Aller au contenu

Photo

Bioware has a big decision to make...


  • Veuillez vous connecter pour répondre
47 réponses à ce sujet

#1
DemonsSouls

DemonsSouls
  • Members
  • 173 messages
Ok, so I've gone over the ending numerous times and I've looked at a ton of fan theories regarding the ending. It's become increasingly apparent that one of a few things is going to happen.

1. Bioware planned this ending from the very beginning and they already have content ready to launch or in the process of being finished.

Evidence of this:

-The plot holes begin to make sense when taken in the context of the indoctrination theory.
-The evidence of the indoctrination theory is overwhelming.
-Much of this evidence harkens all the way back to ME1, indicating its been planned for a long time.
-The plot holes are simply too big and too ridiculous to think Bioware missed them.


2. Bioware honestly built this as the real ending and up until the release of ME3, had no plans to release more content.

Evidence of this:

-Statements from Bioware post-release indicate that no change to the ending is currently planned.
-(Theory) Bioware may have been rushed to create the ending and this is what they came up with.
-Releasing a game with a trick/false ending could create more backlash than the actual ending we have now.

________________________________________________

But it may not be this black and white. Statements may indicate that no change to the ending is planned. But if the ending was always planned to be finished in a patch or DLC... it wouldn't be a change now would it? Or perhaps they didn't have plans to release more content and they really did miss all these blatant plot holes... who's to say that will stop them from changing their plans and creating DLC now. It's not like we can prove this wasn't the plan from the beginning if they announce that DLC is on the way and it was all part of the plan.

So Bioware has a big decision to make, because regardless of whether or not all this was planned... how they decide to handle it will have a huge impact on their fan's perception of them.

>They planned it and they announce more content is coming.
      >They didn't plan this but they announce more content is coming.
            >They planned it but they announce they are leaving the ending open to our interpretations.
      >They didn't plan it and they announce no more content is coming.
>They didn't plan it and they announce a retcon for the current ending  


There are a lot more variables of course. But the question is... what would satisfy everyone? Is any of this acceptable? That's what Bioware has to figure out.

Modifié par DemonsSouls, 21 mars 2012 - 07:31 .


#2
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages
They would be beyond moronic to not run with the Indoc theory.

Plain and simple.

#3
Exolyps

Exolyps
  • Members
  • 189 messages
I'd be cool with a announcement that they have more content waiting for us. Another 5-10 hours would be about just right.

#4
eddieoctane

eddieoctane
  • Members
  • 4 134 messages

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.


Yep. Even if it wasn't written that way intentionally, sometimes serendipitous things happen. It's a damn fool thing to look a gift horse in the mouth.

BioWare, take the nice little restoration of the continuity we've giftwrapped for you and finsih the damn game.

#5
recentio

recentio
  • Members
  • 912 messages
I'll take any new content that patches up the ending into something that makes sense and feels like it is the natural culmination of this great game.

#6
Lyrandori

Lyrandori
  • Members
  • 2 155 messages
From what I understand of all the mess that's happening, if they have any dilemma to deal with, it concerns the price of their DLCs. But I guess that would be EA's job.

#7
DemonsSouls

DemonsSouls
  • Members
  • 173 messages

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.



I'm inclined to agree. The evidence supporting that theory is simply too coincidental.

-The "oily figures" described by the Rachni Queen as part of the indoctrination process... the same figures that haunt Shepard's dreams.
-The child that no one notices, haunts those same dreams, and takes the form of a crucial character right at the end.
-The plants and trees from his/her dreams appearing out of nowhere after being hit by the beam.
-Unlimited ammo.
-Anderson beating you to the control room and describing rooms that don't exist.
-The wound you inflict on Anderson also being inflicted on you.
-Hearing Shepard's voice when Anderson is shot and hearing his/her voice in the Star Childs audio.
-Shepard's eyes in the Control and Synthesis endings.
-Much, much more.

How could all of that be a happy accident created from a truly bad ending. It all fits too well and it draws too much from ME1 to just be coincidental side effects of bad writing.

Either it was planned from the beginning and we all just jumped the gun because we missed this evidence on our first playthroughs (understandably), or they lucked out and fans have salvaged a great ending out of a ton of coincidental mistakes. I say the first is more likely. But either way Bioware should run with it.[/b] 

#8
GnusmasTHX

GnusmasTHX
  • Members
  • 5 963 messages
I thought this thread would be about red or blue for the walls.

#9
Ingu

Ingu
  • Members
  • 199 messages
Double post, my bad.

Modifié par Ingu, 21 mars 2012 - 07:50 .


#10
Ingu

Ingu
  • Members
  • 199 messages

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.


Truth.

I don't even care if it was planned or not, this is the way to go. Even just for the sheer brilliance of it.

#11
Hashbeth

Hashbeth
  • Members
  • 417 messages

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.


Seems like the easiest way to deal with the current ending

#12
LadyAly

LadyAly
  • Members
  • 2 151 messages
Anyone remembers the trailer with the girl in the Sunflower Field ? In this Video Shep fights melee waves of reapers - right ? And before you see London ... so they dismissed such fights ? Or is this the *real* fight ? After the decisions and indoctrination is fought back ?

#13
VAIOMANIAC

VAIOMANIAC
  • Members
  • 354 messages
I hope the indoctrination theory turns out be true which is probably the only way the endings can be continued without making Bioware change anything that is allready in the game.

Modifié par VAIOMANIAC, 21 mars 2012 - 07:52 .


#14
Clive Howlitzer

Clive Howlitzer
  • Members
  • 281 messages
It would be a very easy out for them to continue the storyline and wrap it up properly.

#15
VAIOMANIAC

VAIOMANIAC
  • Members
  • 354 messages

Clive Howlitzer wrote...

It would be a very easy out for them to continue the storyline and wrap it up properly.


They would even be praised for it that`s the crazy part

#16
goose2989

goose2989
  • Members
  • 1 888 messages
Let's hope they give us a real ending. No speculation for this guy, thank you very much

#17
CerI3erus

CerI3erus
  • Members
  • 42 messages
as much as im with everyone in hating the ending im not gona push for a change in it and to be honest if they did make a new ending and i played it i still think in the back of my mind ill allways know this wasnt the ending bioware had intended but one they were forced to make and of course what if they do make a new ending and it still isnt accepted by some if not all the fans?

#18
Demonburnt

Demonburnt
  • Members
  • 206 messages

DemonsSouls wrote...

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.



I'm inclined to agree. The evidence supporting that theory is simply too coincidental.

-The "oily figures" described by the Rachni Queen as part of the indoctrination process... the same figures that haunt Shepard's dreams.
-The child that no one notices, haunts those same dreams, and takes the form of a crucial character right at the end.
-The plants and trees from his/her dreams appearing out of nowhere after being hit by the beam.
-Unlimited ammo.
-Anderson beating you to the control room and describing rooms that don't exist.
-The wound you inflict on Anderson also being inflicted on you.
-Hearing Shepard's voice when Anderson is shot and hearing his/her voice in the Star Childs audio.
-Shepard's eyes in the Control and Synthesis endings.
-Much, much more.

How could all of that be a happy accident created from a truly bad ending. It all fits too well and it draws too much from ME1 to just be coincidental side effects of bad writing.

Either it was planned from the beginning and we all just jumped the gun because we missed this evidence on our first playthroughs (understandably), or they lucked out and fans have salvaged a great ending out of a ton of coincidental mistakes. I say the first is more likely. But either way Bioware should run with it.[/b] 



This^

It fits too well, compared to the "ending"

#19
Niniva

Niniva
  • Members
  • 281 messages
[Add New Ending Content]               "We're examining all Feedback"
                                                \\  _____ /
                                                ((_____ )) - "I should go.."
                                                 /             \\
[Ignore or Mislead Fanbase]              "You all are whiny and entitled"

Modifié par Niniva, 21 mars 2012 - 08:05 .


#20
DemonsSouls

DemonsSouls
  • Members
  • 173 messages

Demonburnt wrote...

DemonsSouls wrote...

Reptilian Rob wrote...

They would be beyond moronic to not run with the Indoc theory.

Plain and simple.



I'm inclined to agree. The evidence supporting that theory is simply too coincidental.

-The "oily figures" described by the Rachni Queen as part of the indoctrination process... the same figures that haunt Shepard's dreams.
-The child that no one notices, haunts those same dreams, and takes the form of a crucial character right at the end.
-The plants and trees from his/her dreams appearing out of nowhere after being hit by the beam.
-Unlimited ammo.
-Anderson beating you to the control room and describing rooms that don't exist.
-The wound you inflict on Anderson also being inflicted on you.
-Hearing Shepard's voice when Anderson is shot and hearing his/her voice in the Star Childs audio.
-Shepard's eyes in the Control and Synthesis endings.
-Much, much more.

How could all of that be a happy accident created from a truly bad ending. It all fits too well and it draws too much from ME1 to just be coincidental side effects of bad writing.

Either it was planned from the beginning and we all just jumped the gun because we missed this evidence on our first playthroughs (understandably), or they lucked out and fans have salvaged a great ending out of a ton of coincidental mistakes. I say the first is more likely. But either way Bioware should run with it.[/b] 



This^

It fits too well, compared to the "ending"


Normally I'm really sceptical about fan theories on things they don't like... but it's too fitting to be a coincidence. And when you hear statements from Casey saying they wanted the ending to be memorable and stir conversations... maybe he was referring to figuring out that it was all an illusion. I mean how could they make all those references to ME1 and put all those random tidbits like the eyes and the trees and the voices in the ending when they don't mean anything?


Niniva wrote...


[Add New Ending Content]               "We're examining all Feedback"
                                                  _____ /
                                                ((_____ )) - "I should go.."
                                                 /             
[Ignore or Mislead Fanbase]              "You all are whiny and entitled"


Hahaha, best response ever.

Modifié par DemonsSouls, 21 mars 2012 - 08:08 .


#21
Malchat

Malchat
  • Members
  • 157 messages
I'd like to suggest a different scenario:

When they designed the ending, indoctrination and Shapard breaking free of it to end the Reaper threat was exactly what they intended.

However, even after moving the release date, they couldn't manage their production pipeline to deliver what they had envisioned.

They came up with a compromised version that is now in the game: there is a solid build-up to Shepard being indoctrinated but instead of breaking free and bringing the saga to a close, we get the infamous A, B, C choice, a bunch of nonsensical cutscenes (Joker fleeing, jungle planet), the Stargazer, and the Buy Our DLC pop-up.

The latter may indicate that they were hoping to sell us the 'real', cut ending when they had more time to develop it... and then the backlash hit them like a ton of bricks.

So the indoctrination is true... but it doesn't play out as intended in the game that was actually shipped and sold for a premium.

And I think we're completely within our rights to call Bioware on the lackluster ending that they are rubbing our faces in.

#22
New Generation

New Generation
  • Members
  • 141 messages

Niniva wrote...


[Add New Ending Content]               "We're examining all Feedback"
                                                  _____ /
                                                ((_____ )) - "I should go.."
                                                 /            
[Ignore or Mislead Fanbase]              "You all are whiny and entitled"


Very Funny:lol:

#23
BuckHammer

BuckHammer
  • Members
  • 46 messages

DemonsSouls wrote...
-The wound you inflict on Anderson also being inflicted on you.


I believe that Shepard's gut wound was inficted by Marauder Shields.

#24
Qutayba

Qutayba
  • Members
  • 1 295 messages
I really want it to be true. But I don't think it's particularly a good move to make a chunk of your fanbase feel stupid.

I actually thought I was indoctrinated in my first, unspoiled play-through. But I moved away from that because it didn't make sense to me as a business move. As a narrative move, it's BRILLIANT, and it would restore my faith in the writers. But I think it would shake my faith in the business side of BioWare. It just seems too risky.

To be honest, though, I already am wary of the business-side. I would really, really, really like to have my faith in the writers restored, because they have been the best in the business.

But until we know, I'm holding the line!

#25
DemonsSouls

DemonsSouls
  • Members
  • 173 messages

Malchat wrote...

I'd like to suggest a different scenario:

When they designed the ending, indoctrination and Shapard breaking free of it to end the Reaper threat was exactly what they intended.

However, even after moving the release date, they couldn't manage their production pipeline to deliver what they had envisioned.

They came up with a compromised version that is now in the game: there is a solid build-up to Shepard being indoctrinated but instead of breaking free and bringing the saga to a close, we get the infamous A, B, C choice, a bunch of nonsensical cutscenes (Joker fleeing, jungle planet), the Stargazer, and the Buy Our DLC pop-up.

The latter may indicate that they were hoping to sell us the 'real', cut ending when they had more time to develop it... and then the backlash hit them like a ton of bricks.

So the indoctrination is true... but it doesn't play out as intended in the game that was actually shipped and sold for a premium.

And I think we're completely within our rights to call Bioware on the lackluster ending that they are rubbing our faces in.


Also a very strong possibility! 

-They planned this.
-They didn't plan it.
-They couldn't finish their original vision.

All viable possibilities with all sorts of variables on each. The question now is... what will Bioware do about this situation.