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Did anyone else notice what is behind Shepard?


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220 réponses à ce sujet

#176
corkey sweet

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Mellotron wrote...

It's the same rubble he/she collapsed in while trying to run to the beam.


it looks exactly like the rubble on earh, so unless shepard survived re-entry. the end part never happend

#177
ticklefist

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OK. I see it. A chunk of dead reaper behind Shepard in the kill reaper ending. What's out of place?

#178
mghjr6

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ohbobsagetpiss wrote...

mghjr6 wrote...

shadey wrote...

Jimbe2693 wrote...

Unaltered version:



that is so much different to the other video, no whipers, no blue effect

are indoc. theorists really getting that desperate they have to start fabricating videos.


Watch the whole thing before you criticize. It was never meant to deceive anyone.

Actually, from everything I've seen, indoctrination was originally planned as part of the ending, then scrapped as they got down to the wire. This would mean that lots of the evidence of the theorists is accurate, it was just never put into place in the end.

Unless the theorists are right, of course.

And IMO, that looks more like broken concrete, including rebar. I'm not saying I'm sure, I'm just saying that is not what broken metal looks like, and it IS suspiciously like concrete.


But does broken concrete=London? I don't see why it would. Also, why is there metal creaking in the backround? To me that suggests he's on the Citadel. I mean yeah, there's some metal structures in London too but i don't know how would've gotten to Earth. And i def don't belive he was being indoctrinated. 


I appreciate the polite reply. I tend to think that concrete = London because you would never use concrete in building any kind of ship or station in space. For one thing it is porous and would leak air, and for another it does not flex AT ALL, so hull stress would break it if the station moved or shook suddenly.

That said, still not sure it's concrete. If it is London, the Indoc theory isn't the only thing out there. They could be suggesting that somehow Shepard survived the remains of the Citadel surviving the fall to Earth.

#179
Rygonist

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ryuasiu wrote...

KingNothing125 wrote...

We are being trolled, severely.


Not trolling, I just booted up the game, went through that whole long process, took a screenshot with fraps, then circled it in MS paint. It has exact same textrue and shape as the corner edges of the beam.


You should probably take out the link to the altered scene and replace it with an unaltered one.

#180
mghjr6

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ticklefist wrote...

OK. I see it. A chunk of dead reaper behind Shepard in the kill reaper ending. What's out of place?


What would be out of place if that was a dead Reaper would be... how did it get on the Citadel? IF it is a Reaper, it suggests London.

#181
miracleofsound

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The 'red reaper eye' is Shepard's leg.

#182
OchreJelly

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I wonder if that cutscene was meant to play after the beam hits Shep instead, but was cut for pacing reasons and then slapped on the end of the 'red' ending for whatever reason... speculation probably.

That would fit more or less but make it far less glamorous. :<

EDIT: On second thought, I just checked the bik movie files and there is no glow. So yeah, nothing to see here.

Modifié par OchreJelly, 21 mars 2012 - 05:23 .


#183
ryuasiu

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CavScout wrote...

mghjr6 wrote...

Too many negative vibes here. Yes, some people seem to be grasping at straws, but the bigger problem in this thread is the snide comments of people who dislike the Indoc theory, who are going out of their ways to act like hecklers.

Better luck in the next thread.

 Pointing out a doctored video is not heckling.


Just uploaded a picture That I took off my own machine, using fraps, only doctored by a red circle done in MS paint. thats the same texture, shame, and size of the edge parts of the beam.

#184
D1ck1e

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I can't remember if all the whispering was in my playthrough, but his surroundings and is gasp really does suggest he is waking up from the indoctrination attempt.

#185
Texhnolyze101

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GBGriffin wrote...

TheMadBlimper wrote...

It means the game is still on, and they have yet to announce that they're actually working on the rest of what happens to you, pending on what choice you made during that freakish God child thing event (that, in my/your dreams, just got done WARNING ME/YOU ABOUT.) you emrace him.. you're dead, if you choose destroy, you wake back up in London. BioWare is making something for this, because it's still game on.


To me, that just doesn't work because it pretty much says "There is a wrong choice". And really, you could extend that to "There are two wrong choices, and only Destroy is the right choice."

That railroads people into picking destroy for the "right" ending. What about the people who generally believe in Control and Synthesis? I even considered Synthesis before I reached the end.

Indoctrination theory literally ruins the other two endings, as well as the people who actually support them. 

To me, the solution is to expand the current endings and fill them in with details and more choices/endings. The IT came out of people trying to make sense of the ending, but if the endings make sense, there's no need for the IT.

And, of course, my argument against why IT is a poor idea: It basically means I paid $80 for a game and now have to wait for an actual ending. That, to me, is not brilliant in winning over customer satisfaction.


Its there fault for picking the wrong endings then who really cares?

#186
FatalX7.0

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The OP is talking about the blue glow in the background, the blue glow that a still active beam would give off.

#187
Rawgrim

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Being a supporter of the indoctrination theory...well...I don`t see any dead reapers in the shot. And i am also not convinced that the blue glow is from the beam.

#188
UKillMeLongTime

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first off there is smoke where he is lying how could there be a pile of rubble on a citidel that blew up

hes not in space but on earth

#189
ticklefist

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ohbobsagetpiss wrote...

MrFob wrote...

Am I hallucinating? The glow definitely looks like it could come from the beam.


You're being indoctrinated irl. 


Seriously. It's a video game. They didn't make separate textures for London Rubble and Citadel Rubble. They just made Rubble and used it over and over wherever they needed Rubble.

#190
Dranume

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Mitra wrote...

Dead reaper and Shep is "sitting" on his head. There are even parts of reaper body, curved shape, there is that fading red light. I can see it pretty clear. I'm sorry that most of the people don't see anything, just rubble. But, we all have our opinion :)


Someone is really sold on this whole dead reaper thing... Honestly, I hope you are right.  Me -  I hold my reservations and chalk it up to lighting / lens flare effect.

#191
CavScout

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FatalX7.0 wrote...

The OP is talking about the blue glow in the background, the blue glow that a still active beam would give off.


There is no blue glow in the un-altered version of the scene....

#192
DallasAce

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MingWolf wrote...

Skyline45 wrote...

So I
say if the Indoctrination theory is correct... genius writing, but if
not.... its probally your best option to run with it Bioware....


Your very right on this. 

However,
I don't think the Indoctrination theory is correct, unfortunately.  You
know at the very end where the game encourages you to buy more DLC?  It
also said that "Commander Shepard has become a legend by ending the Reaper threat."

This
implies that the reapers are stopped, and that Shepard has stopped
them.  This seems to throw indoctrination theory out the window, for the
theory is hinged upon the fact that Shepard is being controlled.  Him
ending the Reaper threat implies that he undoubtedly did something, and
the only thing that makes sense is that he either chose the red, blue,
or green endings.  The fact that the ending cutscenes and the game
itself is told almost in third person also seems to discredit the
plausibility of indoctrination. 



#193
nevar00

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corkey sweet wrote...

Mellotron wrote...

It's the same rubble he/she collapsed in while trying to run to the beam.


it looks exactly like the rubble on earh, so unless shepard survived re-entry. the end part never happend


> implying this ending isn't already littered with massive plot holes, Shepard crashing through the autmosphere with a massive Citadel behind/infront of him and surviving impact isn't out of place, as much as I hate to say it.

#194
GBGriffin

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101ezylonhxeT wrote...

Its there fault for picking the wrong endings then who really cares?


Well, for starters, they do ;)

The series is supposed to be about choices mattering...that's why I bought into it and loved it. 

To say that, in the end, there is only one "right" choice...well, then why even make it a choice if you're setting 2/3 of the players (assuming equal distribution) up for failure?

People who want the worst ending possible for their Shep/Crew/LI/galaxy (for whatever reason) should have just the same right to choose as the people who want the absolute best, and it should be based on your effort and playstyle, ideally throughout the entire series. Also, pepper in some choices in the middle...or keep them as they are and just add more.

I'm sorry, but I don't agree with funneling the game down to one right answer and then guilting people into choosing it because it's the "correct" choice to make, all to fit a fan-made theory. That, to me, is just as big a slap in the face as what we've received already.

Modifié par GBGriffin, 21 mars 2012 - 05:14 .


#195
Canon 5D Mk III

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The light could just be yanno...a cinematic light. Otherwise the scene would be pitch black. Ever notice in movies during night street shots there are amplified "street lights" to light a scene nicely so they don't have to boost the camera's ISO? Or in-car shots where there is a glow coming from the dashboard to light the actors' faces?

#196
Mitra

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And that part on the citadel when TIM walks in the scene, did you guys saw those shades coming from each side of the screen? Like the whole screen is bleeding, scratching from left to the right and opposite?

#197
FatalX7.0

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CavScout wrote...

FatalX7.0 wrote...

The OP is talking about the blue glow in the background, the blue glow that a still active beam would give off.


There is no blue glow in the un-altered version of the scene....


Okay.

Then what is the blue glow in that video?

#198
GBGriffin

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Mitra wrote...

And that part on the citadel when TIM walks in the scene, did you guys saw those shades coming from each side of the screen? Like the whole screen is bleeding, scratching from left to the right and opposite?


I noticed it, but it could just as easily be a nice visual element, or remnants of their earlier indoctination plan they left in. Hell, it could even just be TIM...it could be any number of things.

Without conclusive statements, it could literally be anything.

Modifié par GBGriffin, 21 mars 2012 - 05:15 .


#199
Mitra

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GBGriffin wrote...

Mitra wrote...

And that part on the citadel when TIM walks in the scene, did you guys saw those shades coming from each side of the screen? Like the whole screen is bleeding, scratching from left to the right and opposite?


I noticed it, but it could just as easily be a nice visual element, or remnants of their earlier indoctination plan they left in. Hell, it could even just be TIM...it could be any number of things.

Without conclusive statements, it could literally be anything.

Yes, mine started when TIM came and stopped after he killed himself (in my run).

#200
nevar00

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CavScout wrote...

FatalX7.0 wrote...

The OP is talking about the blue glow in the background, the blue glow that a still active beam would give off.


There is no blue glow in the un-altered version of the scene....


See now that's funny, because without that I think it looks like generic rubble again.  Only with the blue light did I imagine in the background to be some kind of Reaper remains.