.


2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3. Win Gold match.

>Skill
>Teamwork

Modifié par Kopikatsu, 21 mars 2012 - 02:08 .


#90
Currylaksa

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tekkn1kal wrote...

Wow the falcon got annihilated. The refire rate I understand, but was the capacity nerf really necessary too?

No big deal, we always camp the ammo boxes, and have a billion unused clip packs.

#91
EmeraldJustice

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Faceless Minion wrote...

Seriously though, whoever works on these things? Start doing nerfs in an incremental fashion. Thwapping things around with the nerf-bat just because they're useful doesn't make the game more fun.


I agree. The falcon was the only weapon I enjoyed using as a soldier. It was obviously too strong, but a nerf on the firing rate, reload speed, AND capacity? That's rediculous. If they were gonna smash it that hard, they could have at least upped the damage (it is a friggin grenade launcher after all). Though overpowered before, it was a lot of fun. In fact it was the only weapon I used on my soldiers. Not because it made things to easy, but because it was fun. If I'm playing a soldier, I want to feel like a soldier. I want to run onto the battlefield screaming "FOR TUCHANKA" messing things up with a grenade launcher. On another topic, it was overpowered, but I never felt it was TOO overpowered for a couple reasons. 1. not to take a shot at other players, but I carry the team most of the time. I've had salarian infiltrators, and asari adepts on my team that are just completely worthless. 2. other classes have more options. I've seen people talk about teamwork, but with any biotic with warp and throw can destroy everything without even trying. And my salarian infiltrator? Forget it it - whatever i'm looking at is dead already. I don't want other classes nerfed, but now that the falcon got literally raped, I don't see much reason to play a soldier. I guess I'll just use the carnifex and carnage everything to death.

Modifié par EmeraldJustice, 21 mars 2012 - 05:48 .


#92
Lambda Diamond

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Disgusting why change everything so rapidly and make everything that much harder 5000+ shields?!
Why not just create a difficulty higher than gold where there is generators around and barrier engines and have all enemies have shields etc. Makes more sence so then the game is more balanced.

#93
Warhawx

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And I was wondering why my energy drain wasn't hurting the Atlas...

#94
MatyrGustav

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ive noticed my raptor has lower ammo, i had 199 before, and now i have about half that.

#95
EmeraldJustice

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That might just be a mod change on your part. According to the sticky, the raptor was unchanged.

#96
Fisterbear

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kieran.me wrote...

Mysterious Stranger 0.0 wrote...

kieran.me wrote...

Eric Fagnan wrote...

kieran.me wrote...

LOL just noticed one thing

Atlas
- (Silver) >>>HEALTH<<< increased from 11250 to 12940
- (Silver) Shields increased from 11250 to 12940
- (Gold) >>>HEALTH<<< increased from 16875 to 21094
- (Gold) Shields increased from 16875 to 21094

you mean armour right?

damn that's going to make them harder to kill but in all fariness their weapons and movement are ok as they are they just fell a bit too quick compared to the banshee and prime


Fixed, now says armor.


you misspelt armour


No he didn't 


yes he did

a simple google search came back with these top results noth saying the canadians spell it "armour" like the rest of the intelligent world

http://www3.telus.ne...ianAmerican.htm

http://www.lukemasti...gi?action=rules


I'm not sure about "the rest of the world" but the population of Canada and the UK is about a third of the U.S.

#97
Fisterbear

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but I carry the team most of the time. 


Are you able to carry the team without using the Falcon?

#98
Korolen

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Tactical Cloak cooldown needs to be increased, it's just too short right now.

#99
xiaoassassin

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Tweak the weights, not the damage. No one wants to use the heavier weapons because they have crap effectiveness given they weight as much as a krogan.

#100
Duranndal

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Tempest X is still better in every single way than the Phaeston X except slight accuracy... which is weird considering the Phaeston is like five times the size and weight of the Tempest.