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The indoctrination theory ...it doesn't fit


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#101
GBGriffin

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Rohirrim wrote...

I totally agree with you. Imagine an ending depending on your colour choice:

- DESTROY: Shepard wakes up in the rubble. Harbinger is furious at his failed indoctrination attempt and despearatly tries to stop Shepard from reaching the Citadel. You get to play a mission on the Citadel which has C-Sec and all inhabitants desperately fighting off the husks storming the place. Shepard has to fight TIM, open the arms of the Citadel, the Crucible docks, fires and you saved the galaxy.

- CONTROL/ SYNTHESIS: The camera shows Hacket onboard of a ship. Through a window in the background you see the ongoing fight between reapers and your gathered forces. "Shepard. Anderson. Come in. Come in.", he calls with desperation in his voice. Shepard does not reply. Your mission is to get to the Citadel. Noone is trying to stop you. Husks ignore you. Inhabitants watch in awe and disbelief as the greatest hero of their time stubmles across the battle on the Citadel. Reports of Shepard on the Citadel reach Hacket. "SHEPARD, open the arms! We need the curible to dock!", yells Hacket. A few heartbeats of silence, then Shepard says: "No.". When Hacket realizes what's going on, he sends the Normandy's crew to the rescue. Here, you could either get to play three of your squadmates going up against an indoctrinated Shep or play out Shep himself, desperately trying to break free of indoctrination but unable to do so (eg no dialogue options to give in to the reasoning by your squatmates). Liara cries, Vega gets into your ear: "Come to your senses, Loco!", Garrus looks down in disbelief. It is too late for Shep to resist. You have the option to fight your squatmates or shoot yourself (like Saren did). If you win, the reapers win, if you lose, the galaxy win. There is no escape for Shep as he lost his fight against indoctrination. That would be a bittersweet ending in my opinion.



That's really unfair to the people who generally believe Synthesis works, though. Even I believed it at some point. Also, why just two (well 3) endings? Why not more? Indoctrination still basically limits the players to 3 choices, and only one of them is technically "correct"...why not keep the current ending and actually expand more on it to produce multiple endings, good and bad?

#102
Eriene

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GBGriffin wrote...

Eriene wrote...

Aaleel wrote...

Only reason I don't buy the indoctrination theories is because the Prothean VIs can sense indoctrination. Vigil sensed nothing in ME1. You can chalk that up to it not having happened yet, or being in early stages.

But the VI on Thessia sensed Kai Leng before he even got in the temple, and sensed nothing on Shepard. It would have had to be substantial at that point and nothing.


I am guessing the indoctrination process was slowly working its way into Shepard; a lot slower than most considering Shepard's strong will there he/she remained uncorrupted. That "will" was not broken until the final push to the beam when the laser hit.


One thing I'm curious about: how the hell can Shepard survive a full face full of Reaper laser that can, under other circumstances, rip through an Alliance dreadnought. I think it's actually shown vaporizing some asari earlier. I don't want to get into "omg shep is actually dead" conspiracy theory land, but to survive a full frontal blast from a Reaper laser only to be knocked out?


If you watch the scene carefully, Shepard is never hit by the beam full on but it -is- rather close. Rubble and heat could have been enough to knock him/her out cold and cause heavy injury. The implants Cerberus gave Shepard in ME2 could've played a big part in surviving.

#103
Mbednar

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Aaleel wrote...

greywardencommander wrote...

Aaleel wrote...

Only reason I don't buy the indoctrination theories is because the Prothean VIs can sense indoctrination. Vigil sensed nothing in ME1. You can chalk that up to it not having happened yet, or being in early stages.

But the VI on Thessia sensed Kai Leng before he even got in the temple, and sensed nothing on Shepard. It would have had to be substantial at that point and nothing.


It's only in his weakened state having been knocked out and hurt by Harbingers beam that Harbinger is able to try to attempt to indoctrinate him (I am of the opinion that the last 10 minutes or so plays out as Shepards's Willpower fighting against Harbinger's control)

Also regardless of Vigil in ME1 most IDT are arguing that it happens at the earliest after arrival (2 days knocked out exposed to a Reaper artifact)


Then why didn't the VI on Thessia sense it?  It's not much time left between then and the end of the game.  When did it happen?  People use the visions of the boy as proof, but that happened before Thessia.  He runs into that VI so late in the game, I don't see how Shepard goes from not being indoctrinated there to full blown indoctirnation so soon after.




Again, not a fanatic for or against the theory either way.  But (speculation) maybe emotions had something to do with it.  After Thessia, Shepard had basically given up hope and was angry most of the time on board the Normandy.

Mah 2 Cents Is All.

#104
Trace007

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mrfinke wrote...

Trace007 wrote...

To say that "oh, but he's still indoctrinated" just seems silly to me. Plus, after that point, if your only option do break the indoc is to choose the destroy ending, that only limits my choices even more.

Now, I'm not just left with three choices, but only one choice, which is made while Shepard is delusional. This forces the player to think that destroying machines is the only way to go. The only following outcome would be Shepard realizing that he broke the indoc. "Well, that was lucky."

I say, if you want the indoctrination theory to be true, and don't get me wrong, it's an awesome theory, it should end before the meeting with the star child. If you want a different ending, something else completely would be better.


Well there should be only one right choice in this case. The
other choices are synthesis and control which are compromises of your original
goal.

What has Shepard's one goal been throughout the Mass Effect
series?

Stop/destroy the reapers. If you stick with that original
goal, you break the indoctrination attempt. If you don't, then you become indoctrinated
like the Illusive man or Saren.

Shep's eyes changing to look like TIM and Saren's just help
this theory imo. As others said, until we get information nothing is certain
though.


It still forces player to adhere to destroying the reapers even if they don't want to. As it is, it would make the final choice completely random, leaving players retrying if they are suddenly met with a "you failed" screen after making what they thought was a good choice.

It's just like making the sex scene with Morinth the ending. You can believe that you'll be killed, or you find out the hard way. In that case, you are told that you may survive intercourse with her, but nope, you can't.

Making that an ending to a game, where your chances of "learning the hard way" are 2/3, now that's bad writing. Especially since again, it leaves the player with only 1 choice, whether or not it adheres to Shepard's original plan.


If you want the indoc theory to follow through after killing TIM and Anderson, it's best to subtly let players know what kind of choice they're making, rather than make them replay a critical scene if they chose wrong. That's just bad and it breaks the flow. The ending would have to be changed to allow the theory to follow through.

Modifié par Trace007, 21 mars 2012 - 02:42 .


#105
GBGriffin

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Eriene wrote...

If you watch the scene carefully, Shepard is never hit by the beam full on but it -is- rather close. Rubble and heat could have been enough to knock him/her out cold and cause heavy injury. The implants Cerberus gave Shepard in ME2 could've played a big part in surviving.


I'm sorry, I'm really not trying to be an ass, but I did feel the need to point out what I felt to be the most important part of your argument: the fact that it could have happened, not that it actually did.

Without any official word, anything is possible :(

#106
Eriene

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GBGriffin wrote...

Eriene wrote...

If you watch the scene carefully, Shepard is never hit by the beam full on but it -is- rather close. Rubble and heat could have been enough to knock him/her out cold and cause heavy injury. The implants Cerberus gave Shepard in ME2 could've played a big part in surviving.


I'm sorry, I'm really not trying to be an ass, but I did feel the need to point out what I felt to be the most important part of your argument: the fact that it could have happened, not that it actually did.

Without any official word, anything is possible :(


I did not think you were being an ass at all! :D Which is why I am submitting my own thoughts on the whole thing. It's a lot to look at.

#107
Mbednar

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GBGriffin wrote...


That's really unfair to the people who generally believe Synthesis works, though. Even I believed it at some point. Also, why just two (well 3) endings? Why not more? Indoctrination still basically limits the players to 3 choices, and only one of them is technically "correct"...why not keep the current ending and actually expand more on it to produce multiple endings, good and bad?


That is THE WORST aspect of the Indoc Theory.  It completely alienates those who actually enjoy the endings.  It is hard to forget that some people like them sometimes when you're gung ho about changing them.

Which is why releasing the Indoc Theory as a Fan Made Alternate ending as opposed to the "Canon" ending would be a better choice.

#108
Aaleel

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Mbednar wrote...

Aaleel wrote...

greywardencommander wrote...

Aaleel wrote...

Only reason I don't buy the indoctrination theories is because the Prothean VIs can sense indoctrination. Vigil sensed nothing in ME1. You can chalk that up to it not having happened yet, or being in early stages.

But the VI on Thessia sensed Kai Leng before he even got in the temple, and sensed nothing on Shepard. It would have had to be substantial at that point and nothing.


It's only in his weakened state having been knocked out and hurt by Harbingers beam that Harbinger is able to try to attempt to indoctrinate him (I am of the opinion that the last 10 minutes or so plays out as Shepards's Willpower fighting against Harbinger's control)

Also regardless of Vigil in ME1 most IDT are arguing that it happens at the earliest after arrival (2 days knocked out exposed to a Reaper artifact)


Then why didn't the VI on Thessia sense it?  It's not much time left between then and the end of the game.  When did it happen?  People use the visions of the boy as proof, but that happened before Thessia.  He runs into that VI so late in the game, I don't see how Shepard goes from not being indoctrinated there to full blown indoctirnation so soon after.




Again, not a fanatic for or against the theory either way.  But (speculation) maybe emotions had something to do with it.  After Thessia, Shepard had basically given up hope and was angry most of the time on board the Normandy.

Mah 2 Cents Is All.


I would think it would be the opposite.  He was finally back home fighting for his planet his LI, his friends, the Crucible was in place, his armada was in place, his friends were by his side.  He could actually see the finish line, I would think resolve would have been the greatest at the point he was running down the slope to the conduit.

Modifié par Aaleel, 21 mars 2012 - 02:45 .


#109
Rohirrim

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GBGriffin wrote...

Rohirrim wrote...

I totally agree with you. Imagine an ending depending on your colour choice:

- DESTROY: Shepard wakes up in the rubble. Harbinger is furious at his failed indoctrination attempt and despearatly tries to stop Shepard from reaching the Citadel. You get to play a mission on the Citadel which has C-Sec and all inhabitants desperately fighting off the husks storming the place. Shepard has to fight TIM, open the arms of the Citadel, the Crucible docks, fires and you saved the galaxy.

- CONTROL/ SYNTHESIS: The camera shows Hacket onboard of a ship. Through a window in the background you see the ongoing fight between reapers and your gathered forces. "Shepard. Anderson. Come in. Come in.", he calls with desperation in his voice. Shepard does not reply. Your mission is to get to the Citadel. Noone is trying to stop you. Husks ignore you. Inhabitants watch in awe and disbelief as the greatest hero of their time stubmles across the battle on the Citadel. Reports of Shepard on the Citadel reach Hacket. "SHEPARD, open the arms! We need the curible to dock!", yells Hacket. A few heartbeats of silence, then Shepard says: "No.". When Hacket realizes what's going on, he sends the Normandy's crew to the rescue. Here, you could either get to play three of your squadmates going up against an indoctrinated Shep or play out Shep himself, desperately trying to break free of indoctrination but unable to do so (eg no dialogue options to give in to the reasoning by your squatmates). Liara cries, Vega gets into your ear: "Come to your senses, Loco!", Garrus looks down in disbelief. It is too late for Shep to resist. You have the option to fight your squatmates or shoot yourself (like Saren did). If you win, the reapers win, if you lose, the galaxy win. There is no escape for Shep as he lost his fight against indoctrination. That would be a bittersweet ending in my opinion.



That's really unfair to the people who generally believe Synthesis works, though. Even I believed it at some point. Also, why just two (well 3) endings? Why not more? Indoctrination still basically limits the players to 3 choices, and only one of them is technically "correct"...why not keep the current ending and actually expand more on it to produce multiple endings, good and bad?


This could be achieved in the cut scenes that are shown from time to time. You see your allies fighting the reapers and depending on the number of war assets you see different cut scenes as part of the ending.

As for Synthesis, you have a point, so let's do:

SYNTHESIS: Shepard essentially becomes Saren (not physically, but the same ideals were indoctrinated into him). You play Shepard who is now communicating on a friendly basis with Harbinber. "To all fleets, this is Commander Shepard. Hold your fire. I repeat: hold your fire." Baffled faces everywhere, but the fleets have come to trust in Shep. Harbinger gives the order to the reapers to stop shooting. Silence as you see the damage unfolding and a creepy unease with all the forces. I'm not sure how to go from there as it has been established that the reapers kill organics and synthesis for them means "husks". Any ideas?

#110
GBGriffin

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Mbednar wrote...

GBGriffin wrote...


That's really unfair to the people who generally believe Synthesis works, though. Even I believed it at some point. Also, why just two (well 3) endings? Why not more? Indoctrination still basically limits the players to 3 choices, and only one of them is technically "correct"...why not keep the current ending and actually expand more on it to produce multiple endings, good and bad?


That is THE WORST aspect of the Indoc Theory.  It completely alienates those who actually enjoy the endings.  It is hard to forget that some people like them sometimes when you're gung ho about changing them.

Which is why releasing the Indoc Theory as a Fan Made Alternate ending as opposed to the "Canon" ending would be a better choice.


The way I see it, the IT, while pretty heavily researched and fueled by the fans, would still alienate players who like the current endings. It would basically force them to reconsider their experience, which they actually enjoy. Yes, some people are jackasses who love the endings and feel the need to attack people who don't, but not everyone is that way.

The way I see it, the main issues with the ending are the plotholes and the unexplained phenomenon. The IT was born as a result of trying to make sense of those. If they actually made sense of those by expanding on the current endings, then the IT would have no reason to exist.

I think the IT, while convenient for them to use, isn't the perfect solution, but they could certainly default to it and win back at least some customers. I just think expanding the current endings is the "better" way...more options, more choices, more endings, good and bad.

Personally, this has been my feeling all along: For the people who like the current endings and Shep dying, you already got your endings. You technically got 3/7/16(lol) of them. Just add more and make them accessible through different choices. Hell, add more bad endings for all I care, but just add a good one that rewards players who work towards it. If it doesn't suit you, then don't pick it...but everyone should be able to choose.

Modifié par GBGriffin, 21 mars 2012 - 02:49 .


#111
Mbednar

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Aaleel wrote...

I would think it would be the opposite.  He was finally back home fighting for his planet his LI, his friends, the Crucible was in place, his armada was in place, his friends were by his side.  He could actually see the finish line, I would think resolve would have been the greatest at the point he was running down the slope to the conduit.


Yeah, once he found the catalyst I guess so. 

But I mean chances were still slim.  Most of the party were pessimistic about their odds though.  Maybe it brought him down or something.

Just trying to provide a counter to your argument to further the conversation.  Not implying that anyone is wrong either way.

#112
balance5050

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Aaleel wrote...

Mbednar wrote...

Aaleel wrote...

greywardencommander wrote...

Aaleel wrote...

Only reason I don't buy the indoctrination theories is because the Prothean VIs can sense indoctrination. Vigil sensed nothing in ME1. You can chalk that up to it not having happened yet, or being in early stages.

But the VI on Thessia sensed Kai Leng before he even got in the temple, and sensed nothing on Shepard. It would have had to be substantial at that point and nothing.


It's only in his weakened state having been knocked out and hurt by Harbingers beam that Harbinger is able to try to attempt to indoctrinate him (I am of the opinion that the last 10 minutes or so plays out as Shepards's Willpower fighting against Harbinger's control)

Also regardless of Vigil in ME1 most IDT are arguing that it happens at the earliest after arrival (2 days knocked out exposed to a Reaper artifact)


Then why didn't the VI on Thessia sense it?  It's not much time left between then and the end of the game.  When did it happen?  People use the visions of the boy as proof, but that happened before Thessia.  He runs into that VI so late in the game, I don't see how Shepard goes from not being indoctrinated there to full blown indoctirnation so soon after.




Again, not a fanatic for or against the theory either way.  But (speculation) maybe emotions had something to do with it.  After Thessia, Shepard had basically given up hope and was angry most of the time on board the Normandy.

Mah 2 Cents Is All.


I would think it would be the opposite.  He was finally back home fighting for his planet his LI, his friends, the Crucible was in place, his armada was in place, his friends were by his side.  He could actually see the finish line, I would think resolve would have been the greatest at the point he was running down the slope to the conduit.



A.) Javic the prothean himself said that there were sleeper units amongst them that weren't discovered for a long time, so the VI's aren't perfect. 

B.) The theory is that they are ATTEMPTING to indoctrinate Shepard, the only point in the game where he could actually become indoctrinated is if Harbinger tricked you into Controling or Synthesis at the end, which it looked like he did to you.

Modifié par balance5050, 21 mars 2012 - 02:50 .


#113
Phearmonger

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To the OP: Why do those points make the Indoc theory not fit? Every one of them fits just fine with a hallucinatory or dreamlike state. Don't tell me you've never had a dream where contradictory things happen.

To say that anyone who believes indoc theory is doing so only out of denial of a terrible ending is silly. I could just as easily argue that in the face of a theory that has many demonstrable evidences supporting it, anyone throwing it out is simply clinging to their desire to berate Bioware for a betrayal of an ending.

I didn't buy into most of the indoc theory because I was hurt by ME3. It's a video game; I really don't care. If it sucks, I throw it out and get on with my life. If I believed the ending had been some hurried mishmash of nonsense thrown together by a desperate crew with a deadline, I would have no problem admitting it. But I see the patterns. I see the signs that convince ME that the ending was designed from the start deliberately to be an indoctrination sequence. They obviously don't convince you. Who cares? Neither side should try to proselyte to the other. Let Indoc believers discuss their theory while you berate Bioware for their incompetence to your heart's content.

#114
Mbednar

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GBGriffin wrote...

The way I see it, the IT, while pretty heavily researched and fueled by the fans, would still alienate players who like the current endings. It would basically force them to reconsider their experience, which they actually enjoy. Yes, some people are jackasses who love the endings and feel the need to attack people who don't, but not everyone is that way.

The way I see it, the main issues with the ending are the plotholes and the unexplained phenomenon. The IT was born as a result of trying to make sense of those. If they actually made sense of those by expanding on the current endings, then the IT would have no reason to exist.

I think the IT, while convenient for them to use, isn't the perfect solution, but they could certainly default to it and win back at least some customers. I just think expanding the current endings is the "better" way...more options, more choices, more endings, good and bad.

Personally, this has been my feeling all along: For the people who like the current endings and Shep dying, you already got your endings. You technically got 3/7/16(lol) of them. Just add more and make them accessible through different choices. Hell, add more bad endings for all I care, but just add a good one that rewards players who work towards it. If it doesn't suit you, then don't pick it...but everyone should be able to choose.


True.  One of the first ending ideas I saw was one where you could object to the catalysts way of thinking. 

Then finish the game, fight Harbinger, and rely on the Fleet's "War Assests Score Thing" to decide your ending.  Whether the Reapers are killed by the fleet or not, whether you die, ect.

This would be a nice little 30 minute add on that they could do

#115
GBGriffin

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Phearmonger wrote...

To the OP: Why do those points make the Indoc theory not fit? Every one of them fits just fine with a hallucinatory or dreamlike state. Don't tell me you've never had a dream where contradictory things happen.

To say that anyone who believes indoc theory is doing so only out of denial of a terrible ending is silly. I could just as easily argue that in the face of a theory that has many demonstrable evidences supporting it, anyone throwing it out is simply clinging to their desire to berate Bioware for a betrayal of an ending.

I didn't buy into most of the indoc theory because I was hurt by ME3. It's a video game; I really don't care. If it sucks, I throw it out and get on with my life. If I believed the ending had been some hurried mishmash of nonsense thrown together by a desperate crew with a deadline, I would have no problem admitting it. But I see the patterns. I see the signs that convince ME that the ending was designed from the start deliberately to be an indoctrination sequence. They obviously don't convince you. Who cares? Neither side should try to proselyte to the other. Let Indoc believers discuss their theory while you berate Bioware for their incompetence to your heart's content.


TBH, as long as BioWare keeps their silence, it just gives people something to do, some reason to stay active and keep discussion going. Neither side gains anything from bashing the other because, ultimately, both sides want the same thing: a different ending (or endings) than what we got.

For whatever reason, it's becoming easier to forget that we're all on the same side over this, and how BioWare chooses to address it is up to them, but until they do, there's no sense in tearing ourselves apart over it.

Hold the line, etc.

#116
Aaleel

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balance5050 wrote..


A.) Javic the prothean himself said that there were sleeper units amongst them that weren't discovered for a long time, so the VI's aren't perfect. 

B.) The theory is that they are ATTEMPTING to indoctrinate Shepard, the only point in the game where he could actually become indoctrinated is if Harbinger tricked you into Controling or Synthesis at the end, which it looked like he did to you.


I actually picked destroy.  Letting them live seemed stupid.  Doesn't mean the theory doesn't make any sense to me.  It also says that killing every synthetic in the known universe is the only right option after three games.  Another reason why I can;t get behind the theory.

#117
Mbednar

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Aaleel wrote...

balance5050 wrote..


A.) Javic the prothean himself said that there were sleeper units amongst them that weren't discovered for a long time, so the VI's aren't perfect. 

B.) The theory is that they are ATTEMPTING to indoctrinate Shepard, the only point in the game where he could actually become indoctrinated is if Harbinger tricked you into Controling or Synthesis at the end, which it looked like he did to you.


I actually picked destroy.  Letting them live seemed stupid.  Doesn't mean the theory doesn't make any sense to me.  It also says that killing every synthetic in the known universe is the only right option after three games.  Another reason why I can;t get behind the theory.


I think according to the theory, that the catalyst just said that it would kill the geth and EDI to convince you not to do it.  Once you choose destroy, you break free of Indoctrination and nothing in the last 20 min or so mattered.  Then contiue game.

Unfortunately, like I said, this alienates those that enjoy the current endings though.

#118
Mcjon01

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Mbednar wrote...

Then contiue game.


Small problem: that part doesn't exist.

#119
Rohirrim

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Aaleel wrote...

balance5050 wrote..


A.) Javic the prothean himself said that there were sleeper units amongst them that weren't discovered for a long time, so the VI's aren't perfect. 

B.) The theory is that they are ATTEMPTING to indoctrinate Shepard, the only point in the game where he could actually become indoctrinated is if Harbinger tricked you into Controling or Synthesis at the end, which it looked like he did to you.


I actually picked destroy.  Letting them live seemed stupid.  Doesn't mean the theory doesn't make any sense to me.  It also says that killing every synthetic in the known universe is the only right option after three games.  Another reason why I can;t get behind the theory.


This is a reason why you SHOULD get behind the theory. Think about WHO or WHAT told you that lie.

#120
Aaleel

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Mbednar wrote...

Aaleel wrote...

balance5050 wrote..


A.) Javic the prothean himself said that there were sleeper units amongst them that weren't discovered for a long time, so the VI's aren't perfect. 

B.) The theory is that they are ATTEMPTING to indoctrinate Shepard, the only point in the game where he could actually become indoctrinated is if Harbinger tricked you into Controling or Synthesis at the end, which it looked like he did to you.


I actually picked destroy.  Letting them live seemed stupid.  Doesn't mean the theory doesn't make any sense to me.  It also says that killing every synthetic in the known universe is the only right option after three games.  Another reason why I can;t get behind the theory.


I think according to the theory, that the catalyst just said that it would kill the geth and EDI to convince you not to do it.  Once you choose destroy, you break free of Indoctrination and nothing in the last 20 min or so mattered.  Then contiue game.

Unfortunately, like I said, this alienates those that enjoy the current endings though.


What, you wake up on the hill and then go through the beam?  Then what's the catalyst then, how are you going to use the crucible?

#121
SpideyKnight

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 The VI says you aren't indoctrinated.  That's it.  It's over.  It clearly calls out the people who are indoctrinated with ease.  Why would it not call out Shep?  Face it, look at those endings, look at the design notes.  You think Bio is clever enough to think of something as subtle as the indoctrination theory?  Probably not.  Give it up and return to the line soldiers.

#122
greywardencommander

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GBGriffin wrote...

Eriene wrote...

Aaleel wrote...

Only reason I don't buy the indoctrination theories is because the Prothean VIs can sense indoctrination. Vigil sensed nothing in ME1. You can chalk that up to it not having happened yet, or being in early stages.

But the VI on Thessia sensed Kai Leng before he even got in the temple, and sensed nothing on Shepard. It would have had to be substantial at that point and nothing.


I am guessing the indoctrination process was slowly working its way into Shepard; a lot slower than most considering Shepard's strong will there he/she remained uncorrupted. That "will" was not broken until the final push to the beam when the laser hit.


One thing I'm curious about: how the hell can Shepard survive a full face full of Reaper laser that can, under other circumstances, rip through an Alliance dreadnought. I think it's actually shown vaporizing some asari earlier. I don't want to get into "omg shep is actually dead" conspiracy theory land, but to survive a full frontal blast from a Reaper laser only to be knocked out?

by that same token how can you accept the endings as they are? Surely he's dead and the last 10 mins didn't happen?

#123
Allaiya

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If you want the indoc theory to follow through after killing TIM and Anderson,
it's best to subtly let players know what kind of choice they're making, rather
than make them replay a critical scene if they chose wrong. That's just bad and
it breaks the flow. The ending would have to be changed to allow the theory to
follow through.


Well I personally think there are plenty of hints to which
choices are bad. Saren, being the main villain in ME1, with the whole organics/synthetics
 need to merge idea. We all saw what happened to him. The illusive man wanting to 'control' the reapers and you are fighting him throughout ME3.  Personally, I thought it was very odd for the star/god thing to be pushing synthesis and clearly against destroy. Set off a warning bell for me.

Even in ME2, it clearly outlines what happens with all of
Mornith's victims. Why would Shep be any different? I tried it, but of course I
saved before because I figured something was up. lol

GBGriffin wrote...

I think that while that is "the Shepard"'s ultimate goal, people play
him differently. Some people legitimately like the Synthesis ending. They feel
it makes sense. Some people also enjoy the prospect of controlling the Reapers.


I see what you are saying, but throughout the series we always
have been shown the reapers can't really be controlled.  Anyone who tries or is just around them ends
up getting indoctrinated.

Anyway, the original cut ending seemed to have Synthesis as
a viable option for those people who wanted to go that route. It explained some
of the reaper's intentions on why to go this way, but I really don't want to
say anything more for those who haven't read up on it. So I do think its
possible they could make it work as another ending.

If they release different, but better endings, I'm all for that too.

Modifié par mrfinke, 21 mars 2012 - 03:07 .


#124
GBGriffin

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SpideyKnight wrote...

 The VI says you aren't indoctrinated.  That's it.  It's over.  It clearly calls out the people who are indoctrinated with ease.  Why would it not call out Shep?  Face it, look at those endings, look at the design notes.  You think Bio is clever enough to think of something as subtle as the indoctrination theory?  Probably not.  Give it up and return to the line soldiers.


Not trying to provoke you, but your argument of: 

"You think Bio is clever enough to think of something as subtle as the indoctrination theory?"

can be (and, in some threads, has been) countered with the following:

"Bio is clever enough to think of something as subtle as the indoctrination theory"

And, at this point, that's really what it comes down to. A difference of opinion of hypothetical theories with no official word either way.

#125
Mbednar

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Aaleel wrote...

What, you wake up on the hill and then go through the beam?  Then what's the catalyst then, how are you going to use the crucible?


Don't know. 

Didn't read it thoroughly. 

I think when you wake up, the beams gone and you make a final push on Earth with Anderson.  Don't know how the Crucible is involved.  I think it destroys the Reapers shield or something.