but if you think, even for a moment, that this blatant rip-off of Deus Ex ending that required bending the reality to accomodate is any good, there is something wrong with you.
And here we see more ego. A Deus Ex is a plot device that comes out of nowhere and suddenly fixes everything. The Crucible was around for the entire game, and it very much did not fix everything. It ended a conflict that was never meant to end in one of three chaotic, life changing ways. How else could a war with Reapers have ended? It took an entire game to kill one of them. No, there is nothing wrong with you if you liked the ending. Trying to evaluate someone else's mental health based on a perception that differs from your own? That's another story.
1 If you control the reapers, where do they go? (since the relays are destroyed, they can't go anywhere)
The Reapers built the Mass Relays. They'll probably build more.
2 Why does the Normandy crash on some stupid planet when it was fighting in the battle that is still raging as the relays blow up, preventing the Normandy from ever leaving the sol system
Because it was in flight when the Mass Relays shorted out. Dunno why it took damage even in endings where nothing else took damage, but it did. This is about the closest thing to a legit plothole I've seen in the hundreds of criticisms I've read about the game's ending.
3 why are my squadmates (apparently uninjured) on the Normandy, and flying away, instead of helping me pick my wounded butt off the ground and make it to the conduit?
Maybe Joker picked them up, maybe they were flying up to the Citadel themselves. Speculation, yes, but the fact that such possibilities exist renders "It's a plothole" an incorrect assumption.
4 why does shepard, who spent 3 games defying the reapers, just jump off a cliff at the space kid's suggestion?
Because Shepard doesn't control the universe. The entire war with the Reapers is making the best of a bad situation, this part was no different. He went with one of three choices because he *had no other choice*.
5 how is the galaxy still alive, if the relay explosions just wiped out all life in all systems with one?
Because nobody rammed an asteroid into the relays to shatter them, they fell apart after discharging energy pulses. Obviously this would produce a different effect from the Alpha Relay's destruction seeing as how we see it producing a different effect from the Alpha Relay's destruction. Again, no plothole.
6 how exactly does the final mission change depending on your EMS
It effects the endings you can recieve, as well as the Catalyst's attitude towards you.
7 what happens to the other characters and races based on the choices you've made, after the reapers are defeated.
Aside from having a hard road ahead in terms of survival, whatever fate you left them from the choices you made in the rest of the game.
8 how does all that fall withing developer promises, that there would be many, wildly different endings, and that our choices would matter?
The entire game can take wildly different paths based on the choices you made in ME1 and ME2. The endings, while similar in appearance, differ greatly in their aftereffects.
The ME3 ending is just so universally bad it easily qualifies for a top spot on the 100 most disappointing endings of all time
Except it's not universally bad.
Modifié par Geneaux486, 21 mars 2012 - 10:39 .