Xandax wrote...
It does put in perspective how little you can trust *anything* Bioware says about their games.
Thats a big one for me. I was a day 1 buyer for Bioware, but after all this, I'm gonna wait after each release.
Xandax wrote...
It does put in perspective how little you can trust *anything* Bioware says about their games.
ZerebusPrime wrote...
So, with a somewhat cooler perspective, I don't think we can know exactly what happened. This could be a case of one or two guys thinking they had a good idea but didn't bother to listen to anyone offering a sanity check. This could be a focus group failure. This could be EA breathing down the necks of the creative team. This could be the creative team trying to kiss up to EA. The ending debacle could be the result of a hundred different situations and we don't get to find out because all those employees have got to be under a business-enforced gag order. You can't say bad things in public about your workers or executives. You just can't. You get sued or fired or both if you do. It's why people leave their jobs "to spend more time with the family" or "to seek new challenges" instead of getting fired because of personal incompetence or because the person in charge just didn't like them (nonspecific examples). So there very may well be someone or a few someones at fault but without a whistleblower or a sufficiently disgruntled ex-employee we aren't likely to know exactly who, what, or why.
The Angry One wrote...
I don't know but somebody dropped the ball here big time, that they thought we'd ever accept this garbage as the ending to a trilogy 5 years in the making is a sick joke.
Modifié par tamperous, 21 mars 2012 - 02:08 .
Modifié par sadako, 21 mars 2012 - 02:12 .
*claps*Brakxel wrote...
Worldly wisdom, indeed. This, sadly, is the truth.
I've been on software projects that unfortunately didn't meet the user's needs. It was small time compared to this, but still very stressful and required all departments to circle the wagons until we could dig our way out.
After going back and looking at the design and building process, the big issue we always failed on could be summed up in one word:
Hubris.
We thought we knew what the customer wanted, and in the face of contrary evidence push forward anyway. How is that possible? Seems very stupid now, right?
Well, the human mind has an excellent filtering system. Once it sets itself on a purpose or idea or belief, it is almost impossible to shake it. Good and supporting evidence seems brighter, richer. Negative response seems out of touch or minor. No warning lights, no angry tweets, no cautionary tales can pull that mind back--unless it has humility. Those of us who’ve been in boardrooms or creative meetings, how much humility have you’ve seen?
Now imagine you are given the reigns of this powerful beast called Mass Effect 3. It has two critically acclaimed titles already and an endearing fan base who beg to touch the hem of your garment. You are tasked with riding this magic carpet into the sunset, and personally you could make a mark on gaming history.
This is a rare opportunity for the game and yourself and everyone involved. This is Super Bowl Winning Field Goal Rare. You are walking where many only dream. Do you go down the checklist and make sure everything the fans asked for is included and do the Hollywood ending? No, that is cliche. We want Shepard’s name written in the stars. We want the players imaginations to take Shepard where we could only dream! And so it begins...
Great minds together working on a great task does not always lead to greatness, but when you are in the middle of it, breathing that rarefied air of certain success, it is hard to hear otherwise.
Finally, I’ll quote myself, “The problem with everyone saying you are great is after a while you start to believe them.”
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StellarNim wrote...
Xandax wrote...
It does put in perspective how little you can trust *anything* Bioware says about their games.
Thats a big one for me. I was a day 1 buyer for Bioware, but after all this, I'm gonna wait after each release.
Very possible, at least at the upper development/writing levels, that sounds like it would fit what happened. Though I have trouble believing nobody inside Bioware tried to raise an alarm about this given out oddly jarring and ill fitting it is with the rest of the game, especially during internal testing and review.emperoralku wrote...
I strongly suspect the team fell victim to groupthink.
Modifié par Vaktathi, 21 mars 2012 - 02:43 .
Xandax wrote...
It does put in perspective how little you can trust *anything* Bioware says about their games.
Brakxel wrote...
Finally, I’ll quote myself, “The problem with everyone saying you are great is after a while you start to believe them.”
Tietj wrote...
When do they mention the Leviathan of Dis in ME3? Did I miss that somehow?
FyreSyder wrote...
Brakxel wrote...
Finally, I’ll quote myself, “The problem with everyone saying you are great is after a while you start to believe them.”
That's YOUR quote? Wow, it seems like it should be from a famous philosopher's scroll from the 15th century.
You, sir, have won the internets.
Modifié par kegNeggs, 21 mars 2012 - 03:23 .