Led Guardian wrote...
Interesting. Not my personal opinion though. I think of it as bad writing that has the possibility to become something else if the theory is applied and an "actual" ending added. Just that difference in perception of what is happening plus something new to conclude the game would make it enjoyable. No need to scrap the sequence entirely if they do opt to make ending DLC.
I guess, if anything, what I'd like to get across is this:
You have your opinion and I have mine, and at this present time, both are valid because both are pure speculation.
As for them applying it...I honestly don't know how I'd feel about it. I think it'd be convenient for them because the fans basically wrote it out for them and it would appease a lot of people, but what about those who currently like the ending? For indoctrination theory to work, imo, it needs post-game DLC where Shep "wakes up"...but, at present, that's only even barely hinted at through the Destroy ending. If it stays as is, players would be forced to pick Destroy to wake up...otherwise, what, they become indoctrinated and it's game over?
TL;DR: It'd be easy for them to implement it, but it wouldn't be perfect. I'd personally just like to see them stick with the ending as is and expand on it, give more options or a chance to argue the logic, and those choices coudld springboard into a wider range of endings, from letting the Reapers win to walking away into the sunset.





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