They were all there when I reached Crossroad Keep, and I've seen them there every time I returned. I went out for a little solo adventure, and when I returned, the only one in the one room was Volo. How do I get them back?
Crossroad Keep: all my cohorts are missing
Débuté par
Notker_Biloba
, mars 21 2012 01:38
#1
Posté 21 mars 2012 - 01:38
#2
Posté 21 mars 2012 - 06:43
hi,
it would be best to get them to return on their own .. what happens when you leave the Keep, go to the overlandMap, and then zone back into the keep? That should refresh the Keep-module,
if it doesn't work ( i'm guessing you tried that ), try running this DebugMode 1 script from the console:
`
DebugMode 1
rs ga_rm_go_to_hangout("co_inshula")
DebugMode 0
`
(control your main character and don't have anything targetted, when inside the HQ) Then check & see if Inshula is back in her corner,
it would be best to get them to return on their own .. what happens when you leave the Keep, go to the overlandMap, and then zone back into the keep? That should refresh the Keep-module,
if it doesn't work ( i'm guessing you tried that ), try running this DebugMode 1 script from the console:
`
DebugMode 1
rs ga_rm_go_to_hangout("co_inshula")
DebugMode 0
`
(control your main character and don't have anything targetted, when inside the HQ) Then check & see if Inshula is back in her corner,
#3
Posté 21 mars 2012 - 07:19
You can also go to the Inn and see if you can add them with the Guest Book. Or even try the Guest Book in your HQ but that may present problems ...
#4
Posté 21 mars 2012 - 01:56
First of all, there's no one in the Guest Book, neither at HQ nor Highcliff, e.g.
I tried leaving the Keep and coming back, but no change.
I tried the go_to_hangout thing and, although the server stated that the command was successful, no sign of Inshula. (She had indeed been a cohort before.)
I seem to recall that a while back I tried entering the Keep and the application froze, so I had to kill the process manually. Is there any way to modify the game file to have cohorts added to the pool?
I tried leaving the Keep and coming back, but no change.
I tried the go_to_hangout thing and, although the server stated that the command was successful, no sign of Inshula. (She had indeed been a cohort before.)
I seem to recall that a while back I tried entering the Keep and the application froze, so I had to kill the process manually. Is there any way to modify the game file to have cohorts added to the pool?
#5
Posté 21 mars 2012 - 02:44
btw, kevL, that ga_rm_go_to_hangout command isn't one of the usual console commands you see listed (give_str, etc.). Is there a list of those advanced commands somewhere?
#6
Posté 21 mars 2012 - 04:24
Go into your Saved Game folder and see if there are files named co_inshula.ros, co_lastri.ros, etc. - one for each cohort. There should be eleven. There should also be a .ros file for each of the characters you created, without the "co_" in front. And there must be a file called roster.rst.
You may have to copy them in from a save prior to your freeze.
You may have to copy them in from a save prior to your freeze.
#7
Posté 21 mars 2012 - 06:11
Notker: no list, the actual console command there is 'rs' - RunScript.
this grants access to nearly any script in the game (thousands 'pon thousands), including custom scripts in the Override ...
Sounds like _Raps, Master of the .Ros file, is on it!
ie, try copying some .Ros files up from a previous save, then if they don't appear auto. use ga_rm_go_to_hangout ( note the string in quotation marks is the same as the filename )
- there may be some issues w/ another savegame file, globals.xml, but for now lets hope not,
this grants access to nearly any script in the game (thousands 'pon thousands), including custom scripts in the Override ...
Sounds like _Raps, Master of the .Ros file, is on it!
- there may be some issues w/ another savegame file, globals.xml, but for now lets hope not,
Modifié par kevL, 21 mars 2012 - 06:14 .
#8
Posté 22 mars 2012 - 05:43
Success! roster.rst was the thing. Thanks for the help, guys!
#9
Posté 22 mars 2012 - 06:20
np ( from me 'n Big Blacki )





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