Modifié par Slayer27, 22 mars 2012 - 03:19 .
Huge FPS Drop (as of today's patch)
#51
Posté 22 mars 2012 - 03:02
#52
Posté 22 mars 2012 - 04:38
Win 7 32 bit
3 Gig RAM
Intel Core 2 Quad CPU Q6600
DX-11
NVidia GeForce 9800 GT with 2 Gig with version 296.10 Driver
1680x1050 resolution - but even down to 1024x768 still have the problem
Avast Free Antivirus - even tried to exempt the ME3 directory from real-time scan - didn't help.
Have tried the various setting changes suggested here - didn't help.
#53
Posté 22 mars 2012 - 06:08
Start the game back up tonight, back to 20fps in the main menu and similar problems in game.
Going to try some of the other ideas in the thread and will update back.
Update 1: Turning off AA (switching to App controlled) move back the game to 60+fps, however at the time, I did have the AA option in game turned off. Turning in on in game seemed to do very little to aliasing.
Update 2: Using any nVidia control panel AA override (regardless of in game AA settings) absolutley murders fps. I tried at 4x, 8x, 16x, and 16x QCSAA (which is what I was using before yesterday with no issue).
That being said, I cannot really see a difference in game between in game AA on or off, I am however playing at 1920x1080, so it less of an issue.
Update 3: Woohoo, may have had a breakthrough, here is what I have found.
Turning the setting in the nVidia control panel "Override the application setting" and using any AA setting will masacre in game FPS (and shoot my GPU usage into the red zone)
However, using nvidiaInspector and setting AA for ME3 on "Enhance the Application setting" with 16x QCSAA works back at 60fps. Hopefully that will help some users and our tech help see what might be going on.
Seems to me like the nvidia control panel and ME3 do not play well when overriding each other.
Note: The above settings in Update 3 were all done with AA turned ON in game, have not tested with it OFF.
Modifié par Arc Draconis, 22 mars 2012 - 06:25 .
#54
Posté 22 mars 2012 - 02:14
Scylla Costa wrote...
We didn't release a patch yesterday. Patch 2 will be sent to Certification soon but definitely not out yet. Could you guys post your system specs (especially the video card) and let us know if you are having issues?
Wait. What?
This is the first vaguely concrete thing I've heard about a patch, that stickied "Life of a Patch" thread aside. Thanks for that. Good to know it is will be sent for certification "soon". Do PC patches even require certification like consoles?
Modifié par TheArsenal04, 22 mars 2012 - 02:16 .
#55
Posté 22 mars 2012 - 02:31
There was no patch announced but Origin just updated ME3 for me.
No FPS drop to speak of like everyone else here (yet).
Win7 64
AMD Radeon 6800 HD
AMD Phenom 9750 QC 2.40GHz
4GB RAM
DirectX 11
Might be a bit obvious but disabling Origin in game helps a lot.
#56
Posté 22 mars 2012 - 04:48
After a few plays, restarting ME3 dropped fps back to sh*t.Arc Draconis wrote...
So another update, the problem started again tonight. The only thing I have done since 'updating my drivers' was turning off my computer for a couple of hours.
Start the game back up tonight, back to 20fps in the main menu and similar problems in game.
Going to try some of the other ideas in the thread and will update back.
Update 1: Turning off AA (switching to App controlled) move back the game to 60+fps, however at the time, I did have the AA option in game turned off. Turning in on in game seemed to do very little to aliasing.
Update 2: Using any nVidia control panel AA override (regardless of in game AA settings) absolutley murders fps. I tried at 4x, 8x, 16x, and 16x QCSAA (which is what I was using before yesterday with no issue).
That being said, I cannot really see a difference in game between in game AA on or off, I am however playing at 1920x1080, so it less of an issue.
Update 3: Woohoo, may have had a breakthrough, here is what I have found.
Turning the setting in the nVidia control panel "Override the application setting" and using any AA setting will masacre in game FPS (and shoot my GPU usage into the red zone)
However, using nvidiaInspector and setting AA for ME3 on "Enhance the Application setting" with 16x QCSAA works back at 60fps. Hopefully that will help some users and our tech help see what might be going on.
Seems to me like the nvidia control panel and ME3 do not play well when overriding each other.
Note: The above settings in Update 3 were all done with AA turned ON in game, have not tested with it OFF.
Update 3 seems to work.
Back to normal FPS.
Modifié par Cruders, 22 mars 2012 - 04:48 .
#57
Posté 22 mars 2012 - 05:25
I blamed the host, thinking their side was the problem, but now that I think about it, it seemed to be a frame rate issue as well which shouldn't be caused by the host's latency.
#58
Posté 22 mars 2012 - 05:59
Modifié par Animositisomina, 22 mars 2012 - 05:59 .
#59
Posté 22 mars 2012 - 06:51
Not A Brah wrote...
Here is a possible fix for anyone with Nvidia (got it from Bercon's post):
-Open Nvidia control panel
-Go to Manage 3D Settings
-Go to Mass Effect 3 from the list of programs
-Go to Anti-aliasing mode
-Change it to Application controlled (the problem was it was overriding)
Worked for me...hope it works for everyone else.
This solved it for me.
I ran ME3 earlier today (3/22) and noticed the main screen was choppy. Loaded the GPU monitor and noticed only one card was being used, so check your settings while you're in there folks.
#60
Posté 22 mars 2012 - 11:29
Dantego wrote...
Having same issue that started a several days ago. Was fine until then. Then a few days ago about every 15 minutes or so it would stutter for about 2 minutes then recover for another 15 minutes. The started to get worse. Now I can only play for about 2 minutes then have to wait for around 5 minute for it to recover to play for another 2 minutes then another wait, etc. During that stutter/low frame time the game is unplayable.
Win 7 32 bit
3 Gig RAM
Intel Core 2 Quad CPU Q6600
DX-11
NVidia GeForce 9800 GT with 2 Gig with version 296.10 Driver
1680x1050 resolution - but even down to 1024x768 still have the problem
Avast Free Antivirus - even tried to exempt the ME3 directory from real-time scan - didn't help.
Have tried the various setting changes suggested here - didn't help.
This to me sounds like a driver crash caused by too high of an overclock on the card itself. Set your card to default settings and if it is at stock clocks I would suggest a re-instal of the drivers. If that does not help you should contact the manufature support.
My problem now is that even with Inspector or nV control panel no AA settings are applied to ME3. I even tried global AA and it sure worked on The Old Republic when I was getting 20fps compared to my usual 110. Going to try the Enhance app setting again because the in-game AA is almost un noticable.
#61
Posté 23 mars 2012 - 12:38
#62
Posté 23 mars 2012 - 02:36
#63
Posté 23 mars 2012 - 02:41
#64
Posté 23 mars 2012 - 02:42
Tell me, when the card is idle are the core, shader and memory clocks lower than spec? If so try going into nVidia control panel and under 3D Settings link, Program Control tab bring up your ME3.exe and under Power Management change it to Prefer Maximum Performance. This will make the card run full speed(even during movies) for the game if it has the nVidia hybrid mode available.
#65
Posté 23 mars 2012 - 04:29
Graphics card: nVidia GTX 460M on a 120hertz Monitor and 16GB Ram
I think I'm running the most recent driver which is 296.10
#66
Posté 23 mars 2012 - 05:54
Oh well.
Phenom II X4 965
HD6850
4GB ram
64bit Win 7
#67
Posté 23 mars 2012 - 06:03
#68
Posté 23 mars 2012 - 03:54
Maybe the problem is related to redeeming codes for MP in Origin?
(As others have mentioned, setting AA mode to Application control seems to be a quick fix. But dunno how it has been messed up in the first place.)
Modifié par wdsam01, 23 mars 2012 - 04:38 .
#69
Posté 24 mars 2012 - 01:24
Slayer27 wrote...
That seems quite odd. The only time I have ever gotten an issue like that is with a driver crash on a failed OC but if your running stock and it is only with this one game....
Tell me, when the card is idle are the core, shader and memory clocks lower than spec? If so try going into nVidia control panel and under 3D Settings link, Program Control tab bring up your ME3.exe and under Power Management change it to Prefer Maximum Performance. This will make the card run full speed(even during movies) for the game if it has the nVidia hybrid mode available.
Well now my good man. After trying 76 different things, this one was the winner. You either rock or you rule, I haven't decided which yet.
#70
Posté 24 mars 2012 - 06:38
wdsam01 wrote...
(As others have mentioned, setting AA mode to Application control seems to be a quick fix. But dunno how it has been messed up in the first place.)
This worked for me. Game runs perfect now, thanks.
#71
Posté 25 mars 2012 - 06:23
M_e_t_A wrote...
how do i find out my gfx card info?
Start - Run (type) - dxdiag (type) - Enter - Yes or No(dialog box, no is faster) - Display tab. It tells you all you need to know.
Modifié par Slayer27, 25 mars 2012 - 06:24 .
#72
Posté 26 mars 2012 - 10:57
#73
Posté 06 avril 2012 - 04:35
So believe me when I say, I Have Asked ALOT of Questions! xD
I wish they would fix that damn tool masseffect3config.exe to let us make adjustments depending on OUR NEEDS, not just so the company can try to block off nooblets using exploits and cheats to "preserve the fun of this exciting game".
thank you Slayer27 for that reminder, i'm pretty stupid-minded sometimes when im under pressure of various sorts.





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